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-rw-r--r--src/jsifier.js2
-rw-r--r--src/library_egl.js76
-rw-r--r--src/library_gl.js74
-rw-r--r--src/settings.js13
-rw-r--r--src/utility.js6
5 files changed, 132 insertions, 39 deletions
diff --git a/src/jsifier.js b/src/jsifier.js
index a9505bb8..22a230ca 100644
--- a/src/jsifier.js
+++ b/src/jsifier.js
@@ -497,7 +497,7 @@ function JSify(data, functionsOnly, givenFunctions) {
}
if (!LINKABLE && !LibraryManager.library.hasOwnProperty(shortident) && !LibraryManager.library.hasOwnProperty(shortident + '__inline')) {
if (ERROR_ON_UNDEFINED_SYMBOLS) error('unresolved symbol: ' + shortident);
- if (VERBOSE || WARN_ON_UNDEFINED_SYMBOLS) printErr('warning: unresolved symbol: ' + shortident);
+ else if (VERBOSE || WARN_ON_UNDEFINED_SYMBOLS) warn('unresolved symbol: ' + shortident);
if (ASM_JS) {
// emit a stub that will fail during runtime. this allows asm validation to succeed.
LibraryManager.library[shortident] = new Function("Module['printErr']('missing function: " + shortident + "'); abort(-1);");
diff --git a/src/library_egl.js b/src/library_egl.js
index cc702fec..73d5e544 100644
--- a/src/library_egl.js
+++ b/src/library_egl.js
@@ -9,12 +9,16 @@
var LibraryEGL = {
$EGL: {
// This variable tracks the success status of the most recently invoked EGL function call.
- eglErrorCode: 0x3000 /* EGL_SUCCESS */,
+ errorCode: 0x3000 /* EGL_SUCCESS */,
+ defaultDisplayInitialized: false,
+ currentContext: 0 /* EGL_NO_CONTEXT */,
+ currentReadSurface: 0 /* EGL_NO_SURFACE */,
+ currentDrawSurface: 0 /* EGL_NO_SURFACE */,
stringCache: {},
setErrorCode: function(code) {
- EGL.eglErrorCode = code;
+ EGL.errorCode = code;
},
chooseConfig: function(display, attribList, config, config_size, numConfigs) {
@@ -65,6 +69,7 @@ var LibraryEGL = {
if (minorVersion) {
{{{ makeSetValue('minorVersion', '0', '4', 'i32') }}}; // Advertise EGL Minor version: '4'
}
+ EGL.defaultDisplayInitialized = true;
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1;
}
@@ -80,18 +85,10 @@ var LibraryEGL = {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
- // TODO: Tear down EGL here. Currently a no-op since we don't need to actually do anything here for the browser.
- EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1;
- },
-
-// EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
- eglTerminate: function(display) {
- if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
- EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
- }
- // TODO: Tear down EGL here. Currently a no-op since we don't need to actually do anything here for the browser.
+ EGL.currentContext = 0;
+ EGL.currentReadSurface = 0;
+ EGL.currentDrawSurface = 0;
+ EGL.defaultDisplayInitialized = false;
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1;
},
@@ -248,6 +245,12 @@ var LibraryEGL = {
EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */);
return 1;
}
+ if (EGL.currentReadSurface == surface) {
+ EGL.currentReadSurface = 0;
+ }
+ if (EGL.currentDrawSurface == surface) {
+ EGL.currentDrawSurface = 0;
+ }
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1; /* Magic ID for Emscripten 'default surface' */
},
@@ -265,6 +268,7 @@ var LibraryEGL = {
EGL.windowID = _glutCreateWindow();
if (EGL.windowID != 0) {
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ // Note: This function only creates a context, but it shall not make it active.
return 62004; // Magic ID for Emscripten EGLContext
} else {
EGL.setErrorCode(0x3009 /* EGL_BAD_MATCH */); // By the EGL 1.4 spec, an implementation that does not support GLES2 (WebGL in this case), this error code is set.
@@ -280,10 +284,17 @@ var LibraryEGL = {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
+ if (context != 62004 /* Magic ID for Emscripten EGLContext */) {
+ EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
+ return 0;
+ }
_glutDestroyWindow(EGL.windowID);
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 62004; // Magic ID for Emscripten EGLContext
+ if (EGL.currentContext == context) {
+ EGL.currentContext = 0;
+ }
+ return 1 /* EGL_TRUE */;
},
// EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
@@ -407,7 +418,7 @@ var LibraryEGL = {
// EGLAPI EGLint EGLAPIENTRY eglGetError(void);
eglGetError: function() {
- return EGL.eglErrorCode;
+ return EGL.errorCode;
},
// EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
@@ -477,21 +488,46 @@ var LibraryEGL = {
eglMakeCurrent: function(display, draw, read, context) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
- return 0;
+ return 0 /* EGL_FALSE */;
}
//\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
- if (context != 62004 /* Magic ID for Emscripten EGLContext */) {
+ if (context != 0 && context != 62004 /* Magic ID for Emscripten EGLContext */) {
EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
return 0;
}
- if (read != 62006 || draw != 62006 /* Magic ID for Emscripten 'default surface' */) {
+ if ((read != 0 && read != 62006) || (draw != 0 && draw != 62006 /* Magic ID for Emscripten 'default surface' */)) {
EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */);
return 0;
}
+ EGL.currentContext = context;
+ EGL.currentDrawSurface = draw;
+ EGL.currentReadSurface = read;
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
- return 1;
+ return 1 /* EGL_TRUE */;
+ },
+
+ // EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
+ eglGetCurrentContext: function() {
+ return EGL.currentContext;
},
+ // EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
+ eglGetCurrentSurface: function(readdraw) {
+ if (readdraw == 0x305A /* EGL_READ */) {
+ return EGL.currentReadSurface;
+ } else if (readdraw == 0x3059 /* EGL_DRAW */) {
+ return EGL.currentDrawSurface;
+ } else {
+ EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
+ return 0 /* EGL_NO_SURFACE */;
+ }
+ },
+
+ // EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
+ eglGetCurrentDisplay: function() {
+ return EGL.currentContext ? 62000 /* Magic ID for Emscripten 'default display' */ : 0;
+ },
+
// EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
eglSwapBuffers: function() {
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
diff --git a/src/library_gl.js b/src/library_gl.js
index 4b6ea579..630f116c 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -41,7 +41,11 @@ var LibraryGL = {
8 // GL_DOUBLE
],
- uniformTable: {}, // name => uniform ID. the uID must be identical until relinking, cannot create a new uID each call to glGetUniformLocation
+ programInfos: {}, // Stores additional information needed for each shader program. Each entry is of form:
+ /* { uniforms: {}, // Maps ints back to the opaque WebGLUniformLocation objects.
+ maxUniformLength: int, // Cached in order to implement glGetProgramiv(GL_ACTIVE_UNIFORM_MAX_LENGTH)
+ maxAttributeLength: int // Cached in order to implement glGetProgramiv(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH)
+ } */
stringCache: {},
@@ -463,15 +467,23 @@ var LibraryGL = {
GL.validateGLObjectID(GL.programs, program, 'populateUniformTable', 'program');
#endif
var p = GL.programs[program];
- GL.uniformTable[program] = {};
- var ptable = GL.uniformTable[program];
- // A program's uniformTable maps the string name of an uniform to an integer location of that uniform.
+ GL.programInfos[program] = {
+ uniforms: {},
+ maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
+ maxAttributeLength: -1 // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
+ };
+
+ var ptable = GL.programInfos[program];
+ var utable = ptable.uniforms;
+ // A program's uniform table maps the string name of an uniform to an integer location of that uniform.
// The global GL.uniforms map maps integer locations to WebGLUniformLocations.
var numUniforms = Module.ctx.getProgramParameter(p, Module.ctx.ACTIVE_UNIFORMS);
for (var i = 0; i < numUniforms; ++i) {
var u = Module.ctx.getActiveUniform(p, i);
var name = u.name;
+ ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
+
// Strip off any trailing array specifier we might have got, e.g. "[0]".
if (name.indexOf(']', name.length-1) !== -1) {
var ls = name.lastIndexOf('[');
@@ -479,11 +491,11 @@ var LibraryGL = {
}
// Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
- // only store the string 'colors' in ptable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
+ // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
// Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
var loc = Module.ctx.getUniformLocation(p, name);
var id = GL.getNewId(GL.uniforms);
- ptable[name] = [u.size, id];
+ utable[name] = [u.size, id];
GL.uniforms[id] = loc;
for (var j = 1; j < u.size; ++j) {
@@ -1002,11 +1014,12 @@ var LibraryGL = {
name = name.slice(0, ls);
}
- var ptable = GL.uniformTable[program];
+ var ptable = GL.programInfos[program];
if (!ptable) {
return -1;
}
- var uniformInfo = ptable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
return uniformInfo[1]+arrayOffset;
} else {
@@ -1494,6 +1507,47 @@ var LibraryGL = {
#endif
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
{{{ makeSetValue('p', '0', 'Module.ctx.getProgramInfoLog(GL.programs[program]).length + 1', 'i32') }}};
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ var ptable = GL.programInfos[program];
+ if (ptable) {
+ {{{ makeSetValue('p', '0', 'ptable.maxUniformLength', 'i32') }}};
+ return;
+ } else if (program < GL.counter) {
+#if GL_ASSERTIONS
+ Module.printErr("A GL object " + program + " that is not a program object was passed to glGetProgramiv!");
+#endif
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ } else {
+#if GL_ASSERTIONS
+ Module.printErr("A GL object " + program + " that did not come from GL was passed to glGetProgramiv!");
+#endif
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ }
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ var ptable = GL.programInfos[program];
+ if (ptable) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = Module.ctx.getProgramParameter(program, Module.ctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for(var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = Module.ctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ {{{ makeSetValue('p', '0', 'ptable.maxAttributeLength', 'i32') }}};
+ return;
+ } else if (program < GL.counter) {
+#if GL_ASSERTIONS
+ Module.printErr("A GL object " + program + " that is not a program object was passed to glGetProgramiv!");
+#endif
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ } else {
+#if GL_ASSERTIONS
+ Module.printErr("A GL object " + program + " that did not come from GL was passed to glGetProgramiv!");
+#endif
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ }
} else {
{{{ makeSetValue('p', '0', 'Module.ctx.getProgramParameter(GL.programs[program], pname)', 'i32') }}};
}
@@ -1521,7 +1575,7 @@ var LibraryGL = {
Module.ctx.deleteProgram(program);
program.name = 0;
GL.programs[program] = null;
- GL.uniformTable[program] = null;
+ GL.programInfos[program] = null;
},
glAttachShader__sig: 'vii',
@@ -1557,7 +1611,7 @@ var LibraryGL = {
GL.validateGLObjectID(GL.programs, program, 'glLinkProgram', 'program');
#endif
Module.ctx.linkProgram(GL.programs[program]);
- GL.uniformTable[program] = {}; // uniforms no longer keep the same names after linking
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
GL.populateUniformTable(program);
},
diff --git a/src/settings.js b/src/settings.js
index 0d8d3da5..bc665973 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -390,13 +390,16 @@ var FAKE_X86_FP80 = 1; // Replaces x86_fp80 with double. This loses precision. I
var GC_SUPPORT = 1; // Enables GC, see gc.h (this does not add overhead, so it is on by default)
-var WARN_ON_UNDEFINED_SYMBOLS = 0; // If set to 1, we will warn on any undefined symbols that
- // are not resolved by the library_*.js files. We by default
- // do not warn because (1) it is normal in large projects to
+var WARN_ON_UNDEFINED_SYMBOLS = 1; // If set to 1, we will warn on any undefined symbols that
+ // are not resolved by the library_*.js files. Note that
+ // it is common in large projects to
// not implement everything, when you know what is not
// going to actually be called (and don't want to mess with
- // the existing buildsystem), and (2) functions might be
- // implemented later on, say in --pre-js
+ // the existing buildsystem), and functions might be
+ // implemented later on, say in --pre-js, so you may
+ // want to build with -s WARN_ON_UNDEFINED_SYMBOLS=0 to
+ // disable the warnings if they annoy you.
+ // See also ERROR_ON_UNDEFINED_SYMBOLS
var ERROR_ON_UNDEFINED_SYMBOLS = 0; // If set to 1, we will give a compile-time error on any
// undefined symbols (see WARN_ON_UNDEFINED_SYMBOLS).
diff --git a/src/utility.js b/src/utility.js
index bec0eb8f..cd27b209 100644
--- a/src/utility.js
+++ b/src/utility.js
@@ -68,7 +68,7 @@ function warn(a, msg) {
a = false;
}
if (!a) {
- printErr('Warning: ' + msg);
+ printErr('warning: ' + msg);
}
}
@@ -81,7 +81,7 @@ function warnOnce(a, msg) {
if (!warnOnce.msgs) warnOnce.msgs = {};
if (msg in warnOnce.msgs) return;
warnOnce.msgs[msg] = true;
- printErr('Warning: ' + msg);
+ printErr('warning: ' + msg);
}
}
@@ -89,7 +89,7 @@ var abortExecution = false;
function error(msg) {
abortExecution = true;
- printErr('Error: ' + msg);
+ printErr('error: ' + msg);
}
function dedup(items, ident) {