diff options
Diffstat (limited to 'src/settings.js')
-rw-r--r-- | src/settings.js | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/settings.js b/src/settings.js index 4d742060..dbce836d 100644 --- a/src/settings.js +++ b/src/settings.js @@ -166,6 +166,10 @@ var GL_DEBUG = 0; // Print out all calls into WebGL. As with LIBRARY_DEBUG, you var GL_TESTING = 0; // When enabled, sets preserveDrawingBuffer in the context, to allow tests to work (but adds overhead) var GL_MAX_TEMP_BUFFER_SIZE = 2097152; // How large GL emulation temp buffers are var GL_UNSAFE_OPTS = 1; // Enables some potentially-unsafe optimizations in GL emulation code +var FORCE_GL_EMULATION = 0; // Forces inclusion of GL emulation code. This lets you use non-WebGL features + // like clientside data. GL commands that are not in WebGL will automatically + // include this feature, but if you just use pure GLES commands *and* need + // emualation, you will need to enable it manually with this flag. var DISABLE_EXCEPTION_CATCHING = 0; // Disables generating code to actually catch exceptions. If the code you // are compiling does not actually rely on catching exceptions (but the |