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Diffstat (limited to 'tests/bullet/Demos/Benchmarks/BenchmarkDemo.h')
-rw-r--r-- | tests/bullet/Demos/Benchmarks/BenchmarkDemo.h | 265 |
1 files changed, 265 insertions, 0 deletions
diff --git a/tests/bullet/Demos/Benchmarks/BenchmarkDemo.h b/tests/bullet/Demos/Benchmarks/BenchmarkDemo.h new file mode 100644 index 00000000..b9f10521 --- /dev/null +++ b/tests/bullet/Demos/Benchmarks/BenchmarkDemo.h @@ -0,0 +1,265 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ +#ifndef BENCHMARK_DEMO_H +#define BENCHMARK_DEMO_H + + +#include "LinearMath/btAlignedObjectArray.h" +#include "LinearMath/btTransform.h" + +class btDynamicsWorld; + +#define NUMRAYS 500 + +class btRigidBody; +class btBroadphaseInterface; +class btCollisionShape; +class btOverlappingPairCache; +class btCollisionDispatcher; +class btConstraintSolver; +struct btCollisionAlgorithmCreateFunc; +class btDefaultCollisionConfiguration; + + +#ifndef USE_GRAPHICAL_BENCHMARK +///empty placeholder +class DemoApplication +{ +protected: + + btDynamicsWorld* m_dynamicsWorld; + btScalar m_defaultContactProcessingThreshold; + +public: + DemoApplication() + :m_defaultContactProcessingThreshold(BT_LARGE_FLOAT) + { + } + virtual void myinit() {} + virtual btDynamicsWorld* getDynamicsWorld() + { + return m_dynamicsWorld; + } + + btScalar getDeltaTimeMicroseconds() + { + return 1.f; + } + + void renderme() {} + void setCameraDistance(btScalar dist){} + void clientResetScene(){} + btRigidBody* localCreateRigidBody(float mass, const btTransform& startTransform,btCollisionShape* shape); + +}; +///BenchmarkDemo is provides several performance tests +#define PlatformDemoApplication DemoApplication +#else //USE_GRAPHICAL_BENCHMARK + +#ifdef _WINDOWS +#include "Win32DemoApplication.h" +#define PlatformDemoApplication Win32DemoApplication +#else +#include "GlutDemoApplication.h" +#define PlatformDemoApplication GlutDemoApplication +#endif + +#endif //USE_GRAPHICAL_BENCHMARK + + +class BenchmarkDemo : public PlatformDemoApplication +{ + + //keep the collision shapes, for deletion/cleanup + btAlignedObjectArray<btCollisionShape*> m_collisionShapes; + + btAlignedObjectArray<class RagDoll*> m_ragdolls; + + btBroadphaseInterface* m_overlappingPairCache; + + btCollisionDispatcher* m_dispatcher; + + btConstraintSolver* m_solver; + + btDefaultCollisionConfiguration* m_collisionConfiguration; + + int m_benchmark; + + void createTest1(); + void createTest2(); + void createTest3(); + void createTest4(); + void createTest5(); + void createTest6(); + void createTest7(); + + void createWall(const btVector3& offsetPosition,int stackSize,const btVector3& boxSize); + void createPyramid(const btVector3& offsetPosition,int stackSize,const btVector3& boxSize); + void createTowerCircle(const btVector3& offsetPosition,int stackSize,int rotSize,const btVector3& boxSize); + void createLargeMeshBody(); + + + class SpuBatchRaycaster* m_batchRaycaster; + class btThreadSupportInterface* m_batchRaycasterThreadSupport; + + void castRays(); + void initRays(); + + public: + + BenchmarkDemo(int benchmark) + :m_benchmark(benchmark) + { + } + virtual ~BenchmarkDemo() + { + exitPhysics(); + } + void initPhysics(); + + void exitPhysics(); + + virtual void clientMoveAndDisplay(); + + virtual void displayCallback(); + + + + +}; + +class BenchmarkDemo1 : public BenchmarkDemo +{ +public: + BenchmarkDemo1() + :BenchmarkDemo(1) + { + } + + static DemoApplication* Create() + { + BenchmarkDemo1* demo = new BenchmarkDemo1; + demo->myinit(); + demo->initPhysics(); + return demo; + } +}; + +class BenchmarkDemo2 : public BenchmarkDemo +{ +public: + BenchmarkDemo2() + :BenchmarkDemo(2) + { + } + + static DemoApplication* Create() + { + BenchmarkDemo2* demo = new BenchmarkDemo2; + demo->myinit(); + demo->initPhysics(); + return demo; + } +}; + +class BenchmarkDemo3 : public BenchmarkDemo +{ +public: + BenchmarkDemo3() + :BenchmarkDemo(3) + { + } + + static DemoApplication* Create() + { + BenchmarkDemo3* demo = new BenchmarkDemo3; + demo->myinit(); + demo->initPhysics(); + return demo; + } +}; + +class BenchmarkDemo4 : public BenchmarkDemo +{ +public: + BenchmarkDemo4() + :BenchmarkDemo(4) + { + } + + static DemoApplication* Create() + { + BenchmarkDemo4* demo = new BenchmarkDemo4; + demo->myinit(); + demo->initPhysics(); + return demo; + } +}; + + +class BenchmarkDemo5 : public BenchmarkDemo +{ +public: + BenchmarkDemo5() + :BenchmarkDemo(5) + { + } + + static DemoApplication* Create() + { + BenchmarkDemo5* demo = new BenchmarkDemo5; + demo->myinit(); + demo->initPhysics(); + return demo; + } +}; + + +class BenchmarkDemo6 : public BenchmarkDemo +{ +public: + BenchmarkDemo6() + :BenchmarkDemo(6) + { + } + + static DemoApplication* Create() + { + BenchmarkDemo6* demo = new BenchmarkDemo6; + demo->myinit(); + demo->initPhysics(); + return demo; + } +}; + +class BenchmarkDemo7 : public BenchmarkDemo +{ +public: + BenchmarkDemo7() + :BenchmarkDemo(7) + { + } + + static DemoApplication* Create() + { + BenchmarkDemo7* demo = new BenchmarkDemo7; + demo->myinit(); + demo->initPhysics(); + return demo; + } +}; + +#endif //BENCHMARK_DEMO_H + |