diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/library_browser.js | 89 |
1 files changed, 46 insertions, 43 deletions
diff --git a/src/library_browser.js b/src/library_browser.js index df9076d9..3a59d751 100644 --- a/src/library_browser.js +++ b/src/library_browser.js @@ -62,58 +62,61 @@ mergeInto(LibraryManager.library, { var wrapper = {}; wrapper.objectMap = new WeakMap(); wrapper.objectCounter = 1; + function prettify(arg) { + if (typeof arg == 'undefined') return '!UNDEFINED!'; + if (!arg) return arg; + if (wrapper.objectMap[arg]) return '<' + arg + '|' + wrapper.objectMap[arg] + '>'; + if (arg.toString() == '[object HTMLImageElement]') { + return arg + '\n\n'; + } + if (arg.byteLength) { + return '{' + Array.prototype.slice.call(arg, 0, Math.min(arg.length, 40)) + '}'; // Useful for correct arrays, less so for compiled arrays, see the code below for that + var buf = new ArrayBuffer(32); + var i8buf = new Int8Array(buf); + var i16buf = new Int16Array(buf); + var f32buf = new Float32Array(buf); + switch(arg.toString()) { + case '[object Uint8Array]': + i8buf.set(arg.subarray(0, 32)); + break; + case '[object Float32Array]': + f32buf.set(arg.subarray(0, 5)); + break; + case '[object Uint16Array]': + i16buf.set(arg.subarray(0, 16)); + break; + default: + alert('unknown array for debugging: ' + arg); + throw 'see alert'; + } + var ret = '{' + arg.byteLength + ':\n'; + var arr = Array.prototype.slice.call(i8buf); + ret += 'i8:' + arr.toString().replace(/,/g, ',') + '\n'; + arr = Array.prototype.slice.call(f32buf, 0, 8); + ret += 'f32:' + arr.toString().replace(/,/g, ',') + '}'; + return ret; + } + if (typeof arg == 'object') { + wrapper.objectMap[arg] = wrapper.objectCounter++; + return '<' + arg + '|' + wrapper.objectMap[arg] + '>'; + } + if (typeof arg == 'number') { + return '0x' + arg.toString(16); + } + return arg; + } for (var prop in tempCtx) { (function(prop) { switch (typeof tempCtx[prop]) { case 'function': { wrapper[prop] = function() { if (GL.debug) { - var printArgs = Array.prototype.slice.call(arguments).map(function(arg) { - if (typeof arg == 'undefined') return '!UNDEFINED!'; - if (!arg) return arg; - if (wrapper.objectMap[arg]) return '<' + arg + '|' + wrapper.objectMap[arg] + '>'; - if (arg.toString() == '[object HTMLImageElement]') { - return arg + '\n\n'; - } - if (arg.byteLength) { - return '{' + Array.prototype.slice.call(arg, 0, Math.min(arg.length, 40)) + '}'; // Useful for correct arrays, less so for compiled arrays, see the code below for that - var buf = new ArrayBuffer(32); - var i8buf = new Int8Array(buf); - var i16buf = new Int16Array(buf); - var f32buf = new Float32Array(buf); - switch(arg.toString()) { - case '[object Uint8Array]': - i8buf.set(arg.subarray(0, 32)); - break; - case '[object Float32Array]': - f32buf.set(arg.subarray(0, 5)); - break; - case '[object Uint16Array]': - i16buf.set(arg.subarray(0, 16)); - break; - default: - alert('unknown array for debugging: ' + arg); - throw 'see alert'; - } - var ret = '{' + arg.byteLength + ':\n'; - var arr = Array.prototype.slice.call(i8buf); - ret += 'i8:' + arr.toString().replace(/,/g, ',') + '\n'; - arr = Array.prototype.slice.call(f32buf, 0, 8); - ret += 'f32:' + arr.toString().replace(/,/g, ',') + '}'; - return ret; - } - return arg; - }); + var printArgs = Array.prototype.slice.call(arguments).map(prettify) console.log('[gl_f:' + prop + ':' + printArgs + ']'); } var ret = tempCtx[prop].apply(tempCtx, arguments); - if (GL.debug) { - var printRet = ret; - if (typeof ret == 'object') { - wrapper.objectMap[ret] = wrapper.objectCounter++; - printRet = '<' + ret + '|' + wrapper.objectMap[ret] + '>'; - } - if (typeof printRet != 'undefined') console.log('[ gl:' + prop + ':return:' + printRet + ']'); + if (GL.debug && typeof ret != 'undefined') { + console.log('[ gl:' + prop + ':return:' + prettify(ret) + ']'); } return ret; } |