diff options
Diffstat (limited to 'src/library_sdl.js')
-rw-r--r-- | src/library_sdl.js | 41 |
1 files changed, 38 insertions, 3 deletions
diff --git a/src/library_sdl.js b/src/library_sdl.js index 4ad7a9a9..96ae6fa2 100644 --- a/src/library_sdl.js +++ b/src/library_sdl.js @@ -44,6 +44,8 @@ var LibrarySDL = { ctrlKey: false, altKey: false, + textInput: false, + startTime: null, mouseX: 0, mouseY: 0, @@ -173,6 +175,11 @@ var LibrarySDL = { ['i16', 'mod'], ['i32', 'unicode'] ]), + TextInputEvent: Runtime.generateStructInfo([ + ['i32', 'type'], + ['i32', 'windowID'], + ['b256', 'text'], + ]), MouseMotionEvent: Runtime.generateStructInfo([ ['i32', 'type'], ['i32', 'windowID'], @@ -373,7 +380,7 @@ var LibrarySDL = { } } // fall through - case 'keydown': case 'keyup': case 'mousedown': case 'mouseup': case 'DOMMouseScroll': case 'mousewheel': + case 'keydown': case 'keyup': case 'keypress': case 'mousedown': case 'mouseup': case 'DOMMouseScroll': case 'mousewheel': if (event.type == 'DOMMouseScroll' || event.type == 'mousewheel') { var button = (event.type == 'DOMMouseScroll' ? event.detail : -event.wheelDelta) > 0 ? 4 : 3; var event2 = { @@ -397,6 +404,10 @@ var LibrarySDL = { SDL.DOMButtons[event.button] = 0; } + if (event.type == 'keypress' && !SDL.textInput) { + break; + } + SDL.events.push(event); if (SDL.events.length >= 10000) { Module.printErr('SDL event queue full, dropping earliest event'); @@ -476,6 +487,15 @@ var LibrarySDL = { break; } + case 'keypress': { + {{{ makeSetValue('ptr', 'SDL.structs.TextInputEvent.type', 'SDL.DOMEventToSDLEvent[event.type]', 'i32') }}} + // Not filling in windowID for now + var cStr = intArrayFromString(String.fromCharCode(event.charCode)); + for (var i = 0; i < cStr.length; ++i) { + {{{ makeSetValue('ptr', 'SDL.structs.TextInputEvent.text + i', 'cStr[i]', 'i8') }}}; + } + break; + } case 'mousedown': case 'mouseup': if (event.type == 'mousedown') { // SDL_BUTTON(x) is defined as (1 << ((x)-1)). SDL buttons are 1-3, @@ -618,6 +638,7 @@ var LibrarySDL = { // Initialize this structure carefully for closure SDL.DOMEventToSDLEvent['keydown'] = 0x300 /* SDL_KEYDOWN */; SDL.DOMEventToSDLEvent['keyup'] = 0x301 /* SDL_KEYUP */; + SDL.DOMEventToSDLEvent['keypress'] = 0x303 /* SDL_TEXTINPUT */; SDL.DOMEventToSDLEvent['mousedown'] = 0x401 /* SDL_MOUSEBUTTONDOWN */; SDL.DOMEventToSDLEvent['mouseup'] = 0x402 /* SDL_MOUSEBUTTONUP */; SDL.DOMEventToSDLEvent['mousemove'] = 0x400 /* SDL_MOUSEMOTION */; @@ -1079,7 +1100,9 @@ var LibrarySDL = { } var surf = SDL.makeSurface(raw.width, raw.height, 0, false, 'load:' + filename); var surfData = SDL.surfaces[surf]; + surfData.ctx.globalCompositeOperation = "copy"; surfData.ctx.drawImage(raw, 0, 0, raw.width, raw.height, 0, 0, raw.width, raw.height); + surfData.ctx.globalCompositeOperation = "source-over"; // XXX SDL does not specify that loaded images must have available pixel data, in fact // there are cases where you just want to blit them, so you just need the hardware // accelerated version. However, code everywhere seems to assume that the pixels @@ -1173,11 +1196,21 @@ var LibrarySDL = { SDL_CondWait: function() {}, SDL_DestroyCond: function() {}, - SDL_StartTextInput: function() {}, // TODO - SDL_StopTextInput: function() {}, // TODO + SDL_StartTextInput: function() { + SDL.textInput = true; + }, + SDL_StopTextInput: function() { + SDL.textInput = false; + }, // SDL Mixer + Mix_Init: function(flags) { + if (!flags) return 0; + return 8; /* MIX_INIT_OGG */ + }, + Mix_Quit: function(){}, + Mix_OpenAudio: function(frequency, format, channels, chunksize) { SDL.allocateChannels(32); // Just record the values for a later call to Mix_QuickLoad_RAW @@ -1282,6 +1315,8 @@ var LibrarySDL = { // the browser has already preloaded the audio file. var channelInfo = SDL.channels[channel]; channelInfo.audio = audio = audio.cloneNode(true); + audio.numChannels = info.audio.numChannels; + audio.frequency = info.audio.frequency; if (SDL.channelFinished) { audio['onended'] = function() { // TODO: cache these Runtime.getFuncWrapper(SDL.channelFinished, 'vi')(channel); |