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-rw-r--r--src/settings.js3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/settings.js b/src/settings.js
index 66b53218..901812b6 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -67,6 +67,8 @@ var DOUBLE_MODE = 1; // How to load and store 64-bit doubles. Without typed arra
// then load it aligned, and that load-store will make JS engines alter it if it is being
// stored to a typed array for security reasons. That will 'fix' the number from being a
// NaN or an infinite number.
+var PRECISE_I64_MATH = 1; // If enabled, i64 addition etc. is emulated - which is slow but precise. If disabled,
+ // we use the 'double trick' which is fast but incurs rounding at high values.
var CLOSURE_ANNOTATIONS = 0; // If set, the generated code will be annotated for the closure
// compiler. This potentially lets closure optimize the code better.
@@ -99,6 +101,7 @@ var SAFE_HEAP_LOG = 0; // Log out all SAFE_HEAP operations
var LABEL_DEBUG = 0; // Print out labels and functions as we enter them
var EXCEPTION_DEBUG = 1; // Print out exceptions in emscriptened code
var LIBRARY_DEBUG = 0; // Print out when we enter a library call (library*.js)
+var GL_DEBUG = 0; // Print out all calls into WebGL
var DISABLE_EXCEPTION_CATCHING = 0; // Disables generating code to actually catch exceptions. If the code you
// are compiling does not actually rely on catching exceptions (but the
// compiler generates code for it, maybe because of stdlibc++ stuff),