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diff --git a/src/long.js b/src/long.js new file mode 100644 index 00000000..71cffa79 --- /dev/null +++ b/src/long.js @@ -0,0 +1,1633 @@ +// TODO: strip out parts of this we do not need + +//======= begin closure i64 code ======= + +// Copyright 2009 The Closure Library Authors. All Rights Reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS-IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +/** + * @fileoverview Defines a Long class for representing a 64-bit two's-complement + * integer value, which faithfully simulates the behavior of a Java "long". This + * implementation is derived from LongLib in GWT. + * + */ + +var i64Math = (function() { // Emscripten wrapper +var goog = { math: {} }; + + +/** + * Constructs a 64-bit two's-complement integer, given its low and high 32-bit + * values as *signed* integers. See the from* functions below for more + * convenient ways of constructing Longs. + * + * The internal representation of a long is the two given signed, 32-bit values. + * We use 32-bit pieces because these are the size of integers on which + * Javascript performs bit-operations. For operations like addition and + * multiplication, we split each number into 16-bit pieces, which can easily be + * multiplied within Javascript's floating-point representation without overflow + * or change in sign. + * + * In the algorithms below, we frequently reduce the negative case to the + * positive case by negating the input(s) and then post-processing the result. + * Note that we must ALWAYS check specially whether those values are MIN_VALUE + * (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as + * a positive number, it overflows back into a negative). Not handling this + * case would often result in infinite recursion. + * + * @param {number} low The low (signed) 32 bits of the long. + * @param {number} high The high (signed) 32 bits of the long. + * @constructor + */ +goog.math.Long = function(low, high) { + /** + * @type {number} + * @private + */ + this.low_ = low | 0; // force into 32 signed bits. + + /** + * @type {number} + * @private + */ + this.high_ = high | 0; // force into 32 signed bits. +}; + + +// NOTE: Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the +// from* methods on which they depend. + + +/** + * A cache of the Long representations of small integer values. + * @type {!Object} + * @private + */ +goog.math.Long.IntCache_ = {}; + + +/** + * Returns a Long representing the given (32-bit) integer value. + * @param {number} value The 32-bit integer in question. + * @return {!goog.math.Long} The corresponding Long value. + */ +goog.math.Long.fromInt = function(value) { + if (-128 <= value && value < 128) { + var cachedObj = goog.math.Long.IntCache_[value]; + if (cachedObj) { + return cachedObj; + } + } + + var obj = new goog.math.Long(value | 0, value < 0 ? -1 : 0); + if (-128 <= value && value < 128) { + goog.math.Long.IntCache_[value] = obj; + } + return obj; +}; + + +/** + * Returns a Long representing the given value, provided that it is a finite + * number. Otherwise, zero is returned. + * @param {number} value The number in question. + * @return {!goog.math.Long} The corresponding Long value. + */ +goog.math.Long.fromNumber = function(value) { + if (isNaN(value) || !isFinite(value)) { + return goog.math.Long.ZERO; + } else if (value <= -goog.math.Long.TWO_PWR_63_DBL_) { + return goog.math.Long.MIN_VALUE; + } else if (value + 1 >= goog.math.Long.TWO_PWR_63_DBL_) { + return goog.math.Long.MAX_VALUE; + } else if (value < 0) { + return goog.math.Long.fromNumber(-value).negate(); + } else { + return new goog.math.Long( + (value % goog.math.Long.TWO_PWR_32_DBL_) | 0, + (value / goog.math.Long.TWO_PWR_32_DBL_) | 0); + } +}; + + +/** + * Returns a Long representing the 64-bit integer that comes by concatenating + * the given high and low bits. Each is assumed to use 32 bits. + * @param {number} lowBits The low 32-bits. + * @param {number} highBits The high 32-bits. + * @return {!goog.math.Long} The corresponding Long value. + */ +goog.math.Long.fromBits = function(lowBits, highBits) { + return new goog.math.Long(lowBits, highBits); +}; + + +/** + * Returns a Long representation of the given string, written using the given + * radix. + * @param {string} str The textual representation of the Long. + * @param {number=} opt_radix The radix in which the text is written. + * @return {!goog.math.Long} The corresponding Long value. + */ +goog.math.Long.fromString = function(str, opt_radix) { + if (str.length == 0) { + throw Error('number format error: empty string'); + } + + var radix = opt_radix || 10; + if (radix < 2 || 36 < radix) { + throw Error('radix out of range: ' + radix); + } + + if (str.charAt(0) == '-') { + return goog.math.Long.fromString(str.substring(1), radix).negate(); + } else if (str.indexOf('-') >= 0) { + throw Error('number format error: interior "-" character: ' + str); + } + + // Do several (8) digits each time through the loop, so as to + // minimize the calls to the very expensive emulated div. + var radixToPower = goog.math.Long.fromNumber(Math.pow(radix, 8)); + + var result = goog.math.Long.ZERO; + for (var i = 0; i < str.length; i += 8) { + var size = Math.min(8, str.length - i); + var value = parseInt(str.substring(i, i + size), radix); + if (size < 8) { + var power = goog.math.Long.fromNumber(Math.pow(radix, size)); + result = result.multiply(power).add(goog.math.Long.fromNumber(value)); + } else { + result = result.multiply(radixToPower); + result = result.add(goog.math.Long.fromNumber(value)); + } + } + return result; +}; + + +// NOTE: the compiler should inline these constant values below and then remove +// these variables, so there should be no runtime penalty for these. + + +/** + * Number used repeated below in calculations. This must appear before the + * first call to any from* function below. + * @type {number} + * @private + */ +goog.math.Long.TWO_PWR_16_DBL_ = 1 << 16; + + +/** + * @type {number} + * @private + */ +goog.math.Long.TWO_PWR_24_DBL_ = 1 << 24; + + +/** + * @type {number} + * @private + */ +goog.math.Long.TWO_PWR_32_DBL_ = + goog.math.Long.TWO_PWR_16_DBL_ * goog.math.Long.TWO_PWR_16_DBL_; + + +/** + * @type {number} + * @private + */ +goog.math.Long.TWO_PWR_31_DBL_ = + goog.math.Long.TWO_PWR_32_DBL_ / 2; + + +/** + * @type {number} + * @private + */ +goog.math.Long.TWO_PWR_48_DBL_ = + goog.math.Long.TWO_PWR_32_DBL_ * goog.math.Long.TWO_PWR_16_DBL_; + + +/** + * @type {number} + * @private + */ +goog.math.Long.TWO_PWR_64_DBL_ = + goog.math.Long.TWO_PWR_32_DBL_ * goog.math.Long.TWO_PWR_32_DBL_; + + +/** + * @type {number} + * @private + */ +goog.math.Long.TWO_PWR_63_DBL_ = + goog.math.Long.TWO_PWR_64_DBL_ / 2; + + +/** @type {!goog.math.Long} */ +goog.math.Long.ZERO = goog.math.Long.fromInt(0); + + +/** @type {!goog.math.Long} */ +goog.math.Long.ONE = goog.math.Long.fromInt(1); + + +/** @type {!goog.math.Long} */ +goog.math.Long.NEG_ONE = goog.math.Long.fromInt(-1); + + +/** @type {!goog.math.Long} */ +goog.math.Long.MAX_VALUE = + goog.math.Long.fromBits(0xFFFFFFFF | 0, 0x7FFFFFFF | 0); + + +/** @type {!goog.math.Long} */ +goog.math.Long.MIN_VALUE = goog.math.Long.fromBits(0, 0x80000000 | 0); + + +/** + * @type {!goog.math.Long} + * @private + */ +goog.math.Long.TWO_PWR_24_ = goog.math.Long.fromInt(1 << 24); + + +/** @return {number} The value, assuming it is a 32-bit integer. */ +goog.math.Long.prototype.toInt = function() { + return this.low_; +}; + + +/** @return {number} The closest floating-point representation to this value. */ +goog.math.Long.prototype.toNumber = function() { + return this.high_ * goog.math.Long.TWO_PWR_32_DBL_ + + this.getLowBitsUnsigned(); +}; + + +/** + * @param {number=} opt_radix The radix in which the text should be written. + * @return {string} The textual representation of this value. + */ +goog.math.Long.prototype.toString = function(opt_radix) { + var radix = opt_radix || 10; + if (radix < 2 || 36 < radix) { + throw Error('radix out of range: ' + radix); + } + + if (this.isZero()) { + return '0'; + } + + if (this.isNegative()) { + if (this.equals(goog.math.Long.MIN_VALUE)) { + // We need to change the Long value before it can be negated, so we remove + // the bottom-most digit in this base and then recurse to do the rest. + var radixLong = goog.math.Long.fromNumber(radix); + var div = this.div(radixLong); + var rem = div.multiply(radixLong).subtract(this); + return div.toString(radix) + rem.toInt().toString(radix); + } else { + return '-' + this.negate().toString(radix); + } + } + + // Do several (6) digits each time through the loop, so as to + // minimize the calls to the very expensive emulated div. + var radixToPower = goog.math.Long.fromNumber(Math.pow(radix, 6)); + + var rem = this; + var result = ''; + while (true) { + var remDiv = rem.div(radixToPower); + var intval = rem.subtract(remDiv.multiply(radixToPower)).toInt(); + var digits = intval.toString(radix); + + rem = remDiv; + if (rem.isZero()) { + return digits + result; + } else { + while (digits.length < 6) { + digits = '0' + digits; + } + result = '' + digits + result; + } + } +}; + + +/** @return {number} The high 32-bits as a signed value. */ +goog.math.Long.prototype.getHighBits = function() { + return this.high_; +}; + + +/** @return {number} The low 32-bits as a signed value. */ +goog.math.Long.prototype.getLowBits = function() { + return this.low_; +}; + + +/** @return {number} The low 32-bits as an unsigned value. */ +goog.math.Long.prototype.getLowBitsUnsigned = function() { + return (this.low_ >= 0) ? + this.low_ : goog.math.Long.TWO_PWR_32_DBL_ + this.low_; +}; + + +/** + * @return {number} Returns the number of bits needed to represent the absolute + * value of this Long. + */ +goog.math.Long.prototype.getNumBitsAbs = function() { + if (this.isNegative()) { + if (this.equals(goog.math.Long.MIN_VALUE)) { + return 64; + } else { + return this.negate().getNumBitsAbs(); + } + } else { + var val = this.high_ != 0 ? this.high_ : this.low_; + for (var bit = 31; bit > 0; bit--) { + if ((val & (1 << bit)) != 0) { + break; + } + } + return this.high_ != 0 ? bit + 33 : bit + 1; + } +}; + + +/** @return {boolean} Whether this value is zero. */ +goog.math.Long.prototype.isZero = function() { + return this.high_ == 0 && this.low_ == 0; +}; + + +/** @return {boolean} Whether this value is negative. */ +goog.math.Long.prototype.isNegative = function() { + return this.high_ < 0; +}; + + +/** @return {boolean} Whether this value is odd. */ +goog.math.Long.prototype.isOdd = function() { + return (this.low_ & 1) == 1; +}; + + +/** + * @param {goog.math.Long} other Long to compare against. + * @return {boolean} Whether this Long equals the other. + */ +goog.math.Long.prototype.equals = function(other) { + return (this.high_ == other.high_) && (this.low_ == other.low_); +}; + + +/** + * @param {goog.math.Long} other Long to compare against. + * @return {boolean} Whether this Long does not equal the other. + */ +goog.math.Long.prototype.notEquals = function(other) { + return (this.high_ != other.high_) || (this.low_ != other.low_); +}; + + +/** + * @param {goog.math.Long} other Long to compare against. + * @return {boolean} Whether this Long is less than the other. + */ +goog.math.Long.prototype.lessThan = function(other) { + return this.compare(other) < 0; +}; + + +/** + * @param {goog.math.Long} other Long to compare against. + * @return {boolean} Whether this Long is less than or equal to the other. + */ +goog.math.Long.prototype.lessThanOrEqual = function(other) { + return this.compare(other) <= 0; +}; + + +/** + * @param {goog.math.Long} other Long to compare against. + * @return {boolean} Whether this Long is greater than the other. + */ +goog.math.Long.prototype.greaterThan = function(other) { + return this.compare(other) > 0; +}; + + +/** + * @param {goog.math.Long} other Long to compare against. + * @return {boolean} Whether this Long is greater than or equal to the other. + */ +goog.math.Long.prototype.greaterThanOrEqual = function(other) { + return this.compare(other) >= 0; +}; + + +/** + * Compares this Long with the given one. + * @param {goog.math.Long} other Long to compare against. + * @return {number} 0 if they are the same, 1 if the this is greater, and -1 + * if the given one is greater. + */ +goog.math.Long.prototype.compare = function(other) { + if (this.equals(other)) { + return 0; + } + + var thisNeg = this.isNegative(); + var otherNeg = other.isNegative(); + if (thisNeg && !otherNeg) { + return -1; + } + if (!thisNeg && otherNeg) { + return 1; + } + + // at this point, the signs are the same, so subtraction will not overflow + if (this.subtract(other).isNegative()) { + return -1; + } else { + return 1; + } +}; + + +/** @return {!goog.math.Long} The negation of this value. */ +goog.math.Long.prototype.negate = function() { + if (this.equals(goog.math.Long.MIN_VALUE)) { + return goog.math.Long.MIN_VALUE; + } else { + return this.not().add(goog.math.Long.ONE); + } +}; + + +/** + * Returns the sum of this and the given Long. + * @param {goog.math.Long} other Long to add to this one. + * @return {!goog.math.Long} The sum of this and the given Long. + */ +goog.math.Long.prototype.add = function(other) { + // Divide each number into 4 chunks of 16 bits, and then sum the chunks. + + var a48 = this.high_ >>> 16; + var a32 = this.high_ & 0xFFFF; + var a16 = this.low_ >>> 16; + var a00 = this.low_ & 0xFFFF; + + var b48 = other.high_ >>> 16; + var b32 = other.high_ & 0xFFFF; + var b16 = other.low_ >>> 16; + var b00 = other.low_ & 0xFFFF; + + var c48 = 0, c32 = 0, c16 = 0, c00 = 0; + c00 += a00 + b00; + c16 += c00 >>> 16; + c00 &= 0xFFFF; + c16 += a16 + b16; + c32 += c16 >>> 16; + c16 &= 0xFFFF; + c32 += a32 + b32; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c48 += a48 + b48; + c48 &= 0xFFFF; + return goog.math.Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32); +}; + + +/** + * Returns the difference of this and the given Long. + * @param {goog.math.Long} other Long to subtract from this. + * @return {!goog.math.Long} The difference of this and the given Long. + */ +goog.math.Long.prototype.subtract = function(other) { + return this.add(other.negate()); +}; + + +/** + * Returns the product of this and the given long. + * @param {goog.math.Long} other Long to multiply with this. + * @return {!goog.math.Long} The product of this and the other. + */ +goog.math.Long.prototype.multiply = function(other) { + if (this.isZero()) { + return goog.math.Long.ZERO; + } else if (other.isZero()) { + return goog.math.Long.ZERO; + } + + if (this.equals(goog.math.Long.MIN_VALUE)) { + return other.isOdd() ? goog.math.Long.MIN_VALUE : goog.math.Long.ZERO; + } else if (other.equals(goog.math.Long.MIN_VALUE)) { + return this.isOdd() ? goog.math.Long.MIN_VALUE : goog.math.Long.ZERO; + } + + if (this.isNegative()) { + if (other.isNegative()) { + return this.negate().multiply(other.negate()); + } else { + return this.negate().multiply(other).negate(); + } + } else if (other.isNegative()) { + return this.multiply(other.negate()).negate(); + } + + // If both longs are small, use float multiplication + if (this.lessThan(goog.math.Long.TWO_PWR_24_) && + other.lessThan(goog.math.Long.TWO_PWR_24_)) { + return goog.math.Long.fromNumber(this.toNumber() * other.toNumber()); + } + + // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products. + // We can skip products that would overflow. + + var a48 = this.high_ >>> 16; + var a32 = this.high_ & 0xFFFF; + var a16 = this.low_ >>> 16; + var a00 = this.low_ & 0xFFFF; + + var b48 = other.high_ >>> 16; + var b32 = other.high_ & 0xFFFF; + var b16 = other.low_ >>> 16; + var b00 = other.low_ & 0xFFFF; + + var c48 = 0, c32 = 0, c16 = 0, c00 = 0; + c00 += a00 * b00; + c16 += c00 >>> 16; + c00 &= 0xFFFF; + c16 += a16 * b00; + c32 += c16 >>> 16; + c16 &= 0xFFFF; + c16 += a00 * b16; + c32 += c16 >>> 16; + c16 &= 0xFFFF; + c32 += a32 * b00; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c32 += a16 * b16; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c32 += a00 * b32; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48; + c48 &= 0xFFFF; + return goog.math.Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32); +}; + + +/** + * Returns this Long divided by the given one. + * @param {goog.math.Long} other Long by which to divide. + * @return {!goog.math.Long} This Long divided by the given one. + */ +goog.math.Long.prototype.div = function(other) { + if (other.isZero()) { + throw Error('division by zero'); + } else if (this.isZero()) { + return goog.math.Long.ZERO; + } + + if (this.equals(goog.math.Long.MIN_VALUE)) { + if (other.equals(goog.math.Long.ONE) || + other.equals(goog.math.Long.NEG_ONE)) { + return goog.math.Long.MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE + } else if (other.equals(goog.math.Long.MIN_VALUE)) { + return goog.math.Long.ONE; + } else { + // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|. + var halfThis = this.shiftRight(1); + var approx = halfThis.div(other).shiftLeft(1); + if (approx.equals(goog.math.Long.ZERO)) { + return other.isNegative() ? goog.math.Long.ONE : goog.math.Long.NEG_ONE; + } else { + var rem = this.subtract(other.multiply(approx)); + var result = approx.add(rem.div(other)); + return result; + } + } + } else if (other.equals(goog.math.Long.MIN_VALUE)) { + return goog.math.Long.ZERO; + } + + if (this.isNegative()) { + if (other.isNegative()) { + return this.negate().div(other.negate()); + } else { + return this.negate().div(other).negate(); + } + } else if (other.isNegative()) { + return this.div(other.negate()).negate(); + } + + // Repeat the following until the remainder is less than other: find a + // floating-point that approximates remainder / other *from below*, add this + // into the result, and subtract it from the remainder. It is critical that + // the approximate value is less than or equal to the real value so that the + // remainder never becomes negative. + var res = goog.math.Long.ZERO; + var rem = this; + while (rem.greaterThanOrEqual(other)) { + // Approximate the result of division. This may be a little greater or + // smaller than the actual value. + var approx = Math.max(1, Math.floor(rem.toNumber() / other.toNumber())); + + // We will tweak the approximate result by changing it in the 48-th digit or + // the smallest non-fractional digit, whichever is larger. + var log2 = Math.ceil(Math.log(approx) / Math.LN2); + var delta = (log2 <= 48) ? 1 : Math.pow(2, log2 - 48); + + // Decrease the approximation until it is smaller than the remainder. Note + // that if it is too large, the product overflows and is negative. + var approxRes = goog.math.Long.fromNumber(approx); + var approxRem = approxRes.multiply(other); + while (approxRem.isNegative() || approxRem.greaterThan(rem)) { + approx -= delta; + approxRes = goog.math.Long.fromNumber(approx); + approxRem = approxRes.multiply(other); + } + + // We know the answer can't be zero... and actually, zero would cause + // infinite recursion since we would make no progress. + if (approxRes.isZero()) { + approxRes = goog.math.Long.ONE; + } + + res = res.add(approxRes); + rem = rem.subtract(approxRem); + } + return res; +}; + + +/** + * Returns this Long modulo the given one. + * @param {goog.math.Long} other Long by which to mod. + * @return {!goog.math.Long} This Long modulo the given one. + */ +goog.math.Long.prototype.modulo = function(other) { + return this.subtract(this.div(other).multiply(other)); +}; + + +/** @return {!goog.math.Long} The bitwise-NOT of this value. */ +goog.math.Long.prototype.not = function() { + return goog.math.Long.fromBits(~this.low_, ~this.high_); +}; + + +/** + * Returns the bitwise-AND of this Long and the given one. + * @param {goog.math.Long} other The Long with which to AND. + * @return {!goog.math.Long} The bitwise-AND of this and the other. + */ +goog.math.Long.prototype.and = function(other) { + return goog.math.Long.fromBits(this.low_ & other.low_, + this.high_ & other.high_); +}; + + +/** + * Returns the bitwise-OR of this Long and the given one. + * @param {goog.math.Long} other The Long with which to OR. + * @return {!goog.math.Long} The bitwise-OR of this and the other. + */ +goog.math.Long.prototype.or = function(other) { + return goog.math.Long.fromBits(this.low_ | other.low_, + this.high_ | other.high_); +}; + + +/** + * Returns the bitwise-XOR of this Long and the given one. + * @param {goog.math.Long} other The Long with which to XOR. + * @return {!goog.math.Long} The bitwise-XOR of this and the other. + */ +goog.math.Long.prototype.xor = function(other) { + return goog.math.Long.fromBits(this.low_ ^ other.low_, + this.high_ ^ other.high_); +}; + + +/** + * Returns this Long with bits shifted to the left by the given amount. + * @param {number} numBits The number of bits by which to shift. + * @return {!goog.math.Long} This shifted to the left by the given amount. + */ +goog.math.Long.prototype.shiftLeft = function(numBits) { + numBits &= 63; + if (numBits == 0) { + return this; + } else { + var low = this.low_; + if (numBits < 32) { + var high = this.high_; + return goog.math.Long.fromBits( + low << numBits, + (high << numBits) | (low >>> (32 - numBits))); + } else { + return goog.math.Long.fromBits(0, low << (numBits - 32)); + } + } +}; + + +/** + * Returns this Long with bits shifted to the right by the given amount. + * @param {number} numBits The number of bits by which to shift. + * @return {!goog.math.Long} This shifted to the right by the given amount. + */ +goog.math.Long.prototype.shiftRight = function(numBits) { + numBits &= 63; + if (numBits == 0) { + return this; + } else { + var high = this.high_; + if (numBits < 32) { + var low = this.low_; + return goog.math.Long.fromBits( + (low >>> numBits) | (high << (32 - numBits)), + high >> numBits); + } else { + return goog.math.Long.fromBits( + high >> (numBits - 32), + high >= 0 ? 0 : -1); + } + } +}; + + +/** + * Returns this Long with bits shifted to the right by the given amount, with + * the new top bits matching the current sign bit. + * @param {number} numBits The number of bits by which to shift. + * @return {!goog.math.Long} This shifted to the right by the given amount, with + * zeros placed into the new leading bits. + */ +goog.math.Long.prototype.shiftRightUnsigned = function(numBits) { + numBits &= 63; + if (numBits == 0) { + return this; + } else { + var high = this.high_; + if (numBits < 32) { + var low = this.low_; + return goog.math.Long.fromBits( + (low >>> numBits) | (high << (32 - numBits)), + high >>> numBits); + } else if (numBits == 32) { + return goog.math.Long.fromBits(high, 0); + } else { + return goog.math.Long.fromBits(high >>> (numBits - 32), 0); + } + } +}; + +//======= begin jsbn ======= + +var navigator = { appName: 'Modern Browser' }; // polyfill a little + +// Copyright (c) 2005 Tom Wu +// All Rights Reserved. +// http://www-cs-students.stanford.edu/~tjw/jsbn/ + +/* + * Copyright (c) 2003-2005 Tom Wu + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL TOM WU BE LIABLE FOR ANY SPECIAL, INCIDENTAL, + * INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER + * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF + * THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT + * OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + * + * In addition, the following condition applies: + * + * All redistributions must retain an intact copy of this copyright notice + * and disclaimer. + */ + +// Basic JavaScript BN library - subset useful for RSA encryption. + +// Bits per digit +var dbits; + +// JavaScript engine analysis +var canary = 0xdeadbeefcafe; +var j_lm = ((canary&0xffffff)==0xefcafe); + +// (public) Constructor +function BigInteger(a,b,c) { + if(a != null) + if("number" == typeof a) this.fromNumber(a,b,c); + else if(b == null && "string" != typeof a) this.fromString(a,256); + else this.fromString(a,b); +} + +// return new, unset BigInteger +function nbi() { return new BigInteger(null); } + +// am: Compute w_j += (x*this_i), propagate carries, +// c is initial carry, returns final carry. +// c < 3*dvalue, x < 2*dvalue, this_i < dvalue +// We need to select the fastest one that works in this environment. + +// am1: use a single mult and divide to get the high bits, +// max digit bits should be 26 because +// max internal value = 2*dvalue^2-2*dvalue (< 2^53) +function am1(i,x,w,j,c,n) { + while(--n >= 0) { + var v = x*this[i++]+w[j]+c; + c = Math.floor(v/0x4000000); + w[j++] = v&0x3ffffff; + } + return c; +} +// am2 avoids a big mult-and-extract completely. +// Max digit bits should be <= 30 because we do bitwise ops +// on values up to 2*hdvalue^2-hdvalue-1 (< 2^31) +function am2(i,x,w,j,c,n) { + var xl = x&0x7fff, xh = x>>15; + while(--n >= 0) { + var l = this[i]&0x7fff; + var h = this[i++]>>15; + var m = xh*l+h*xl; + l = xl*l+((m&0x7fff)<<15)+w[j]+(c&0x3fffffff); + c = (l>>>30)+(m>>>15)+xh*h+(c>>>30); + w[j++] = l&0x3fffffff; + } + return c; +} +// Alternately, set max digit bits to 28 since some +// browsers slow down when dealing with 32-bit numbers. +function am3(i,x,w,j,c,n) { + var xl = x&0x3fff, xh = x>>14; + while(--n >= 0) { + var l = this[i]&0x3fff; + var h = this[i++]>>14; + var m = xh*l+h*xl; + l = xl*l+((m&0x3fff)<<14)+w[j]+c; + c = (l>>28)+(m>>14)+xh*h; + w[j++] = l&0xfffffff; + } + return c; +} +if(j_lm && (navigator.appName == "Microsoft Internet Explorer")) { + BigInteger.prototype.am = am2; + dbits = 30; +} +else if(j_lm && (navigator.appName != "Netscape")) { + BigInteger.prototype.am = am1; + dbits = 26; +} +else { // Mozilla/Netscape seems to prefer am3 + BigInteger.prototype.am = am3; + dbits = 28; +} + +BigInteger.prototype.DB = dbits; +BigInteger.prototype.DM = ((1<<dbits)-1); +BigInteger.prototype.DV = (1<<dbits); + +var BI_FP = 52; +BigInteger.prototype.FV = Math.pow(2,BI_FP); +BigInteger.prototype.F1 = BI_FP-dbits; +BigInteger.prototype.F2 = 2*dbits-BI_FP; + +// Digit conversions +var BI_RM = "0123456789abcdefghijklmnopqrstuvwxyz"; +var BI_RC = new Array(); +var rr,vv; +rr = "0".charCodeAt(0); +for(vv = 0; vv <= 9; ++vv) BI_RC[rr++] = vv; +rr = "a".charCodeAt(0); +for(vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv; +rr = "A".charCodeAt(0); +for(vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv; + +function int2char(n) { return BI_RM.charAt(n); } +function intAt(s,i) { + var c = BI_RC[s.charCodeAt(i)]; + return (c==null)?-1:c; +} + +// (protected) copy this to r +function bnpCopyTo(r) { + for(var i = this.t-1; i >= 0; --i) r[i] = this[i]; + r.t = this.t; + r.s = this.s; +} + +// (protected) set from integer value x, -DV <= x < DV +function bnpFromInt(x) { + this.t = 1; + this.s = (x<0)?-1:0; + if(x > 0) this[0] = x; + else if(x < -1) this[0] = x+DV; + else this.t = 0; +} + +// return bigint initialized to value +function nbv(i) { var r = nbi(); r.fromInt(i); return r; } + +// (protected) set from string and radix +function bnpFromString(s,b) { + var k; + if(b == 16) k = 4; + else if(b == 8) k = 3; + else if(b == 256) k = 8; // byte array + else if(b == 2) k = 1; + else if(b == 32) k = 5; + else if(b == 4) k = 2; + else { this.fromRadix(s,b); return; } + this.t = 0; + this.s = 0; + var i = s.length, mi = false, sh = 0; + while(--i >= 0) { + var x = (k==8)?s[i]&0xff:intAt(s,i); + if(x < 0) { + if(s.charAt(i) == "-") mi = true; + continue; + } + mi = false; + if(sh == 0) + this[this.t++] = x; + else if(sh+k > this.DB) { + this[this.t-1] |= (x&((1<<(this.DB-sh))-1))<<sh; + this[this.t++] = (x>>(this.DB-sh)); + } + else + this[this.t-1] |= x<<sh; + sh += k; + if(sh >= this.DB) sh -= this.DB; + } + if(k == 8 && (s[0]&0x80) != 0) { + this.s = -1; + if(sh > 0) this[this.t-1] |= ((1<<(this.DB-sh))-1)<<sh; + } + this.clamp(); + if(mi) BigInteger.ZERO.subTo(this,this); +} + +// (protected) clamp off excess high words +function bnpClamp() { + var c = this.s&this.DM; + while(this.t > 0 && this[this.t-1] == c) --this.t; +} + +// (public) return string representation in given radix +function bnToString(b) { + if(this.s < 0) return "-"+this.negate().toString(b); + var k; + if(b == 16) k = 4; + else if(b == 8) k = 3; + else if(b == 2) k = 1; + else if(b == 32) k = 5; + else if(b == 4) k = 2; + else return this.toRadix(b); + var km = (1<<k)-1, d, m = false, r = "", i = this.t; + var p = this.DB-(i*this.DB)%k; + if(i-- > 0) { + if(p < this.DB && (d = this[i]>>p) > 0) { m = true; r = int2char(d); } + while(i >= 0) { + if(p < k) { + d = (this[i]&((1<<p)-1))<<(k-p); + d |= this[--i]>>(p+=this.DB-k); + } + else { + d = (this[i]>>(p-=k))&km; + if(p <= 0) { p += this.DB; --i; } + } + if(d > 0) m = true; + if(m) r += int2char(d); + } + } + return m?r:"0"; +} + +// (public) -this +function bnNegate() { var r = nbi(); BigInteger.ZERO.subTo(this,r); return r; } + +// (public) |this| +function bnAbs() { return (this.s<0)?this.negate():this; } + +// (public) return + if this > a, - if this < a, 0 if equal +function bnCompareTo(a) { + var r = this.s-a.s; + if(r != 0) return r; + var i = this.t; + r = i-a.t; + if(r != 0) return r; + while(--i >= 0) if((r=this[i]-a[i]) != 0) return r; + return 0; +} + +// returns bit length of the integer x +function nbits(x) { + var r = 1, t; + if((t=x>>>16) != 0) { x = t; r += 16; } + if((t=x>>8) != 0) { x = t; r += 8; } + if((t=x>>4) != 0) { x = t; r += 4; } + if((t=x>>2) != 0) { x = t; r += 2; } + if((t=x>>1) != 0) { x = t; r += 1; } + return r; +} + +// (public) return the number of bits in "this" +function bnBitLength() { + if(this.t <= 0) return 0; + return this.DB*(this.t-1)+nbits(this[this.t-1]^(this.s&this.DM)); +} + +// (protected) r = this << n*DB +function bnpDLShiftTo(n,r) { + var i; + for(i = this.t-1; i >= 0; --i) r[i+n] = this[i]; + for(i = n-1; i >= 0; --i) r[i] = 0; + r.t = this.t+n; + r.s = this.s; +} + +// (protected) r = this >> n*DB +function bnpDRShiftTo(n,r) { + for(var i = n; i < this.t; ++i) r[i-n] = this[i]; + r.t = Math.max(this.t-n,0); + r.s = this.s; +} + +// (protected) r = this << n +function bnpLShiftTo(n,r) { + var bs = n%this.DB; + var cbs = this.DB-bs; + var bm = (1<<cbs)-1; + var ds = Math.floor(n/this.DB), c = (this.s<<bs)&this.DM, i; + for(i = this.t-1; i >= 0; --i) { + r[i+ds+1] = (this[i]>>cbs)|c; + c = (this[i]&bm)<<bs; + } + for(i = ds-1; i >= 0; --i) r[i] = 0; + r[ds] = c; + r.t = this.t+ds+1; + r.s = this.s; + r.clamp(); +} + +// (protected) r = this >> n +function bnpRShiftTo(n,r) { + r.s = this.s; + var ds = Math.floor(n/this.DB); + if(ds >= this.t) { r.t = 0; return; } + var bs = n%this.DB; + var cbs = this.DB-bs; + var bm = (1<<bs)-1; + r[0] = this[ds]>>bs; + for(var i = ds+1; i < this.t; ++i) { + r[i-ds-1] |= (this[i]&bm)<<cbs; + r[i-ds] = this[i]>>bs; + } + if(bs > 0) r[this.t-ds-1] |= (this.s&bm)<<cbs; + r.t = this.t-ds; + r.clamp(); +} + +// (protected) r = this - a +function bnpSubTo(a,r) { + var i = 0, c = 0, m = Math.min(a.t,this.t); + while(i < m) { + c += this[i]-a[i]; + r[i++] = c&am |