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-rw-r--r--src/library_gl.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/library_gl.js b/src/library_gl.js
index a1ed9b36..74b3e2a3 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -2043,8 +2043,8 @@ var LibraryGL = {
// Simple pass-through functions. Starred ones have return values. [X] ones have X in the C name but not in the JS name
[[0, 'shadeModel fogi fogfv getError* finish flush'],
- [1, 'clearDepth clearDepth[f] depthFunc enable disable frontFace cullFace clear enableVertexAttribArray disableVertexAttribArray lineWidth clearStencil depthMask stencilMask checkFramebufferStatus* generateMipmap activeTexture blendEquation polygonOffset hint sampleCoverage isEnabled*'],
- [2, 'blendFunc blendEquationSeparate depthRange depthRange[f] stencilMaskSeparate'],
+ [1, 'clearDepth clearDepth[f] depthFunc enable disable frontFace cullFace clear enableVertexAttribArray disableVertexAttribArray lineWidth clearStencil depthMask stencilMask checkFramebufferStatus* generateMipmap activeTexture blendEquation polygonOffset sampleCoverage isEnabled*'],
+ [2, 'blendFunc blendEquationSeparate depthRange depthRange[f] stencilMaskSeparate hint'],
[3, 'texParameteri texParameterf drawArrays vertexAttrib2f stencilFunc stencilOp'],
[4, 'viewport clearColor scissor vertexAttrib3f colorMask drawElements renderbufferStorage blendFuncSeparate blendColor stencilFuncSeparate stencilOpSeparate'],
[5, 'vertexAttrib4f'],