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-rw-r--r--src/settings.js8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/settings.js b/src/settings.js
index 3ecac040..cb64bfd9 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -191,9 +191,8 @@ var GL_TESTING = 0; // When enabled, sets preserveDrawingBuffer in the context,
var GL_MAX_TEMP_BUFFER_SIZE = 2097152; // How large GL emulation temp buffers are
var GL_UNSAFE_OPTS = 1; // Enables some potentially-unsafe optimizations in GL emulation code
var FULL_ES2 = 0; // Forces support for all GLES2 features, not just the WebGL-friendly subset.
-var FORCE_GL_EMULATION = 0; // Forces inclusion of full GL emulation code.
-var DISABLE_GL_EMULATION = 0; // Disable inclusion of full GL emulation code. Useful when you don't want emulation
- // but do need INCLUDE_FULL_LIBRARY or MAIN_MODULE.
+var LEGACY_GL_EMULATION = 0; // Includes code to emulate various desktop GL features. Incomplete but useful
+ // in some cases, see https://github.com/kripken/emscripten/wiki/OpenGL-support
var STB_IMAGE = 0; // Enables building of stb-image, a tiny public-domain library for decoding images, allowing
// decoding of images without using the browser's built-in decoders. The benefit is that this
@@ -316,11 +315,12 @@ var SIDE_MODULE = 0; // Corresponds to MAIN_MODULE
var BUILD_AS_SHARED_LIB = 0; // Whether to build the code as a shared library
// 0 here means this is not a shared lib: It is a main file.
- // All shared library options (1 and 2) are currently deprecated XXX
// 1 means this is a normal shared lib, load it with dlopen()
// 2 means this is a shared lib that will be linked at runtime,
// which means it will insert its functions into
// the global namespace. See STATIC_LIBS_TO_LOAD.
+ //
+ // Value 2 is currently deprecated.
var RUNTIME_LINKED_LIBS = []; // If this is a main file (BUILD_AS_SHARED_LIB == 0), then
// we will link these at runtime. They must have been built with
// BUILD_AS_SHARED_LIB == 2.