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-rw-r--r--src/jsifier.js177
-rw-r--r--src/library_gl.js29
-rw-r--r--src/parseTools.js3
-rw-r--r--src/settings.js14
4 files changed, 105 insertions, 118 deletions
diff --git a/src/jsifier.js b/src/jsifier.js
index c55072b4..c9476647 100644
--- a/src/jsifier.js
+++ b/src/jsifier.js
@@ -266,105 +266,85 @@ function JSify(data, functionsOnly, givenFunctions) {
item.ctors.map(function(ctor) { return ' { func: function() { ' + ctor + '() } }' }).join(',\n') +
'\n]);\n';
return ret;
+ }
+
+ var constant = null;
+ var allocator = (BUILD_AS_SHARED_LIB && !item.external) ? 'ALLOC_NORMAL' : 'ALLOC_STATIC';
+ var index = null;
+ if (item.external && BUILD_AS_SHARED_LIB) {
+ // External variables in shared libraries should not be declared as
+ // they would shadow similarly-named globals in the parent.
+ item.JS = '';
} else {
- var constant = null;
- var allocator = (BUILD_AS_SHARED_LIB && !item.external) ? 'ALLOC_NORMAL' : 'ALLOC_STATIC';
- var index = null;
- if (item.external && BUILD_AS_SHARED_LIB) {
- // External variables in shared libraries should not be declared as
- // they would shadow similarly-named globals in the parent.
- item.JS = '';
+ item.JS = makeGlobalDef(item.ident);
+ }
+
+ if (!NAMED_GLOBALS && isIndexableGlobal(item.ident)) {
+ index = makeGlobalUse(item.ident); // index !== null indicates we are indexing this
+ allocator = 'ALLOC_NONE';
+ }
+ if (item.external) {
+ if (Runtime.isNumberType(item.type) || isPointerType(item.type)) {
+ constant = zeros(Runtime.getNativeFieldSize(item.type));
} else {
- item.JS = makeGlobalDef(item.ident);
+ constant = makeEmptyStruct(item.type);
}
-
- if (item.external && !ASM_JS) { // ASM_JS considers externs to be globals
- // Import external global variables from the library if available.
- var shortident = item.ident.slice(1);
- if (LibraryManager.library[shortident] &&
- LibraryManager.library[shortident].length &&
- !BUILD_AS_SHARED_LIB) {
- if (addedLibraryItems[shortident]) return ret;
- var val = LibraryManager.library[shortident];
- var padding;
- if (Runtime.isNumberType(item.type) || isPointerType(item.type)) {
- padding = [item.type].concat(zeros(Runtime.getNativeFieldSize(item.type)-1));
- } else {
- padding = makeEmptyStruct(item.type);
- }
- var padded = val.concat(padding.slice(val.length));
- var js = item.ident + '=' + makePointer(padded, null, allocator, item.type, index) + ';'
- if (LibraryManager.library[shortident + '__postset']) {
- js += '\n' + LibraryManager.library[shortident + '__postset'];
- }
+ constant = JSON.stringify(constant);
+ } else {
+ constant = parseConst(item.value, item.type, item.ident);
+ }
+ if (typeof constant === 'string' && constant[0] != '[') {
+ constant = [constant]; // A single item. We may need a postset for it.
+ }
+ if (typeof constant === 'object') {
+ // This is a flattened object. We need to find its idents, so they can be assigned to later
+ constant.forEach(function(value, i) {
+ if (needsPostSet(value)) { // ident, or expression containing an ident
ret.push({
intertype: 'GlobalVariablePostSet',
- JS: js
- });
- }
- return ret;
- } else {
- if (!NAMED_GLOBALS && isIndexableGlobal(item.ident)) {
- index = makeGlobalUse(item.ident); // index !== null indicates we are indexing this
- allocator = 'ALLOC_NONE';
- }
- if (item.external) {
- assert(ASM_JS);
- if (Runtime.isNumberType(item.type) || isPointerType(item.type)) {
- constant = zeros(Runtime.getNativeFieldSize(item.type));
- } else {
- constant = makeEmptyStruct(item.type);
- }
- constant = JSON.stringify(constant);
- } else {
- constant = parseConst(item.value, item.type, item.ident);
- }
- if (typeof constant === 'string' && constant[0] != '[') {
- constant = [constant]; // A single item. We may need a postset for it.
- }
- if (typeof constant === 'object') {
- // This is a flattened object. We need to find its idents, so they can be assigned to later
- constant.forEach(function(value, i) {
- if (needsPostSet(value)) { // ident, or expression containing an ident
- ret.push({
- intertype: 'GlobalVariablePostSet',
- JS: makeSetValue(makeGlobalUse(item.ident), i, value, 'i32', false, true) + ';' // ignore=true, since e.g. rtti and statics cause lots of safe_heap errors
- });
- constant[i] = '0';
- }
+ JS: makeSetValue(makeGlobalUse(item.ident), i, value, 'i32', false, true) + ';' // ignore=true, since e.g. rtti and statics cause lots of safe_heap errors
});
+ constant[i] = '0';
}
- // NOTE: This is the only place that could potentially create static
- // allocations in a shared library.
- constant = makePointer(constant, null, allocator, item.type, index);
- var js;
+ });
+ }
- js = (index !== null ? '' : item.ident + '=') + constant + ';'; // \n Module.print("' + item.ident + ' :" + ' + makeGlobalUse(item.ident) + ');';
+ if (item.external) {
+ // External variables in shared libraries should not be declared as
+ // they would shadow similarly-named globals in the parent, so do nothing here.
+ if (BUILD_AS_SHARED_LIB) return ret;
+ // Library items need us to emit something, but everything else requires nothing.
+ if (!LibraryManager.library[item.ident.slice(1)]) return ret;
+ }
- // Special case: class vtables. We make sure they are null-terminated, to allow easy runtime operations
- if (item.ident.substr(0, 5) == '__ZTV') {
- if (index !== null) {
- index = getFastValue(index, '+', Runtime.alignMemory(calcAllocatedSize(Variables.globals[item.ident].type)));
- }
- js += '\n' + makePointer([0], null, allocator, ['void*'], index) + ';';
- }
- if (!ASM_JS && (EXPORT_ALL || (item.ident in EXPORTED_GLOBALS))) {
- js += '\nModule["' + item.ident + '"] = ' + item.ident + ';';
- }
- if (BUILD_AS_SHARED_LIB == 2 && !item.private_) {
- // TODO: make the assert conditional on ASSERTIONS
- js += 'if (globalScope) { assert(!globalScope["' + item.ident + '"]); globalScope["' + item.ident + '"] = ' + item.ident + ' }';
- }
- if (item.external && !NAMED_GLOBALS) {
- assert(ASM_JS);
- js = 'var ' + item.ident + ' = ' + js; // force an explicit naming, even if unnamed globals, for asm forwarding
- }
- return ret.concat({
- intertype: 'GlobalVariable',
- JS: js,
- });
+ // NOTE: This is the only place that could potentially create static
+ // allocations in a shared library.
+ constant = makePointer(constant, null, allocator, item.type, index);
+ var js;
+
+ js = (index !== null ? '' : item.ident + '=') + constant + ';'; // \n Module.print("' + item.ident + ' :" + ' + makeGlobalUse(item.ident) + ');';
+
+ // Special case: class vtables. We make sure they are null-terminated, to allow easy runtime operations
+ if (item.ident.substr(0, 5) == '__ZTV') {
+ if (index !== null) {
+ index = getFastValue(index, '+', Runtime.alignMemory(calcAllocatedSize(Variables.globals[item.ident].type)));
}
+ js += '\n' + makePointer([0], null, allocator, ['void*'], index) + ';';
+ }
+ if (!ASM_JS && (EXPORT_ALL || (item.ident in EXPORTED_GLOBALS))) {
+ js += '\nModule["' + item.ident + '"] = ' + item.ident + ';';
}
+ if (BUILD_AS_SHARED_LIB == 2 && !item.private_) {
+ // TODO: make the assert conditional on ASSERTIONS
+ js += 'if (globalScope) { assert(!globalScope["' + item.ident + '"]); globalScope["' + item.ident + '"] = ' + item.ident + ' }';
+ }
+ if (item.external && !NAMED_GLOBALS) {
+ js = 'var ' + item.ident + ' = ' + js; // force an explicit naming, even if unnamed globals, for asm forwarding
+ }
+ return ret.concat({
+ intertype: 'GlobalVariable',
+ JS: js,
+ });
}
});
@@ -441,7 +421,7 @@ function JSify(data, functionsOnly, givenFunctions) {
}
// In asm, we need to know about library functions. If there is a target, though, then no
// need to consider this a library function - we will call directly to it anyhow
- if (ASM_JS && !redirectedIdent && (typeof target == 'function' || /Math\..+/.exec(snippet))) {
+ if (ASM_JS && !redirectedIdent && (typeof target == 'function' || /Math\.\w+/.exec(snippet))) {
Functions.libraryFunctions[ident] = 1;
}
} else if (typeof snippet === 'object') {
@@ -1322,9 +1302,10 @@ function JSify(data, functionsOnly, givenFunctions) {
ident = Variables.resolveAliasToIdent(ident);
var shortident = ident.slice(1);
- var callIdent = LibraryManager.getRootIdent(shortident);
+ var simpleIdent = shortident;
+ var callIdent = LibraryManager.getRootIdent(simpleIdent);
if (callIdent) {
- shortident = callIdent; // ident may not be in library, if all there is is ident__inline, but in this case it is
+ simpleIdent = callIdent; // ident may not be in library, if all there is is ident__inline, but in this case it is
if (callIdent.indexOf('.') < 0) {
callIdent = '_' + callIdent; // Not Math.*, so add the normal prefix
}
@@ -1339,7 +1320,7 @@ function JSify(data, functionsOnly, givenFunctions) {
var varargsTypes = [];
var varargsByVals = {};
var ignoreFunctionIndexizing = [];
- var useJSArgs = (shortident + '__jsargs') in LibraryManager.library;
+ var useJSArgs = (simpleIdent + '__jsargs') in LibraryManager.library;
var hasVarArgs = isVarArgsFunctionType(type);
var normalArgs = (hasVarArgs && !useJSArgs) ? countNormalArgs(type) : -1;
var byPointer = getVarData(funcData, ident);
@@ -1367,7 +1348,7 @@ function JSify(data, functionsOnly, givenFunctions) {
args = args.map(function(arg, i) { return indexizeFunctions(arg, argsTypes[i]) });
if (ASM_JS) {
- if (shortident in Functions.libraryFunctions) {
+ if (shortident in Functions.libraryFunctions || simpleIdent in Functions.libraryFunctions) {
args = args.map(function(arg, i) { return asmCoercion(arg, argsTypes[i]) });
} else {
args = args.map(function(arg, i) { return asmEnsureFloat(arg, argsTypes[i]) });
@@ -1411,8 +1392,8 @@ function JSify(data, functionsOnly, givenFunctions) {
var argsText = args.join(', ');
// Inline if either we inline whenever we can (and we can), or if there is no noninlined version
- var inline = LibraryManager.library[shortident + '__inline'];
- var nonInlined = shortident in LibraryManager.library;
+ var inline = LibraryManager.library[simpleIdent + '__inline'];
+ var nonInlined = simpleIdent in LibraryManager.library;
if (inline && (INLINE_LIBRARY_FUNCS || !nonInlined)) {
return inline.apply(null, args); // Warning: inlining does not prevent recalculation of the arguments. They should be simple identifiers
}
@@ -1420,7 +1401,7 @@ function JSify(data, functionsOnly, givenFunctions) {
if (ASM_JS) {
// remove unneeded arguments, which the asm sig can show us. this lets us alias memset with llvm.memset, we just
// drop the final 2 args so things validate properly in asm
- var libsig = LibraryManager.library[shortident + '__sig'];
+ var libsig = LibraryManager.library[simpleIdent + '__sig'];
if (libsig) {
assert(!hasVarArgs);
while (libsig.length - 1 < args.length) {
@@ -1454,9 +1435,9 @@ function JSify(data, functionsOnly, givenFunctions) {
}
var ret = callIdent + '(' + args.join(', ') + ')';
- if (ASM_JS) { // TODO: do only when needed (library functions and Math.*?) XXX && shortident in Functions.libraryFunctions) {
+ if (ASM_JS) { // TODO: do only when needed (library functions and Math.*?) XXX && simpleIdent in Functions.libraryFunctions) {
ret = asmCoercion(ret, returnType);
- if (shortident == 'abort' && funcData.returnType != 'void') {
+ if (simpleIdent == 'abort' && funcData.returnType != 'void') {
ret += '; return 0'; // special case: abort() can happen without return, breaking the return type of asm functions. ensure a return
}
}
diff --git a/src/library_gl.js b/src/library_gl.js
index 297a36cf..0912b5da 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -1222,6 +1222,9 @@ var LibraryGL = {
// Add some emulation workarounds
Module.printErr('WARNING: using emscripten GL emulation. This is a collection of limited workarounds, do not expect it to work');
+#if GL_UNSAFE_OPTS == 0
+ Module.printErr('WARNING: using emscripten GL emulation unsafe opts. If weirdness happens, try -s GL_UNSAFE_OPTS=0');
+#endif
// XXX some of the capabilities we don't support may lead to incorrect rendering, if we do not emulate them in shaders
var validCapabilities = {
@@ -1798,6 +1801,7 @@ var LibraryGL = {
lastRenderer: null, // used to avoid cleaning up and re-preparing the same renderer
lastArrayBuffer: null, // used in conjunction with lastRenderer
lastProgram: null, // ""
+ lastStride: -1, // ""
// The following data structures are used for OpenGL Immediate Mode matrix routines.
matrix: {},
@@ -1874,8 +1878,6 @@ var LibraryGL = {
var typeIndex = attribute.type - GL.byteSizeByTypeRoot; // ensure it starts at 0 to keep the cache items dense
temp = cacheItem[typeIndex];
cacheItem = temp ? temp : (cacheItem[typeIndex] = GL.immediate.rendererCacheItemTemplate.slice());
- temp = cacheItem[attribute.stride];
- cacheItem = temp ? temp : (cacheItem[attribute.stride] = GL.immediate.rendererCacheItemTemplate.slice());
}
var fogParam;
if (GLEmulation.fogEnabled) {
@@ -1910,30 +1912,25 @@ var LibraryGL = {
createRenderer: function(renderer) {
var useCurrProgram = !!GL.currProgram;
- var hasTextures = false, textureSizes = [], textureTypes = [], textureOffsets = [];
+ var hasTextures = false, textureSizes = [], textureTypes = [];
for (var i = 0; i < GL.immediate.NUM_TEXTURES; i++) {
if (GL.immediate.enabledClientAttributes[GL.immediate.TEXTURE0 + i]) {
textureSizes[i] = GL.immediate.clientAttributes[GL.immediate.TEXTURE0 + i].size;
textureTypes[i] = GL.immediate.clientAttributes[GL.immediate.TEXTURE0 + i].type;
- textureOffsets[i] = GL.immediate.clientAttributes[GL.immediate.TEXTURE0 + i].offset;
hasTextures = true;
}
}
- var stride = GL.immediate.stride;
var positionSize = GL.immediate.clientAttributes[GL.immediate.VERTEX].size;
var positionType = GL.immediate.clientAttributes[GL.immediate.VERTEX].type;
- var positionOffset = GL.immediate.clientAttributes[GL.immediate.VERTEX].offset;
- var colorSize = 0, colorType, colorOffset;
+ var colorSize = 0, colorType;
if (GL.immediate.enabledClientAttributes[GL.immediate.COLOR]) {
colorSize = GL.immediate.clientAttributes[GL.immediate.COLOR].size;
colorType = GL.immediate.clientAttributes[GL.immediate.COLOR].type;
- colorOffset = GL.immediate.clientAttributes[GL.immediate.COLOR].offset;
}
- var normalSize = 0, normalType, normalOffset;
+ var normalSize = 0, normalType;
if (GL.immediate.enabledClientAttributes[GL.immediate.NORMAL]) {
normalSize = GL.immediate.clientAttributes[GL.immediate.NORMAL].size;
normalType = GL.immediate.clientAttributes[GL.immediate.NORMAL].type;
- normalOffset = GL.immediate.clientAttributes[GL.immediate.NORMAL].offset;
}
var ret = {
init: function() {
@@ -2075,6 +2072,7 @@ var LibraryGL = {
var canSkip = this == lastRenderer &&
arrayBuffer == GL.immediate.lastArrayBuffer &&
(GL.currProgram || this.program) == GL.immediate.lastProgram &&
+ GL.immediate.stride == GL.immediate.lastStride &&
!GL.immediate.matricesModified;
if (!canSkip && lastRenderer) lastRenderer.cleanup();
#endif
@@ -2095,6 +2093,7 @@ var LibraryGL = {
GL.immediate.lastRenderer = this;
GL.immediate.lastArrayBuffer = arrayBuffer;
GL.immediate.lastProgram = GL.currProgram || this.program;
+ GL.immediate.lastStride == GL.immediate.stride;
GL.immediate.matricesModified = false;
#endif
@@ -2106,13 +2105,13 @@ var LibraryGL = {
if (this.projectionLocation) Module.ctx.uniformMatrix4fv(this.projectionLocation, false, GL.immediate.matrix['p']);
Module.ctx.vertexAttribPointer(this.positionLocation, positionSize, positionType, false,
- stride, positionOffset);
+ GL.immediate.stride, GL.immediate.clientAttributes[GL.immediate.VERTEX].offset);
Module.ctx.enableVertexAttribArray(this.positionLocation);
if (this.hasTextures) {
for (var i = 0; i < textureSizes.length; i++) {
if (textureSizes[i] && this.texCoordLocations[i] >= 0) {
Module.ctx.vertexAttribPointer(this.texCoordLocations[i], textureSizes[i], textureTypes[i], false,
- stride, textureOffsets[i]);
+ GL.immediate.stride, GL.immediate.clientAttributes[GL.immediate.TEXTURE0 + i].offset);
Module.ctx.enableVertexAttribArray(this.texCoordLocations[i]);
}
}
@@ -2124,7 +2123,7 @@ var LibraryGL = {
}
if (this.hasColorAttrib) {
Module.ctx.vertexAttribPointer(this.colorLocation, colorSize, colorType, true,
- stride, colorOffset);
+ GL.immediate.stride, GL.immediate.clientAttributes[GL.immediate.COLOR].offset);
Module.ctx.enableVertexAttribArray(this.colorLocation);
Module.ctx.uniform1i(this.hasColorAttribLocation, 1);
} else if (this.hasColorUniform) {
@@ -2133,7 +2132,7 @@ var LibraryGL = {
}
if (this.hasNormal) {
Module.ctx.vertexAttribPointer(this.normalLocation, normalSize, normalType, true,
- stride, normalOffset);
+ GL.immediate.stride, GL.immediate.clientAttributes[GL.immediate.NORMAL].offset);
Module.ctx.enableVertexAttribArray(this.normalLocation);
}
if (!useCurrProgram) { // otherwise, the user program will set the sampler2D binding and uniform itself
@@ -2282,7 +2281,7 @@ var LibraryGL = {
if (GL.immediate.enabledClientAttributes[i]) attributes.push(GL.immediate.clientAttributes[i]);
}
attributes.sort(function(x, y) { return !x ? (!y ? 0 : 1) : (!y ? -1 : (x.pointer - y.pointer)) });
- start = attributes[0].pointer;
+ start = GL.currArrayBuffer ? 0 : attributes[0].pointer;
for (var i = 0; i < attributes.length; i++) {
var attribute = attributes[i];
if (!attribute) break;
diff --git a/src/parseTools.js b/src/parseTools.js
index d0d3e89f..6818e442 100644
--- a/src/parseTools.js
+++ b/src/parseTools.js
@@ -65,7 +65,7 @@ function pointingLevels(type) {
var ret = 0;
var len1 = type.length - 1;
while (type[len1-ret] && type[len1-ret] === '*') {
- ret ++;
+ ret++;
}
return ret;
}
@@ -234,6 +234,7 @@ function isFunctionType(type, out) {
}
function getReturnType(type) {
+ if (pointingLevels(type) > 1) return '*'; // the type of a call can be either the return value, or the entire function. ** or more means it is a return value
var lastOpen = type.lastIndexOf('(');
if (lastOpen > 0) {
return type.substr(0, lastOpen-1);
diff --git a/src/settings.js b/src/settings.js
index 9ed87bd6..6b054443 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -335,10 +335,16 @@ var PGO = 0; // Enables profile-guided optimization in the form of runtime check
// which functions are actually called. Emits a list during shutdown that you
// can pass to DEAD_FUNCTIONS (you can also emit the list manually by
// calling PGOMonitor.dump());
-var DEAD_FUNCTIONS = []; // A list of functions that no code will be emitted for, and
- // a runtime abort will happen if they are called. If
- // such a function is an unresolved reference, that is not
- // considered an error.
+var DEAD_FUNCTIONS = []; // Functions on this list are not converted to JS, and calls to
+ // them are turned into abort()s. This is potentially useful for
+ // (1) reducing code size, if you know some function will never
+ // be called (see PGO), and also (2) ASM.js requires all declared
+ // functions to have a corresponding implementation (even if the
+ // function is never called) and will emit an error during linking if no
+ // implementation can be found; with this option, asm.js validation will
+ // succeed for that function and calls to it.
+ // If a dead function is actually called, you will get a runtime
+ // error.
// TODO: options to lazily load such functions
var UNRESOLVED_AS_DEAD = 0; // Handle all unresolved functions as if they were in the
// list of dead functions. This is a quick way to turn