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Diffstat (limited to 'src/library_gl.js')
-rw-r--r--src/library_gl.js70
1 files changed, 41 insertions, 29 deletions
diff --git a/src/library_gl.js b/src/library_gl.js
index e59492cf..959773bc 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -122,14 +122,6 @@ var LibraryGL = {
}
},
- // Linear lookup in one of the tables (buffers, programs, etc.). TODO: consider using a weakmap to make this faster, if it matters
- scan: function(table, object) {
- for (var item in table) {
- if (table[item] == object) return item;
- }
- return 0;
- },
-
// Find a token in a shader source string
findToken: function(source, token) {
function isIdentChar(ch) {
@@ -402,15 +394,15 @@ var LibraryGL = {
{{{ makeSetValue('p', 'i*4', 'result[i]', 'i32') }}};
}
} else if (result instanceof WebGLBuffer) {
- {{{ makeSetValue('p', '0', 'GL.scan(GL.buffers, result)', 'i32') }}};
+ {{{ makeSetValue('p', '0', 'result.name | 0', 'i32') }}};
} else if (result instanceof WebGLProgram) {
- {{{ makeSetValue('p', '0', 'GL.scan(GL.programs, result)', 'i32') }}};
+ {{{ makeSetValue('p', '0', 'result.name | 0', 'i32') }}};
} else if (result instanceof WebGLFramebuffer) {
- {{{ makeSetValue('p', '0', 'GL.scan(GL.framebuffers, result)', 'i32') }}};
+ {{{ makeSetValue('p', '0', 'result.name | 0', 'i32') }}};
} else if (result instanceof WebGLRenderbuffer) {
- {{{ makeSetValue('p', '0', 'GL.scan(GL.renderbuffers, result)', 'i32') }}};
+ {{{ makeSetValue('p', '0', 'result.name | 0', 'i32') }}};
} else if (result instanceof WebGLTexture) {
- {{{ makeSetValue('p', '0', 'GL.scan(GL.textures, result)', 'i32') }}};
+ {{{ makeSetValue('p', '0', 'result.name | 0', 'i32') }}};
} else {
throw 'Unknown object returned from WebGL getParameter';
}
@@ -445,15 +437,15 @@ var LibraryGL = {
{{{ makeSetValue('p', 'i*4', 'result[i]', 'float') }}};
}
} else if (result instanceof WebGLBuffer) {
- {{{ makeSetValue('p', '0', 'GL.scan(GL.buffers, result)', 'float') }}};
+ {{{ makeSetValue('p', '0', 'result.name | 0', 'float') }}};
} else if (result instanceof WebGLProgram) {
- {{{ makeSetValue('p', '0', 'GL.scan(GL.programs, result)', 'float') }}};
+ {{{ makeSetValue('p', '0', 'result.name | 0', 'float') }}};
} else if (result instanceof WebGLFramebuffer) {
- {{{ makeSetValue('p', '0', 'GL.scan(GL.framebuffers, result)', 'float') }}};
+ {{{ makeSetValue('p', '0', 'result.name | 0', 'float') }}};
} else if (result instanceof WebGLRenderbuffer) {
- {{{ makeSetValue('p', '0', 'GL.scan(GL.renderbuffers, result)', 'float') }}};
+ {{{ makeSetValue('p', '0', 'result.name | 0', 'float') }}};
} else if (result instanceof WebGLTexture) {
- {{{ makeSetValue('p', '0', 'GL.scan(GL.textures, result)', 'float') }}};
+ {{{ makeSetValue('p', '0', 'result.name | 0', 'float') }}};
} else {
throw 'Unknown object returned from WebGL getParameter';
}
@@ -508,7 +500,9 @@ var LibraryGL = {
glGenTextures: function(n, textures) {
for (var i = 0; i < n; i++) {
var id = GL.getNewId(GL.textures);
- GL.textures[id] = Module.ctx.createTexture();
+ var texture = Module.ctx.createTexture();
+ texture.name = id;
+ GL.textures[id] = texture;
{{{ makeSetValue('textures', 'i*4', 'id', 'i32') }}};
}
},
@@ -517,7 +511,9 @@ var LibraryGL = {
glDeleteTextures: function(n, textures) {
for (var i = 0; i < n; i++) {
var id = {{{ makeGetValue('textures', 'i*4', 'i32') }}};
- Module.ctx.deleteTexture(GL.textures[id]);
+ var texture = GL.textures[id];
+ Module.ctx.deleteTexture(texture);
+ texture.name = 0;
GL.textures[id] = null;
}
},
@@ -622,7 +618,9 @@ var LibraryGL = {
glGenBuffers: function(n, buffers) {
for (var i = 0; i < n; i++) {
var id = GL.getNewId(GL.buffers);
- GL.buffers[id] = Module.ctx.createBuffer();
+ var buffer = Module.ctx.createBuffer();
+ buffer.name = id;
+ GL.buffers[id] = buffer;
{{{ makeSetValue('buffers', 'i*4', 'id', 'i32') }}};
}
},
@@ -631,7 +629,9 @@ var LibraryGL = {
glDeleteBuffers: function(n, buffers) {
for (var i = 0; i < n; i++) {
var id = {{{ makeGetValue('buffers', 'i*4', 'i32') }}};
- Module.ctx.deleteBuffer(GL.buffers[id]);
+ var buffer = GL.buffers[id];
+ Module.ctx.deleteBuffer(buffer);
+ buffer.name = 0;
GL.buffers[id] = null;
if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
@@ -665,7 +665,9 @@ var LibraryGL = {
glGenRenderbuffers: function(n, renderbuffers) {
for (var i = 0; i < n; i++) {
var id = GL.getNewId(GL.renderbuffers);
- GL.renderbuffers[id] = Module.ctx.createRenderbuffer();
+ var renderbuffer = Module.ctx.createRenderbuffer();
+ renderbuffer.name = id;
+ GL.renderbuffers[id] = renderbuffer;
{{{ makeSetValue('renderbuffers', 'i*4', 'id', 'i32') }}};
}
},
@@ -674,8 +676,10 @@ var LibraryGL = {
glDeleteRenderbuffers: function(n, renderbuffers) {
for (var i = 0; i < n; i++) {
var id = {{{ makeGetValue('renderbuffers', 'i*4', 'i32') }}};
- Module.ctx.deleteRenderbuffer(GL.renderbuffers[id]);
- GL.renderbuffers[id];
+ var renderbuffer = GL.renderbuffers[id];
+ Module.ctx.deleteRenderbuffer(renderbuffer);
+ renderbuffer.name = 0;
+ GL.renderbuffers[id] = null;
}
},
@@ -1139,13 +1143,17 @@ var LibraryGL = {
glCreateProgram__sig: 'i',
glCreateProgram: function() {
var id = GL.getNewId(GL.programs);
- GL.programs[id] = Module.ctx.createProgram();
+ var program = Module.ctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
return id;
},
glDeleteProgram__sig: 'vi',
glDeleteProgram: function(program) {
- Module.ctx.deleteProgram(GL.programs[program]);
+ var program = GL.programs[program];
+ Module.ctx.deleteProgram(program);
+ program.name = 0;
GL.programs[program] = null;
GL.uniformTable[program] = null;
},
@@ -1221,7 +1229,9 @@ var LibraryGL = {
glGenFramebuffers: function(n, ids) {
for (var i = 0; i < n; ++i) {
var id = GL.getNewId(GL.framebuffers);
- GL.framebuffers[id] = Module.ctx.createFramebuffer();
+ var framebuffer = Module.ctx.createFramebuffer();
+ framebuffer.name = id;
+ GL.framebuffers[id] = framebuffer;
{{{ makeSetValue('ids', 'i*4', 'id', 'i32') }}};
}
},
@@ -1230,7 +1240,9 @@ var LibraryGL = {
glDeleteFramebuffers: function(n, framebuffers) {
for (var i = 0; i < n; ++i) {
var id = {{{ makeGetValue('framebuffers', 'i*4', 'i32') }}};
- Module.ctx.deleteFramebuffer(GL.framebuffers[id]);
+ var framebuffer = GL.framebuffers[id];
+ Module.ctx.deleteFramebuffer(framebuffer);
+ framebuffer.name = 0;
GL.framebuffers[id] = null;
}
},