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-rw-r--r--src/compiler.js3
-rw-r--r--src/library_sdl.js40
-rw-r--r--src/preamble.js6
-rw-r--r--src/shell.html32
-rw-r--r--src/shell.js3
5 files changed, 60 insertions, 24 deletions
diff --git a/src/compiler.js b/src/compiler.js
index 94085c3f..2015a09d 100644
--- a/src/compiler.js
+++ b/src/compiler.js
@@ -54,6 +54,9 @@ if (ENVIRONMENT_IS_NODE) {
printErr = function(x) {
console.log(x);
};
+ if (typeof print === 'undefined') {
+ print = printErr;
+ }
read = function(url) {
var xhr = new XMLHttpRequest();
diff --git a/src/library_sdl.js b/src/library_sdl.js
index 45b0bb53..806ed0ec 100644
--- a/src/library_sdl.js
+++ b/src/library_sdl.js
@@ -22,8 +22,12 @@
// noInitialRun: true
// };
//
-// which is defined BEFORE you load the compiled code. Here
-// is a full example:
+// which is defined BEFORE you load the compiled code.
+
+// The test_emcc test in the tests/runner.py will test this
+// in its last phase, where it generates HTML. You can see
+// a concrete example there. The HTML source is in src/shell.html.
+// Here is a more comprehensive example:
/*
<html>
@@ -141,19 +145,19 @@ mergeInto(LibraryManager.library, {
},
makeSurface: function(width, height, flags) {
- var surf = _malloc(14*QUANTUM_SIZE); // SDL_Surface has 14 fields of quantum size
+ var surf = _malloc(14*Runtime.QUANTUM_SIZE); // SDL_Surface has 14 fields of quantum size
var buffer = _malloc(width*height*4);
- var pixelFormat = _malloc(18*QUANTUM_SIZE);
+ var pixelFormat = _malloc(18*Runtime.QUANTUM_SIZE);
flags |= 1; // SDL_HWSURFACE - this tells SDL_MUSTLOCK that this needs to be locked
- {{{ makeSetValue('surf+QUANTUM_SIZE*0', '0', 'flags', 'i32') }}} // SDL_Surface.flags
- {{{ makeSetValue('surf+QUANTUM_SIZE*1', '0', 'pixelFormat', 'void*') }}} // SDL_Surface.format TODO
- {{{ makeSetValue('surf+QUANTUM_SIZE*2', '0', 'width', 'i32') }}} // SDL_Surface.w
- {{{ makeSetValue('surf+QUANTUM_SIZE*3', '0', 'height', 'i32') }}} // SDL_Surface.h
- {{{ makeSetValue('surf+QUANTUM_SIZE*4', '0', 'width*4', 'i16') }}} // SDL_Surface.pitch, assuming RGBA for now,
+ {{{ makeSetValue('surf+Runtime.QUANTUM_SIZE*0', '0', 'flags', 'i32') }}} // SDL_Surface.flags
+ {{{ makeSetValue('surf+Runtime.QUANTUM_SIZE*1', '0', 'pixelFormat', 'void*') }}} // SDL_Surface.format TODO
+ {{{ makeSetValue('surf+Runtime.QUANTUM_SIZE*2', '0', 'width', 'i32') }}} // SDL_Surface.w
+ {{{ makeSetValue('surf+Runtime.QUANTUM_SIZE*3', '0', 'height', 'i32') }}} // SDL_Surface.h
+ {{{ makeSetValue('surf+Runtime.QUANTUM_SIZE*4', '0', 'width*4', 'i16') }}} // SDL_Surface.pitch, assuming RGBA for now,
// since that is what ImageData gives us in browsers
- {{{ makeSetValue('surf+QUANTUM_SIZE*5', '0', 'buffer', 'void*') }}} // SDL_Surface.pixels
- {{{ makeSetValue('surf+QUANTUM_SIZE*6', '0', '0', 'i32*') }}} // SDL_Surface.offset
+ {{{ makeSetValue('surf+Runtime.QUANTUM_SIZE*5', '0', 'buffer', 'void*') }}} // SDL_Surface.pixels
+ {{{ makeSetValue('surf+Runtime.QUANTUM_SIZE*6', '0', '0', 'i32*') }}} // SDL_Surface.offset
{{{ makeSetValue('pixelFormat + SDL.structs.PixelFormat.palette', '0', '0', 'i32') }}} // TODO
{{{ makeSetValue('pixelFormat + SDL.structs.PixelFormat.BitsPerPixel', '0', '32', 'i8') }}} // TODO
@@ -239,12 +243,12 @@ mergeInto(LibraryManager.library, {
SDL_GetVideoInfo: function() {
// %struct.SDL_VideoInfo = type { i32, i32, %struct.SDL_PixelFormat*, i32, i32 } - 5 fields of quantum size
- var ret = _malloc(5*QUANTUM_SIZE);
- {{{ makeSetValue('ret+QUANTUM_SIZE*0', '0', '0', 'i32') }}} // TODO
- {{{ makeSetValue('ret+QUANTUM_SIZE*1', '0', '0', 'i32') }}} // TODO
- {{{ makeSetValue('ret+QUANTUM_SIZE*2', '0', '0', 'void*') }}}
- {{{ makeSetValue('ret+QUANTUM_SIZE*3', '0', 'SDL.defaults.width', 'i32') }}}
- {{{ makeSetValue('ret+QUANTUM_SIZE*4', '0', 'SDL.defaults.height', 'i32') }}}
+ var ret = _malloc(5*Runtime.QUANTUM_SIZE);
+ {{{ makeSetValue('ret+Runtime.QUANTUM_SIZE*0', '0', '0', 'i32') }}} // TODO
+ {{{ makeSetValue('ret+Runtime.QUANTUM_SIZE*1', '0', '0', 'i32') }}} // TODO
+ {{{ makeSetValue('ret+Runtime.QUANTUM_SIZE*2', '0', '0', 'void*') }}}
+ {{{ makeSetValue('ret+Runtime.QUANTUM_SIZE*3', '0', 'SDL.defaults.width', 'i32') }}}
+ {{{ makeSetValue('ret+Runtime.QUANTUM_SIZE*4', '0', 'SDL.defaults.height', 'i32') }}}
return ret;
},
@@ -298,7 +302,7 @@ mergeInto(LibraryManager.library, {
// SDL_Surface has the following fields: Uint32 flags, SDL_PixelFormat *format; int w, h; Uint16 pitch; void *pixels; ...
// So we have fields all of the same size, and 5 of them before us.
// TODO: Use macros like in library.js
- {{{ makeSetValue('surf', '5*QUANTUM_SIZE', 'surfData.buffer', 'void*') }}};
+ {{{ makeSetValue('surf', '5*Runtime.QUANTUM_SIZE', 'surfData.buffer', 'void*') }}};
},
SDL_UnlockSurface: function(surf) {
diff --git a/src/preamble.js b/src/preamble.js
index 1e9e1f11..cd9138d4 100644
--- a/src/preamble.js
+++ b/src/preamble.js
@@ -690,12 +690,6 @@ Module['String_copy'] = String_copy;
// Tools
-if (typeof console === 'object' && typeof console.log === 'function') {
- this['print'] = function(x) { console.log(x) }; // web console
-} else if (typeof print === 'undefined') {
- this['print'] = function(){}; // harmless no-op
-}
-
// This processes a JS string into a C-line array of numbers, 0-terminated.
// For LLVM-originating strings, see parser.js:parseLLVMString function
function intArrayFromString(stringy, dontAddNull) {
diff --git a/src/shell.html b/src/shell.html
new file mode 100644
index 00000000..284bc8d6
--- /dev/null
+++ b/src/shell.html
@@ -0,0 +1,32 @@
+<html>
+ <head>
+ <title>Emscripten-Generated Code</title>
+ <body>
+ <center>
+ <canvas id='canvas' width='256' height='256'></canvas>
+ </center>
+ <hr>
+ <div id='output'></div>
+ <hr>
+ <script type='text/javascript'>
+ // implement print
+ var print = (function() {
+ var element = document.getElementById('output');
+ return function(text) {
+ element.innerHTML += text.replace('\n', '<br>', 'g') + '<br>';
+ };
+ })();
+
+ // connect to canvas
+ var Module = {
+ canvas: document.getElementById('canvas'),
+ ctx2D: document.getElementById('canvas').getContext('2d')
+ };
+ if (!Module.ctx2D) alert('Canvas not available :(');
+
+ // The compiled code
+ {{{ SCRIPT_CODE }}}
+ </script>
+ </body>
+</html>
+
diff --git a/src/shell.js b/src/shell.js
index d52cd77d..038fde02 100644
--- a/src/shell.js
+++ b/src/shell.js
@@ -46,6 +46,9 @@ if (ENVIRONMENT_IS_NODE) {
printErr = function(x) {
console.log(x);
};
+ if (typeof print === 'undefined') {
+ print = printErr;
+ }
read = function(url) {
var xhr = new XMLHttpRequest();