diff options
Diffstat (limited to 'src/settings.js')
-rw-r--r-- | src/settings.js | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/settings.js b/src/settings.js index 308afddc..82cbebe4 100644 --- a/src/settings.js +++ b/src/settings.js @@ -128,6 +128,9 @@ var SAFE_HEAP = 0; // Check each write to the heap, for example, this will give // that 3 is the option you usually want here. var SAFE_HEAP_LOG = 0; // Log out all SAFE_HEAP operations +var CHECK_HEAP_ALIGN = 0; // Check heap accesses for alignment, but don't do as + // near extensive (or slow) checks as SAFE_HEAP. + var SAFE_DYNCALLS = 0; // Show stack traces on missing function pointer/virtual method calls var ASM_HEAP_LOG = 0; // Simple heap logging, like SAFE_HEAP_LOG but cheaper, and in asm.js @@ -163,6 +166,8 @@ var GL_DEBUG = 0; // Print out all calls into WebGL. As with LIBRARY_DEBUG, you var GL_TESTING = 0; // When enabled, sets preserveDrawingBuffer in the context, to allow tests to work (but adds overhead) var GL_MAX_TEMP_BUFFER_SIZE = 2097152; // How large GL emulation temp buffers are var GL_UNSAFE_OPTS = 1; // Enables some potentially-unsafe optimizations in GL emulation code +var FULL_ES2 = 0; // Forces support for all GLES2 features, not just the WebGL-friendly subset. +var FORCE_GL_EMULATION = 0; // Forces inclusion of full GL emulation code. var DISABLE_EXCEPTION_CATCHING = 0; // Disables generating code to actually catch exceptions. If the code you // are compiling does not actually rely on catching exceptions (but the |