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-rw-r--r--src/settings.js7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/settings.js b/src/settings.js
index c4d1df48..3d32db9e 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -43,7 +43,7 @@ var TOTAL_STACK = 5*1024*1024; // The total stack size. There is no way to enlar
// value must be large enough for the program's requirements. If
// assertions are on, we will assert on not exceeding this, otherwise,
// it will fail silently.
-var TOTAL_MEMORY = 10*1024*1024; // The total amount of memory to use. Using more memory than this will
+var TOTAL_MEMORY = 16777216; // The total amount of memory to use. Using more memory than this will
// cause us to expand the heap, which can be costly with typed arrays:
// we need to copy the old heap into a new one in that case.
var FAST_MEMORY = 2*1024*1024; // The amount of memory to initialize to 0. This ensures it will be
@@ -200,7 +200,7 @@ var PGO = 0; // Profile-guided optimization.
// All CORRECT_* options default to 1 with PGO builds.
// See https://github.com/kripken/emscripten/wiki/Optimizing-Code for more info
-var NAMED_GLOBALS = 1; // If 1, we use global variables for globals. Otherwise
+var NAMED_GLOBALS = 0; // If 1, we use global variables for globals. Otherwise
// they are referred to by a base plus an offset (called an indexed global),
// saving global variables but adding runtime overhead.
@@ -301,6 +301,9 @@ var HEADLESS = 0; // If 1, will include shim code that tries to 'fake' a browser
// very partial - it is hard to fake a whole browser! - so
// keep your expectations low for this to work.
+var ASM_JS = 0; // If 1, generate code in asm.js format
+var USE_MATH_IMUL = 0; // If 1, use Math.imul when useful
+
var NECESSARY_BLOCKADDRS = []; // List of (function, block) for all block addresses that are taken.
// Compiler debugging options