aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--tests/float_tex.cpp4
-rw-r--r--tests/gl_subdata.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/tests/float_tex.cpp b/tests/float_tex.cpp
index 475f2bee..61531124 100644
--- a/tests/float_tex.cpp
+++ b/tests/float_tex.cpp
@@ -9,7 +9,7 @@ extern "C" {
}
static const char vertex_shader[] =
"#ifdef GL_ES\n"
- "precision highp float;\n"
+ "precision lowp float;\n"
"#endif\n"
"attribute float indices;\n"
"uniform sampler2D nodeInfo;\n"
@@ -25,7 +25,7 @@ static const char vertex_shader[] =
"}\n";
static const char fragment_shader[] =
"#ifdef GL_ES\n"
- "precision highp float;\n"
+ "precision lowp float;\n"
"#endif\n"
"\n"
"varying vec4 color;\n"
diff --git a/tests/gl_subdata.cpp b/tests/gl_subdata.cpp
index d159b2b2..5c6a9926 100644
--- a/tests/gl_subdata.cpp
+++ b/tests/gl_subdata.cpp
@@ -9,7 +9,7 @@ extern "C" {
}
static const char vertex_shader[] =
"#ifdef GL_ES\n"
- "precision highp float;\n"
+ "precision lowp float;\n"
"#endif\n"
"attribute float indices;\n"
"uniform sampler2D nodeInfo;\n"
@@ -25,7 +25,7 @@ static const char vertex_shader[] =
"}\n";
static const char fragment_shader[] =
"#ifdef GL_ES\n"
- "precision highp float;\n"
+ "precision lowp float;\n"
"#endif\n"
"\n"
"varying vec4 color;\n"