summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rwxr-xr-xemcc42
-rwxr-xr-xemscripten.py1
-rw-r--r--src/compiler.js2
-rw-r--r--src/library.js3
-rw-r--r--src/library_gl.js237
-rw-r--r--src/library_sdl.js31
-rw-r--r--src/parseTools.js26
-rw-r--r--src/preamble.js19
-rw-r--r--src/settings.js5
-rw-r--r--tests/aniso.c5
-rwxr-xr-xtests/fuzz/csmith_driver.py2
-rw-r--r--tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c48
-rw-r--r--tests/glbook/Chapter_2/Hello_Triangle/Hello_Triangle_orig.c2
-rw-r--r--tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c2
-rwxr-xr-xtests/runner.py125
-rw-r--r--tests/sdl_text.c40
-rw-r--r--tools/shared.py22
17 files changed, 505 insertions, 107 deletions
diff --git a/emcc b/emcc
index 0e7fc1ea..213bdf6a 100755
--- a/emcc
+++ b/emcc
@@ -181,7 +181,9 @@ Options that are modified or new in %s include:
tools/shared.py and also src/settings.js.)
Note: Optimizations are only done when
compiling to JavaScript, not to intermediate
- bitcode.
+ bitcode, *unless* you build with
+ EMCC_OPTIMIZE_NORMALLY=1 (not recommended
+ unless you know what you are doing!)
-O2 As -O1, plus the relooper (loop recreation),
plus LLVM -O2 optimizations
-O3 As -O2, plus dangerous optimizations that may
@@ -400,6 +402,25 @@ Options that are modified or new in %s include:
for a later incremental build (where you also
enable it) to be sped up.
+ Caching works separately on 4 parts of compilation:
+ 'pre' which is types and global variables; that
+ information is then fed into 'funcs' which are
+ the functions (which we parallelize), and then
+ 'post' which adds final information based on
+ the functions (e.g., do we need long64 support
+ code). Finally, 'jsfuncs' are JavaScript-level
+ optimizations. Each of the 4 parts can be cached
+ separately, but note that they can affect each
+ other: If you recompile a single C++ file that
+ changes a global variable - e.g., adds, removes
+ or modifies a global variable, say by adding
+ a printf or by adding a compile-time timestamp,
+ then 'pre' cannot be loaded from the cache. And
+ since 'pre's output is sent to 'funcs' and 'post',
+ they will get invalidated as well, and only
+ 'jsfuncs' will be cached. So avoid modifying
+ globals to let caching work fully.
+
--clear-cache Manually clears the cache of compiled
emscripten system libraries (libc++,
libc++abi, libc). This is normally
@@ -990,7 +1011,15 @@ try:
# If we were just asked to generate bitcode, stop there
if final_suffix not in JS_CONTAINING_SUFFIXES:
if llvm_opts > 0:
- print >> sys.stderr, 'emcc: warning: -Ox flags ignored, since not generating JavaScript'
+ if not os.environ.get('EMCC_OPTIMIZE_NORMALLY'):
+ print >> sys.stderr, 'emcc: warning: -Ox flags ignored, since not generating JavaScript'
+ else:
+ for input_file in input_files:
+ if input_file.endswith(SOURCE_SUFFIXES):
+ if DEBUG: print >> sys.stderr, 'emcc: optimizing %s with -O%d since EMCC_OPTIMIZE_NORMALLY defined' % (input_file, llvm_opts)
+ shared.Building.llvm_opt(in_temp(unsuffixed(uniquename(input_file)) + '.o'), llvm_opts)
+ else:
+ if DEBUG: print >> sys.stderr, 'emcc: not optimizing %s despite EMCC_OPTIMIZE_NORMALLY since not source code' % (input_file)
if not specified_target:
for input_file in input_files:
shutil.move(in_temp(unsuffixed(uniquename(input_file)) + '.o'), unsuffixed_basename(input_file) + '.' + final_suffix)
@@ -1155,9 +1184,12 @@ try:
if not LEAVE_INPUTS_RAW:
link_opts = [] if keep_llvm_debug else ['-strip-debug'] # remove LLVM debug info in -O1+, since the optimizer removes it anyhow
if llvm_opts > 0:
- shared.Building.llvm_opt(in_temp(target_basename + '.bc'), llvm_opts)
- if DEBUG: save_intermediate('opt', 'bc')
- # Do LTO in a separate pass to work around LLVM bug XXX (see failure e.g. in cubescript)
+ if not os.environ.get('EMCC_OPTIMIZE_NORMALLY'):
+ shared.Building.llvm_opt(in_temp(target_basename + '.bc'), llvm_opts)
+ if DEBUG: save_intermediate('opt', 'bc')
+ # Do LTO in a separate pass to work around LLVM bug XXX (see failure e.g. in cubescript)
+ else:
+ if DEBUG: print >> sys.stderr, 'emcc: not running opt because EMCC_OPTIMIZE_NORMALLY was specified, opt should have been run before'
if shared.Building.can_build_standalone():
# If we can LTO, do it before dce, since it opens up dce opportunities
if llvm_lto and shared.Building.can_use_unsafe_opts():
diff --git a/emscripten.py b/emscripten.py
index 704e2b25..1db09a80 100755
--- a/emscripten.py
+++ b/emscripten.py
@@ -345,6 +345,7 @@ def emscript(infile, settings, outfile, libraries=[]):
asm_setup += '\n'.join(['var %s = %s;' % (f.replace('.', '_'), f) for f in math_envs])
basic_funcs = ['abort', 'assert', 'asmPrintInt', 'asmPrintFloat', 'copyTempDouble', 'copyTempFloat'] + [m.replace('.', '_') for m in math_envs]
if settings['SAFE_HEAP']: basic_funcs += ['SAFE_HEAP_LOAD', 'SAFE_HEAP_STORE', 'SAFE_HEAP_CLEAR']
+ if settings['CHECK_HEAP_ALIGN']: basic_funcs += ['CHECK_ALIGN_2', 'CHECK_ALIGN_4', 'CHECK_ALIGN_8']
basic_vars = ['STACKTOP', 'STACK_MAX', 'tempDoublePtr', 'ABORT']
basic_float_vars = ['NaN', 'Infinity']
if forwarded_json['Types']['preciseI64MathUsed']:
diff --git a/src/compiler.js b/src/compiler.js
index 0b43842e..14816f1e 100644
--- a/src/compiler.js
+++ b/src/compiler.js
@@ -185,7 +185,7 @@ if (phase == 'pre') {
print('// Note: For maximum-speed code, see "Optimizing Code" on the Emscripten wiki, https://github.com/kripken/emscripten/wiki/Optimizing-Code');
}
- if (DOUBLE_MODE || CORRECT_SIGNS || CORRECT_OVERFLOWS || CORRECT_ROUNDINGS) {
+ if (DOUBLE_MODE || CORRECT_SIGNS || CORRECT_OVERFLOWS || CORRECT_ROUNDINGS || CHECK_HEAP_ALIGN) {
print('// Note: Some Emscripten settings may limit the speed of the generated code.');
}
}
diff --git a/src/library.js b/src/library.js
index 38399632..1dcc57ad 100644
--- a/src/library.js
+++ b/src/library.js
@@ -6701,6 +6701,9 @@ LibraryManager.library = {
pthread_mutexattr_destroy: function() {},
pthread_mutex_lock: function() {},
pthread_mutex_unlock: function() {},
+ pthread_mutex_trylock: function() {
+ return 0;
+ },
pthread_cond_init: function() {},
pthread_cond_destroy: function() {},
pthread_cond_broadcast: function() {},
diff --git a/src/library_gl.js b/src/library_gl.js
index 222e08f7..b0bf9650 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -19,6 +19,28 @@ var LibraryGL = {
uniforms: [],
shaders: [],
+#if FULL_ES2
+ clientBuffers: [],
+ enabledClientBuffers: [],
+#endif
+ currArrayBuffer: 0,
+ currElementArrayBuffer: 0,
+
+ byteSizeByTypeRoot: 0x1400, // GL_BYTE
+ byteSizeByType: [
+ 1, // GL_BYTE
+ 1, // GL_UNSIGNED_BYTE
+ 2, // GL_SHORT
+ 2, // GL_UNSIGNED_SHORT
+ 4, // GL_INT
+ 4, // GL_UNSIGNED_INT
+ 4, // GL_FLOAT
+ 2, // GL_2_BYTES
+ 3, // GL_3_BYTES
+ 4, // GL_4_BYTES
+ 8 // GL_DOUBLE
+ ],
+
uniformTable: {}, // name => uniform ID. the uID must be identical until relinking, cannot create a new uID each call to glGetUniformLocation
packAlignment: 4, // default alignment is 4 bytes
@@ -176,12 +198,48 @@ var LibraryGL = {
}
},
+#if FULL_ES2
+ calcBufLength: function(size, type, stride, count) {
+ if (stride > 0) {
+ return count * stride; // XXXvlad this is not exactly correct I don't think
+ }
+ var typeSize = GL.byteSizeByType[type - GL.byteSizeByTypeRoot];
+ return size * typeSize * count;
+ },
+
+ preDrawHandleClientVertexAttribBindings: function(count) {
+ GL.resetBufferBinding = false;
+ for (var i = 0; i < GL.maxVertexAttribs; ++i) {
+ if (!GL.enabledClientBuffers[i] || !GL.clientBuffers[i]) continue;
+
+ GL.resetBufferBinding = true;
+
+ var cb = GL.clientBuffers[i];
+
+ var buf = Module.ctx.createBuffer();
+ Module.ctx.bindBuffer(Module.ctx.ARRAY_BUFFER, buf);
+ Module.ctx.bufferData(Module.ctx.ARRAY_BUFFER,
+ HEAPU8.subarray(cb.ptr, cb.ptr + GL.calcBufLength(cb.size, cb.type, cb.stride, count)),
+ Module.ctx.DYNAMIC_DRAW);
+ Module.ctx.vertexAttribPointer(i, cb.size, cb.type, cb.normalized, cb.stride, 0);
+ }
+ },
+
+ postDrawHandleClientVertexAttribBindings: function() {
+ if (GL.resetBufferBinding) {
+ Module.ctx.bindBuffer(Module.ctx.ARRAY_BUFFER, GL.buffers[GL.currArrayBuffer]);
+ }
+ },
+#endif
+
initExtensions: function() {
if (GL.initExtensions.done) return;
GL.initExtensions.done = true;
if (!Module.useWebGL) return; // an app might link both gl and 2d backends
+ GL.maxVertexAttribs = Module.ctx.getParameter(Module.ctx.MAX_VERTEX_ATTRIBS);
+
GL.compressionExt = Module.ctx.getExtension('WEBGL_compressed_texture_s3tc') ||
Module.ctx.getExtension('MOZ_WEBGL_compressed_texture_s3tc') ||
Module.ctx.getExtension('WEBKIT_WEBGL_compressed_texture_s3tc');
@@ -456,6 +514,9 @@ var LibraryGL = {
var id = {{{ makeGetValue('buffers', 'i*4', 'i32') }}};
Module.ctx.deleteBuffer(GL.buffers[id]);
GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
}
},
@@ -474,11 +535,9 @@ var LibraryGL = {
},
glIsBuffer: function(buffer) {
- var fb = GL.buffers[buffer];
- if (typeof(fb) == 'undefined') {
- return 0;
- }
- return Module.ctx.isBuffer(fb);
+ var b = GL.buffers[buffer];
+ if (!b) return 0;
+ return Module.ctx.isBuffer(b);
},
glGenRenderbuffers__sig: 'vii',
@@ -509,11 +568,9 @@ var LibraryGL = {
},
glIsRenderbuffer: function(renderbuffer) {
- var fb = GL.renderbuffers[renderbuffer];
- if (typeof(fb) == 'undefined') {
- return 0;
- }
- return Module.ctx.isRenderbuffer(fb);
+ var rb = GL.renderbuffers[renderbuffer];
+ if (!rb) return 0;
+ return Module.ctx.isRenderbuffer(rb);
},
glGetUniformfv: function(program, location, params) {
@@ -554,6 +611,11 @@ var LibraryGL = {
},
glGetVertexAttribfv: function(index, pname, params) {
+#if FULL_ES2
+ if (GL.clientBuffers[index]) {
+ Module.printErr("glGetVertexAttribfv on client-side array: not supported, bad data returned");
+ }
+#endif
var data = Module.ctx.getVertexAttrib(index, pname);
if (typeof data == 'number') {
{{{ makeSetValue('params', '0', 'data', 'float') }}};
@@ -565,6 +627,11 @@ var LibraryGL = {
},
glGetVertexAttribiv: function(index, pname, params) {
+#if FULL_ES2
+ if (GL.clientBuffers[index]) {
+ Module.printErr("glGetVertexAttribiv on client-side array: not supported, bad data returned");
+ }
+#endif
var data = Module.ctx.getVertexAttrib(index, pname);
if (typeof data == 'number' || typeof data == 'boolean') {
{{{ makeSetValue('params', '0', 'data', 'i32') }}};
@@ -576,6 +643,11 @@ var LibraryGL = {
},
glGetVertexAttribPointerv: function(index, pname, pointer) {
+#if FULL_ES2
+ if (GL.clientBuffers[index]) {
+ Module.printErr("glGetVertexAttribPointer on client-side array: not supported, bad data returned");
+ }
+#endif
{{{ makeSetValue('pointer', '0', 'Module.ctx.getVertexAttribOffset(index, pname)', 'i32') }}};
},
@@ -731,6 +803,12 @@ var LibraryGL = {
glBindBuffer__sig: 'vii',
glBindBuffer: function(target, buffer) {
+ if (target == Module.ctx.ARRAY_BUFFER) {
+ GL.currArrayBuffer = buffer;
+ } else if (target == Module.ctx.ELEMENT_ARRAY_BUFFER) {
+ GL.currElementArrayBuffer = buffer;
+ }
+
Module.ctx.bindBuffer(target, buffer ? GL.buffers[buffer] : null);
},
@@ -858,11 +936,9 @@ var LibraryGL = {
},
glIsShader: function(shader) {
- var fb = GL.shaders[shader];
- if (typeof(fb) == 'undefined') {
- return 0;
- }
- return Module.ctx.isShader(fb);
+ var s = GL.shaders[shader];
+ if (!s) return 0;
+ return Module.ctx.isShader(s);
},
glCreateProgram__sig: 'i',
@@ -975,9 +1051,7 @@ var LibraryGL = {
glIsFramebuffer__sig: 'ii',
glIsFramebuffer: function(framebuffer) {
var fb = GL.framebuffers[framebuffer];
- if (typeof(fb) == 'undefined') {
- return 0;
- }
+ if (!fb) return 0;
return Module.ctx.isFramebuffer(fb);
},
@@ -1348,27 +1422,15 @@ var LibraryGL = {
_glBindBuffer = function(target, buffer) {
glBindBuffer(target, buffer);
if (target == Module.ctx.ARRAY_BUFFER) {
- GL.currArrayBuffer = buffer;
if (GLEmulation.currentVao) {
assert(GLEmulation.currentVao.arrayBuffer == buffer || GLEmulation.currentVao.arrayBuffer == 0 || buffer == 0, 'TODO: support for multiple array buffers in vao');
GLEmulation.currentVao.arrayBuffer = buffer;
}
} else if (target == Module.ctx.ELEMENT_ARRAY_BUFFER) {
- GL.currElementArrayBuffer = buffer;
if (GLEmulation.currentVao) GLEmulation.currentVao.elementArrayBuffer = buffer;
}
};
- var glDeleteBuffers = _glDeleteBuffers;
- _glDeleteBuffers = function(n, buffers) {
- glDeleteBuffers(n, buffers);
- for (var i = 0; i < n; i++) {
- var buffer = {{{ makeGetValue('buffers', 'i*4', 'i32') }}};
- if (buffer == GL.currArrayBuffer) GL.currArrayBuffer = 0;
- if (buffer == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
- }
- };
-
var glGetFloatv = _glGetFloatv;
_glGetFloatv = function(pname, params) {
if (pname == 0x0BA6) { // GL_MODELVIEW_MATRIX
@@ -1621,17 +1683,6 @@ var LibraryGL = {
clientActiveTexture: 0,
clientColor: null,
- byteSizeByTypeRoot: 0x1400, // GL_BYTE
- byteSizeByType: [
- 1, // GL_BYTE
- 1, // GL_UNSIGNED_BYTE
- 2, // GL_SHORT
- 2, // GL_UNSIGNED_SHORT
- 4, // GL_INT
- 4, // GL_UNSIGNED_INT
- 4 // GL_FLOAT
- ],
-
setClientAttribute: function(name, size, type, stride, pointer) {
var attrib = this.clientAttributes[name];
attrib.name = name;
@@ -1707,7 +1758,7 @@ var LibraryGL = {
#endif
this.enabledClientAttributes[name] = true;
this.setClientAttribute(name, size, type, 0, this.rendererComponentPointer);
- this.rendererComponentPointer += size * this.byteSizeByType[type - this.byteSizeByTypeRoot];
+ this.rendererComponentPointer += size * GL.byteSizeByType[type - GL.byteSizeByTypeRoot];
} else {
this.rendererComponents[name]++;
}
@@ -1731,7 +1782,7 @@ var LibraryGL = {
cacheItem = temp ? temp : (cacheItem[attribute.name] = GL.immediate.rendererCacheItemTemplate.slice());
temp = cacheItem[attribute.size];
cacheItem = temp ? temp : (cacheItem[attribute.size] = GL.immediate.rendererCacheItemTemplate.slice());
- var typeIndex = attribute.type - GL.immediate.byteSizeByTypeRoot; // ensure it starts at 0 to keep the cache items dense
+ var typeIndex = attribute.type - GL.byteSizeByTypeRoot; // ensure it starts at 0 to keep the cache items dense
temp = cacheItem[typeIndex];
cacheItem = temp ? temp : (cacheItem[typeIndex] = GL.immediate.rendererCacheItemTemplate.slice());
}
@@ -2167,7 +2218,7 @@ var LibraryGL = {
for (var i = 0; i < attributes.length; i++) {
var attribute = attributes[i];
if (!attribute) break;
- var size = attribute.size * GL.immediate.byteSizeByType[attribute.type - GL.immediate.byteSizeByTypeRoot];
+ var size = attribute.size * GL.byteSizeByType[attribute.type - GL.byteSizeByTypeRoot];
if (size % 4 != 0) size += 4 - (size % 4); // align everything
attribute.offset = bytes;
bytes += size;
@@ -2179,7 +2230,7 @@ var LibraryGL = {
for (var i = 0; i < attributes.length; i++) {
var attribute = attributes[i];
if (!attribute) break;
- var size4 = Math.floor((attribute.size * GL.immediate.byteSizeByType[attribute.type - GL.immediate.byteSizeByTypeRoot])/4);
+ var size4 = Math.floor((attribute.size * GL.byteSizeByType[attribute.type - GL.byteSizeByTypeRoot])/4);
for (var j = 0; j < count; j++) {
for (var k = 0; k < size4; k++) { // copy in chunks of 4 bytes, our alignment makes this possible
HEAP32[((start + attribute.offset + bytes*j)>>2) + k] = HEAP32[(attribute.pointer>>2) + j*size4 + k];
@@ -2197,7 +2248,7 @@ var LibraryGL = {
assert((attribute.offset - bytes)%4 == 0); // XXX assuming 4-alignment
bytes += attribute.offset - bytes;
}
- bytes += attribute.size * GL.immediate.byteSizeByType[attribute.type - GL.immediate.byteSizeByTypeRoot];
+ bytes += attribute.size * GL.byteSizeByType[attribute.type - GL.byteSizeByTypeRoot];
if (bytes % 4 != 0) bytes += 4 - (bytes % 4); // XXX assuming 4-alignment
}
assert(beginEnd || bytes <= stride); // if not begin-end, explicit stride should make sense with total byte size
@@ -2796,11 +2847,81 @@ var LibraryGL = {
glTexCoord3f: function() { throw 'glTexCoord3f: TODO' },
glGetTexLevelParameteriv: function() { throw 'glGetTexLevelParameteriv: TODO' },
- // signatures of simple pass-through functions, see later
- glActiveTexture__sig: 'vi',
+ glShadeModel: function() { Runtime.warnOnce('TODO: glShadeModel') },
+
+ glVertexAttribPointer__sig: 'viiiiii',
+ glVertexAttribPointer: function(index, size, type, normalized, stride, ptr) {
+#if FULL_ES2
+ if (!GL.currArrayBuffer) {
+ GL.clientBuffers[index] = { size: size, type: type, normalized: normalized, stride: stride, ptr: ptr };
+ return;
+ }
+
+ GL.clientBuffers[index] = null;
+#endif
+ Module.ctx.vertexAttribPointer(index, size, type, normalized, stride, ptr);
+ },
+
glEnableVertexAttribArray__sig: 'vi',
+ glEnableVertexAttribArray: function(index) {
+#if FULL_ES2
+ GL.enabledClientBuffers[index] = true;
+#endif
+ Module.ctx.enableVertexAttribArray(index);
+ },
+
glDisableVertexAttribArray__sig: 'vi',
- glVertexAttribPointer__sig: 'viiiiii',
+ glDisableVertexAttribArray: function(index) {
+#if FULL_ES2
+ GL.enabledClientBuffers[index] = false;
+#endif
+ Module.ctx.disableVertexAttribArray(index);
+ },
+
+ glDrawArrays: function(mode, first, count) {
+#if FULL_ES2
+ // bind any client-side buffers
+ GL.preDrawHandleClientVertexAttribBindings(count);
+#endif
+
+ Module.ctx.drawArrays(mode, first, count);
+
+#if FULL_ES2
+ GL.postDrawHandleClientVertexAttribBindings();
+#endif
+ },
+
+ glDrawElements: function(mode, count, type, indices) {
+#if FULL_ES2
+ var buf;
+ if (!GL.currElementArrayBuffer) {
+ buf = Module.ctx.createBuffer();
+ Module.ctx.bindBuffer(Module.ctx.ELEMENT_ARRAY_BUFFER, buf);
+ Module.ctx.bufferData(Module.ctx.ELEMENT_ARRAY_BUFFER,
+ HEAPU8.subarray(indices, indices + GL.calcBufLength(1, type, 0, count)),
+ Module.ctx.DYNAMIC_DRAW);
+ // the index is now 0
+ indices = 0;
+ }
+
+ // bind any client-side buffers
+ GL.preDrawHandleClientVertexAttribBindings(count);
+#endif
+
+ Module.ctx.drawElements(mode, count, type, indices);
+
+#if FULL_ES2
+ GL.postDrawHandleClientVertexAttribBindings(count);
+
+ if (!GL.currElementArrayBuffer) {
+ Module.ctx.bindBuffer(Module.ctx.ELEMENT_ARRAY_BUFFER, null);
+ Module.ctx.deleteBuffer(buf);
+ }
+#endif
+ },
+
+ // signatures of simple pass-through functions, see later
+ glActiveTexture__sig: 'vi',
glCheckFramebufferStatus__sig: 'ii',
glRenderbufferStorage__sig: 'viiii',
@@ -2822,19 +2943,18 @@ var LibraryGL = {
};
// Simple pass-through functions. Starred ones have return values. [X] ones have X in the C name but not in the JS name
-[[0, 'shadeModel getError* finish flush'],
- [1, 'clearDepth clearDepth[f] depthFunc enable disable frontFace cullFace clear enableVertexAttribArray disableVertexAttribArray lineWidth clearStencil depthMask stencilMask checkFramebufferStatus* generateMipmap activeTexture blendEquation sampleCoverage isEnabled*'],
+[[0, 'getError* finish flush'],
+ [1, 'clearDepth clearDepth[f] depthFunc enable disable frontFace cullFace clear lineWidth clearStencil depthMask stencilMask checkFramebufferStatus* generateMipmap activeTexture blendEquation sampleCoverage isEnabled*'],
[2, 'blendFunc blendEquationSeparate depthRange depthRange[f] stencilMaskSeparate hint polygonOffset'],
- [3, 'texParameteri texParameterf drawArrays vertexAttrib2f stencilFunc stencilOp'],
- [4, 'viewport clearColor scissor vertexAttrib3f colorMask drawElements renderbufferStorage blendFuncSeparate blendColor stencilFuncSeparate stencilOpSeparate'],
+ [3, 'texParameteri texParameterf vertexAttrib2f stencilFunc stencilOp'],
+ [4, 'viewport clearColor scissor vertexAttrib3f colorMask renderbufferStorage blendFuncSeparate blendColor stencilFuncSeparate stencilOpSeparate'],
[5, 'vertexAttrib4f'],
- [6, 'vertexAttribPointer'],
[8, 'copyTexImage2D copyTexSubImage2D']].forEach(function(data) {
var num = data[0];
var names = data[1];
var args = range(num).map(function(i) { return 'x' + i }).join(', ');
- var plainStub = '(function(' + args + ') { ' + (num > 0 ? 'Module.ctx.NAME(' + args + ')' : '') + ' })';
- var returnStub = '(function(' + args + ') { ' + (num > 0 ? 'return Module.ctx.NAME(' + args + ')' : '') + ' })';
+ var plainStub = '(function(' + args + ') { Module.ctx.NAME(' + args + ') })';
+ var returnStub = '(function(' + args + ') { return Module.ctx.NAME(' + args + ') })';
names.split(' ').forEach(function(name) {
var stub = plainStub;
if (name[name.length-1] == '*') {
@@ -2867,5 +2987,10 @@ LibraryGL.$GLEmulation__deps.push(function() {
for (var func in Functions.getIndex.tentative) Functions.getIndex(func);
});
+if (FORCE_GL_EMULATION) {
+ LibraryGL.glDrawElements__deps = LibraryGL.glDrawElements__deps.concat('$GLEmulation');
+ LibraryGL.glDrawArrays__deps = LibraryGL.glDrawArrays__deps.concat('$GLEmulation');
+}
+
mergeInto(LibraryManager.library, LibraryGL);
diff --git a/src/library_sdl.js b/src/library_sdl.js
index 3b412daa..67891f63 100644
--- a/src/library_sdl.js
+++ b/src/library_sdl.js
@@ -44,6 +44,8 @@ var LibrarySDL = {
ctrlKey: false,
altKey: false,
+ textInput: false,
+
startTime: null,
mouseX: 0,
mouseY: 0,
@@ -173,6 +175,11 @@ var LibrarySDL = {
['i16', 'mod'],
['i32', 'unicode']
]),
+ TextInputEvent: Runtime.generateStructInfo([
+ ['i32', 'type'],
+ ['i32', 'windowID'],
+ ['b256', 'text'],
+ ]),
MouseMotionEvent: Runtime.generateStructInfo([
['i32', 'type'],
['i32', 'windowID'],
@@ -373,7 +380,7 @@ var LibrarySDL = {
}
}
// fall through
- case 'keydown': case 'keyup': case 'mousedown': case 'mouseup': case 'DOMMouseScroll': case 'mousewheel':
+ case 'keydown': case 'keyup': case 'keypress': case 'mousedown': case 'mouseup': case 'DOMMouseScroll': case 'mousewheel':
if (event.type == 'DOMMouseScroll' || event.type == 'mousewheel') {
var button = (event.type == 'DOMMouseScroll' ? event.detail : -event.wheelDelta) > 0 ? 4 : 3;
var event2 = {
@@ -397,6 +404,10 @@ var LibrarySDL = {
SDL.DOMButtons[event.button] = 0;
}
+ if (event.type == 'keypress' && !SDL.textInput) {
+ break;
+ }
+
SDL.events.push(event);
if (SDL.events.length >= 10000) {
Module.printErr('SDL event queue full, dropping earliest event');
@@ -476,6 +487,15 @@ var LibrarySDL = {
break;
}
+ case 'keypress': {
+ {{{ makeSetValue('ptr', 'SDL.structs.TextInputEvent.type', 'SDL.DOMEventToSDLEvent[event.type]', 'i32') }}}
+ // Not filling in windowID for now
+ var cStr = intArrayFromString(String.fromCharCode(event.charCode));
+ for (var i = 0; i < cStr.length; ++i) {
+ {{{ makeSetValue('ptr', 'SDL.structs.TextInputEvent.text + i', 'cStr[i]', 'i8') }}};
+ }
+ break;
+ }
case 'mousedown': case 'mouseup':
if (event.type == 'mousedown') {
// SDL_BUTTON(x) is defined as (1 << ((x)-1)). SDL buttons are 1-3,
@@ -618,6 +638,7 @@ var LibrarySDL = {
// Initialize this structure carefully for closure
SDL.DOMEventToSDLEvent['keydown'] = 0x300 /* SDL_KEYDOWN */;
SDL.DOMEventToSDLEvent['keyup'] = 0x301 /* SDL_KEYUP */;
+ SDL.DOMEventToSDLEvent['keypress'] = 0x303 /* SDL_TEXTINPUT */;
SDL.DOMEventToSDLEvent['mousedown'] = 0x401 /* SDL_MOUSEBUTTONDOWN */;
SDL.DOMEventToSDLEvent['mouseup'] = 0x402 /* SDL_MOUSEBUTTONUP */;
SDL.DOMEventToSDLEvent['mousemove'] = 0x400 /* SDL_MOUSEMOTION */;
@@ -1175,8 +1196,12 @@ var LibrarySDL = {
SDL_CondWait: function() {},
SDL_DestroyCond: function() {},
- SDL_StartTextInput: function() {}, // TODO
- SDL_StopTextInput: function() {}, // TODO
+ SDL_StartTextInput: function() {
+ SDL.textInput = true;
+ },
+ SDL_StopTextInput: function() {
+ SDL.textInput = false;
+ },
// SDL Mixer
diff --git a/src/parseTools.js b/src/parseTools.js
index 6e0d6e32..117c4987 100644
--- a/src/parseTools.js
+++ b/src/parseTools.js
@@ -984,18 +984,24 @@ function checkSafeHeap() {
function getHeapOffset(offset, type, forceAsm) {
if (USE_TYPED_ARRAYS !== 2) {
return offset;
- } else {
- if (Runtime.getNativeFieldSize(type) > 4) {
- type = 'i32'; // XXX we emulate 64-bit values as 32
- }
- var shifts = Math.log(Runtime.getNativeTypeSize(type))/Math.LN2;
- offset = '(' + offset + ')';
- if (shifts != 0) {
- return '(' + offset + '>>' + shifts + ')';
+ }
+
+ if (Runtime.getNativeFieldSize(type) > 4) {
+ type = 'i32'; // XXX we emulate 64-bit values as 32
+ }
+
+ var sz = Runtime.getNativeTypeSize(type);
+ var shifts = Math.log(sz)/Math.LN2;
+ offset = '(' + offset + ')';
+ if (shifts != 0) {
+ if (CHECK_HEAP_ALIGN) {
+ return '(CHECK_ALIGN_' + sz + '(' + offset + ')>>' + shifts + ')';
} else {
- // we need to guard against overflows here, HEAP[U]8 expects a guaranteed int
- return isJSVar(offset) ? offset : '(' + offset + '|0)';
+ return '(' + offset + '>>' + shifts + ')';
}
+ } else {
+ // we need to guard against overflows here, HEAP[U]8 expects a guaranteed int
+ return isJSVar(offset) ? offset : '(' + offset + '|0)';
}
}
diff --git a/src/preamble.js b/src/preamble.js
index 6f4b49de..71b123e7 100644
--- a/src/preamble.js
+++ b/src/preamble.js
@@ -150,6 +150,25 @@ function SAFE_HEAP_COPY_HISTORY(dest, src) {
//==========================================
#endif
+#if CHECK_HEAP_ALIGN
+//========================================
+// Debugging tools - alignment check
+//========================================
+function CHECK_ALIGN_8(addr) {
+ assert((addr & 7) == 0, "address must be 8-byte aligned, is " + addr + "!");
+ return addr;
+}
+function CHECK_ALIGN_4(addr) {
+ assert((addr & 3) == 0, "address must be 4-byte aligned, is " + addr + "!");
+ return addr;
+}
+function CHECK_ALIGN_2(addr) {
+ assert((addr & 1) == 0, "address must be 2-byte aligned!");
+ return addr;
+}
+#endif
+
+
#if CHECK_OVERFLOWS
//========================================
// Debugging tools - Mathop overflows
diff --git a/src/settings.js b/src/settings.js
index 308afddc..82cbebe4 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -128,6 +128,9 @@ var SAFE_HEAP = 0; // Check each write to the heap, for example, this will give
// that 3 is the option you usually want here.
var SAFE_HEAP_LOG = 0; // Log out all SAFE_HEAP operations
+var CHECK_HEAP_ALIGN = 0; // Check heap accesses for alignment, but don't do as
+ // near extensive (or slow) checks as SAFE_HEAP.
+
var SAFE_DYNCALLS = 0; // Show stack traces on missing function pointer/virtual method calls
var ASM_HEAP_LOG = 0; // Simple heap logging, like SAFE_HEAP_LOG but cheaper, and in asm.js
@@ -163,6 +166,8 @@ var GL_DEBUG = 0; // Print out all calls into WebGL. As with LIBRARY_DEBUG, you
var GL_TESTING = 0; // When enabled, sets preserveDrawingBuffer in the context, to allow tests to work (but adds overhead)
var GL_MAX_TEMP_BUFFER_SIZE = 2097152; // How large GL emulation temp buffers are
var GL_UNSAFE_OPTS = 1; // Enables some potentially-unsafe optimizations in GL emulation code
+var FULL_ES2 = 0; // Forces support for all GLES2 features, not just the WebGL-friendly subset.
+var FORCE_GL_EMULATION = 0; // Forces inclusion of full GL emulation code.
var DISABLE_EXCEPTION_CATCHING = 0; // Disables generating code to actually catch exceptions. If the code you
// are compiling does not actually rely on catching exceptions (but the
diff --git a/tests/aniso.c b/tests/aniso.c
index e673e228..e02c20ac 100644
--- a/tests/aniso.c
+++ b/tests/aniso.c
@@ -145,6 +145,11 @@ int main(int argc, char *argv[])
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, aniso);
}
+ {
+ assert(!glGetError());
+ glBindFramebuffer(GL_RENDERBUFFER, 0);
+ assert(glGetError());
+ }
// Prepare and Render
diff --git a/tests/fuzz/csmith_driver.py b/tests/fuzz/csmith_driver.py
index 1cb85451..d6719787 100755
--- a/tests/fuzz/csmith_driver.py
+++ b/tests/fuzz/csmith_driver.py
@@ -48,8 +48,10 @@ while 1:
def try_js(args):
shared.try_delete(filename + '.js')
+ print '(compile)'
shared.execute([shared.EMCC, '-O2', '-s', 'ASM_JS=1', '-s', 'PRECISE_I64_MATH=1', '-s', 'PRECISE_I32_MUL=1', filename + '.c', '-o', filename + '.js'] + CSMITH_CFLAGS + args, stderr=PIPE)
assert os.path.exists(filename + '.js')
+ print '(run)'
js = shared.run_js(filename + '.js', stderr=PIPE, engine=engine1, check_timeout=True)
assert correct == js, ''.join([a.rstrip()+'\n' for a in difflib.unified_diff(correct.split('\n'), js.split('\n'), fromfile='expected', tofile='actual')])
diff --git a/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c b/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c
index 378d05a7..02fddd9c 100644
--- a/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c
+++ b/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c
@@ -17,9 +17,16 @@
#include <math.h>
#include "esUtil.h"
-#define NUM_PARTICLES 1000
+#define NUM_PARTICLES 2000
#define PARTICLE_SIZE 7
+int randomTemp = 8765;
+float myrandom() {
+ int curr = randomTemp;
+ randomTemp = (1140671485 * randomTemp + 12820163) % 4294967296;
+ return ((float)curr) / 4294967296;
+}
+
typedef struct
{
// Handle to a program object
@@ -145,17 +152,17 @@ int Init ( ESContext *esContext )
float *particleData = &userData->particleData[i * PARTICLE_SIZE];
// Lifetime of particle
- (*particleData++) = ( (float)(rand() % 10000) / 10000.0f );
+ (*particleData++) = myrandom();
// End position of particle
- (*particleData++) = ( (float)(rand() % 10000) / 5000.0f ) - 1.0f;
- (*particleData++) = ( (float)(rand() % 10000) / 5000.0f ) - 1.0f;
- (*particleData++) = ( (float)(rand() % 10000) / 5000.0f ) - 1.0f;
+ (*particleData++) = myrandom() * 2 - 1.0f;
+ (*particleData++) = myrandom() * 2 - 1.0f;
+ (*particleData++) = myrandom() * 2 - 1.0f;
// Start position of particle
- (*particleData++) = ( (float)(rand() % 10000) / 40000.0f ) - 0.125f;
- (*particleData++) = ( (float)(rand() % 10000) / 40000.0f ) - 0.125f;
- (*particleData++) = ( (float)(rand() % 10000) / 40000.0f ) - 0.125f;
+ (*particleData++) = myrandom() * 0.25 - 0.125f;
+ (*particleData++) = myrandom() * 0.25 - 0.125f;
+ (*particleData++) = myrandom() * 0.25 - 0.125f;
}
@@ -188,17 +195,17 @@ void Update ( ESContext *esContext, float deltaTime )
userData->time = 0.0f;
// Pick a new start location and color
- centerPos[0] = ( (float)(rand() % 10000) / 10000.0f ) - 0.5f;
- centerPos[1] = ( (float)(rand() % 10000) / 10000.0f ) - 0.5f;
- centerPos[2] = ( (float)(rand() % 10000) / 10000.0f ) - 0.5f;
+ centerPos[0] = myrandom() - 0.5f;
+ centerPos[1] = myrandom() - 0.5f;
+ centerPos[2] = myrandom() - 0.5f;
glUniform3fv ( userData->centerPositionLoc, 1, &centerPos[0] );
// Random color
- color[0] = ( (float)(rand() % 10000) / 20000.0f ) + 0.5f;
- color[1] = ( (float)(rand() % 10000) / 20000.0f ) + 0.5f;
- color[2] = ( (float)(rand() % 10000) / 20000.0f ) + 0.5f;
- color[3] = 0.5;
+ color[0] = myrandom() * 0.5 + 0.5f;
+ color[1] = myrandom() * 0.5 + 0.5f;
+ color[2] = myrandom() * 0.5 + 0.5f;
+ color[3] = 1.0;
glUniform4fv ( userData->colorLoc, 1, &color[0] );
}
@@ -252,6 +259,8 @@ void Draw ( ESContext *esContext )
// Set the sampler texture unit to 0
glUniform1i ( userData->samplerLoc, 0 );
+ Update ( esContext, 133 * 0.001125 );
+
glDrawArrays( GL_POINTS, 0, NUM_PARTICLES );
eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface );
@@ -280,15 +289,18 @@ int main ( int argc, char *argv[] )
esInitContext ( &esContext );
esContext.userData = &userData;
- esCreateWindow ( &esContext, "ParticleSystem", 640, 480, ES_WINDOW_RGB );
+ esCreateWindow ( &esContext, "ParticleSystem", 320, 240, ES_WINDOW_RGB );
if ( !Init ( &esContext ) )
return 0;
esRegisterDrawFunc ( &esContext, Draw );
- esRegisterUpdateFunc ( &esContext, Update );
+ //esRegisterUpdateFunc ( &esContext, Update );
- esMainLoop ( &esContext );
+ Draw (&esContext);
+ Draw (&esContext);
+
+ //esMainLoop ( &esContext );
ShutDown ( &esContext );
}
diff --git a/tests/glbook/Chapter_2/Hello_Triangle/Hello_Triangle_orig.c b/tests/glbook/Chapter_2/Hello_Triangle/Hello_Triangle_orig.c
index fd4c506a..cc25a559 100644
--- a/tests/glbook/Chapter_2/Hello_Triangle/Hello_Triangle_orig.c
+++ b/tests/glbook/Chapter_2/Hello_Triangle/Hello_Triangle_orig.c
@@ -171,7 +171,7 @@ void Draw ( ESContext *esContext )
glVertexAttribPointer ( 0, 3, GL_FLOAT, GL_FALSE, 0, vVertices );
glEnableVertexAttribArray ( 0 );
- glDrawArrays ( GL_TRIANGLES, 0, 3 );
+ glDrawArrays ( GL_TRIANGLES, 0, 3 ); // TODO: need glDrawElements!
}
int main ( int argc, char *argv[] )
diff --git a/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c b/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c
index fe22282f..e3531f04 100644
--- a/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c
+++ b/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c
@@ -243,7 +243,7 @@ int main ( int argc, char *argv[] )
esInitContext ( &esContext );
esContext.userData = &userData;
- esCreateWindow ( &esContext, "MipMap 2D", 640, 480, ES_WINDOW_RGB );
+ esCreateWindow ( &esContext, "MipMap 2D", 320, 240, ES_WINDOW_RGB );
if ( !Init ( &esContext ) )
return 0;
diff --git a/tests/runner.py b/tests/runner.py
index 9cf40543..eb7d3c2d 100755
--- a/tests/runner.py
+++ b/tests/runner.py
@@ -9659,6 +9659,64 @@ seeked= file.
code = open('a.out.js').read()
assert 'SAFE_HEAP' in code, 'valid -s option had an effect'
+ def test_optimize_normally(self):
+ assert not os.environ.get('EMCC_OPTIMIZE_NORMALLY')
+ assert not os.environ.get('EMCC_DEBUG')
+
+ for optimize_normally in [0, 1]:
+ print optimize_normally
+ try:
+ if optimize_normally: os.environ['EMCC_OPTIMIZE_NORMALLY'] = '1'
+ os.environ['EMCC_DEBUG'] = '1'
+
+ open(self.in_dir('main.cpp'), 'w').write(r'''
+ extern "C" {
+ void something();
+ }
+
+ int main() {
+ something();
+ return 0;
+ }
+ ''')
+ open(self.in_dir('supp.cpp'), 'w').write(r'''
+ #include <stdio.h>
+
+ extern "C" {
+ void something() {
+ printf("yello\n");
+ }
+ }
+ ''')
+ out, err = Popen([PYTHON, EMCC, self.in_dir('main.cpp'), '-O2', '-o', 'main.o'], stdout=PIPE, stderr=PIPE).communicate()
+ assert ("emcc: LLVM opts: ['-disable-inlining', '-O3']" in err) == optimize_normally
+ assert (' with -O3 since EMCC_OPTIMIZE_NORMALLY defined' in err) == optimize_normally
+
+ out, err = Popen([PYTHON, EMCC, self.in_dir('supp.cpp'), '-O2', '-o', 'supp.o'], stdout=PIPE, stderr=PIPE).communicate()
+ assert ("emcc: LLVM opts: ['-disable-inlining', '-O3']" in err) == optimize_normally
+ assert (' with -O3 since EMCC_OPTIMIZE_NORMALLY defined' in err) == optimize_normally
+
+ out, err = Popen([PYTHON, EMCC, self.in_dir('main.o'), self.in_dir('supp.o'), '-O2', '-o', 'both.o'], stdout=PIPE, stderr=PIPE).communicate()
+ assert "emcc: LLVM opts: ['-disable-inlining', '-O3']" not in err
+ assert ' with -O3 since EMCC_OPTIMIZE_NORMALLY defined' not in err
+ assert ('despite EMCC_OPTIMIZE_NORMALLY since not source code' in err) == optimize_normally
+
+ out, err = Popen([PYTHON, EMCC, self.in_dir('main.cpp'), self.in_dir('supp.cpp'), '-O2', '-o', 'both2.o'], stdout=PIPE, stderr=PIPE).communicate()
+ assert ("emcc: LLVM opts: ['-disable-inlining', '-O3']" in err) == optimize_normally
+ assert (' with -O3 since EMCC_OPTIMIZE_NORMALLY defined' in err) == optimize_normally
+
+ for last in ['both.o', 'both2.o']:
+ out, err = Popen([PYTHON, EMCC, self.in_dir('both.o'), '-O2', '-o', last + '.js'], stdout=PIPE, stderr=PIPE).communicate()
+ assert ("emcc: LLVM opts: ['-disable-inlining', '-O3']" not in err) == optimize_normally
+ assert ' with -O3 since EMCC_OPTIMIZE_NORMALLY defined' not in err
+ output = run_js(last + '.js')
+ assert 'yello' in output, 'code works'
+ assert open('both.o.js').read() == open('both2.o.js').read()
+
+ finally:
+ if optimize_normally: del os.environ['EMCC_OPTIMIZE_NORMALLY']
+ del os.environ['EMCC_DEBUG']
+
def test_conftest_s_flag_passing(self):
open(os.path.join(self.get_dir(), 'conftest.c'), 'w').write(r'''
int main() {
@@ -10312,6 +10370,28 @@ elif 'browser' in str(sys.argv):
Popen([PYTHON, EMCC, os.path.join(self.get_dir(), 'sdl_key.c'), '-o', 'page.html', '--pre-js', 'pre.js', '-s', '''EXPORTED_FUNCTIONS=['_main', '_one']''']).communicate()
self.run_browser('page.html', '', '/report_result?510510')
+ def test_sdl_text(self):
+ open(os.path.join(self.get_dir(), 'pre.js'), 'w').write('''
+ Module.postRun = function() {
+ function doOne() {
+ Module._one();
+ setTimeout(doOne, 1000/60);
+ }
+ setTimeout(doOne, 1000/60);
+ }
+
+ function simulateKeyEvent(charCode) {
+ var event = document.createEvent("KeyboardEvent");
+ event.initKeyEvent("keypress", true, true, window,
+ 0, 0, 0, 0, 0, charCode);
+ document.body.dispatchEvent(event);
+ }
+ ''')
+ open(os.path.join(self.get_dir(), 'sdl_text.c'), 'w').write(self.with_report_result(open(path_from_root('tests', 'sdl_text.c')).read()))
+
+ Popen([PYTHON, EMCC, os.path.join(self.get_dir(), 'sdl_text.c'), '-o', 'page.html', '--pre-js', 'pre.js', '-s', '''EXPORTED_FUNCTIONS=['_main', '_one']''']).communicate()
+ self.run_browser('page.html', '', '/report_result?1')
+
def test_sdl_mouse(self):
open(os.path.join(self.get_dir(), 'pre.js'), 'w').write('''
function simulateMouseEvent(x, y, button) {
@@ -10567,10 +10647,14 @@ elif 'browser' in str(sys.argv):
self.run_browser('something.html', 'You should see animating gears.', '/report_result?0')
def test_glgears_animation(self):
- Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_gles.c'), '-o', 'something.html',
- '-DHAVE_BUILTIN_SINCOS', '-s', 'GL_TESTING=1',
- '--shell-file', path_from_root('tests', 'hello_world_gles_shell.html')]).communicate()
- self.run_browser('something.html', 'You should see animating gears.', '/report_gl_result?true')
+ for emulation in [0, 1]:
+ print emulation
+ Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_gles.c'), '-o', 'something.html',
+ '-DHAVE_BUILTIN_SINCOS', '-s', 'GL_TESTING=1',
+ '--shell-file', path_from_root('tests', 'hello_world_gles_shell.html')] +
+ (['-s', 'FORCE_GL_EMULATION=1'] if emulation else [])).communicate()
+ self.run_browser('something.html', 'You should see animating gears.', '/report_gl_result?true')
+ assert ('var GLEmulation' in open(self.in_dir('something.html')).read()) == emulation, "emulation code should be added when asked for"
def test_glgears_bad(self):
# Make sure that OpenGL ES is not available if typed arrays are not used
@@ -10626,13 +10710,38 @@ elif 'browser' in str(sys.argv):
open(os.path.join(self.get_dir(), filename), 'w').write(self.with_report_result(src))
else:
expected = [str(i) for i in range(0, reference_slack+1)]
- shutil.copyfile(path_from_root('tests', filename), os.path.join(self.get_dir(), filename))
+ shutil.copyfile(path_from_root('tests', filename), os.path.join(self.get_dir(), os.path.basename(filename)))
self.reftest(path_from_root('tests', reference))
args = args + ['--pre-js', 'reftest.js', '-s', 'GL_TESTING=1']
- Popen([PYTHON, EMCC, os.path.join(self.get_dir(), filename), '-o', 'test.html'] + args).communicate()
+ Popen([PYTHON, EMCC, os.path.join(self.get_dir(), os.path.basename(filename)), '-o', 'test.html'] + args).communicate()
if type(expected) is str: expected = [expected]
self.run_browser('test.html', '.', ['/report_result?' + e for e in expected])
+ def test_gles2_emulation(self):
+ shutil.copyfile(path_from_root('tests', 'glbook', 'Chapter_10', 'MultiTexture', 'basemap.tga'), self.in_dir('basemap.tga'))
+ shutil.copyfile(path_from_root('tests', 'glbook', 'Chapter_10', 'MultiTexture', 'lightmap.tga'), self.in_dir('lightmap.tga'))
+ shutil.copyfile(path_from_root('tests', 'glbook', 'Chapter_13', 'ParticleSystem', 'smoke.tga'), self.in_dir('smoke.tga'))
+
+ for source, reference in [
+ (os.path.join('glbook', 'Chapter_2', 'Hello_Triangle', 'Hello_Triangle_orig.c'), path_from_root('tests', 'glbook', 'CH02_HelloTriangle.png')),
+ #(os.path.join('glbook', 'Chapter_8', 'Simple_VertexShader', 'Simple_VertexShader_orig.c'), path_from_root('tests', 'glbook', 'CH08_SimpleVertexShader.png')), # XXX needs INT extension in WebGL
+ (os.path.join('glbook', 'Chapter_9', 'TextureWrap', 'TextureWrap_orig.c'), path_from_root('tests', 'glbook', 'CH09_TextureWrap.png')),
+ #(os.path.join('glbook', 'Chapter_9', 'Simple_TextureCubemap', 'Simple_TextureCubemap_orig.c'), path_from_root('tests', 'glbook', 'CH09_TextureCubemap.png')), # XXX needs INT extension in WebGL
+ (os.path.join('glbook', 'Chapter_9', 'Simple_Texture2D', 'Simple_Texture2D_orig.c'), path_from_root('tests', 'glbook', 'CH09_SimpleTexture2D.png')),
+ (os.path.join('glbook', 'Chapter_10', 'MultiTexture', 'MultiTexture_orig.c'), path_from_root('tests', 'glbook', 'CH10_MultiTexture.png')),
+ (os.path.join('glbook', 'Chapter_13', 'ParticleSystem', 'ParticleSystem_orig.c'), path_from_root('tests', 'glbook', 'CH13_ParticleSystem.png')),
+ ]:
+ print source
+ self.btest(source,
+ reference=reference,
+ args=['-I' + path_from_root('tests', 'glbook', 'Common'),
+ path_from_root('tests', 'glbook', 'Common', 'esUtil.c'),
+ path_from_root('tests', 'glbook', 'Common', 'esShader.c'),
+ path_from_root('tests', 'glbook', 'Common', 'esShapes.c'),
+ path_from_root('tests', 'glbook', 'Common', 'esTransform.c'),
+ '-s', 'FULL_ES2=1',
+ '--preload-file', 'basemap.tga', '--preload-file', 'lightmap.tga', '--preload-file', 'smoke.tga'])
+
def test_emscripten_api(self):
self.btest('emscripten_api_browser.cpp', '1', args=['-s', '''EXPORTED_FUNCTIONS=['_main', '_third']'''])
@@ -11871,8 +11980,8 @@ fi
if input_file not in srcs:
srcs[input_file] = curr
else:
- open('/home/alon/Dev/emscripten/a', 'w').write(srcs[input_file])
- open('/home/alon/Dev/emscripten/b', 'w').write(curr)
+ #open('/home/alon/Dev/emscripten/a', 'w').write(srcs[input_file])
+ #open('/home/alon/Dev/emscripten/b', 'w').write(curr)
assert abs(len(curr)/float(len(srcs[input_file]))-1)<0.01, 'contents may shift in order, but must remain the same size %d vs %d' % (len(curr), len(srcs[input_file])) + '\n' + errtail
used_jcache = used_jcache or ('--jcache' in args)
assert used_jcache == os.path.exists(JCache.get_cachename('emscript_files'))
diff --git a/tests/sdl_text.c b/tests/sdl_text.c
new file mode 100644
index 00000000..6bcb0d61
--- /dev/null
+++ b/tests/sdl_text.c
@@ -0,0 +1,40 @@
+#include <SDL/SDL.h>
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include <emscripten.h>
+
+int result = 0;
+
+void one() {
+ SDL_Event event;
+ while (SDL_PollEvent(&event)) {
+ switch (event.type) {
+ case SDL_TEXTEDITING: assert(0); break;
+ case SDL_TEXTINPUT:
+ printf("Received %s\n", event.text.text);
+ if (!strcmp("a", event.text.text)) {
+ result = 1;
+ } else if (!strcmp("A", event.text.text)) {
+ REPORT_RESULT();
+ emscripten_run_script("throw 'done'");
+ }
+ break;
+ default: /* Report an unhandled event */
+ printf("I don't know what this event is!\n");
+ }
+ }
+}
+
+int main() {
+ SDL_Init(SDL_INIT_VIDEO);
+ SDL_SetVideoMode(600, 450, 32, SDL_HWSURFACE);
+ SDL_StartTextInput();
+
+ emscripten_run_script("simulateKeyEvent('a'.charCodeAt(0))"); // a
+ emscripten_run_script("simulateKeyEvent('A'.charCodeAt(0))"); // A
+
+ one();
+
+ return 0;
+}
diff --git a/tools/shared.py b/tools/shared.py
index 6f97737e..524145fa 100644
--- a/tools/shared.py
+++ b/tools/shared.py
@@ -28,7 +28,10 @@ class WindowsPopen:
self.stderr_ = PIPE
# Call the process with fixed streams.
- self.process = subprocess.Popen(args, bufsize, executable, self.stdin_, self.stdout_, self.stderr_, preexec_fn, close_fds, shell, cwd, env, universal_newlines, startupinfo, creationflags)
+ try:
+ self.process = subprocess.Popen(args, bufsize, executable, self.stdin_, self.stdout_, self.stderr_, preexec_fn, close_fds, shell, cwd, env, universal_newlines, startupinfo, creationflags)
+ except Exception, e:
+ print >> sys.stderr, 'subprocess.Popen(args=%s) failed! Exception %s' % (' '.join(args), str(e))
def communicate(self, input=None):
output = self.process.communicate(input)
@@ -822,14 +825,25 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)''' % { 'winfix': '' if not WINDOWS e
# 8k is a bit of an arbitrary limit, but a reasonable one
# for max command line size before we use a respose file
response_file = None
- if len(' '.join(link_cmd)) > 8192:
+ if WINDOWS and len(' '.join(link_cmd)) > 8192:
if DEBUG: print >>sys.stderr, 'using response file for llvm-link'
[response_fd, response_file] = mkstemp(suffix='.response', dir=TEMP_DIR)
+
+ link_cmd = [LLVM_LINK, "@" + response_file]
+
response_fh = os.fdopen(response_fd, 'w')
for arg in actual_files:
- response_fh.write(arg + "\n")
+ # we can't put things with spaces in the response file
+ if " " in arg:
+ link_cmd.append(arg)
+ else:
+ response_fh.write(arg + "\n")
response_fh.close()
- link_cmd = [LLVM_LINK, "@" + response_file, '-o', target]
+ link_cmd.append("-o")
+ link_cmd.append(target)
+
+ if len(' '.join(link_cmd)) > 8192:
+ print >>sys.stderr, 'emcc: warning: link command line is very long, even with response file -- use paths with no spaces'
output = Popen(link_cmd, stdout=PIPE).communicate()[0]