diff options
Diffstat (limited to 'src/library_gl.js')
-rw-r--r-- | src/library_gl.js | 70 |
1 files changed, 41 insertions, 29 deletions
diff --git a/src/library_gl.js b/src/library_gl.js index e59492cf..959773bc 100644 --- a/src/library_gl.js +++ b/src/library_gl.js @@ -122,14 +122,6 @@ var LibraryGL = { } }, - // Linear lookup in one of the tables (buffers, programs, etc.). TODO: consider using a weakmap to make this faster, if it matters - scan: function(table, object) { - for (var item in table) { - if (table[item] == object) return item; - } - return 0; - }, - // Find a token in a shader source string findToken: function(source, token) { function isIdentChar(ch) { @@ -402,15 +394,15 @@ var LibraryGL = { {{{ makeSetValue('p', 'i*4', 'result[i]', 'i32') }}}; } } else if (result instanceof WebGLBuffer) { - {{{ makeSetValue('p', '0', 'GL.scan(GL.buffers, result)', 'i32') }}}; + {{{ makeSetValue('p', '0', 'result.name | 0', 'i32') }}}; } else if (result instanceof WebGLProgram) { - {{{ makeSetValue('p', '0', 'GL.scan(GL.programs, result)', 'i32') }}}; + {{{ makeSetValue('p', '0', 'result.name | 0', 'i32') }}}; } else if (result instanceof WebGLFramebuffer) { - {{{ makeSetValue('p', '0', 'GL.scan(GL.framebuffers, result)', 'i32') }}}; + {{{ makeSetValue('p', '0', 'result.name | 0', 'i32') }}}; } else if (result instanceof WebGLRenderbuffer) { - {{{ makeSetValue('p', '0', 'GL.scan(GL.renderbuffers, result)', 'i32') }}}; + {{{ makeSetValue('p', '0', 'result.name | 0', 'i32') }}}; } else if (result instanceof WebGLTexture) { - {{{ makeSetValue('p', '0', 'GL.scan(GL.textures, result)', 'i32') }}}; + {{{ makeSetValue('p', '0', 'result.name | 0', 'i32') }}}; } else { throw 'Unknown object returned from WebGL getParameter'; } @@ -445,15 +437,15 @@ var LibraryGL = { {{{ makeSetValue('p', 'i*4', 'result[i]', 'float') }}}; } } else if (result instanceof WebGLBuffer) { - {{{ makeSetValue('p', '0', 'GL.scan(GL.buffers, result)', 'float') }}}; + {{{ makeSetValue('p', '0', 'result.name | 0', 'float') }}}; } else if (result instanceof WebGLProgram) { - {{{ makeSetValue('p', '0', 'GL.scan(GL.programs, result)', 'float') }}}; + {{{ makeSetValue('p', '0', 'result.name | 0', 'float') }}}; } else if (result instanceof WebGLFramebuffer) { - {{{ makeSetValue('p', '0', 'GL.scan(GL.framebuffers, result)', 'float') }}}; + {{{ makeSetValue('p', '0', 'result.name | 0', 'float') }}}; } else if (result instanceof WebGLRenderbuffer) { - {{{ makeSetValue('p', '0', 'GL.scan(GL.renderbuffers, result)', 'float') }}}; + {{{ makeSetValue('p', '0', 'result.name | 0', 'float') }}}; } else if (result instanceof WebGLTexture) { - {{{ makeSetValue('p', '0', 'GL.scan(GL.textures, result)', 'float') }}}; + {{{ makeSetValue('p', '0', 'result.name | 0', 'float') }}}; } else { throw 'Unknown object returned from WebGL getParameter'; } @@ -508,7 +500,9 @@ var LibraryGL = { glGenTextures: function(n, textures) { for (var i = 0; i < n; i++) { var id = GL.getNewId(GL.textures); - GL.textures[id] = Module.ctx.createTexture(); + var texture = Module.ctx.createTexture(); + texture.name = id; + GL.textures[id] = texture; {{{ makeSetValue('textures', 'i*4', 'id', 'i32') }}}; } }, @@ -517,7 +511,9 @@ var LibraryGL = { glDeleteTextures: function(n, textures) { for (var i = 0; i < n; i++) { var id = {{{ makeGetValue('textures', 'i*4', 'i32') }}}; - Module.ctx.deleteTexture(GL.textures[id]); + var texture = GL.textures[id]; + Module.ctx.deleteTexture(texture); + texture.name = 0; GL.textures[id] = null; } }, @@ -622,7 +618,9 @@ var LibraryGL = { glGenBuffers: function(n, buffers) { for (var i = 0; i < n; i++) { var id = GL.getNewId(GL.buffers); - GL.buffers[id] = Module.ctx.createBuffer(); + var buffer = Module.ctx.createBuffer(); + buffer.name = id; + GL.buffers[id] = buffer; {{{ makeSetValue('buffers', 'i*4', 'id', 'i32') }}}; } }, @@ -631,7 +629,9 @@ var LibraryGL = { glDeleteBuffers: function(n, buffers) { for (var i = 0; i < n; i++) { var id = {{{ makeGetValue('buffers', 'i*4', 'i32') }}}; - Module.ctx.deleteBuffer(GL.buffers[id]); + var buffer = GL.buffers[id]; + Module.ctx.deleteBuffer(buffer); + buffer.name = 0; GL.buffers[id] = null; if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; @@ -665,7 +665,9 @@ var LibraryGL = { glGenRenderbuffers: function(n, renderbuffers) { for (var i = 0; i < n; i++) { var id = GL.getNewId(GL.renderbuffers); - GL.renderbuffers[id] = Module.ctx.createRenderbuffer(); + var renderbuffer = Module.ctx.createRenderbuffer(); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; {{{ makeSetValue('renderbuffers', 'i*4', 'id', 'i32') }}}; } }, @@ -674,8 +676,10 @@ var LibraryGL = { glDeleteRenderbuffers: function(n, renderbuffers) { for (var i = 0; i < n; i++) { var id = {{{ makeGetValue('renderbuffers', 'i*4', 'i32') }}}; - Module.ctx.deleteRenderbuffer(GL.renderbuffers[id]); - GL.renderbuffers[id]; + var renderbuffer = GL.renderbuffers[id]; + Module.ctx.deleteRenderbuffer(renderbuffer); + renderbuffer.name = 0; + GL.renderbuffers[id] = null; } }, @@ -1139,13 +1143,17 @@ var LibraryGL = { glCreateProgram__sig: 'i', glCreateProgram: function() { var id = GL.getNewId(GL.programs); - GL.programs[id] = Module.ctx.createProgram(); + var program = Module.ctx.createProgram(); + program.name = id; + GL.programs[id] = program; return id; }, glDeleteProgram__sig: 'vi', glDeleteProgram: function(program) { - Module.ctx.deleteProgram(GL.programs[program]); + var program = GL.programs[program]; + Module.ctx.deleteProgram(program); + program.name = 0; GL.programs[program] = null; GL.uniformTable[program] = null; }, @@ -1221,7 +1229,9 @@ var LibraryGL = { glGenFramebuffers: function(n, ids) { for (var i = 0; i < n; ++i) { var id = GL.getNewId(GL.framebuffers); - GL.framebuffers[id] = Module.ctx.createFramebuffer(); + var framebuffer = Module.ctx.createFramebuffer(); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; {{{ makeSetValue('ids', 'i*4', 'id', 'i32') }}}; } }, @@ -1230,7 +1240,9 @@ var LibraryGL = { glDeleteFramebuffers: function(n, framebuffers) { for (var i = 0; i < n; ++i) { var id = {{{ makeGetValue('framebuffers', 'i*4', 'i32') }}}; - Module.ctx.deleteFramebuffer(GL.framebuffers[id]); + var framebuffer = GL.framebuffers[id]; + Module.ctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; GL.framebuffers[id] = null; } }, |