diff options
Diffstat (limited to 'src/library_sdl.js')
-rw-r--r-- | src/library_sdl.js | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/src/library_sdl.js b/src/library_sdl.js index 4f871f9d..e8419536 100644 --- a/src/library_sdl.js +++ b/src/library_sdl.js @@ -936,7 +936,10 @@ var LibrarySDL = { }, SDL_GetError: function() { - return allocate(intArrayFromString("unknown SDL-emscripten error"), 'i8'); + if (!SDL.errorMessage) { + SDL.errorMessage = allocate(intArrayFromString("unknown SDL-emscripten error"), 'i8', ALLOC_NORMAL); + } + return SDL.errorMessage; }, SDL_CreateRGBSurface: function(flags, width, height, depth, rmask, gmask, bmask, amask) { @@ -1160,9 +1163,6 @@ var LibrarySDL = { SDL_OpenAudio: function(desired, obtained) { SDL.allocateChannels(32); - // FIXME: Assumes 16-bit audio - assert(obtained === 0, 'Cannot return obtained SDL audio params'); - SDL.audio = { freq: {{{ makeGetValue('desired', 'SDL.structs.AudioSpec.freq', 'i32', 0, 1) }}}, format: {{{ makeGetValue('desired', 'SDL.structs.AudioSpec.format', 'i16', 0, 1) }}}, @@ -1174,6 +1174,16 @@ var LibrarySDL = { timer: null }; + if (obtained) { + {{{ makeSetValue('obtained', 'SDL.structs.AudioSpec.freq', 'SDL.audio.freq', 'i32') }}}; // no good way for us to know if the browser can really handle this + {{{ makeSetValue('obtained', 'SDL.structs.AudioSpec.format', 33040, 'i16') }}}; // float, signed, 16-bit + {{{ makeSetValue('obtained', 'SDL.structs.AudioSpec.channels', 'SDL.audio.channels', 'i8') }}}; + {{{ makeSetValue('obtained', 'SDL.structs.AudioSpec.silence', makeGetValue('desired', 'SDL.structs.AudioSpec.silence', 'i8', 0, 1), 'i8') }}}; // unclear if browsers can provide this + {{{ makeSetValue('obtained', 'SDL.structs.AudioSpec.samples', 'SDL.audio.samples', 'i16') }}}; + {{{ makeSetValue('obtained', 'SDL.structs.AudioSpec.callback', 'SDL.audio.callback', '*') }}}; + {{{ makeSetValue('obtained', 'SDL.structs.AudioSpec.userdata', 'SDL.audio.userdata', '*') }}}; + } + var totalSamples = SDL.audio.samples*SDL.audio.channels; SDL.audio.bufferSize = totalSamples*2; // hardcoded 16-bit audio SDL.audio.buffer = _malloc(SDL.audio.bufferSize); |