diff options
Diffstat (limited to 'src/settings.js')
-rw-r--r-- | src/settings.js | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/settings.js b/src/settings.js index 1c41676d..8b046e95 100644 --- a/src/settings.js +++ b/src/settings.js @@ -165,8 +165,14 @@ var OUTLINING_LIMIT = 0; // A function size above which we try to automatically // throughput. It is hard to say what values to start testing // with, but something around 20,000 to 100,000 might make sense. // (The unit size is number of AST nodes.) + // Outlining decreases maximum function size, but does so at the + // cost of increasing overall code size as well as performance + // (outlining itself makes code less optimized, and requires + // emscripten to disable some passes that are incompatible with + // it). var AGGRESSIVE_VARIABLE_ELIMINATION = 0; // Run aggressiveVariableElimination in js-optimizer.js +var SIMPLIFY_IFS = 1; // Whether to simplify ifs in js-optimizer.js // Generated code debugging options var SAFE_HEAP = 0; // Check each write to the heap, for example, this will give a clear @@ -225,6 +231,19 @@ var LIBRARY_DEBUG = 0; // Print out when we enter a library call (library*.js). var SOCKET_DEBUG = 0; // Log out socket/network data transfer. var SOCKET_WEBRTC = 0; // Select socket backend, either webrtc or websockets. +// As well as being configurable at compile time via the "-s" option the WEBSOCKET_URL and WEBSOCKET_SUBPROTOCOL +// settings may configured at run time via the Module object e.g. +// Module['websocket'] = {subprotocol: 'base64, binary, text'}; +// Module['websocket'] = {url: 'wss://', subprotocol: 'base64'}; +// Run time configuration may be useful as it lets an application select multiple different services. +var WEBSOCKET_URL = 'ws://'; // A string containing either a WebSocket URL prefix (ws:// or wss://) or a complete + // RFC 6455 URL - "ws[s]:" "//" host [ ":" port ] path [ "?" query ]. + // In the (default) case of only a prefix being specified the URL will be constructed from + // prefix + addr + ':' + port + // where addr and port are derived from the socket connect/bind/accept calls. +var WEBSOCKET_SUBPROTOCOL = 'binary'; // A string containing a comma separated list of WebSocket subprotocols + // as would be present in the Sec-WebSocket-Protocol header. + var OPENAL_DEBUG = 0; // Print out debugging information from our OpenAL implementation. var GL_ASSERTIONS = 0; // Adds extra checks for error situations in the GL library. Can impact performance. |