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+/*
+* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
+*
+* This software is provided 'as-is', without any express or implied
+* warranty. In no event will the authors be held liable for any damages
+* arising from the use of this software.
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+* 1. The origin of this software must not be misrepresented; you must not
+* claim that you wrote the original software. If you use this software
+* in a product, an acknowledgment in the product documentation would be
+* appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+* misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "../Framework/Test.h"
+#include "../Framework/Render.h"
+
+#ifdef __APPLE__
+ #include <GLUT/glut.h>
+#else
+ #include "freeglut/freeglut.h"
+#endif
+
+#include <cstring>
+using namespace std;
+
+#include "AddPair.h"
+#include "ApplyForce.h"
+#include "BodyTypes.h"
+#include "Breakable.h"
+#include "Bridge.h"
+#include "BulletTest.h"
+#include "Cantilever.h"
+#include "Car.h"
+#include "ContinuousTest.h"
+#include "Chain.h"
+#include "CharacterCollision.h"
+#include "CollisionFiltering.h"
+#include "CollisionProcessing.h"
+#include "CompoundShapes.h"
+#include "Confined.h"
+#include "DistanceTest.h"
+#include "Dominos.h"
+#include "DumpShell.h"
+#include "DynamicTreeTest.h"
+#include "EdgeShapes.h"
+#include "EdgeTest.h"
+#include "Gears.h"
+#include "OneSidedPlatform.h"
+#include "Pinball.h"
+#include "PolyCollision.h"
+#include "PolyShapes.h"
+#include "Prismatic.h"
+#include "Pulleys.h"
+#include "Pyramid.h"
+#include "RayCast.h"
+#include "Revolute.h"
+//#include "Rope.h"
+#include "RopeJoint.h"
+#include "SensorTest.h"
+#include "ShapeEditing.h"
+#include "SliderCrank.h"
+#include "SphereStack.h"
+#include "TheoJansen.h"
+#include "Tiles.h"
+#include "TimeOfImpact.h"
+#include "Tumbler.h"
+#include "VaryingFriction.h"
+#include "VaryingRestitution.h"
+#include "VerticalStack.h"
+#include "Web.h"
+
+TestEntry g_testEntries[] =
+{
+ {"Tumbler", Tumbler::Create},
+ {"Tiles", Tiles::Create},
+ {"Dump Shell", DumpShell::Create},
+ {"Gears", Gears::Create},
+ {"Cantilever", Cantilever::Create},
+ {"Varying Restitution", VaryingRestitution::Create},
+ {"Character Collision", CharacterCollision::Create},
+ {"Edge Test", EdgeTest::Create},
+ {"Body Types", BodyTypes::Create},
+ {"Shape Editing", ShapeEditing::Create},
+ {"Car", Car::Create},
+ {"Apply Force", ApplyForce::Create},
+ {"Prismatic", Prismatic::Create},
+ {"Vertical Stack", VerticalStack::Create},
+ {"SphereStack", SphereStack::Create},
+ {"Revolute", Revolute::Create},
+ {"Pulleys", Pulleys::Create},
+ {"Polygon Shapes", PolyShapes::Create},
+ //{"Rope", Rope::Create},
+ {"Web", Web::Create},
+ {"RopeJoint", RopeJoint::Create},
+ {"One-Sided Platform", OneSidedPlatform::Create},
+ {"Pinball", Pinball::Create},
+ {"Bullet Test", BulletTest::Create},
+ {"Continuous Test", ContinuousTest::Create},
+ {"Time of Impact", TimeOfImpact::Create},
+ {"Ray-Cast", RayCast::Create},
+ {"Confined", Confined::Create},
+ {"Pyramid", Pyramid::Create},
+ {"Theo Jansen's Walker", TheoJansen::Create},
+ {"Edge Shapes", EdgeShapes::Create},
+ {"PolyCollision", PolyCollision::Create},
+ {"Bridge", Bridge::Create},
+ {"Breakable", Breakable::Create},
+ {"Chain", Chain::Create},
+ {"Collision Filtering", CollisionFiltering::Create},
+ {"Collision Processing", CollisionProcessing::Create},
+ {"Compound Shapes", CompoundShapes::Create},
+ {"Distance Test", DistanceTest::Create},
+ {"Dominos", Dominos::Create},
+ {"Dynamic Tree", DynamicTreeTest::Create},
+ {"Sensor Test", SensorTest::Create},
+ {"Slider Crank", SliderCrank::Create},
+ {"Varying Friction", VaryingFriction::Create},
+ {"Add Pair Stress Test", AddPair::Create},
+ {NULL, NULL}
+};