diff options
Diffstat (limited to 'src/runtime.js')
-rw-r--r-- | src/runtime.js | 50 |
1 files changed, 44 insertions, 6 deletions
diff --git a/src/runtime.js b/src/runtime.js index cd3afb4b..97de7473 100644 --- a/src/runtime.js +++ b/src/runtime.js @@ -49,7 +49,7 @@ var RuntimeGenerator = { stackExit: function(initial, force) { if (initial === 0 && SKIP_STACK_IN_SMALL && !force) return ''; var ret = ''; - if (SAFE_HEAP) { + if (SAFE_HEAP && !ASM_JS) { ret += 'var i = sp; while ((i|0) < (STACKTOP|0)) { SAFE_HEAP_CLEAR(i|0); i = (i+1)|0 }'; } return ret += 'STACKTOP=sp'; @@ -185,10 +185,10 @@ var Runtime = { // type can be a native type or a struct (or null, for structs we only look at size here) getAlignSize: function(type, size, vararg) { // we align i64s and doubles on 64-bit boundaries, unlike x86 -#if TARGET_LE32 == 1 +#if TARGET_ASMJS_UNKNOWN_EMSCRIPTEN == 1 if (vararg) return 8; #endif -#if TARGET_LE32 +#if TARGET_ASMJS_UNKNOWN_EMSCRIPTEN if (!vararg && (type == 'i64' || type == 'double')) return 8; if (!type) return Math.min(size, 8); // align structures internally to 64 bits #endif @@ -336,6 +336,9 @@ var Runtime = { #if ASM_JS if (!args.splice) args = Array.prototype.slice.call(args); args.splice(0, 0, ptr); +#if ASSERTIONS + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); +#endif return Module['dynCall_' + sig].apply(null, args); #else return FUNCTION_TABLE[ptr].apply(null, args); @@ -345,6 +348,9 @@ var Runtime = { assert(sig.length == 1); #endif #if ASM_JS +#if ASSERTIONS + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); +#endif return Module['dynCall_' + sig].call(null, ptr); #else return FUNCTION_TABLE[ptr](); @@ -393,7 +399,17 @@ var Runtime = { for (var i = 0; i < numArgs; i++) { args.push(String.fromCharCode(36) + i); // $0, $1 etc } - return Runtime.asmConstCache[code] = eval('(function(' + args.join(',') + '){ ' + Pointer_stringify(code) + ' })'); // new Function does not allow upvars in node + code = Pointer_stringify(code); + if (code[0] === '"') { + // tolerate EM_ASM("..code..") even though EM_ASM(..code..) is correct + if (code.indexOf('"', 1) === code.length-1) { + code = code.substr(1, code.length-2); + } else { + // something invalid happened, e.g. EM_ASM("..code($0)..", input) + abort('invalid EM_ASM input |' + code + '|. Please use EM_ASM(..code..) (no quotes) or EM_ASM({ ..code($0).. }, input) (to input values)'); + } + } + return Runtime.asmConstCache[code] = eval('(function(' + args.join(',') + '){ ' + code + ' })'); // new Function does not allow upvars in node }, warnOnce: function(text) { @@ -477,6 +493,19 @@ var Runtime = { } }, +#if RETAIN_COMPILER_SETTINGS + compilerSettings: {}, +#endif + + getCompilerSetting: function(name) { +#if RETAIN_COMPILER_SETTINGS == 0 + throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; +#else + if (!(name in Runtime.compilerSettings)) return 'invalid compiler setting: ' + name; + return Runtime.compilerSettings[name]; +#endif + }, + #if RUNTIME_DEBUG debug: true, // Switch to false at runtime to disable logging at the right times @@ -555,7 +584,7 @@ function getRuntime() { // Converts a value we have as signed, into an unsigned value. For // example, -1 in int32 would be a very large number as unsigned. -function unSign(value, bits, ignore, sig) { +function unSign(value, bits, ignore) { if (value >= 0) { return value; } @@ -568,7 +597,7 @@ function unSign(value, bits, ignore, sig) { // Converts a value we have as unsigned, into a signed value. For // example, 200 in a uint8 would be a negative number. -function reSign(value, bits, ignore, sig) { +function reSign(value, bits, ignore) { if (value <= 0) { return value; } @@ -602,3 +631,12 @@ function reSign(value, bits, ignore, sig) { // Then 'dynamic' memory for sbrk. Runtime.GLOBAL_BASE = Runtime.alignMemory(1); +if (RETAIN_COMPILER_SETTINGS) { + var blacklist = set('RELOOPER', 'STRUCT_INFO'); + for (var x in this) { + try { + if (x[0] !== '_' && !(x in blacklist) && x == x.toUpperCase() && (typeof this[x] === 'number' || typeof this[x] === 'string' || this.isArray())) Runtime.compilerSettings[x] = this[x]; + } catch(e){} + } +} + |