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-rw-r--r--tests/cubegeom.c18
1 files changed, 18 insertions, 0 deletions
diff --git a/tests/cubegeom.c b/tests/cubegeom.c
index c137ad80..787b8373 100644
--- a/tests/cubegeom.c
+++ b/tests/cubegeom.c
@@ -45,6 +45,8 @@ void verify() {
int main(int argc, char *argv[])
{
+ int temp; // testing
+
SDL_Surface *screen;
if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) {
printf("Unable to initialize SDL: %s\n", SDL_GetError());
@@ -124,7 +126,9 @@ int main(int argc, char *argv[])
glActiveTexture(GL_TEXTURE0);
+ glGetBooleanv(GL_VERTEX_ARRAY, &temp); assert(!temp);
glEnableClientState(GL_VERTEX_ARRAY);
+ glGetBooleanv(GL_VERTEX_ARRAY, &temp); assert(temp);
GLuint arrayBuffer, elementBuffer;
glGenBuffers(1, &arrayBuffer);
@@ -207,6 +211,20 @@ int main(int argc, char *argv[])
glNormalPointer(GL_BYTE, 32, (void*)12);
glColorPointer(4, GL_UNSIGNED_BYTE, 32, (void*)28);
+ glGetPointerv(GL_VERTEX_ARRAY_POINTER, &temp); assert(temp == 0);
+ glGetPointerv(GL_COLOR_ARRAY_POINTER, &temp); assert(temp == 28);
+ glGetPointerv(GL_TEXTURE_COORD_ARRAY_POINTER, &temp); assert(temp == 16);
+ glGetIntegerv(GL_VERTEX_ARRAY_SIZE, &temp); assert(temp == 3);
+ glGetIntegerv(GL_VERTEX_ARRAY_TYPE, &temp); assert(temp == GL_FLOAT);
+ glGetIntegerv(GL_VERTEX_ARRAY_STRIDE, &temp); assert(temp == 32);
+ glGetIntegerv(GL_COLOR_ARRAY_SIZE, &temp); assert(temp == 4);
+ glGetIntegerv(GL_COLOR_ARRAY_TYPE, &temp); assert(temp == GL_UNSIGNED_BYTE);
+ glGetIntegerv(GL_COLOR_ARRAY_STRIDE, &temp); assert(temp == 32);
+ glGetIntegerv(GL_TEXTURE_COORD_ARRAY_SIZE, &temp); assert(temp == 2);
+ glGetIntegerv(GL_TEXTURE_COORD_ARRAY_TYPE, &temp); assert(temp == GL_FLOAT);
+ glGetIntegerv(GL_TEXTURE_COORD_ARRAY_STRIDE, &temp); assert(temp == 32);
+ glGetBooleanv(GL_VERTEX_ARRAY, &temp); assert(temp);
+
glBindTexture(GL_TEXTURE_2D, texture); // diffuse?
glActiveTexture(GL_TEXTURE0);
glActiveTexture(GL_TEXTURE1);