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-rwxr-xr-xtests/box2d/Build/vs2010/GLUI.vcxproj275
1 files changed, 275 insertions, 0 deletions
diff --git a/tests/box2d/Build/vs2010/GLUI.vcxproj b/tests/box2d/Build/vs2010/GLUI.vcxproj
new file mode 100755
index 00000000..a526d3a1
--- /dev/null
+++ b/tests/box2d/Build/vs2010/GLUI.vcxproj
@@ -0,0 +1,275 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
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+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{6F01DB00-32F0-A842-9B60-3ABA75A2D458}</ProjectGuid>
+ <RootNamespace>GLUI</RootNamespace>
+ <Keyword>Win32Proj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">bin\Debug\</OutDir>
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+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <AdditionalOptions>/W1 %(AdditionalOptions)</AdditionalOptions>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
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+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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+ <AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+ <Link>
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+ <ResourceCompile>
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+ <Link>
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+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\glui\algebra3.h" />
+ <ClInclude Include="..\..\glui\arcball.h" />
+ <ClInclude Include="..\..\glui\glui.h" />
+ <ClInclude Include="..\..\glui\glui_internal.h" />
+ <ClInclude Include="..\..\glui\glui_internal_control.h" />
+ <ClInclude Include="..\..\glui\quaternion.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\glui\algebra3.cpp">
+ </ClCompile>
+ <ClCompile Include="..\..\glui\arcball.cpp">
+ </ClCompile>
+ <ClCompile Include="..\..\glui\glui.cpp">
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+ <ClCompile Include="..\..\glui\glui_add_controls.cpp">
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+ <ClCompile Include="..\..\glui\glui_bitmaps.cpp">
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+ <ClCompile Include="..\..\glui\glui_bitmap_img_data.cpp">
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+ <ClCompile Include="..\..\glui\quaternion.cpp">
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+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file