aboutsummaryrefslogtreecommitdiff
path: root/system
diff options
context:
space:
mode:
Diffstat (limited to 'system')
-rw-r--r--system/include/GL/glfw.h518
-rw-r--r--system/include/libcxx/__bit_reference10
-rw-r--r--system/include/libcxx/__config47
-rw-r--r--system/include/libcxx/__debug18
-rw-r--r--system/include/libcxx/__functional_0314
-rw-r--r--system/include/libcxx/__functional_base10
-rw-r--r--system/include/libcxx/__functional_base_032
-rw-r--r--system/include/libcxx/__hash_table40
-rw-r--r--system/include/libcxx/__locale86
-rw-r--r--system/include/libcxx/__mutex_base16
-rw-r--r--system/include/libcxx/__std_stream30
-rw-r--r--system/include/libcxx/__tree42
-rw-r--r--system/include/libcxx/__tuple30
-rw-r--r--system/include/libcxx/__tuple_034
-rw-r--r--system/include/libcxx/array10
-rw-r--r--system/include/libcxx/bitset10
-rw-r--r--system/include/libcxx/chrono18
-rw-r--r--system/include/libcxx/codecvt6
-rw-r--r--system/include/libcxx/complex14
-rw-r--r--system/include/libcxx/condition_variable4
-rw-r--r--system/include/libcxx/cstddef2
-rw-r--r--system/include/libcxx/cwchar2
-rw-r--r--system/include/libcxx/deque10
-rw-r--r--system/include/libcxx/exception18
-rw-r--r--system/include/libcxx/ext/__hash6
-rw-r--r--system/include/libcxx/ext/hash_map26
-rw-r--r--system/include/libcxx/ext/hash_set4
-rw-r--r--system/include/libcxx/forward_list14
-rw-r--r--system/include/libcxx/fstream8
-rw-r--r--system/include/libcxx/functional106
-rw-r--r--system/include/libcxx/future38
-rw-r--r--system/include/libcxx/initializer_list2
-rw-r--r--system/include/libcxx/ios16
-rw-r--r--system/include/libcxx/iosfwd40
-rw-r--r--system/include/libcxx/iostream16
-rw-r--r--system/include/libcxx/istream21
-rw-r--r--system/include/libcxx/iterator36
-rw-r--r--system/include/libcxx/limits8
-rw-r--r--system/include/libcxx/list10
-rw-r--r--system/include/libcxx/locale70
-rw-r--r--system/include/libcxx/map24
-rw-r--r--system/include/libcxx/memory62
-rw-r--r--system/include/libcxx/mutex10
-rw-r--r--system/include/libcxx/new24
-rw-r--r--system/include/libcxx/ostream6
-rw-r--r--system/include/libcxx/queue10
-rw-r--r--system/include/libcxx/random98
-rw-r--r--system/include/libcxx/ratio22
-rw-r--r--system/include/libcxx/readme.txt2
-rw-r--r--system/include/libcxx/regex24
-rw-r--r--system/include/libcxx/scoped_allocator2
-rw-r--r--system/include/libcxx/set4
-rw-r--r--system/include/libcxx/sstream8
-rw-r--r--system/include/libcxx/stack6
-rw-r--r--system/include/libcxx/streambuf2
-rw-r--r--system/include/libcxx/string16
-rw-r--r--system/include/libcxx/strstream8
-rw-r--r--system/include/libcxx/system_error22
-rw-r--r--system/include/libcxx/thread20
-rw-r--r--system/include/libcxx/tuple16
-rw-r--r--system/include/libcxx/type_traits360
-rw-r--r--system/include/libcxx/typeindex6
-rw-r--r--system/include/libcxx/unordered_map26
-rw-r--r--system/include/libcxx/unordered_set4
-rw-r--r--system/include/libcxx/utility18
-rw-r--r--system/include/libcxx/valarray40
-rw-r--r--system/include/libcxx/vector93
-rw-r--r--system/lib/libcxx/chrono.cpp4
-rw-r--r--system/lib/libcxx/debug.cpp4
-rw-r--r--system/lib/libcxx/exception.cpp4
-rw-r--r--system/lib/libcxx/iostream.cpp14
-rw-r--r--system/lib/libcxx/locale.cpp18
-rw-r--r--system/lib/libcxx/memory.cpp10
-rw-r--r--system/lib/libcxx/new.cpp2
-rw-r--r--system/lib/libcxx/readme.txt2
-rw-r--r--system/lib/libcxx/stdexcept.cpp2
-rw-r--r--system/lib/libcxx/string.cpp2
-rw-r--r--system/lib/libcxx/strstream.cpp2
-rw-r--r--system/lib/libcxx/symbols18
-rw-r--r--system/lib/libcxx/thread.cpp4
-rw-r--r--system/lib/libcxx/typeinfo.cpp4
81 files changed, 1508 insertions, 897 deletions
diff --git a/system/include/GL/glfw.h b/system/include/GL/glfw.h
new file mode 100644
index 00000000..e20552e4
--- /dev/null
+++ b/system/include/GL/glfw.h
@@ -0,0 +1,518 @@
+/************************************************************************
+ * GLFW - An OpenGL framework
+ * API version: 2.7
+ * WWW: http://www.glfw.org/
+ *------------------------------------------------------------------------
+ * Copyright (c) 2002-2006 Marcus Geelnard
+ * Copyright (c) 2006-2010 Camilla Berglund
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would
+ * be appreciated but is not required.
+ *
+ * 2. Altered source versions must be plainly marked as such, and must not
+ * be misrepresented as being the original software.
+ *
+ * 3. This notice may not be removed or altered from any source
+ * distribution.
+ *
+ *************************************************************************/
+
+#ifndef __glfw_h_
+#define __glfw_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/*************************************************************************
+ * Global definitions
+ *************************************************************************/
+
+/* We need a NULL pointer from time to time */
+#ifndef NULL
+ #ifdef __cplusplus
+ #define NULL 0
+ #else
+ #define NULL ((void *)0)
+ #endif
+#endif /* NULL */
+
+
+/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
+
+/* Please report any probles that you find with your compiler, which may
+ * be solved in this section! There are several compilers that I have not
+ * been able to test this file with yet.
+ *
+ * First: If we are we on Windows, we want a single define for it (_WIN32)
+ * (Note: For Cygwin the compiler flag -mwin32 should be used, but to
+ * make sure that things run smoothly for Cygwin users, we add __CYGWIN__
+ * to the list of "valid Win32 identifiers", which removes the need for
+ * -mwin32)
+ */
+#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
+ #define _WIN32
+#endif /* _WIN32 */
+
+/* In order for extension support to be portable, we need to define an
+ * OpenGL function call method. We use the keyword APIENTRY, which is
+ * defined for Win32. (Note: Windows also needs this for <GL/gl.h>)
+ */
+#ifndef APIENTRY
+ #ifdef _WIN32
+ #define APIENTRY __stdcall
+ #else
+ #define APIENTRY
+ #endif
+ #define GL_APIENTRY_DEFINED
+#endif /* APIENTRY */
+
+
+/* The following three defines are here solely to make some Windows-based
+ * <GL/gl.h> files happy. Theoretically we could include <windows.h>, but
+ * it has the major drawback of severely polluting our namespace.
+ */
+
+/* Under Windows, we need WINGDIAPI defined */
+#if !defined(WINGDIAPI) && defined(_WIN32)
+ #if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)
+ /* Microsoft Visual C++, Borland C++ Builder and Pelles C */
+ #define WINGDIAPI __declspec(dllimport)
+ #elif defined(__LCC__)
+ /* LCC-Win32 */
+ #define WINGDIAPI __stdcall
+ #else
+ /* Others (e.g. MinGW, Cygwin) */
+ #define WINGDIAPI extern
+ #endif
+ #define GL_WINGDIAPI_DEFINED
+#endif /* WINGDIAPI */
+
+/* Some <GL/glu.h> files also need CALLBACK defined */
+#if !defined(CALLBACK) && defined(_WIN32)
+ #if defined(_MSC_VER)
+ /* Microsoft Visual C++ */
+ #if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
+ #define CALLBACK __stdcall
+ #else
+ #define CALLBACK
+ #endif
+ #else
+ /* Other Windows compilers */
+ #define CALLBACK __stdcall
+ #endif
+ #define GLU_CALLBACK_DEFINED
+#endif /* CALLBACK */
+
+/* Microsoft Visual C++, Borland C++ and Pelles C <GL*glu.h> needs wchar_t */
+#if defined(_WIN32) && (defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)) && !defined(_WCHAR_T_DEFINED)
+ typedef unsigned short wchar_t;
+ #define _WCHAR_T_DEFINED
+#endif /* _WCHAR_T_DEFINED */
+
+
+/* ---------------- GLFW related system specific defines ----------------- */
+
+#if defined(_WIN32) && defined(GLFW_BUILD_DLL)
+
+ /* We are building a Win32 DLL */
+ #define GLFWAPI __declspec(dllexport)
+ #define GLFWAPIENTRY __stdcall
+ #define GLFWCALL __stdcall
+
+#elif defined(_WIN32) && defined(GLFW_DLL)
+
+ /* We are calling a Win32 DLL */
+ #if defined(__LCC__)
+ #define GLFWAPI extern
+ #else
+ #define GLFWAPI __declspec(dllimport)
+ #endif
+ #define GLFWAPIENTRY __stdcall
+ #define GLFWCALL __stdcall
+
+#else
+
+ /* We are either building/calling a static lib or we are non-win32 */
+ #define GLFWAPIENTRY
+ #define GLFWAPI
+ #define GLFWCALL
+
+#endif
+
+/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
+
+/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is
+ * convenient for the user to only have to include <GL/glfw.h>. This also
+ * solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some
+ * special defines which normally requires the user to include <windows.h>
+ * (which is not a nice solution for portable programs).
+ */
+#if defined(__APPLE_CC__)
+ #if defined(GLFW_INCLUDE_GL3)
+ #include <OpenGL/gl3.h>
+ #else
+ #define GL_GLEXT_LEGACY
+ #include <OpenGL/gl.h>
+ #endif
+ #ifndef GLFW_NO_GLU
+ #include <OpenGL/glu.h>
+ #endif
+#else
+ #if defined(GLFW_INCLUDE_GL3)
+ #include <GL3/gl3.h>
+ #else
+ #include <GL/gl.h>
+ #endif
+ #ifndef GLFW_NO_GLU
+ #include <GL/glu.h>
+ #endif
+#endif
+
+
+/*************************************************************************
+ * GLFW version
+ *************************************************************************/
+
+#define GLFW_VERSION_MAJOR 2
+#define GLFW_VERSION_MINOR 7
+#define GLFW_VERSION_REVISION 7
+
+
+/*************************************************************************
+ * Input handling definitions
+ *************************************************************************/
+
+/* Key and button state/action definitions */
+#define GLFW_RELEASE 0
+#define GLFW_PRESS 1
+
+/* Keyboard key definitions: 8-bit ISO-8859-1 (Latin 1) encoding is used
+ * for printable keys (such as A-Z, 0-9 etc), and values above 256
+ * represent special (non-printable) keys (e.g. F1, Page Up etc).
+ */
+#define GLFW_KEY_UNKNOWN -1
+#define GLFW_KEY_SPACE 32
+#define GLFW_KEY_SPECIAL 256
+#define GLFW_KEY_ESC (GLFW_KEY_SPECIAL+1)
+#define GLFW_KEY_F1 (GLFW_KEY_SPECIAL+2)
+#define GLFW_KEY_F2 (GLFW_KEY_SPECIAL+3)
+#define GLFW_KEY_F3 (GLFW_KEY_SPECIAL+4)
+#define GLFW_KEY_F4 (GLFW_KEY_SPECIAL+5)
+#define GLFW_KEY_F5 (GLFW_KEY_SPECIAL+6)
+#define GLFW_KEY_F6 (GLFW_KEY_SPECIAL+7)
+#define GLFW_KEY_F7 (GLFW_KEY_SPECIAL+8)
+#define GLFW_KEY_F8 (GLFW_KEY_SPECIAL+9)
+#define GLFW_KEY_F9 (GLFW_KEY_SPECIAL+10)
+#define GLFW_KEY_F10 (GLFW_KEY_SPECIAL+11)
+#define GLFW_KEY_F11 (GLFW_KEY_SPECIAL+12)
+#define GLFW_KEY_F12 (GLFW_KEY_SPECIAL+13)
+#define GLFW_KEY_F13 (GLFW_KEY_SPECIAL+14)
+#define GLFW_KEY_F14 (GLFW_KEY_SPECIAL+15)
+#define GLFW_KEY_F15 (GLFW_KEY_SPECIAL+16)
+#define GLFW_KEY_F16 (GLFW_KEY_SPECIAL+17)
+#define GLFW_KEY_F17 (GLFW_KEY_SPECIAL+18)
+#define GLFW_KEY_F18 (GLFW_KEY_SPECIAL+19)
+#define GLFW_KEY_F19 (GLFW_KEY_SPECIAL+20)
+#define GLFW_KEY_F20 (GLFW_KEY_SPECIAL+21)
+#define GLFW_KEY_F21 (GLFW_KEY_SPECIAL+22)
+#define GLFW_KEY_F22 (GLFW_KEY_SPECIAL+23)
+#define GLFW_KEY_F23 (GLFW_KEY_SPECIAL+24)
+#define GLFW_KEY_F24 (GLFW_KEY_SPECIAL+25)
+#define GLFW_KEY_F25 (GLFW_KEY_SPECIAL+26)
+#define GLFW_KEY_UP (GLFW_KEY_SPECIAL+27)
+#define GLFW_KEY_DOWN (GLFW_KEY_SPECIAL+28)
+#define GLFW_KEY_LEFT (GLFW_KEY_SPECIAL+29)
+#define GLFW_KEY_RIGHT (GLFW_KEY_SPECIAL+30)
+#define GLFW_KEY_LSHIFT (GLFW_KEY_SPECIAL+31)
+#define GLFW_KEY_RSHIFT (GLFW_KEY_SPECIAL+32)
+#define GLFW_KEY_LCTRL (GLFW_KEY_SPECIAL+33)
+#define GLFW_KEY_RCTRL (GLFW_KEY_SPECIAL+34)
+#define GLFW_KEY_LALT (GLFW_KEY_SPECIAL+35)
+#define GLFW_KEY_RALT (GLFW_KEY_SPECIAL+36)
+#define GLFW_KEY_TAB (GLFW_KEY_SPECIAL+37)
+#define GLFW_KEY_ENTER (GLFW_KEY_SPECIAL+38)
+#define GLFW_KEY_BACKSPACE (GLFW_KEY_SPECIAL+39)
+#define GLFW_KEY_INSERT (GLFW_KEY_SPECIAL+40)
+#define GLFW_KEY_DEL (GLFW_KEY_SPECIAL+41)
+#define GLFW_KEY_PAGEUP (GLFW_KEY_SPECIAL+42)
+#define GLFW_KEY_PAGEDOWN (GLFW_KEY_SPECIAL+43)
+#define GLFW_KEY_HOME (GLFW_KEY_SPECIAL+44)
+#define GLFW_KEY_END (GLFW_KEY_SPECIAL+45)
+#define GLFW_KEY_KP_0 (GLFW_KEY_SPECIAL+46)
+#define GLFW_KEY_KP_1 (GLFW_KEY_SPECIAL+47)
+#define GLFW_KEY_KP_2 (GLFW_KEY_SPECIAL+48)
+#define GLFW_KEY_KP_3 (GLFW_KEY_SPECIAL+49)
+#define GLFW_KEY_KP_4 (GLFW_KEY_SPECIAL+50)
+#define GLFW_KEY_KP_5 (GLFW_KEY_SPECIAL+51)
+#define GLFW_KEY_KP_6 (GLFW_KEY_SPECIAL+52)
+#define GLFW_KEY_KP_7 (GLFW_KEY_SPECIAL+53)
+#define GLFW_KEY_KP_8 (GLFW_KEY_SPECIAL+54)
+#define GLFW_KEY_KP_9 (GLFW_KEY_SPECIAL+55)
+#define GLFW_KEY_KP_DIVIDE (GLFW_KEY_SPECIAL+56)
+#define GLFW_KEY_KP_MULTIPLY (GLFW_KEY_SPECIAL+57)
+#define GLFW_KEY_KP_SUBTRACT (GLFW_KEY_SPECIAL+58)
+#define GLFW_KEY_KP_ADD (GLFW_KEY_SPECIAL+59)
+#define GLFW_KEY_KP_DECIMAL (GLFW_KEY_SPECIAL+60)
+#define GLFW_KEY_KP_EQUAL (GLFW_KEY_SPECIAL+61)
+#define GLFW_KEY_KP_ENTER (GLFW_KEY_SPECIAL+62)
+#define GLFW_KEY_KP_NUM_LOCK (GLFW_KEY_SPECIAL+63)
+#define GLFW_KEY_CAPS_LOCK (GLFW_KEY_SPECIAL+64)
+#define GLFW_KEY_SCROLL_LOCK (GLFW_KEY_SPECIAL+65)
+#define GLFW_KEY_PAUSE (GLFW_KEY_SPECIAL+66)
+#define GLFW_KEY_LSUPER (GLFW_KEY_SPECIAL+67)
+#define GLFW_KEY_RSUPER (GLFW_KEY_SPECIAL+68)
+#define GLFW_KEY_MENU (GLFW_KEY_SPECIAL+69)
+#define GLFW_KEY_LAST GLFW_KEY_MENU
+
+/* Mouse button definitions */
+#define GLFW_MOUSE_BUTTON_1 0
+#define GLFW_MOUSE_BUTTON_2 1
+#define GLFW_MOUSE_BUTTON_3 2
+#define GLFW_MOUSE_BUTTON_4 3
+#define GLFW_MOUSE_BUTTON_5 4
+#define GLFW_MOUSE_BUTTON_6 5
+#define GLFW_MOUSE_BUTTON_7 6
+#define GLFW_MOUSE_BUTTON_8 7
+#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
+
+/* Mouse button aliases */
+#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
+#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
+#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
+
+
+/* Joystick identifiers */
+#define GLFW_JOYSTICK_1 0
+#define GLFW_JOYSTICK_2 1
+#define GLFW_JOYSTICK_3 2
+#define GLFW_JOYSTICK_4 3
+#define GLFW_JOYSTICK_5 4
+#define GLFW_JOYSTICK_6 5
+#define GLFW_JOYSTICK_7 6
+#define GLFW_JOYSTICK_8 7
+#define GLFW_JOYSTICK_9 8
+#define GLFW_JOYSTICK_10 9
+#define GLFW_JOYSTICK_11 10
+#define GLFW_JOYSTICK_12 11
+#define GLFW_JOYSTICK_13 12
+#define GLFW_JOYSTICK_14 13
+#define GLFW_JOYSTICK_15 14
+#define GLFW_JOYSTICK_16 15
+#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
+
+
+/*************************************************************************
+ * Other definitions
+ *************************************************************************/
+
+/* glfwOpenWindow modes */
+#define GLFW_WINDOW 0x00010001
+#define GLFW_FULLSCREEN 0x00010002
+
+/* glfwGetWindowParam tokens */
+#define GLFW_OPENED 0x00020001
+#define GLFW_ACTIVE 0x00020002
+#define GLFW_ICONIFIED 0x00020003
+#define GLFW_ACCELERATED 0x00020004
+#define GLFW_RED_BITS 0x00020005
+#define GLFW_GREEN_BITS 0x00020006
+#define GLFW_BLUE_BITS 0x00020007
+#define GLFW_ALPHA_BITS 0x00020008
+#define GLFW_DEPTH_BITS 0x00020009
+#define GLFW_STENCIL_BITS 0x0002000A
+
+/* The following constants are used for both glfwGetWindowPa