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-rw-r--r--src/library.js4
-rw-r--r--src/parseTools.js70
-rw-r--r--src/preamble.js217
-rw-r--r--src/runtime.js8
-rw-r--r--src/settings.js23
5 files changed, 194 insertions, 128 deletions
diff --git a/src/library.js b/src/library.js
index 1d296981..a4278b9f 100644
--- a/src/library.js
+++ b/src/library.js
@@ -5493,8 +5493,8 @@ LibraryManager.library = {
eval(Pointer_stringify(ptr));
},
- _Z21emscripten_run_scriptPKc: function(ptr) {
- eval(Pointer_stringify(ptr));
+ emscripten_run_script_int: function(ptr) {
+ return eval(Pointer_stringify(ptr));
},
$Profiling: {
diff --git a/src/parseTools.js b/src/parseTools.js
index 3eaf3577..9a599db8 100644
--- a/src/parseTools.js
+++ b/src/parseTools.js
@@ -559,17 +559,23 @@ function makeInlineCalculation(expression, value, tempVar) {
return '(' + expression.replace(/VALUE/g, value) + ')';
}
-// Makes a proper runtime value for a 64-bit value from low and high i32s.
+// Given two 32-bit unsigned parts of an emulated 64-bit number, combine them into a JS number (double).
+// Rounding is inevitable if the number is large. This is a particular problem for small negative numbers
+// (-1 will be rounded!), so handle negatives separately and carefully
+function makeBigInt(low, high) {
+ // here VALUE will be the big part
+ return '(' + high + ' <= 2147483648 ? (' + makeSignOp(low, 'i32', 'un', 1) + '+(' + makeSignOp(high, 'i32', 'un', 1) + '*4294967296))' +
+ ' : (' + makeSignOp(low, 'i32', 're', 1) + '+(1+' + makeSignOp(high, 'i32', 're', 1) + ')*4294967296))';
+}
+
+// Makes a proper runtime value for a 64-bit value from low and high i32s. low and high are assumed to be unsigned.
function makeI64(low, high) {
+ high = high || '0';
if (I64_MODE == 1) {
- return '[' + low + ',' + (high || '0') + ']';
- // FIXME with this? return '[unSign(' + low + ',32),' + (high ? ('unSign(' + high + ',32)') : '0') + ']';
+ return '[' + makeSignOp(low, 'i32', 'un', 1) + ',' + makeSignOp(high, 'i32', 'un', 1) + ']';
} else {
- var ret = low;
- if (high) {
- ret = '(' + low + '+(4294967296*' + high + '))';
- }
- return ret;
+ if (high) return makeBigInt(low, high);
+ return low;
}
}
@@ -577,24 +583,25 @@ function makeI64(low, high) {
// Will suffer from rounding. margeI64 does the opposite.
// TODO: optimize I64 calcs. For example, saving their parts as signed 32 as opposed to unsigned would help
function splitI64(value) {
- assert(I64_MODE == 1);
- return makeInlineCalculation(makeI64('VALUE>>>0', 'Math.floor(VALUE/4294967296)'), value, 'tempBigInt');
+ // We need to min here, since our input might be a double, and large values are rounded, so they can
+ // be slightly higher than expected. And if we get 4294967296, that will turn into a 0 if put into a
+ // HEAP32 or |0'd, etc.
+ return makeInlineCalculation(makeI64('VALUE>>>0', 'Math.min(Math.floor(VALUE/4294967296), 4294967295)'), value, 'tempBigIntP');
}
function mergeI64(value) {
assert(I64_MODE == 1);
- return '(tempI64=' + value + ',tempI64[0]+tempI64[1]*4294967296)';
+ return makeInlineCalculation(makeBigInt('VALUE[0]', 'VALUE[1]'), value, 'tempI64');
}
// Takes an i64 value and changes it into the [low, high] form used in i64 mode 1. In that
// mode, this is a no-op
function ensureI64_1(value) {
if (I64_MODE == 1) return value;
- return makeInlineCalculation('[VALUE>>>0, Math.floor(VALUE/4294967296)]', value, 'tempBigInt');
+ return splitI64(value, 1);
}
function makeCopyI64(value) {
assert(I64_MODE == 1);
-
return value + '.slice(0)';
}
@@ -889,7 +896,7 @@ function getHeapOffset(offset, type) {
}
// See makeSetValue
-function makeGetValue(ptr, pos, type, noNeedFirst, unsigned, ignore, align) {
+function makeGetValue(ptr, pos, type, noNeedFirst, unsigned, ignore, align, noSafe) {
if (isStructType(type)) {
var typeData = Types.types[type];
var ret = [];
@@ -899,6 +906,12 @@ function makeGetValue(ptr, pos, type, noNeedFirst, unsigned, ignore, align) {
return '{ ' + ret.join(', ') + ' }';
}
+ if (DOUBLE_MODE == 1 && USE_TYPED_ARRAYS == 2 && type == 'double') {
+ return '(tempDoubleF32[0]=' + makeGetValue(ptr, pos, 'float', noNeedFirst, unsigned, ignore) + ',' +
+ 'tempDoubleF32[1]=' + makeGetValue(ptr, getFastValue(pos, '+', Runtime.getNativeTypeSize('float')), 'float', noNeedFirst, unsigned, ignore) + ',' +
+ 'tempDoubleF64[0])';
+ }
+
if (EMULATE_UNALIGNED_ACCESSES && USE_TYPED_ARRAYS == 2 && align && isIntImplemented(type)) { // TODO: support unaligned doubles and floats
// Alignment is important here. May need to split this up
var bytes = Runtime.getNativeTypeSize(type);
@@ -923,12 +936,12 @@ function makeGetValue(ptr, pos, type, noNeedFirst, unsigned, ignore, align) {
}
if (type == 'i64' && I64_MODE == 1) {
- return '[' + makeGetValue(ptr, pos, 'i32', noNeedFirst, unsigned, ignore) + ','
- + makeGetValue(ptr, getFastValue(pos, '+', Runtime.getNativeTypeSize('i32')), 'i32', noNeedFirst, unsigned, ignore) + ']';
+ return '[' + makeGetValue(ptr, pos, 'i32', noNeedFirst, 1, ignore) + ','
+ + makeGetValue(ptr, getFastValue(pos, '+', Runtime.getNativeTypeSize('i32')), 'i32', noNeedFirst, 1, ignore) + ']';
}
var offset = calcFastOffset(ptr, pos, noNeedFirst);
- if (SAFE_HEAP) {
+ if (SAFE_HEAP && !noSafe) {
if (type !== 'null' && type[0] !== '#') type = '"' + safeQuote(type) + '"';
if (type[0] === '#') type = type.substr(1);
return 'SAFE_HEAP_LOAD(' + offset + ', ' + type + ', ' + (!!unsigned+0) + ', ' + ((!checkSafeHeap() || ignore)|0) + ')';
@@ -960,7 +973,7 @@ function indexizeFunctions(value, type) {
//! 'null' means, in the context of SAFE_HEAP, that we should accept all types;
//! which means we should write to all slabs, ignore type differences if any on reads, etc.
//! @param noNeedFirst Whether to ignore the offset in the pointer itself.
-function makeSetValue(ptr, pos, value, type, noNeedFirst, ignore, align) {
+function makeSetValue(ptr, pos, value, type, noNeedFirst, ignore, align, noSafe) {
if (isStructType(type)) {
var typeData = Types.types[type];
var ret = [];
@@ -975,6 +988,12 @@ function makeSetValue(ptr, pos, value, type, noNeedFirst, ignore, align) {
return ret.join('; ');
}
+ if (DOUBLE_MODE == 1 && USE_TYPED_ARRAYS == 2 && type == 'double') {
+ return '(tempDoubleF64[0]=' + value + ',' +
+ makeSetValue(ptr, pos, 'tempDoubleF32[0]', 'float', noNeedFirst, ignore, align/2) + ',' +
+ makeSetValue(ptr, getFastValue(pos, '+', Runtime.getNativeTypeSize('i32')), 'tempDoubleF32[1]', 'float', noNeedFirst, ignore, align/2) + ')';
+ }
+
if (EMULATE_UNALIGNED_ACCESSES && USE_TYPED_ARRAYS == 2 && align && isIntImplemented(type)) { // TODO: support unaligned doubles and floats
// Alignment is important here. May need to split this up
var bytes = Runtime.getNativeTypeSize(type);
@@ -1003,7 +1022,7 @@ function makeSetValue(ptr, pos, value, type, noNeedFirst, ignore, align) {
value = indexizeFunctions(value, type);
var offset = calcFastOffset(ptr, pos, noNeedFirst);
- if (SAFE_HEAP) {
+ if (SAFE_HEAP && !noSafe) {
if (type !== 'null' && type[0] !== '#') type = '"' + safeQuote(type) + '"';
if (type[0] === '#') type = type.substr(1);
return 'SAFE_HEAP_STORE(' + offset + ', ' + value + ', ' + type + ', ' + ((!checkSafeHeap() || ignore)|0) + ')';
@@ -1458,9 +1477,8 @@ function finalizeLLVMParameter(param, noIndexizeFunctions) {
}
function makeSignOp(value, type, op, force) {
- // XXX this is not quite right. both parts should always be unsigned (or, perhaps always signed, we should move to that - separate issue though)
if (I64_MODE == 1 && type == 'i64') {
- return '(tempPair=' + value + ',[' + makeSignOp('tempPair[0]', 'i32', op, force) + ',' + makeSignOp('tempPair[1]', 'i32', op, force) + '])';
+ return value; // these are always assumed to be two 32-bit unsigneds.
}
if (isPointerType(type)) type = 'i32'; // Pointers are treated as 32-bit ints
@@ -1497,9 +1515,9 @@ function makeSignOp(value, type, op, force) {
}
} else { // bits > 32
if (op === 're') {
- return makeInlineCalculation('VALUE >= ' + Math.pow(2, bits-1) + ' ? VALUE-' + Math.pow(2, bits) + ' : VALUE', value, 'tempBigInt');
+ return makeInlineCalculation('VALUE >= ' + Math.pow(2, bits-1) + ' ? VALUE-' + Math.pow(2, bits) + ' : VALUE', value, 'tempBigIntS');
} else {
- return makeInlineCalculation('VALUE >= 0 ? VALUE : ' + Math.pow(2, bits) + '+VALUE', value, 'tempBigInt');
+ return makeInlineCalculation('VALUE >= 0 ? VALUE : ' + Math.pow(2, bits) + '+VALUE', value, 'tempBigIntS');
}
}
}
@@ -1524,7 +1542,7 @@ function makeRounding(value, bits, signed, floatConversion) {
// Note that if converting a float, we may have the wrong sign at this point! But, we have
// been rounded properly regardless, and we will be sign-corrected later when actually used, if
// necessary.
- return makeInlineCalculation('VALUE >= 0 ? Math.floor(VALUE) : Math.ceil(VALUE)', value, 'tempBigInt');
+ return makeInlineCalculation('VALUE >= 0 ? Math.floor(VALUE) : Math.ceil(VALUE)', value, 'tempBigIntR');
}
// fptoui and fptosi are not in these, because we need to be careful about what we do there. We can't
@@ -1574,7 +1592,7 @@ function processMathop(item) {
var bitsLeft = ident2 ? ident2.substr(2, ident2.length-3) : null; // remove (i and ), to leave number. This value is important in float ops
function integerizeBignum(value) {
- return makeInlineCalculation('VALUE-VALUE%1', value, 'tempBigInt');
+ return makeInlineCalculation('VALUE-VALUE%1', value, 'tempBigIntI');
}
if ((type == 'i64' || paramTypes[0] == 'i64' || paramTypes[1] == 'i64' || ident2 == '(i64)') && I64_MODE == 1) {
@@ -1632,7 +1650,7 @@ function processMathop(item) {
}
}
case 'zext': return makeI64(ident1, 0);
- case 'sext': return makeInlineCalculation(makeI64('VALUE', 'VALUE<0 ? 4294967295 : 0'), ident1, 'tempBigInt');
+ case 'sext': return makeInlineCalculation(makeI64('VALUE', 'VALUE<0 ? 4294967295 : 0'), ident1, 'tempBigIntD');
case 'trunc': {
return '((' + ident1 + '[0]) & ' + (Math.pow(2, bitsLeft)-1) + ')';
}
diff --git a/src/preamble.js b/src/preamble.js
index 3fcdf1f8..1c614e21 100644
--- a/src/preamble.js
+++ b/src/preamble.js
@@ -86,93 +86,50 @@ function SAFE_HEAP_STORE(dest, value, type, ignore) {
print((new Error()).stack);
throw "Bad store!" + dest;
}
-#if USE_TYPED_ARRAYS == 1
- if (type === null) {
- IHEAP[dest] = value;
-#if USE_FHEAP
- FHEAP[dest] = value;
-#endif
- } else if (type in Runtime.FLOAT_TYPES) {
- FHEAP[dest] = value;
- } else {
- IHEAP[dest] = value;
- }
-#else
+
#if USE_TYPED_ARRAYS == 2
- assert(type != 'null', 'typed arrays 2 with null type!');
- if (type[type.length-1] === '*') type = 'i32'; // hardcoded pointers as 32-bit
+ // Check alignment
switch(type) {
- case 'i1': case 'i8': HEAP8[dest] = value; break;
- case 'i16': assert(dest % 2 === 0, type + ' stores must be aligned: ' + dest); HEAP16[dest>>1] = value; break;
- case 'i32': assert(dest % 4 === 0, type + ' stores must be aligned: ' + dest); HEAP32[dest>>2] = value; break;
- case 'i64': assert(dest % 4 === 0, type + ' stores must be aligned: ' + dest); warn64(); HEAP32[dest>>2] = value; break; // XXX store int64 as int32
- case 'float': assert(dest % 4 === 0, type + ' stores must be aligned: ' + dest); HEAPF32[dest>>2] = value; break;
- case 'double': assert(dest % 4 === 0, type + ' stores must be aligned: ' + dest); warn64(); HEAPF32[dest>>2] = value; break; // XXX store doubles as floats
- default: throw 'weird type for typed array II: ' + type + new Error().stack;
- }
+ case 'i16': assert(dest % 2 == 0); break;
+ case 'i32': assert(dest % 4 == 0); break;
+ case 'i64': assert(dest % 8 == 0); break;
+ case 'float': assert(dest % 4 == 0); break;
+#if DOUBLE_MODE == 1
+ case 'double': assert(dest % 4 == 0); break;
#else
- HEAP[dest] = value;
+ case 'double': assert(dest % 4 == 0); warn64(); break;
#endif
+ }
#endif
+
+ setValue(dest, value, type, 1);
}
function SAFE_HEAP_LOAD(dest, type, unsigned, ignore) {
SAFE_HEAP_ACCESS(dest, type, ignore);
-#if USE_TYPED_ARRAYS == 1
- if (type in Runtime.FLOAT_TYPES) {
#if SAFE_HEAP_LOG
- print('SAFE_HEAP load: ' + [dest, type, FHEAP[dest], ignore]);
+ print('SAFE_HEAP load: ' + [dest, type, getValue(dest, type, 1), ignore]);
#endif
- return FHEAP[dest];
- } else {
-#if SAFE_HEAP_LOG
- print('SAFE_HEAP load: ' + [dest, type, IHEAP[dest], ignore]);
-#endif
- return IHEAP[dest];
- }
-#else
+
#if USE_TYPED_ARRAYS == 2
-#if SAFE_HEAP_LOG
- var originalType = type;
-#endif
- var ret;
- if (type[type.length-1] === '*') type = 'i32'; // hardcoded pointers as 32-bit
+ // Check alignment
switch(type) {
- case 'i1': case 'i8': {
- ret = (unsigned ? HEAPU8 : HEAP8)[dest];
- break;
- }
- case 'i16': {
- assert(dest % 2 === 0, type + ' loads must be aligned: ' + dest);
- ret = (unsigned ? HEAPU16 : HEAP16)[dest>>1];
- break;
- }
- case 'i32': case 'i64': { // XXX store int64 as int32
- assert(dest % 4 === 0, type + ' loads must be aligned: ' + dest);
- if (type === 'i64') warn64();
- ret = (unsigned ? HEAPU32 : HEAP32)[dest>>2];
- break;
- }
- case 'float': case 'double': { // XXX store doubles as floats
- assert(dest % 4 === 0, type + ' loads must be aligned: ' + dest);
- if (type === 'double') warn64();
- ret = HEAPF32[dest>>2];
- break;
- }
- default: throw 'weird type for typed array II: ' + type;
- }
-#if SAFE_HEAP_LOG
- print('SAFE_HEAP load: ' + [dest, originalType, ret, unsigned, ignore]);
-#endif
- return ret;
+ case 'i16': assert(dest % 2 == 0); break;
+ case 'i32': assert(dest % 4 == 0); break;
+ case 'i64': assert(dest % 8 == 0); break;
+ case 'float': assert(dest % 4 == 0); break;
+#if DOUBLE_MODE == 1
+ case 'double': assert(dest % 4 == 0); break;
#else
-#if SAFE_HEAP_LOG
- print('SAFE_HEAP load: ' + [dest, type, HEAP[dest], ignore]);
-#endif
- return HEAP[dest];
+ case 'double': assert(dest % 4 == 0); warn64(); break;
#endif
+ }
#endif
+
+ var ret = getValue(dest, type, 1);
+ if (unsigned) ret = unSign(ret, parseInt(type.substr(1)));
+ return ret;
}
function SAFE_HEAP_COPY_HISTORY(dest, src) {
@@ -377,10 +334,17 @@ var ABORT = false;
var undef = 0;
// tempInt is used for 32-bit signed values or smaller. tempBigInt is used
// for 32-bit unsigned values or more than 32 bits. TODO: audit all uses of tempInt
-var tempValue, tempInt, tempBigInt, tempInt2, tempBigInt2, tempPair;
+var tempValue, tempInt, tempBigInt, tempInt2, tempBigInt2, tempPair, tempBigIntI, tempBigIntR, tempBigIntS, tempBigIntP, tempBigIntD;
#if I64_MODE == 1
var tempI64, tempI64b;
#endif
+#if DOUBLE_MODE == 1
+#if USE_TYPED_ARRAYS == 2
+var tempDoubleBuffer = new ArrayBuffer(8);
+var tempDoubleF32 = new Float32Array(tempDoubleBuffer);
+var tempDoubleF64 = new Float64Array(tempDoubleBuffer);
+#endif
+#endif
function abort(text) {
print(text + ':\n' + (new Error).stack);
@@ -400,35 +364,71 @@ function assert(condition, text) {
// code then, whereas this function picks the right code at
// run-time.
-function setValue(ptr, value, type) {
+function setValue(ptr, value, type, noSafe) {
+ type = type || 'i8';
if (type[type.length-1] === '*') type = 'i32'; // pointers are 32-bit
- switch(type) {
- case 'i1': {{{ makeSetValue('ptr', '0', 'value', 'i1') }}}; break;
- case 'i8': {{{ makeSetValue('ptr', '0', 'value', 'i8') }}}; break;
- case 'i16': {{{ makeSetValue('ptr', '0', 'value', 'i16') }}}; break;
- case 'i32': {{{ makeSetValue('ptr', '0', 'value', 'i32') }}}; break;
- case 'i64': {{{ makeSetValue('ptr', '0', 'value', 'i64') }}}; break;
- case 'float': {{{ makeSetValue('ptr', '0', 'value', 'float') }}}; break;
- case 'double': {{{ makeSetValue('ptr', '0', 'value', 'double') }}}; break;
- default: abort('invalid type for setValue: ' + type);
+#if SAFE_HEAP
+ if (noSafe) {
+ switch(type) {
+ case 'i1': {{{ makeSetValue('ptr', '0', 'value', 'i1', undefined, undefined, undefined, '1') }}}; break;
+ case 'i8': {{{ makeSetValue('ptr', '0', 'value', 'i8', undefined, undefined, undefined, '1') }}}; break;
+ case 'i16': {{{ makeSetValue('ptr', '0', 'value', 'i16', undefined, undefined, undefined, '1') }}}; break;
+ case 'i32': {{{ makeSetValue('ptr', '0', 'value', 'i32', undefined, undefined, undefined, '1') }}}; break;
+ case 'i64': {{{ makeSetValue('ptr', '0', 'value', 'i64', undefined, undefined, undefined, '1') }}}; break;
+ case 'float': {{{ makeSetValue('ptr', '0', 'value', 'float', undefined, undefined, undefined, '1') }}}; break;
+ case 'double': {{{ makeSetValue('ptr', '0', 'value', 'double', undefined, undefined, undefined, '1') }}}; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+ } else {
+#endif
+ switch(type) {
+ case 'i1': {{{ makeSetValue('ptr', '0', 'value', 'i1') }}}; break;
+ case 'i8': {{{ makeSetValue('ptr', '0', 'value', 'i8') }}}; break;
+ case 'i16': {{{ makeSetValue('ptr', '0', 'value', 'i16') }}}; break;
+ case 'i32': {{{ makeSetValue('ptr', '0', 'value', 'i32') }}}; break;
+ case 'i64': {{{ makeSetValue('ptr', '0', 'value', 'i64') }}}; break;
+ case 'float': {{{ makeSetValue('ptr', '0', 'value', 'float') }}}; break;
+ case 'double': {{{ makeSetValue('ptr', '0', 'value', 'double') }}}; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+#if SAFE_HEAP
}
+#endif
}
Module['setValue'] = setValue;
// Parallel to setValue.
-function getValue(ptr, type) {
+function getValue(ptr, type, noSafe) {
+ type = type || 'i8';
if (type[type.length-1] === '*') type = 'i32'; // pointers are 32-bit
- switch(type) {
- case 'i1': return {{{ makeGetValue('ptr', '0', 'i1') }}};
- case 'i8': return {{{ makeGetValue('ptr', '0', 'i8') }}};
- case 'i16': return {{{ makeGetValue('ptr', '0', 'i16') }}};
- case 'i32': return {{{ makeGetValue('ptr', '0', 'i32') }}};
- case 'i64': return {{{ makeGetValue('ptr', '0', 'i64') }}};
- case 'float': return {{{ makeGetValue('ptr', '0', 'float') }}};
- case 'double': return {{{ makeGetValue('ptr', '0', 'double') }}};
- default: abort('invalid type for setValue: ' + type);
+#if SAFE_HEAP
+ if (noSafe) {
+ switch(type) {
+ case 'i1': return {{{ makeGetValue('ptr', '0', 'i1', undefined, undefined, undefined, undefined, '1') }}};
+ case 'i8': return {{{ makeGetValue('ptr', '0', 'i8', undefined, undefined, undefined, undefined, '1') }}};
+ case 'i16': return {{{ makeGetValue('ptr', '0', 'i16', undefined, undefined, undefined, undefined, '1') }}};
+ case 'i32': return {{{ makeGetValue('ptr', '0', 'i32', undefined, undefined, undefined, undefined, '1') }}};
+ case 'i64': return {{{ makeGetValue('ptr', '0', 'i64', undefined, undefined, undefined, undefined, '1') }}};
+ case 'float': return {{{ makeGetValue('ptr', '0', 'float', undefined, undefined, undefined, undefined, '1') }}};
+ case 'double': return {{{ makeGetValue('ptr', '0', 'double', undefined, undefined, undefined, undefined, '1') }}};
+ default: abort('invalid type for setValue: ' + type);
+ }
+ } else {
+#endif
+ switch(type) {
+ case 'i1': return {{{ makeGetValue('ptr', '0', 'i1') }}};
+ case 'i8': return {{{ makeGetValue('ptr', '0', 'i8') }}};
+ case 'i16': return {{{ makeGetValue('ptr', '0', 'i16') }}};
+ case 'i32': return {{{ makeGetValue('ptr', '0', 'i32') }}};
+ case 'i64': return {{{ makeGetValue('ptr', '0', 'i64') }}};
+ case 'float': return {{{ makeGetValue('ptr', '0', 'float') }}};
+ case 'double': return {{{ makeGetValue('ptr', '0', 'double') }}};
+ default: abort('invalid type for setValue: ' + type);
+ }
+#if SAFE_HEAP
}
+#endif
return null;
}
Module['getValue'] = getValue;
@@ -532,6 +532,41 @@ var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32;
var STACK_ROOT, STACKTOP, STACK_MAX;
var STATICTOP;
+#if USE_TYPED_ARRAYS
+var LAST_STATICTOP;
+function enlargeMemory() {
+ // LAST_STATICTOP is the previous top, TOTAL_MEMORY is the current size of the actual array, and STATICTOP is the new top.
+#if ASSERTIONS
+ assert(STATICTOP >= TOTAL_MEMORY && LAST_STATICTOP < TOTAL_MEMORY);
+ assert(TOTAL_MEMORY > 4); // So the loop below will not be infinite
+#endif
+ while (TOTAL_MEMORY <= STATICTOP) { // Simple heuristic. Override enlargeMemory() if your program has something more optimal for it
+ TOTAL_MEMORY = alignMemoryPage(TOTAL_MEMORY*1.25);
+ }
+#if USE_TYPED_ARRAYS == 1
+ var oldIHEAP = IHEAP;
+ HEAP = IHEAP = new Int32Array(TOTAL_MEMORY);
+ IHEAP.set(oldIHEAP);
+#if USE_FHEAP
+ var oldFHEAP = FHEAP;
+ FHEAP = new Float64Array(TOTAL_MEMORY);
+ FHEAP.set(oldFHEAP);
+#endif
+#endif
+#if USE_TYPED_ARRAYS == 2
+ var oldHEAP8 = HEAP8;
+ var buffer = new ArrayBuffer(TOTAL_MEMORY);
+ HEAP8 = new Int8Array(buffer);
+ HEAP16 = new Int16Array(buffer);
+ HEAP32 = new Int32Array(buffer);
+ HEAPU8 = new Uint8Array(buffer);
+ HEAPU16 = new Uint16Array(buffer);
+ HEAPU32 = new Uint32Array(buffer);
+ HEAPF32 = new Float32Array(buffer);
+ HEAP8.set(oldHEAP8);
+#endif
+}
+#endif
var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || {{{ TOTAL_MEMORY }}};
var FAST_MEMORY = Module['FAST_MEMORY'] || {{{ FAST_MEMORY }}};
diff --git a/src/runtime.js b/src/runtime.js
index a6261c74..0b36f967 100644
--- a/src/runtime.js
+++ b/src/runtime.js
@@ -56,7 +56,11 @@ var RuntimeGenerator = {
// An allocation that cannot be free'd
staticAlloc: function(size) {
- return RuntimeGenerator.alloc(size, 'STATIC', INIT_HEAP);
+ var ret = '';
+ if (USE_TYPED_ARRAYS) ret += 'LAST_STATICTOP = STATICTOP;'
+ ret += RuntimeGenerator.alloc(size, 'STATIC', INIT_HEAP);
+ if (USE_TYPED_ARRAYS) ret += '; if (STATICTOP >= TOTAL_MEMORY) enlargeMemory();'
+ return ret;
},
alignMemory: function(target, quantum) {
@@ -301,6 +305,8 @@ function reSign(value, bits, ignore, sig) {
var noted = false;
#endif
if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
+ // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
+ // TODO: In i64 mode 1, resign the two parts separately and safely
#if CHECK_SIGNS
if (!ignore) {
CorrectionsMonitor.note('ReSign', 0, sig);
diff --git a/src/settings.js b/src/settings.js
index 0964d4bb..2d645a12 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -29,19 +29,18 @@ var ASSERTIONS = 1; // Whether we should add runtime assertions, for example to
var INVOKE_RUN = 1; // Whether we will call run(). Disable if you embed the generated
// code in your own, and will call run() yourself at the right time
-var INIT_STACK = 1; // Whether to initialize memory on the stack to 0.
+var INIT_STACK = 0; // Whether to initialize memory on the stack to 0.
var INIT_HEAP = 0; // Whether to initialize memory anywhere other than the stack to 0.
var FAST_MEMORY = 2*1024*1024; // The amount of memory to initialize to 0. This ensures it will be
// in a flat array. This only matters in non-typed array builds.
-var TOTAL_MEMORY = 50*1024*1024; // The total amount of memory to use. This mainly matters in
- // typed array builds - accessing memory about this value will
- // return undefined values and lead to serious problems, and there
- // is currently no warning about that!
+var TOTAL_MEMORY = 10*1024*1024; // The total amount of memory to use. Using more memory than this will
+ // cause us to expand the heap, which can be costly with typed arrays:
+ // we need to copy the old heap into a new one in that case.
// Code embetterments
-var MICRO_OPTS = 0; // Various micro-optimizations, like nativizing variables
+var MICRO_OPTS = 1; // Various micro-optimizations, like nativizing variables
var RELOOP = 0; // Recreate js native loops from llvm data
-var USE_TYPED_ARRAYS = 0; // Try to use typed arrays for the heap
+var USE_TYPED_ARRAYS = 2; // Use typed arrays for the heap
// 1 has two heaps, IHEAP (int32) and FHEAP (double),
// and addresses there are a match for normal addresses. This wastes memory but can be fast.
// 2 is a single heap, accessible through views as int8, int32, etc. This saves memory but
@@ -52,12 +51,20 @@ var USE_TYPED_ARRAYS = 0; // Try to use typed arrays for the heap
// TODO: require compiling with -malign-double, which does align doubles
var USE_FHEAP = 1; // Relevant in USE_TYPED_ARRAYS == 1. If this is disabled, only IHEAP will be used, and FHEAP
// not generated at all. This is useful if your code is 100% ints without floats or doubles
-var I64_MODE = 0; // How to implement 64-bit integers:
+var I64_MODE = 1; // How to implement 64-bit integers:
// 0: As doubles. This will work up to about 53 bits.
// 1: As [low, high]. This will support all 64 bits for bit ops, etc. properly, but will still
// use doubles for addition etc., like mode 0. This mode is slower than
// mode 0, so its only benefit is proper support for 64 bit bitops.
// TODO: Full bignum support
+var DOUBLE_MODE = 1; // How to load and store 64-bit doubles. Without typed arrays or in typed array mode 1,
+ // this doesn't matter - these values are just values like any other. In typed array mode 2,
+ // a potentialy risk is that doubles may be only 32-bit aligned. Forcing 64-bit alignment
+ // in Clang itself should be able to solve that, or as a workaround in DOUBLE_MODE 1 we
+ // will carefully load in parts, in a way that requires only 32-bit alignment. In DOUBLE_MODE
+ // 0 we will simply store and load doubles as 32-bit floats, so when they are stored/loaded
+ // they will truncate from 64 to 32 bits, and lose precision. This is faster, and might
+ // work for some code (but probably that code should just use floats and not doubles anyhow).
var EMULATE_UNALIGNED_ACCESSES = 1; // If set, the compiler will 'emulate' loads and stores that are not known to
// be sufficiently aligned, by working on individual bytes. This can be
// important in USE_TYPED_ARRAYS == 2, where unaligned accesses do not work,