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-rw-r--r--src/settings.js10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/settings.js b/src/settings.js
index f630e5c3..452472d9 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -102,11 +102,11 @@ var SAFE_HEAP_LOG = 0; // Log out all SAFE_HEAP operations
var LABEL_DEBUG = 0; // Print out labels and functions as we enter them
var EXCEPTION_DEBUG = 1; // Print out exceptions in emscriptened code
-var LIBRARY_DEBUG = 0; // Print out when we enter a library call (library*.js). You must also set
- // Runtime.debug at runtime for logging to happen, and can unset it when you
- // no longer want logging. A simple way to set it in C++ is
- // emscripten_run_script("Runtime.debug = 1;");
-var GL_DEBUG = 0; // Print out all calls into WebGL. As with LIBRARY_DEBUG, you must set a runtime
+var LIBRARY_DEBUG = 0; // Print out when we enter a library call (library*.js). You can also unset
+ // Runtime.debug at runtime for logging to cease, and can set it when you
+ // want it back. A simple way to set it in C++ is
+ // emscripten_run_script("Runtime.debug = ...;");
+var GL_DEBUG = 0; // Print out all calls into WebGL. As with LIBRARY_DEBUG, you can set a runtime
// option, in this case GL.debug.
var DISABLE_EXCEPTION_CATCHING = 0; // Disables generating code to actually catch exceptions. If the code you