diff options
-rwxr-xr-x | emcc | 42 | ||||
-rwxr-xr-x | emscripten.py | 1 | ||||
-rw-r--r-- | src/compiler.js | 2 | ||||
-rw-r--r-- | src/library.js | 3 | ||||
-rw-r--r-- | src/library_gl.js | 237 | ||||
-rw-r--r-- | src/library_sdl.js | 31 | ||||
-rw-r--r-- | src/parseTools.js | 26 | ||||
-rw-r--r-- | src/preamble.js | 19 | ||||
-rw-r--r-- | src/settings.js | 5 | ||||
-rw-r--r-- | tests/aniso.c | 5 | ||||
-rwxr-xr-x | tests/fuzz/csmith_driver.py | 2 | ||||
-rw-r--r-- | tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c | 48 | ||||
-rw-r--r-- | tests/glbook/Chapter_2/Hello_Triangle/Hello_Triangle_orig.c | 2 | ||||
-rw-r--r-- | tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c | 2 | ||||
-rwxr-xr-x | tests/runner.py | 125 | ||||
-rw-r--r-- | tests/sdl_text.c | 40 | ||||
-rw-r--r-- | tools/shared.py | 22 |
17 files changed, 505 insertions, 107 deletions
@@ -181,7 +181,9 @@ Options that are modified or new in %s include: tools/shared.py and also src/settings.js.) Note: Optimizations are only done when compiling to JavaScript, not to intermediate - bitcode. + bitcode, *unless* you build with + EMCC_OPTIMIZE_NORMALLY=1 (not recommended + unless you know what you are doing!) -O2 As -O1, plus the relooper (loop recreation), plus LLVM -O2 optimizations -O3 As -O2, plus dangerous optimizations that may @@ -400,6 +402,25 @@ Options that are modified or new in %s include: for a later incremental build (where you also enable it) to be sped up. + Caching works separately on 4 parts of compilation: + 'pre' which is types and global variables; that + information is then fed into 'funcs' which are + the functions (which we parallelize), and then + 'post' which adds final information based on + the functions (e.g., do we need long64 support + code). Finally, 'jsfuncs' are JavaScript-level + optimizations. Each of the 4 parts can be cached + separately, but note that they can affect each + other: If you recompile a single C++ file that + changes a global variable - e.g., adds, removes + or modifies a global variable, say by adding + a printf or by adding a compile-time timestamp, + then 'pre' cannot be loaded from the cache. And + since 'pre's output is sent to 'funcs' and 'post', + they will get invalidated as well, and only + 'jsfuncs' will be cached. So avoid modifying + globals to let caching work fully. + --clear-cache Manually clears the cache of compiled emscripten system libraries (libc++, libc++abi, libc). This is normally @@ -990,7 +1011,15 @@ try: # If we were just asked to generate bitcode, stop there if final_suffix not in JS_CONTAINING_SUFFIXES: if llvm_opts > 0: - print >> sys.stderr, 'emcc: warning: -Ox flags ignored, since not generating JavaScript' + if not os.environ.get('EMCC_OPTIMIZE_NORMALLY'): + print >> sys.stderr, 'emcc: warning: -Ox flags ignored, since not generating JavaScript' + else: + for input_file in input_files: + if input_file.endswith(SOURCE_SUFFIXES): + if DEBUG: print >> sys.stderr, 'emcc: optimizing %s with -O%d since EMCC_OPTIMIZE_NORMALLY defined' % (input_file, llvm_opts) + shared.Building.llvm_opt(in_temp(unsuffixed(uniquename(input_file)) + '.o'), llvm_opts) + else: + if DEBUG: print >> sys.stderr, 'emcc: not optimizing %s despite EMCC_OPTIMIZE_NORMALLY since not source code' % (input_file) if not specified_target: for input_file in input_files: shutil.move(in_temp(unsuffixed(uniquename(input_file)) + '.o'), unsuffixed_basename(input_file) + '.' + final_suffix) @@ -1155,9 +1184,12 @@ try: if not LEAVE_INPUTS_RAW: link_opts = [] if keep_llvm_debug else ['-strip-debug'] # remove LLVM debug info in -O1+, since the optimizer removes it anyhow if llvm_opts > 0: - shared.Building.llvm_opt(in_temp(target_basename + '.bc'), llvm_opts) - if DEBUG: save_intermediate('opt', 'bc') - # Do LTO in a separate pass to work around LLVM bug XXX (see failure e.g. in cubescript) + if not os.environ.get('EMCC_OPTIMIZE_NORMALLY'): + shared.Building.llvm_opt(in_temp(target_basename + '.bc'), llvm_opts) + if DEBUG: save_intermediate('opt', 'bc') + # Do LTO in a separate pass to work around LLVM bug XXX (see failure e.g. in cubescript) + else: + if DEBUG: print >> sys.stderr, 'emcc: not running opt because EMCC_OPTIMIZE_NORMALLY was specified, opt should have been run before' if shared.Building.can_build_standalone(): # If we can LTO, do it before dce, since it opens up dce opportunities if llvm_lto and shared.Building.can_use_unsafe_opts(): diff --git a/emscripten.py b/emscripten.py index 704e2b25..1db09a80 100755 --- a/emscripten.py +++ b/emscripten.py @@ -345,6 +345,7 @@ def emscript(infile, settings, outfile, libraries=[]): asm_setup += '\n'.join(['var %s = %s;' % (f.replace('.', '_'), f) for f in math_envs]) basic_funcs = ['abort', 'assert', 'asmPrintInt', 'asmPrintFloat', 'copyTempDouble', 'copyTempFloat'] + [m.replace('.', '_') for m in math_envs] if settings['SAFE_HEAP']: basic_funcs += ['SAFE_HEAP_LOAD', 'SAFE_HEAP_STORE', 'SAFE_HEAP_CLEAR'] + if settings['CHECK_HEAP_ALIGN']: basic_funcs += ['CHECK_ALIGN_2', 'CHECK_ALIGN_4', 'CHECK_ALIGN_8'] basic_vars = ['STACKTOP', 'STACK_MAX', 'tempDoublePtr', 'ABORT'] basic_float_vars = ['NaN', 'Infinity'] if forwarded_json['Types']['preciseI64MathUsed']: diff --git a/src/compiler.js b/src/compiler.js index 0b43842e..14816f1e 100644 --- a/src/compiler.js +++ b/src/compiler.js @@ -185,7 +185,7 @@ if (phase == 'pre') { print('// Note: For maximum-speed code, see "Optimizing Code" on the Emscripten wiki, https://github.com/kripken/emscripten/wiki/Optimizing-Code'); } - if (DOUBLE_MODE || CORRECT_SIGNS || CORRECT_OVERFLOWS || CORRECT_ROUNDINGS) { + if (DOUBLE_MODE || CORRECT_SIGNS || CORRECT_OVERFLOWS || CORRECT_ROUNDINGS || CHECK_HEAP_ALIGN) { print('// Note: Some Emscripten settings may limit the speed of the generated code.'); } } diff --git a/src/library.js b/src/library.js index 38399632..1dcc57ad 100644 --- a/src/library.js +++ b/src/library.js @@ -6701,6 +6701,9 @@ LibraryManager.library = { pthread_mutexattr_destroy: function() {}, pthread_mutex_lock: function() {}, pthread_mutex_unlock: function() {}, + pthread_mutex_trylock: function() { + return 0; + }, pthread_cond_init: function() {}, pthread_cond_destroy: function() {}, pthread_cond_broadcast: function() {}, diff --git a/src/library_gl.js b/src/library_gl.js index 222e08f7..b0bf9650 100644 --- a/src/library_gl.js +++ b/src/library_gl.js @@ -19,6 +19,28 @@ var LibraryGL = { uniforms: [], shaders: [], +#if FULL_ES2 + clientBuffers: [], + enabledClientBuffers: [], +#endif + currArrayBuffer: 0, + currElementArrayBuffer: 0, + + byteSizeByTypeRoot: 0x1400, // GL_BYTE + byteSizeByType: [ + 1, // GL_BYTE + 1, // GL_UNSIGNED_BYTE + 2, // GL_SHORT + 2, // GL_UNSIGNED_SHORT + 4, // GL_INT + 4, // GL_UNSIGNED_INT + 4, // GL_FLOAT + 2, // GL_2_BYTES + 3, // GL_3_BYTES + 4, // GL_4_BYTES + 8 // GL_DOUBLE + ], + uniformTable: {}, // name => uniform ID. the uID must be identical until relinking, cannot create a new uID each call to glGetUniformLocation packAlignment: 4, // default alignment is 4 bytes @@ -176,12 +198,48 @@ var LibraryGL = { } }, +#if FULL_ES2 + calcBufLength: function(size, type, stride, count) { + if (stride > 0) { + return count * stride; // XXXvlad this is not exactly correct I don't think + } + var typeSize = GL.byteSizeByType[type - GL.byteSizeByTypeRoot]; + return size * typeSize * count; + }, + + preDrawHandleClientVertexAttribBindings: function(count) { + GL.resetBufferBinding = false; + for (var i = 0; i < GL.maxVertexAttribs; ++i) { + if (!GL.enabledClientBuffers[i] || !GL.clientBuffers[i]) continue; + + GL.resetBufferBinding = true; + + var cb = GL.clientBuffers[i]; + + var buf = Module.ctx.createBuffer(); + Module.ctx.bindBuffer(Module.ctx.ARRAY_BUFFER, buf); + Module.ctx.bufferData(Module.ctx.ARRAY_BUFFER, + HEAPU8.subarray(cb.ptr, cb.ptr + GL.calcBufLength(cb.size, cb.type, cb.stride, count)), + Module.ctx.DYNAMIC_DRAW); + Module.ctx.vertexAttribPointer(i, cb.size, cb.type, cb.normalized, cb.stride, 0); + } + }, + + postDrawHandleClientVertexAttribBindings: function() { + if (GL.resetBufferBinding) { + Module.ctx.bindBuffer(Module.ctx.ARRAY_BUFFER, GL.buffers[GL.currArrayBuffer]); + } + }, +#endif + initExtensions: function() { if (GL.initExtensions.done) return; GL.initExtensions.done = true; if (!Module.useWebGL) return; // an app might link both gl and 2d backends + GL.maxVertexAttribs = Module.ctx.getParameter(Module.ctx.MAX_VERTEX_ATTRIBS); + GL.compressionExt = Module.ctx.getExtension('WEBGL_compressed_texture_s3tc') || Module.ctx.getExtension('MOZ_WEBGL_compressed_texture_s3tc') || Module.ctx.getExtension('WEBKIT_WEBGL_compressed_texture_s3tc'); @@ -456,6 +514,9 @@ var LibraryGL = { var id = {{{ makeGetValue('buffers', 'i*4', 'i32') }}}; Module.ctx.deleteBuffer(GL.buffers[id]); GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; } }, @@ -474,11 +535,9 @@ var LibraryGL = { }, glIsBuffer: function(buffer) { - var fb = GL.buffers[buffer]; - if (typeof(fb) == 'undefined') { - return 0; - } - return Module.ctx.isBuffer(fb); + var b = GL.buffers[buffer]; + if (!b) return 0; + return Module.ctx.isBuffer(b); }, glGenRenderbuffers__sig: 'vii', @@ -509,11 +568,9 @@ var LibraryGL = { }, glIsRenderbuffer: function(renderbuffer) { - var fb = GL.renderbuffers[renderbuffer]; - if (typeof(fb) == 'undefined') { - return 0; - } - return Module.ctx.isRenderbuffer(fb); + var rb = GL.renderbuffers[renderbuffer]; + if (!rb) return 0; + return Module.ctx.isRenderbuffer(rb); }, glGetUniformfv: function(program, location, params) { @@ -554,6 +611,11 @@ var LibraryGL = { }, glGetVertexAttribfv: function(index, pname, params) { +#if FULL_ES2 + if (GL.clientBuffers[index]) { + Module.printErr("glGetVertexAttribfv on client-side array: not supported, bad data returned"); + } +#endif var data = Module.ctx.getVertexAttrib(index, pname); if (typeof data == 'number') { {{{ makeSetValue('params', '0', 'data', 'float') }}}; @@ -565,6 +627,11 @@ var LibraryGL = { }, glGetVertexAttribiv: function(index, pname, params) { +#if FULL_ES2 + if (GL.clientBuffers[index]) { + Module.printErr("glGetVertexAttribiv on client-side array: not supported, bad data returned"); + } +#endif var data = Module.ctx.getVertexAttrib(index, pname); if (typeof data == 'number' || typeof data == 'boolean') { {{{ makeSetValue('params', '0', 'data', 'i32') }}}; @@ -576,6 +643,11 @@ var LibraryGL = { }, glGetVertexAttribPointerv: function(index, pname, pointer) { +#if FULL_ES2 + if (GL.clientBuffers[index]) { + Module.printErr("glGetVertexAttribPointer on client-side array: not supported, bad data returned"); + } +#endif {{{ makeSetValue('pointer', '0', 'Module.ctx.getVertexAttribOffset(index, pname)', 'i32') }}}; }, @@ -731,6 +803,12 @@ var LibraryGL = { glBindBuffer__sig: 'vii', glBindBuffer: function(target, buffer) { + if (target == Module.ctx.ARRAY_BUFFER) { + GL.currArrayBuffer = buffer; + } else if (target == Module.ctx.ELEMENT_ARRAY_BUFFER) { + GL.currElementArrayBuffer = buffer; + } + Module.ctx.bindBuffer(target, buffer ? GL.buffers[buffer] : null); }, @@ -858,11 +936,9 @@ var LibraryGL = { }, glIsShader: function(shader) { - var fb = GL.shaders[shader]; - if (typeof(fb) == 'undefined') { - return 0; - } - return Module.ctx.isShader(fb); + var s = GL.shaders[shader]; + if (!s) return 0; + return Module.ctx.isShader(s); }, glCreateProgram__sig: 'i', @@ -975,9 +1051,7 @@ var LibraryGL = { glIsFramebuffer__sig: 'ii', glIsFramebuffer: function(framebuffer) { var fb = GL.framebuffers[framebuffer]; - if (typeof(fb) == 'undefined') { - return 0; - } + if (!fb) return 0; return Module.ctx.isFramebuffer(fb); }, @@ -1348,27 +1422,15 @@ var LibraryGL = { _glBindBuffer = function(target, buffer) { glBindBuffer(target, buffer); if (target == Module.ctx.ARRAY_BUFFER) { - GL.currArrayBuffer = buffer; if (GLEmulation.currentVao) { assert(GLEmulation.currentVao.arrayBuffer == buffer || GLEmulation.currentVao.arrayBuffer == 0 || buffer == 0, 'TODO: support for multiple array buffers in vao'); GLEmulation.currentVao.arrayBuffer = buffer; } } else if (target == Module.ctx.ELEMENT_ARRAY_BUFFER) { - GL.currElementArrayBuffer = buffer; if (GLEmulation.currentVao) GLEmulation.currentVao.elementArrayBuffer = buffer; } }; - var glDeleteBuffers = _glDeleteBuffers; - _glDeleteBuffers = function(n, buffers) { - glDeleteBuffers(n, buffers); - for (var i = 0; i < n; i++) { - var buffer = {{{ makeGetValue('buffers', 'i*4', 'i32') }}}; - if (buffer == GL.currArrayBuffer) GL.currArrayBuffer = 0; - if (buffer == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; - } - }; - var glGetFloatv = _glGetFloatv; _glGetFloatv = function(pname, params) { if (pname == 0x0BA6) { // GL_MODELVIEW_MATRIX @@ -1621,17 +1683,6 @@ var LibraryGL = { clientActiveTexture: 0, clientColor: null, - byteSizeByTypeRoot: 0x1400, // GL_BYTE - byteSizeByType: [ - 1, // GL_BYTE - 1, // GL_UNSIGNED_BYTE - 2, // GL_SHORT - 2, // GL_UNSIGNED_SHORT - 4, // GL_INT - 4, // GL_UNSIGNED_INT - 4 // GL_FLOAT - ], - setClientAttribute: function(name, size, type, stride, pointer) { var attrib = this.clientAttributes[name]; attrib.name = name; @@ -1707,7 +1758,7 @@ var LibraryGL = { #endif this.enabledClientAttributes[name] = true; this.setClientAttribute(name, size, type, 0, this.rendererComponentPointer); - this.rendererComponentPointer += size * this.byteSizeByType[type - this.byteSizeByTypeRoot]; + this.rendererComponentPointer += size * GL.byteSizeByType[type - GL.byteSizeByTypeRoot]; } else { this.rendererComponents[name]++; } @@ -1731,7 +1782,7 @@ var LibraryGL = { cacheItem = temp ? temp : (cacheItem[attribute.name] = GL.immediate.rendererCacheItemTemplate.slice()); temp = cacheItem[attribute.size]; cacheItem = temp ? temp : (cacheItem[attribute.size] = GL.immediate.rendererCacheItemTemplate.slice()); - var typeIndex = attribute.type - GL.immediate.byteSizeByTypeRoot; // ensure it starts at 0 to keep the cache items dense + var typeIndex = attribute.type - GL.byteSizeByTypeRoot; // ensure it starts at 0 to keep the cache items dense temp = cacheItem[typeIndex]; cacheItem = temp ? temp : (cacheItem[typeIndex] = GL.immediate.rendererCacheItemTemplate.slice()); } @@ -2167,7 +2218,7 @@ var LibraryGL = { for (var i = 0; i < attributes.length; i++) { var attribute = attributes[i]; if (!attribute) break; - var size = attribute.size * GL.immediate.byteSizeByType[attribute.type - GL.immediate.byteSizeByTypeRoot]; + var size = attribute.size * GL.byteSizeByType[attribute.type - GL.byteSizeByTypeRoot]; if (size % 4 != 0) size += 4 - (size % 4); // align everything attribute.offset = bytes; bytes += size; @@ -2179,7 +2230,7 @@ var LibraryGL = { for (var i = 0; i < attributes.length; i++) { var attribute = attributes[i]; if (!attribute) break; - var size4 = Math.floor((attribute.size * GL.immediate.byteSizeByType[attribute.type - GL.immediate.byteSizeByTypeRoot])/4); + var size4 = Math.floor((attribute.size * GL.byteSizeByType[attribute.type - GL.byteSizeByTypeRoot])/4); for (var j = 0; j < count; j++) { for (var k = 0; k < size4; k++) { // copy in chunks of 4 bytes, our alignment makes this possible HEAP32[((start + attribute.offset + bytes*j)>>2) + k] = HEAP32[(attribute.pointer>>2) + j*size4 + k]; @@ -2197,7 +2248,7 @@ var LibraryGL = { assert((attribute.offset - bytes)%4 == 0); // XXX assuming 4-alignment bytes += attribute.offset - bytes; } - bytes += attribute.size * GL.immediate.byteSizeByType[attribute.type - GL.immediate.byteSizeByTypeRoot]; + bytes += attribute.size * GL.byteSizeByType[attribute.type - GL.byteSizeByTypeRoot]; if (bytes % 4 != 0) bytes += 4 - (bytes % 4); // XXX assuming 4-alignment } assert(beginEnd || bytes <= stride); // if not begin-end, explicit stride should make sense with total byte size @@ -2796,11 +2847,81 @@ var LibraryGL = { glTexCoord3f: function() { throw 'glTexCoord3f: TODO' }, glGetTexLevelParameteriv: function() { throw 'glGetTexLevelParameteriv: TODO' }, - // signatures of simple pass-through functions, see later - glActiveTexture__sig: 'vi', + glShadeModel: function() { Runtime.warnOnce('TODO: glShadeModel') }, + + glVertexAttribPointer__sig: 'viiiiii', + glVertexAttribPointer: function(index, size, type, normalized, stride, ptr) { +#if FULL_ES2 + if (!GL.currArrayBuffer) { + GL.clientBuffers[index] = { size: size, type: type, normalized: normalized, stride: stride, ptr: ptr }; + return; + } + + GL.clientBuffers[index] = null; +#endif + Module.ctx.vertexAttribPointer(index, size, type, normalized, stride, ptr); + }, + glEnableVertexAttribArray__sig: 'vi', + glEnableVertexAttribArray: function(index) { +#if FULL_ES2 + GL.enabledClientBuffers[index] = true; +#endif + Module.ctx.enableVertexAttribArray(index); + }, + glDisableVertexAttribArray__sig: 'vi', - glVertexAttribPointer__sig: 'viiiiii', + glDisableVertexAttribArray: function(index) { +#if FULL_ES2 + GL.enabledClientBuffers[index] = false; +#endif + Module.ctx.disableVertexAttribArray(index); + }, + + glDrawArrays: function(mode, first, count) { +#if FULL_ES2 + // bind any client-side buffers + GL.preDrawHandleClientVertexAttribBindings(count); +#endif + + Module.ctx.drawArrays(mode, first, count); + +#if FULL_ES2 + GL.postDrawHandleClientVertexAttribBindings(); +#endif + }, + + glDrawElements: function(mode, count, type, indices) { +#if FULL_ES2 + var buf; + if (!GL.currElementArrayBuffer) { + buf = Module.ctx.createBuffer(); + Module.ctx.bindBuffer(Module.ctx.ELEMENT_ARRAY_BUFFER, buf); + Module.ctx.bufferData(Module.ctx.ELEMENT_ARRAY_BUFFER, + HEAPU8.subarray(indices, indices + GL.calcBufLength(1, type, 0, count)), + Module.ctx.DYNAMIC_DRAW); + // the index is now 0 + indices = 0; + } + + // bind any client-side buffers + GL.preDrawHandleClientVertexAttribBindings(count); +#endif + + Module.ctx.drawElements(mode, count, type, indices); + +#if FULL_ES2 + GL.postDrawHandleClientVertexAttribBindings(count); + + if (!GL.currElementArrayBuffer) { + Module.ctx.bindBuffer(Module.ctx.ELEMENT_ARRAY_BUFFER, null); + Module.ctx.deleteBuffer(buf); + } +#endif + }, + + // signatures of simple pass-through functions, see later + glActiveTexture__sig: 'vi', glCheckFramebufferStatus__sig: 'ii', glRenderbufferStorage__sig: 'viiii', @@ -2822,19 +2943,18 @@ var LibraryGL = { }; // Simple pass-through functions. Starred ones have return values. [X] ones have X in the C name but not in the JS name -[[0, 'shadeModel getError* finish flush'], - [1, 'clearDepth clearDepth[f] depthFunc enable disable frontFace cullFace clear enableVertexAttribArray disableVertexAttribArray lineWidth clearStencil depthMask stencilMask checkFramebufferStatus* generateMipmap activeTexture blendEquation sampleCoverage isEnabled*'], +[[0, 'getError* finish flush'], + [1, 'clearDepth clearDepth[f] depthFunc enable disable frontFace cullFace clear lineWidth clearStencil depthMask stencilMask checkFramebufferStatus* generateMipmap activeTexture blendEquation sampleCoverage isEnabled*'], [2, 'blendFunc blendEquationSeparate depthRange depthRange[f] stencilMaskSeparate hint polygonOffset'], - [3, 'texParameteri texParameterf drawArrays vertexAttrib2f stencilFunc stencilOp'], - [4, 'viewport clearColor scissor vertexAttrib3f colorMask drawElements renderbufferStorage blendFuncSeparate blendColor stencilFuncSeparate stencilOpSeparate'], + [3, 'texParameteri texParameterf vertexAttrib2f stencilFunc stencilOp'], + [4, 'viewport clearColor scissor vertexAttrib3f colorMask renderbufferStorage blendFuncSeparate blendColor stencilFuncSeparate stencilOpSeparate'], [5, 'vertexAttrib4f'], - [6, 'vertexAttribPointer'], [8, 'copyTexImage2D copyTexSubImage2D']].forEach(function(data) { var num = data[0]; var names = data[1]; var args = range(num).map(function(i) { return 'x' + i }).join(', '); - var plainStub = '(function(' + args + ') { ' + (num > 0 ? 'Module.ctx.NAME(' + args + ')' : '') + ' })'; - var returnStub = '(function(' + args + ') { ' + (num > 0 ? 'return Module.ctx.NAME(' + args + ')' : '') + ' })'; + var plainStub = '(function(' + args + ') { Module.ctx.NAME(' + args + ') })'; + var returnStub = '(function(' + args + ') { return Module.ctx.NAME(' + args + ') })'; names.split(' ').forEach(function(name) { var stub = plainStub; if (name[name.length-1] == '*') { @@ -2867,5 +2987,10 @@ LibraryGL.$GLEmulation__deps.push(function() { for (var func in Functions.getIndex.tentative) Functions.getIndex(func); }); +if (FORCE_GL_EMULATION) { + LibraryGL.glDrawElements__deps = LibraryGL.glDrawElements__deps.concat('$GLEmulation'); + LibraryGL.glDrawArrays__deps = LibraryGL.glDrawArrays__deps.concat('$GLEmulation'); +} + mergeInto(LibraryManager.library, LibraryGL); diff --git a/src/library_sdl.js b/src/library_sdl.js index 3b412daa..67891f63 100644 --- a/src/library_sdl.js +++ b/src/library_sdl.js @@ -44,6 +44,8 @@ var LibrarySDL = { ctrlKey: false, altKey: false, + textInput: false, + startTime: null, mouseX: 0, mouseY: 0, @@ -173,6 +175,11 @@ var LibrarySDL = { ['i16', 'mod'], ['i32', 'unicode'] ]), + TextInputEvent: Runtime.generateStructInfo([ + ['i32', 'type'], + ['i32', 'windowID'], + ['b256', 'text'], + ]), MouseMotionEvent: Runtime.generateStructInfo([ ['i32', 'type'], ['i32', 'windowID'], @@ -373,7 +380,7 @@ var LibrarySDL = { } } // fall through - case 'keydown': case 'keyup': case 'mousedown': case 'mouseup': case 'DOMMouseScroll': case 'mousewheel': + case 'keydown': case 'keyup': case 'keypress': case 'mousedown': case 'mouseup': case 'DOMMouseScroll': case 'mousewheel': if (event.type == 'DOMMouseScroll' || event.type == 'mousewheel') { var button = (event.type == 'DOMMouseScroll' ? event.detail : -event.wheelDelta) > 0 ? 4 : 3; var event2 = { @@ -397,6 +404,10 @@ var LibrarySDL = { SDL.DOMButtons[event.button] = 0; } + if (event.type == 'keypress' && !SDL.textInput) { + break; + } + SDL.events.push(event); if (SDL.events.length >= 10000) { Module.printErr('SDL event queue full, dropping earliest event'); @@ -476,6 +487,15 @@ var LibrarySDL = { break; } + case 'keypress': { + {{{ makeSetValue('ptr', 'SDL.structs.TextInputEvent.type', 'SDL.DOMEventToSDLEvent[event.type]', 'i32') }}} + // Not filling in windowID for now + var cStr = intArrayFromString(String.fromCharCode(event.charCode)); + for (var i = 0; i < cStr.length; ++i) { + {{{ makeSetValue('ptr', 'SDL.structs.TextInputEvent.text + i', 'cStr[i]', 'i8') }}}; + } + break; + } case 'mousedown': case 'mouseup': if (event.type == 'mousedown') { // SDL_BUTTON(x) is defined as (1 << ((x)-1)). SDL buttons are 1-3, @@ -618,6 +638,7 @@ var LibrarySDL = { // Initialize this structure carefully for closure SDL.DOMEventToSDLEvent['keydown'] = 0x300 /* SDL_KEYDOWN */; SDL.DOMEventToSDLEvent['keyup'] = 0x301 /* SDL_KEYUP */; + SDL.DOMEventToSDLEvent['keypress'] = 0x303 /* SDL_TEXTINPUT */; SDL.DOMEventToSDLEvent['mousedown'] = 0x401 /* SDL_MOUSEBUTTONDOWN */; SDL.DOMEventToSDLEvent['mouseup'] = 0x402 /* SDL_MOUSEBUTTONUP */; SDL.DOMEventToSDLEvent['mousemove'] = 0x400 /* SDL_MOUSEMOTION */; @@ -1175,8 +1196,12 @@ var LibrarySDL = { SDL_CondWait: function() {}, SDL_DestroyCond: function() {}, - SDL_StartTextInput: function() {}, // TODO - SDL_StopTextInput: function() {}, // TODO + SDL_StartTextInput: function() { + SDL.textInput = true; + }, + SDL_StopTextInput: function() { + SDL.textInput = false; + }, // SDL Mixer diff --git a/src/parseTools.js b/src/parseTools.js index 6e0d6e32..117c4987 100644 --- a/src/parseTools.js +++ b/src/parseTools.js @@ -984,18 +984,24 @@ function checkSafeHeap() { function getHeapOffset(offset, type, forceAsm) { if (USE_TYPED_ARRAYS !== 2) { return offset; - } else { - if (Runtime.getNativeFieldSize(type) > 4) { - type = 'i32'; // XXX we emulate 64-bit values as 32 - } - var shifts = Math.log(Runtime.getNativeTypeSize(type))/Math.LN2; - offset = '(' + offset + ')'; - if (shifts != 0) { - return '(' + offset + '>>' + shifts + ')'; + } + + if (Runtime.getNativeFieldSize(type) > 4) { + type = 'i32'; // XXX we emulate 64-bit values as 32 + } + + var sz = Runtime.getNativeTypeSize(type); + var shifts = Math.log(sz)/Math.LN2; + offset = '(' + offset + ')'; + if (shifts != 0) { + if (CHECK_HEAP_ALIGN) { + return '(CHECK_ALIGN_' + sz + '(' + offset + ')>>' + shifts + ')'; } else { - // we need to guard against overflows here, HEAP[U]8 expects a guaranteed int - return isJSVar(offset) ? offset : '(' + offset + '|0)'; + return '(' + offset + '>>' + shifts + ')'; } + } else { + // we need to guard against overflows here, HEAP[U]8 expects a guaranteed int + return isJSVar(offset) ? offset : '(' + offset + '|0)'; } } diff --git a/src/preamble.js b/src/preamble.js index 6f4b49de..71b123e7 100644 --- a/src/preamble.js +++ b/src/preamble.js @@ -150,6 +150,25 @@ function SAFE_HEAP_COPY_HISTORY(dest, src) { //========================================== #endif +#if CHECK_HEAP_ALIGN +//======================================== +// Debugging tools - alignment check +//======================================== +function CHECK_ALIGN_8(addr) { + assert((addr & 7) == 0, "address must be 8-byte aligned, is " + addr + "!"); + return addr; +} +function CHECK_ALIGN_4(addr) { + assert((addr & 3) == 0, "address must be 4-byte aligned, is " + addr + "!"); + return addr; +} +function CHECK_ALIGN_2(addr) { + assert((addr & 1) == 0, "address must be 2-byte aligned!"); + return addr; +} +#endif + + #if CHECK_OVERFLOWS //======================================== // Debugging tools - Mathop overflows diff --git a/src/settings.js b/src/settings.js index 308afddc..82cbebe4 100644 --- a/src/settings.js +++ b/src/settings.js @@ -128,6 +128,9 @@ var SAFE_HEAP = 0; // Check each write to the heap, for example, this will give // that 3 is the option you usually want here. var SAFE_HEAP_LOG = 0; // Log out all SAFE_HEAP operations +var CHECK_HEAP_ALIGN = 0; // Check heap accesses for alignment, but don't do as + // near extensive (or slow) checks as SAFE_HEAP. + var SAFE_DYNCALLS = 0; // Show stack traces on missing function pointer/virtual method calls var ASM_HEAP_LOG = 0; // Simple heap logging, like SAFE_HEAP_LOG but cheaper, and in asm.js @@ -163,6 +166,8 @@ var GL_DEBUG = 0; // Print out all calls into WebGL. As with LIBRARY_DEBUG, you var GL_TESTING = 0; // When enabled, sets preserveDrawingBuffer in the context, to allow tests to work (but adds overhead) var GL_MAX_TEMP_BUFFER_SIZE = 2097152; // How large GL emulation temp buffers are var GL_UNSAFE_OPTS = 1; // Enables some potentially-unsafe optimizations in GL emulation code +var FULL_ES2 = 0; // Forces support for all GLES2 features, not just the WebGL-friendly subset. +var FORCE_GL_EMULATION = 0; // Forces inclusion of full GL emulation code. var DISABLE_EXCEPTION_CATCHING = 0; // Disables generating code to actually catch exceptions. If the code you // are compiling does not actually rely on catching exceptions (but the diff --git a/tests/aniso.c b/tests/aniso.c index e673e228..e02c20ac 100644 --- a/tests/aniso.c +++ b/tests/aniso.c @@ -145,6 +145,11 @@ int main(int argc, char *argv[]) glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, aniso); } + { + assert(!glGetError()); + glBindFramebuffer(GL_RENDERBUFFER, 0); + assert(glGetError()); + } // Prepare and Render diff --git a/tests/fuzz/csmith_driver.py b/tests/fuzz/csmith_driver.py index 1cb85451..d6719787 100755 --- a/tests/fuzz/csmith_driver.py +++ b/tests/fuzz/csmith_driver.py @@ -48,8 +48,10 @@ while 1: def try_js(args): shared.try_delete(filename + '.js') + print '(compile)' shared.execute([shared.EMCC, '-O2', '-s', 'ASM_JS=1', '-s', 'PRECISE_I64_MATH=1', '-s', 'PRECISE_I32_MUL=1', filename + '.c', '-o', filename + '.js'] + CSMITH_CFLAGS + args, stderr=PIPE) assert os.path.exists(filename + '.js') + print '(run)' js = shared.run_js(filename + '.js', stderr=PIPE, engine=engine1, check_timeout=True) assert correct == js, ''.join([a.rstrip()+'\n' for a in difflib.unified_diff(correct.split('\n'), js.split('\n'), fromfile='expected', tofile='actual')]) diff --git a/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c b/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c index 378d05a7..02fddd9c 100644 --- a/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c +++ b/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c @@ -17,9 +17,16 @@ #include <math.h>
#include "esUtil.h"
-#define NUM_PARTICLES 1000
+#define NUM_PARTICLES 2000
#define PARTICLE_SIZE 7
+int randomTemp = 8765;
+float myrandom() {
+ int curr = randomTemp;
+ randomTemp = (1140671485 * randomTemp + 12820163) % 4294967296;
+ return ((float)curr) / 4294967296;
+}
+
typedef struct
{
// Handle to a program object
@@ -145,17 +152,17 @@ int Init ( ESContext *esContext ) float *particleData = &userData->particleData[i * PARTICLE_SIZE];
// Lifetime of particle
- (*particleData++) = ( (float)(rand() % 10000) / 10000.0f );
+ (*particleData++) = myrandom();
// End position of particle
- (*particleData++) = ( (float)(rand() % 10000) / 5000.0f ) - 1.0f;
- (*particleData++) = ( (float)(rand() % 10000) / 5000.0f ) - 1.0f;
- (*particleData++) = ( (float)(rand() % 10000) / 5000.0f ) - 1.0f;
+ (*particleData++) = myrandom() * 2 - 1.0f;
+ (*particleData++) = myrandom() * 2 - 1.0f;
+ (*particleData++) = myrandom() * 2 - 1.0f;
// Start position of particle
- (*particleData++) = ( (float)(rand() % 10000) / 40000.0f ) - 0.125f;
- (*particleData++) = ( (float)(rand() % 10000) / 40000.0f ) - 0.125f;
- (*particleData++) = ( (float)(rand() % 10000) / 40000.0f ) - 0.125f;
+ (*particleData++) = myrandom() * 0.25 - 0.125f;
+ (*particleData++) = myrandom() * 0.25 - 0.125f;
+ (*particleData++) = myrandom() * 0.25 - 0.125f;
}
@@ -188,17 +195,17 @@ void Update ( ESContext *esContext, float deltaTime ) userData->time = 0.0f;
// Pick a new start location and color
- centerPos[0] = ( (float)(rand() % 10000) / 10000.0f ) - 0.5f;
- centerPos[1] = ( (float)(rand() % 10000) / 10000.0f ) - 0.5f;
- centerPos[2] = ( (float)(rand() % 10000) / 10000.0f ) - 0.5f;
+ centerPos[0] = myrandom() - 0.5f;
+ centerPos[1] = myrandom() - 0.5f;
+ centerPos[2] = myrandom() - 0.5f;
glUniform3fv ( userData->centerPositionLoc, 1, ¢erPos[0] );
// Random color
- color[0] = ( (float)(rand() % 10000) / 20000.0f ) + 0.5f;
- color[1] = ( (float)(rand() % 10000) / 20000.0f ) + 0.5f;
- color[2] = ( (float)(rand() % 10000) / 20000.0f ) + 0.5f;
- color[3] = 0.5;
+ color[0] = myrandom() * 0.5 + 0.5f;
+ color[1] = myrandom() * 0.5 + 0.5f;
+ color[2] = myrandom() * 0.5 + 0.5f;
+ color[3] = 1.0;
glUniform4fv ( userData->colorLoc, 1, &color[0] );
}
@@ -252,6 +259,8 @@ void Draw ( ESContext *esContext ) // Set the sampler texture unit to 0
glUniform1i ( userData->samplerLoc, 0 );
+ Update ( esContext, 133 * 0.001125 );
+
glDrawArrays( GL_POINTS, 0, NUM_PARTICLES );
eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface );
@@ -280,15 +289,18 @@ int main ( int argc, char *argv[] ) esInitContext ( &esContext );
esContext.userData = &userData;
- esCreateWindow ( &esContext, "ParticleSystem", 640, 480, ES_WINDOW_RGB );
+ esCreateWindow ( &esContext, "ParticleSystem", 320, 240, ES_WINDOW_RGB );
if ( !Init ( &esContext ) )
return 0;
esRegisterDrawFunc ( &esContext, Draw );
- esRegisterUpdateFunc ( &esContext, Update );
+ //esRegisterUpdateFunc ( &esContext, Update );
- esMainLoop ( &esContext );
+ Draw (&esContext);
+ Draw (&esContext);
+
+ //esMainLoop ( &esContext );
ShutDown ( &esContext );
}
diff --git a/tests/glbook/Chapter_2/Hello_Triangle/Hello_Triangle_orig.c b/tests/glbook/Chapter_2/Hello_Triangle/Hello_Triangle_orig.c index fd4c506a..cc25a559 100644 --- a/tests/glbook/Chapter_2/Hello_Triangle/Hello_Triangle_orig.c +++ b/tests/glbook/Chapter_2/Hello_Triangle/Hello_Triangle_orig.c @@ -171,7 +171,7 @@ void Draw ( ESContext *esContext ) glVertexAttribPointer ( 0, 3, GL_FLOAT, GL_FALSE, 0, vVertices ); glEnableVertexAttribArray ( 0 ); - glDrawArrays ( GL_TRIANGLES, 0, 3 ); + glDrawArrays ( GL_TRIANGLES, 0, 3 ); // TODO: need glDrawElements! } int main ( int argc, char *argv[] ) diff --git a/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c b/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c index fe22282f..e3531f04 100644 --- a/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c +++ b/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c @@ -243,7 +243,7 @@ int main ( int argc, char *argv[] ) esInitContext ( &esContext ); esContext.userData = &userData; - esCreateWindow ( &esContext, "MipMap 2D", 640, 480, ES_WINDOW_RGB ); + esCreateWindow ( &esContext, "MipMap 2D", 320, 240, ES_WINDOW_RGB ); if ( !Init ( &esContext ) ) return 0; diff --git a/tests/runner.py b/tests/runner.py index 9cf40543..eb7d3c2d 100755 --- a/tests/runner.py +++ b/tests/runner.py @@ -9659,6 +9659,64 @@ seeked= file. code = open('a.out.js').read() assert 'SAFE_HEAP' in code, 'valid -s option had an effect' + def test_optimize_normally(self): + assert not os.environ.get('EMCC_OPTIMIZE_NORMALLY') + assert not os.environ.get('EMCC_DEBUG') + + for optimize_normally in [0, 1]: + print optimize_normally + try: + if optimize_normally: os.environ['EMCC_OPTIMIZE_NORMALLY'] = '1' + os.environ['EMCC_DEBUG'] = '1' + + open(self.in_dir('main.cpp'), 'w').write(r''' + extern "C" { + void something(); + } + + int main() { + something(); + return 0; + } + ''') + open(self.in_dir('supp.cpp'), 'w').write(r''' + #include <stdio.h> + + extern "C" { + void something() { + printf("yello\n"); + } + } + ''') + out, err = Popen([PYTHON, EMCC, self.in_dir('main.cpp'), '-O2', '-o', 'main.o'], stdout=PIPE, stderr=PIPE).communicate() + assert ("emcc: LLVM opts: ['-disable-inlining', '-O3']" in err) == optimize_normally + assert (' with -O3 since EMCC_OPTIMIZE_NORMALLY defined' in err) == optimize_normally + + out, err = Popen([PYTHON, EMCC, self.in_dir('supp.cpp'), '-O2', '-o', 'supp.o'], stdout=PIPE, stderr=PIPE).communicate() + assert ("emcc: LLVM opts: ['-disable-inlining', '-O3']" in err) == optimize_normally + assert (' with -O3 since EMCC_OPTIMIZE_NORMALLY defined' in err) == optimize_normally + + out, err = Popen([PYTHON, EMCC, self.in_dir('main.o'), self.in_dir('supp.o'), '-O2', '-o', 'both.o'], stdout=PIPE, stderr=PIPE).communicate() + assert "emcc: LLVM opts: ['-disable-inlining', '-O3']" not in err + assert ' with -O3 since EMCC_OPTIMIZE_NORMALLY defined' not in err + assert ('despite EMCC_OPTIMIZE_NORMALLY since not source code' in err) == optimize_normally + + out, err = Popen([PYTHON, EMCC, self.in_dir('main.cpp'), self.in_dir('supp.cpp'), '-O2', '-o', 'both2.o'], stdout=PIPE, stderr=PIPE).communicate() + assert ("emcc: LLVM opts: ['-disable-inlining', '-O3']" in err) == optimize_normally + assert (' with -O3 since EMCC_OPTIMIZE_NORMALLY defined' in err) == optimize_normally + + for last in ['both.o', 'both2.o']: + out, err = Popen([PYTHON, EMCC, self.in_dir('both.o'), '-O2', '-o', last + '.js'], stdout=PIPE, stderr=PIPE).communicate() + assert ("emcc: LLVM opts: ['-disable-inlining', '-O3']" not in err) == optimize_normally + assert ' with -O3 since EMCC_OPTIMIZE_NORMALLY defined' not in err + output = run_js(last + '.js') + assert 'yello' in output, 'code works' + assert open('both.o.js').read() == open('both2.o.js').read() + + finally: + if optimize_normally: del os.environ['EMCC_OPTIMIZE_NORMALLY'] + del os.environ['EMCC_DEBUG'] + def test_conftest_s_flag_passing(self): open(os.path.join(self.get_dir(), 'conftest.c'), 'w').write(r''' int main() { @@ -10312,6 +10370,28 @@ elif 'browser' in str(sys.argv): Popen([PYTHON, EMCC, os.path.join(self.get_dir(), 'sdl_key.c'), '-o', 'page.html', '--pre-js', 'pre.js', '-s', '''EXPORTED_FUNCTIONS=['_main', '_one']''']).communicate() self.run_browser('page.html', '', '/report_result?510510') + def test_sdl_text(self): + open(os.path.join(self.get_dir(), 'pre.js'), 'w').write(''' + Module.postRun = function() { + function doOne() { + Module._one(); + setTimeout(doOne, 1000/60); + } + setTimeout(doOne, 1000/60); + } + + function simulateKeyEvent(charCode) { + var event = document.createEvent("KeyboardEvent"); + event.initKeyEvent("keypress", true, true, window, + 0, 0, 0, 0, 0, charCode); + document.body.dispatchEvent(event); + } + ''') + open(os.path.join(self.get_dir(), 'sdl_text.c'), 'w').write(self.with_report_result(open(path_from_root('tests', 'sdl_text.c')).read())) + + Popen([PYTHON, EMCC, os.path.join(self.get_dir(), 'sdl_text.c'), '-o', 'page.html', '--pre-js', 'pre.js', '-s', '''EXPORTED_FUNCTIONS=['_main', '_one']''']).communicate() + self.run_browser('page.html', '', '/report_result?1') + def test_sdl_mouse(self): open(os.path.join(self.get_dir(), 'pre.js'), 'w').write(''' function simulateMouseEvent(x, y, button) { @@ -10567,10 +10647,14 @@ elif 'browser' in str(sys.argv): self.run_browser('something.html', 'You should see animating gears.', '/report_result?0') def test_glgears_animation(self): - Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_gles.c'), '-o', 'something.html', - '-DHAVE_BUILTIN_SINCOS', '-s', 'GL_TESTING=1', - '--shell-file', path_from_root('tests', 'hello_world_gles_shell.html')]).communicate() - self.run_browser('something.html', 'You should see animating gears.', '/report_gl_result?true') + for emulation in [0, 1]: + print emulation + Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_gles.c'), '-o', 'something.html', + '-DHAVE_BUILTIN_SINCOS', '-s', 'GL_TESTING=1', + '--shell-file', path_from_root('tests', 'hello_world_gles_shell.html')] + + (['-s', 'FORCE_GL_EMULATION=1'] if emulation else [])).communicate() + self.run_browser('something.html', 'You should see animating gears.', '/report_gl_result?true') + assert ('var GLEmulation' in open(self.in_dir('something.html')).read()) == emulation, "emulation code should be added when asked for" def test_glgears_bad(self): # Make sure that OpenGL ES is not available if typed arrays are not used @@ -10626,13 +10710,38 @@ elif 'browser' in str(sys.argv): open(os.path.join(self.get_dir(), filename), 'w').write(self.with_report_result(src)) else: expected = [str(i) for i in range(0, reference_slack+1)] - shutil.copyfile(path_from_root('tests', filename), os.path.join(self.get_dir(), filename)) + shutil.copyfile(path_from_root('tests', filename), os.path.join(self.get_dir(), os.path.basename(filename))) self.reftest(path_from_root('tests', reference)) args = args + ['--pre-js', 'reftest.js', '-s', 'GL_TESTING=1'] - Popen([PYTHON, EMCC, os.path.join(self.get_dir(), filename), '-o', 'test.html'] + args).communicate() + Popen([PYTHON, EMCC, os.path.join(self.get_dir(), os.path.basename(filename)), '-o', 'test.html'] + args).communicate() if type(expected) is str: expected = [expected] self.run_browser('test.html', '.', ['/report_result?' + e for e in expected]) + def test_gles2_emulation(self): + shutil.copyfile(path_from_root('tests', 'glbook', 'Chapter_10', 'MultiTexture', 'basemap.tga'), self.in_dir('basemap.tga')) + shutil.copyfile(path_from_root('tests', 'glbook', 'Chapter_10', 'MultiTexture', 'lightmap.tga'), self.in_dir('lightmap.tga')) + shutil.copyfile(path_from_root('tests', 'glbook', 'Chapter_13', 'ParticleSystem', 'smoke.tga'), self.in_dir('smoke.tga')) + + for source, reference in [ + (os.path.join('glbook', 'Chapter_2', 'Hello_Triangle', 'Hello_Triangle_orig.c'), path_from_root('tests', 'glbook', 'CH02_HelloTriangle.png')), + #(os.path.join('glbook', 'Chapter_8', 'Simple_VertexShader', 'Simple_VertexShader_orig.c'), path_from_root('tests', 'glbook', 'CH08_SimpleVertexShader.png')), # XXX needs INT extension in WebGL + (os.path.join('glbook', 'Chapter_9', 'TextureWrap', 'TextureWrap_orig.c'), path_from_root('tests', 'glbook', 'CH09_TextureWrap.png')), + #(os.path.join('glbook', 'Chapter_9', 'Simple_TextureCubemap', 'Simple_TextureCubemap_orig.c'), path_from_root('tests', 'glbook', 'CH09_TextureCubemap.png')), # XXX needs INT extension in WebGL + (os.path.join('glbook', 'Chapter_9', 'Simple_Texture2D', 'Simple_Texture2D_orig.c'), path_from_root('tests', 'glbook', 'CH09_SimpleTexture2D.png')), + (os.path.join('glbook', 'Chapter_10', 'MultiTexture', 'MultiTexture_orig.c'), path_from_root('tests', 'glbook', 'CH10_MultiTexture.png')), + (os.path.join('glbook', 'Chapter_13', 'ParticleSystem', 'ParticleSystem_orig.c'), path_from_root('tests', 'glbook', 'CH13_ParticleSystem.png')), + ]: + print source + self.btest(source, + reference=reference, + args=['-I' + path_from_root('tests', 'glbook', 'Common'), + path_from_root('tests', 'glbook', 'Common', 'esUtil.c'), + path_from_root('tests', 'glbook', 'Common', 'esShader.c'), + path_from_root('tests', 'glbook', 'Common', 'esShapes.c'), + path_from_root('tests', 'glbook', 'Common', 'esTransform.c'), + '-s', 'FULL_ES2=1', + '--preload-file', 'basemap.tga', '--preload-file', 'lightmap.tga', '--preload-file', 'smoke.tga']) + def test_emscripten_api(self): self.btest('emscripten_api_browser.cpp', '1', args=['-s', '''EXPORTED_FUNCTIONS=['_main', '_third']''']) @@ -11871,8 +11980,8 @@ fi if input_file not in srcs: srcs[input_file] = curr else: - open('/home/alon/Dev/emscripten/a', 'w').write(srcs[input_file]) - open('/home/alon/Dev/emscripten/b', 'w').write(curr) + #open('/home/alon/Dev/emscripten/a', 'w').write(srcs[input_file]) + #open('/home/alon/Dev/emscripten/b', 'w').write(curr) assert abs(len(curr)/float(len(srcs[input_file]))-1)<0.01, 'contents may shift in order, but must remain the same size %d vs %d' % (len(curr), len(srcs[input_file])) + '\n' + errtail used_jcache = used_jcache or ('--jcache' in args) assert used_jcache == os.path.exists(JCache.get_cachename('emscript_files')) diff --git a/tests/sdl_text.c b/tests/sdl_text.c new file mode 100644 index 00000000..6bcb0d61 --- /dev/null +++ b/tests/sdl_text.c @@ -0,0 +1,40 @@ +#include <SDL/SDL.h> +#include <stdio.h> +#include <string.h> +#include <assert.h> +#include <emscripten.h> + +int result = 0; + +void one() { + SDL_Event event; + while (SDL_PollEvent(&event)) { + switch (event.type) { + case SDL_TEXTEDITING: assert(0); break; + case SDL_TEXTINPUT: + printf("Received %s\n", event.text.text); + if (!strcmp("a", event.text.text)) { + result = 1; + } else if (!strcmp("A", event.text.text)) { + REPORT_RESULT(); + emscripten_run_script("throw 'done'"); + } + break; + default: /* Report an unhandled event */ + printf("I don't know what this event is!\n"); + } + } +} + +int main() { + SDL_Init(SDL_INIT_VIDEO); + SDL_SetVideoMode(600, 450, 32, SDL_HWSURFACE); + SDL_StartTextInput(); + + emscripten_run_script("simulateKeyEvent('a'.charCodeAt(0))"); // a + emscripten_run_script("simulateKeyEvent('A'.charCodeAt(0))"); // A + + one(); + + return 0; +} diff --git a/tools/shared.py b/tools/shared.py index 6f97737e..524145fa 100644 --- a/tools/shared.py +++ b/tools/shared.py @@ -28,7 +28,10 @@ class WindowsPopen: self.stderr_ = PIPE # Call the process with fixed streams. - self.process = subprocess.Popen(args, bufsize, executable, self.stdin_, self.stdout_, self.stderr_, preexec_fn, close_fds, shell, cwd, env, universal_newlines, startupinfo, creationflags) + try: + self.process = subprocess.Popen(args, bufsize, executable, self.stdin_, self.stdout_, self.stderr_, preexec_fn, close_fds, shell, cwd, env, universal_newlines, startupinfo, creationflags) + except Exception, e: + print >> sys.stderr, 'subprocess.Popen(args=%s) failed! Exception %s' % (' '.join(args), str(e)) def communicate(self, input=None): output = self.process.communicate(input) @@ -822,14 +825,25 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)''' % { 'winfix': '' if not WINDOWS e # 8k is a bit of an arbitrary limit, but a reasonable one # for max command line size before we use a respose file response_file = None - if len(' '.join(link_cmd)) > 8192: + if WINDOWS and len(' '.join(link_cmd)) > 8192: if DEBUG: print >>sys.stderr, 'using response file for llvm-link' [response_fd, response_file] = mkstemp(suffix='.response', dir=TEMP_DIR) + + link_cmd = [LLVM_LINK, "@" + response_file] + response_fh = os.fdopen(response_fd, 'w') for arg in actual_files: - response_fh.write(arg + "\n") + # we can't put things with spaces in the response file + if " " in arg: + link_cmd.append(arg) + else: + response_fh.write(arg + "\n") response_fh.close() - link_cmd = [LLVM_LINK, "@" + response_file, '-o', target] + link_cmd.append("-o") + link_cmd.append(target) + + if len(' '.join(link_cmd)) > 8192: + print >>sys.stderr, 'emcc: warning: link command line is very long, even with response file -- use paths with no spaces' output = Popen(link_cmd, stdout=PIPE).communicate()[0] |