diff options
Diffstat (limited to 'tests/bullet/Extras/glui/glui_statictext.cpp')
-rw-r--r-- | tests/bullet/Extras/glui/glui_statictext.cpp | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/tests/bullet/Extras/glui/glui_statictext.cpp b/tests/bullet/Extras/glui/glui_statictext.cpp new file mode 100644 index 00000000..21ffa13a --- /dev/null +++ b/tests/bullet/Extras/glui/glui_statictext.cpp @@ -0,0 +1,105 @@ +/**************************************************************************** + + GLUI User Interface Toolkit + --------------------------- + + glui_statictext.cpp - GLUI_StaticText Control + + + -------------------------------------------------- + + Copyright (c) 1998 Paul Rademacher + + WWW: http://sourceforge.net/projects/glui/ + Forums: http://sourceforge.net/forum/?group_id=92496 + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +*****************************************************************************/ + +#include "glui_internal_control.h" + +/****************************** GLUI_StaticText::GLUI_StaticText() **********/ +GLUI_StaticText::GLUI_StaticText( GLUI_Node *parent, const char *name ) +{ + common_init(); + set_name( name ); + parent->add_control( this ); +} + +/****************************** GLUI_StaticText::draw() **********/ + +void GLUI_StaticText::draw( int x, int y ) +{ + GLUI_DRAWINGSENTINAL_IDIOM + + draw_text(); +} + + +/****************************** GLUI_StaticText::set_text() **********/ + +void GLUI_StaticText::set_text( const char *text ) +{ + set_name( text ); + redraw(); +} + + +/************************************ GLUI_StaticText::update_size() **********/ + +void GLUI_StaticText::update_size( void ) +{ + int text_size; + + if ( NOT glui ) + return; + + text_size = string_width( name ); + + if ( w < text_size ) + w = text_size; +} + + +/****************************** GLUI_StaticText::draw_text() **********/ + +void GLUI_StaticText::draw_text( void ) +{ + if ( NOT can_draw() ) + return; + + erase_text(); + draw_name( 0, 9 ); +} + + +/****************************** GLUI_StaticText::erase_text() **********/ + +void GLUI_StaticText::erase_text( void ) +{ + if ( NOT can_draw() ) + return; + + set_to_bkgd_color(); + glDisable( GL_CULL_FACE ); + glBegin( GL_TRIANGLES ); + glVertex2i( 0,0 ); glVertex2i( w, 0 ); glVertex2i( w, h ); + glVertex2i( 0, 0 ); glVertex2i( w, h ); glVertex2i( 0, h ); + glEnd(); +} + + + |