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Diffstat (limited to 'tests/bullet/CMakeLists.txt')
-rw-r--r-- | tests/bullet/CMakeLists.txt | 338 |
1 files changed, 338 insertions, 0 deletions
diff --git a/tests/bullet/CMakeLists.txt b/tests/bullet/CMakeLists.txt new file mode 100644 index 00000000..13f22e7c --- /dev/null +++ b/tests/bullet/CMakeLists.txt @@ -0,0 +1,338 @@ +cmake_minimum_required(VERSION 2.4.3) +set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS true) + +#this line has to appear before 'PROJECT' in order to be able to disable incremental linking +SET(MSVC_INCREMENTAL_DEFAULT ON) + +PROJECT(BULLET_PHYSICS) +SET(BULLET_VERSION 2.78) + +IF(COMMAND cmake_policy) + cmake_policy(SET CMP0003 NEW) +ENDIF(COMMAND cmake_policy) + + +IF (NOT CMAKE_BUILD_TYPE) +# SET(CMAKE_BUILD_TYPE "Debug") + SET(CMAKE_BUILD_TYPE "Release") +ENDIF (NOT CMAKE_BUILD_TYPE) + +SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG") +#MESSAGE("CMAKE_CXX_FLAGS_DEBUG="+${CMAKE_CXX_FLAGS_DEBUG}) + +OPTION(USE_DOUBLE_PRECISION "Use double precision" OFF) +OPTION(USE_GRAPHICAL_BENCHMARK "Use Graphical Benchmark" ON) +OPTION(USE_MULTITHREADED_BENCHMARK "Use Multithreaded Benchmark" OFF) + +IF (USE_MULTITHREADED_BENCHMARK) + ADD_DEFINITIONS(-DUSE_PARALLEL_SOLVER_BENCHMARK -DUSE_PARALLEL_DISPATCHER_BENCHMARK) +ENDIF() + +OPTION(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC Runtime Library DLL (/MD or /MDd)" OFF) +OPTION(USE_MSVC_INCREMENTAL_LINKING "Use MSVC Incremental Linking" OFF) + +OPTION(USE_CUSTOM_VECTOR_MATH "Use custom vectormath library" OFF) + +IF (USE_CUSTOM_VECTOR_MATH) + ADD_DEFINITIONS(-DUSE_SYSTEM_VECTORMATH) + IF(WIN32) + SET (VECTOR_MATH_INCLUDE ${BULLET_PHYSICS_SOURCE_DIR}/src/vectormath/sse CACHE PATH "Vector Math library include path.") + ELSE(WIN32) + SET (VECTOR_MATH_INCLUDE ${BULLET_PHYSICS_SOURCE_DIR}/src/vectormath/scalar CACHE PATH "Vector Math library include path.") + ENDIF(WIN32) +ENDIF(USE_CUSTOM_VECTOR_MATH) + +IF (MSVC) + FIND_PATH(DIRECTX_SDK_BASE_DIR Include/D3D11.h PATH $ENV{DXSDK_DIR} ) + IF(DIRECTX_SDK_BASE_DIR) + OPTION(USE_DX11 "Use DirectX 11" ON) + ELSE() + OPTION(USE_DX11 "Use DirectX 11" OFF) + ENDIF() +ENDIF(MSVC) + + +#SET(CMAKE_EXE_LINKER_FLAGS_INIT "/STACK:10000000 /INCREMENTAL:NO") +#SET(CMAKE_EXE_LINKER_FLAGS "/STACK:10000000 /INCREMENTAL:NO") + +#MESSAGE("MSVC_INCREMENTAL_YES_FLAG"+${MSVC_INCREMENTAL_YES_FLAG}) + + +IF(MSVC) + IF (NOT USE_MSVC_INCREMENTAL_LINKING) + #MESSAGE("MSVC_INCREMENTAL_DEFAULT"+${MSVC_INCREMENTAL_DEFAULT}) + SET( MSVC_INCREMENTAL_YES_FLAG "/INCREMENTAL:NO") + + STRING(REPLACE "INCREMENTAL:YES" "INCREMENTAL:NO" replacementFlags ${CMAKE_EXE_LINKER_FLAGS_DEBUG}) + SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "/INCREMENTAL:NO ${replacementFlags}" ) + MESSAGE("CMAKE_EXE_LINKER_FLAGS_DEBUG=${CMAKE_EXE_LINKER_FLAGS_DEBUG}") + +# STRING(REPLACE "INCREMENTAL:YES" "INCREMENTAL:NO" replacementFlags2 ${CMAKE_EXE_LINKER_FLAGS}) +# SET(CMAKE_EXE_LINKER_FLAGS ${replacementFlag2}) +# STRING(REPLACE "INCREMENTAL:YES" "" replacementFlags3 ${CMAKE_EXTRA_LINK_FLAGS}) +# SET(CMAKE_EXTRA_LINK_FLAGS ${replacementFlag3}) + + + STRING(REPLACE "INCREMENTAL:YES" "INCREMENTAL:NO" replacementFlags3 ${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO}) + SET(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO ${replacementFlags3}) + SET(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "/INCREMENTAL:NO ${replacementFlags3}" ) + + ENDIF (NOT USE_MSVC_INCREMENTAL_LINKING) + + IF (NOT USE_MSVC_RUNTIME_LIBRARY_DLL) + #We statically link to reduce dependancies + FOREACH(flag_var CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO) + IF(${flag_var} MATCHES "/MD") + STRING(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}") + ENDIF(${flag_var} MATCHES "/MD") + IF(${flag_var} MATCHES "/MDd") + STRING(REGEX REPLACE "/MDd" "/MTd" ${flag_var} "${${flag_var}}") + ENDIF(${flag_var} MATCHES "/MDd") + ENDFOREACH(flag_var) + ENDIF (NOT USE_MSVC_RUNTIME_LIBRARY_DLL) + + OPTION(USE_MSVC_SSE "Use MSVC /arch:sse option" ON) + IF (USE_MSVC_SSE) + ADD_DEFINITIONS(/arch:SSE) + ENDIF() + OPTION(USE_MSVC_FAST_FLOATINGPOINT "Use MSVC /fp:fast option" ON) + IF (USE_MSVC_FAST_FLOATINGPOINT) + ADD_DEFINITIONS(/fp:fast) + ENDIF() +ENDIF(MSVC) + + + +IF (WIN32) +OPTION(INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES "Create MSVC projectfiles that can be distributed" OFF) + +IF (INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES) + SET (LIBRARY_OUTPUT_PATH ${BULLET_PHYSICS_SOURCE_DIR}/lib CACHE PATH "Single output directory for building all libraries.") + SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR}) + SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${BULLET_PHYSICS_SOURCE_DIR}) + SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${BULLET_PHYSICS_SOURCE_DIR}) + SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${BULLET_PHYSICS_SOURCE_DIR}) + SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${BULLET_PHYSICS_SOURCE_DIR}) +ELSE() + SET (LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib CACHE PATH "Single output directory for building all libraries.") +ENDIF() + +OPTION(INTERNAL_CREATE_MSVC_RELATIVE_PATH_PROJECTFILES "Create MSVC projectfiles with relative paths" OFF) +OPTION(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES "Add MSVC postfix for executable names (_Debug)" OFF) + +IF(MSVC) + FIND_PATH(AMD_OPENCL_BASE_DIR include/CL/cl.h PATH $ENV{ATISTREAMSDKROOT} ) + IF(AMD_OPENCL_BASE_DIR) + #AMD adds an extras slash at the end of the ATISTREAMSDKROOT variable + SET(AMD_OPENCL_INCLUDES ${AMD_OPENCL_BASE_DIR}/include ) + MESSAGE(${AMD_OPENCL_INCLUDES}) + IF (CMAKE_CL_64) + SET(CMAKE_ATISTREAMSDK_LIBPATH ${AMD_OPENCL_BASE_DIR}/lib/x86_64 ) + ELSE(CMAKE_CL_64) + SET(CMAKE_ATISTREAMSDK_LIBPATH ${AMD_OPENCL_BASE_DIR}/lib/x86 ) + ENDIF(CMAKE_CL_64) + OPTION(BUILD_AMD_OPENCL_DEMOS "Build OpenCL demos for AMD (GPU or CPU)" ON) + ELSE() + OPTION(BUILD_AMD_OPENCL_DEMOS "Build OpenCL demos for AMD (GPU or CPU)" OFF) + ENDIF() + + FIND_PATH(NVIDIA_OPENCL_BASE_DIR OpenCL/common/inc/CL/cl.h PATH $ENV{NVSDKCOMPUTE_ROOT} ) + IF(NVIDIA_OPENCL_BASE_DIR) + SET(NVIDIA_OPENCL_INCLUDES ${NVIDIA_OPENCL_BASE_DIR}/OpenCL/common/inc ) + MESSAGE(${NVIDIA_OPENCL_INCLUDES}) + IF (CMAKE_CL_64) + SET(CMAKE_NVSDKCOMPUTE_LIBPATH ${NVIDIA_OPENCL_BASE_DIR}/OpenCL/common/lib/x64 ) + ELSE(CMAKE_CL_64) + SET(CMAKE_NVSDKCOMPUTE_LIBPATH ${NVIDIA_OPENCL_BASE_DIR}/OpenCL/common/lib/Win32 ) + ENDIF(CMAKE_CL_64) + SET(NVIDIA_OPENCL_LIBRARIES ${CMAKE_NVSDKCOMPUTE_LIBPATH}/OpenCL.lib) + + OPTION(BUILD_NVIDIA_OPENCL_DEMOS "Build OpenCL demos for NVidia (GPU)" ON) + ELSE() + OPTION(BUILD_NVIDIA_OPENCL_DEMOS "Build OpenCL demos for NVidia (GPU)" OFF) + ENDIF() +ENDIF() + + + +IF (INTERNAL_CREATE_MSVC_RELATIVE_PATH_PROJECTFILES) +SET(CMAKE_SUPPRESS_REGENERATION 1) +SET(CMAKE_USE_RELATIVE_PATHS 1) +ENDIF(INTERNAL_CREATE_MSVC_RELATIVE_PATH_PROJECTFILES) + +ENDIF (WIN32) + +IF (MSVC OR APPLE) + OPTION(BUILD_MINICL_OPENCL_DEMOS "Build OpenCL demos for MiniCL (Generic CPU)" ON) +ELSE() + OPTION(BUILD_MINICL_OPENCL_DEMOS "Build OpenCL demos for MiniCL (Generic CPU)" OFF) + + FIND_PATH(NVIDIA_OPENCL_INCLUDES CL/cl.h) + FIND_LIBRARY(NVIDIA_OPENCL_LIBRARIES OpenCL PATH /usr/lib /usr/local/lib) + IF (NVIDIA_OPENCL_INCLUDES AND NVIDIA_OPENCL_LIBRARIES) + MESSAGE("OPENCL FOUND") + MESSAGE(${NVIDIA_OPENCL_LIBRARIES}) + OPTION(BUILD_NVIDIA_OPENCL_DEMOS "Build OpenCL demos for NVidia (GPU)" ON) + ELSE () + MESSAGE("OPENCL NOT FOUND") + OPTION(BUILD_NVIDIA_OPENCL_DEMOS "Build OpenCL demos for NVidia (GPU)" OFF) + ENDIF () +ENDIF() + +OPTION(BUILD_CPU_DEMOS "Build original Bullet CPU demos" ON) + + + +OPTION(INTERNAL_UPDATE_SERIALIZATION_STRUCTURES "Internal update serialization structures" OFF) +IF (INTERNAL_UPDATE_SERIALIZATION_STRUCTURES) +ADD_DEFINITIONS( -DBT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES) +ENDIF (INTERNAL_UPDATE_SERIALIZATION_STRUCTURES) + +IF (USE_DOUBLE_PRECISION) +ADD_DEFINITIONS( -DBT_USE_DOUBLE_PRECISION) +SET( BULLET_DOUBLE_DEF "-DBT_USE_DOUBLE_PRECISION") +ENDIF (USE_DOUBLE_PRECISION) + +IF(USE_GRAPHICAL_BENCHMARK) +ADD_DEFINITIONS( -DUSE_GRAPHICAL_BENCHMARK) +ENDIF (USE_GRAPHICAL_BENCHMARK) + +IF (WIN32) +OPTION(USE_GLUT "Use Glut" ON) +ADD_DEFINITIONS( -D_IRR_STATIC_LIB_ ) +ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS ) +ADD_DEFINITIONS( -D_CRT_SECURE_NO_DEPRECATE ) +ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS ) + +IF (USE_GLUT AND MSVC) + string (REPLACE "/D_WINDOWS" "" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS}) + remove_definitions(-D_WINDOWS ) +ENDIF() + + + +ELSE(WIN32) +OPTION(USE_GLUT "Use Glut" ON) +ENDIF(WIN32) + + +IF(COMMAND cmake_policy) + cmake_policy(SET CMP0003 NEW) +ENDIF(COMMAND cmake_policy) + + +# This is the shortcut to finding GLU, GLUT and OpenGL if they are properly installed on your system +# This should be the case. + +FIND_PACKAGE(OpenGL) +IF (OPENGL_FOUND) + MESSAGE("OPENGL FOUND") + MESSAGE(${OPENGL_LIBRARIES}) +ELSE (OPENGL_FOUND) + MESSAGE("OPENGL NOT FOUND") + SET(OPENGL_gl_LIBRARY opengl32) + SET(OPENGL_glu_LIBRARY glu32) +ENDIF (OPENGL_FOUND) + +# ADD_DEFINITIONS(-DBT_USE_FREEGLUT) + +FIND_PACKAGE(GLU) + +IF (USE_GLUT) + FIND_PACKAGE(GLUT) + IF (GLUT_FOUND) + MESSAGE("GLUT FOUND") + MESSAGE(${GLUT_glut_LIBRARY}) + ELSE (GLUT_FOUND) + IF (MINGW) + MESSAGE ("GLUT NOT FOUND not found, trying to use MINGW glut32") + SET(GLUT_glut_LIBRARY glut32) + #TODO add better GLUT detection for MinGW + SET(GLUT_FOUND TRUE) + ENDIF (MINGW) + IF (MSVC) + SET(GLUT_FOUND TRUE) + IF (CMAKE_CL_64) + message("Win64 using Glut/glut64.lib") + SET(GLUT_glut_LIBRARY ${BULLET_PHYSICS_SOURCE_DIR}/Glut/glut64.lib) + ELSE(CMAKE_CL_64) + message("Win32 using Glut/glut32.lib") + SET(GLUT_glut_LIBRARY ${BULLET_PHYSICS_SOURCE_DIR}/Glut/glut32.lib) + ENDIF (CMAKE_CL_64) + INCLUDE_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/Glut) + ELSE() + MESSAGE("GLUT NOT FOUND") + ENDIF (MSVC) + ENDIF (GLUT_FOUND) + + IF(NOT WIN32) + # This is added for linux. This should always work if everything is installed and working fine. + INCLUDE_DIRECTORIES(/usr/include /usr/local/include) + ENDIF() +ENDIF(USE_GLUT) + + +OPTION(BUILD_DEMOS "Set when you want to build the demos" ON) +IF(BUILD_DEMOS) + IF(EXISTS ${BULLET_PHYSICS_SOURCE_DIR}/Demos AND IS_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR}/Demos) + SUBDIRS(Demos) + ENDIF() +ENDIF(BUILD_DEMOS) + +# "Demos_ps3") +IF (MSVC) + IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES) + IF(EXISTS ${BULLET_PHYSICS_SOURCE_DIR}/Demos_ps3 AND IS_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR}/Demos_ps3) + MESSAGE("Demos_ps3 found") + SUBDIRS(Demos_ps3) + ENDIF() + ENDIF() +ENDIF(MSVC) + + +OPTION(BUILD_EXTRAS "Set when you want to build the extras" ON) +IF(BUILD_EXTRAS) + SUBDIRS(Extras) +ENDIF(BUILD_EXTRAS) + +#Maya Dynamica plugin is moved to http://dynamica.googlecode.com + +SUBDIRS(src) + +IF("${CMAKE_GENERATOR}" MATCHES "Unix Makefiles") + OPTION(INSTALL_LIBS "Set when you want to install libraries" ON) +ELSE() + IF(APPLE AND FRAMEWORK) + OPTION(INSTALL_LIBS "Set when you want to install libraries" ON) + ELSE() +#by default, don't enable the 'INSTALL' option for Xcode and MSVC projectfiles + OPTION(INSTALL_LIBS "Set when you want to install libraries" OFF) + ENDIF() +ENDIF() + +IF(INSTALL_LIBS) + SET (LIB_SUFFIX "" CACHE STRING "Define suffix of directory name (32/64)" ) + SET (LIB_DESTINATION "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}" CACHE STRING "Library directory name") + ## the following are directories where stuff will be installed to + SET(INCLUDE_INSTALL_DIR "${CMAKE_INSTALL_PREFIX}/include/bullet/" CACHE PATH "The subdirectory to the header prefix") + SET(PKGCONFIG_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}/pkgconfig/" CACHE STRING "Base directory for pkgconfig files") + IF(NOT WIN32) + CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/bullet.pc.cmake ${CMAKE_CURRENT_BINARY_DIR}/bullet.pc @ONLY) + INSTALL( + FILES + ${CMAKE_CURRENT_BINARY_DIR}/bullet.pc + DESTINATION + ${PKGCONFIG_INSTALL_PREFIX}) + ENDIF(NOT WIN32) +ENDIF(INSTALL_LIBS) + +#INSTALL of other files requires CMake 2.6 +IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5) + OPTION(INSTALL_EXTRA_LIBS "Set when you want extra libraries installed" OFF) +ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5) + +OPTION(BUILD_UNIT_TESTS "Build Unit Tests" OFF) + +IF (BUILD_UNIT_TESTS) + SUBDIRS(UnitTests) +ENDIF() |