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-rw-r--r--src/preamble.js71
1 files changed, 56 insertions, 15 deletions
diff --git a/src/preamble.js b/src/preamble.js
index 503b09f1..9bc68d8f 100644
--- a/src/preamble.js
+++ b/src/preamble.js
@@ -150,6 +150,25 @@ function SAFE_HEAP_COPY_HISTORY(dest, src) {
//==========================================
#endif
+#if CHECK_HEAP_ALIGN
+//========================================
+// Debugging tools - alignment check
+//========================================
+function CHECK_ALIGN_8(addr) {
+ assert((addr & 7) == 0, "address must be 8-byte aligned, is " + addr + "!");
+ return addr;
+}
+function CHECK_ALIGN_4(addr) {
+ assert((addr & 3) == 0, "address must be 4-byte aligned, is " + addr + "!");
+ return addr;
+}
+function CHECK_ALIGN_2(addr) {
+ assert((addr & 1) == 0, "address must be 2-byte aligned!");
+ return addr;
+}
+#endif
+
+
#if CHECK_OVERFLOWS
//========================================
// Debugging tools - Mathop overflows
@@ -251,11 +270,9 @@ Module["ccall"] = ccall;
// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
function getCFunc(ident) {
try {
- var func = eval('_' + ident);
+ var func = globalScope['Module']['_' + ident]; // closure exported function
+ if (!func) func = eval('_' + ident); // explicit lookup
} catch(e) {
- try {
- func = globalScope['Module']['_' + ident]; // closure exported function
- } catch(e) {}
}
assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)');
return func;
@@ -395,14 +412,6 @@ Module['ALLOC_STACK'] = ALLOC_STACK;
Module['ALLOC_STATIC'] = ALLOC_STATIC;
Module['ALLOC_NONE'] = ALLOC_NONE;
-// Simple unoptimized memset - necessary during startup
-var _memset = function(ptr, value, num) {
- var stop = ptr + num;
- while (ptr < stop) {
- {{{ makeSetValue('ptr++', 0, 'value', 'i8', null, true) }}};
- }
-}
-
// allocate(): This is for internal use. You can use it yourself as well, but the interface
// is a little tricky (see docs right below). The reason is that it is optimized
// for multiple syntaxes to save space in generated code. So you should
@@ -436,7 +445,18 @@ function allocate(slab, types, allocator, ptr) {
}
if (zeroinit) {
- _memset(ret, 0, size);
+ var ptr = ret, stop;
+#if USE_TYPED_ARRAYS == 2
+ assert((ret & 3) == 0);
+ stop = ret + (size & ~3);
+ for (; ptr < stop; ptr += 4) {
+ {{{ makeSetValue('ptr', '0', '0', 'i32', null, true) }}};
+ }
+#endif
+ stop = ret + size;
+ while (ptr < stop) {
+ {{{ makeSetValue('ptr++', '0', '0', 'i8', null, true) }}};
+ }
return ret;
}
@@ -447,7 +467,7 @@ function allocate(slab, types, allocator, ptr) {
}
#endif
- var i = 0, type;
+ var i = 0, type, typeSize, previousType;
while (i < size) {
var curr = slab[i];
@@ -469,7 +489,13 @@ function allocate(slab, types, allocator, ptr) {
#endif
setValue(ret+i, curr, type);
- i += Runtime.getNativeTypeSize(type);
+
+ // no need to look up size unless type changes, so cache it
+ if (previousType !== type) {
+ typeSize = Runtime.getNativeTypeSize(type);
+ previousType = type;
+ }
+ i += typeSize;
}
return ret;
@@ -543,6 +569,7 @@ function enlargeMemory() {
while (TOTAL_MEMORY <= STATICTOP) { // Simple heuristic. Override enlargeMemory() if your program has something more optimal for it
TOTAL_MEMORY = alignMemoryPage(2*TOTAL_MEMORY);
}
+ assert(TOTAL_MEMORY <= Math.pow(2, 30)); // 2^30==1GB is a practical maximum - 2^31 is already close to possible negative numbers etc.
#if USE_TYPED_ARRAYS == 1
var oldIHEAP = IHEAP;
Module['HEAP'] = Module['IHEAP'] = HEAP = IHEAP = new Int32Array(TOTAL_MEMORY);
@@ -742,6 +769,20 @@ Module['writeArrayToMemory'] = writeArrayToMemory;
{{{ unSign }}}
{{{ reSign }}}
+#if PRECISE_I32_MUL
+if (!Math.imul) Math.imul = function(a, b) {
+ var ah = a >>> 16;
+ var al = a & 0xffff;
+ var bh = b >>> 16;
+ var bl = b & 0xffff;
+ return (al*bl + ((ah*bl + al*bh) << 16))|0;
+};
+#else
+Math.imul = function(a, b) {
+ return (a*b)|0; // fast but imprecise
+};
+#endif
+
// A counter of dependencies for calling run(). If we need to
// do asynchronous work before running, increment this and
// decrement it. Incrementing must happen in a place like