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-rw-r--r--AUTHORS5
-rwxr-xr-xemcc81
-rw-r--r--src/compiler.js8
-rw-r--r--src/corruptionCheck.js98
-rw-r--r--src/jsifier.js22
-rw-r--r--src/library.js42
-rw-r--r--src/library_browser.js2
-rw-r--r--src/library_egl.js41
-rw-r--r--src/library_gl.js166
-rw-r--r--src/library_glut.js6
-rw-r--r--src/library_sdl.js6
-rw-r--r--src/parseTools.js16
-rw-r--r--src/preamble.js156
-rw-r--r--src/runtime.js27
-rw-r--r--src/settings.js23
-rw-r--r--system/lib/libcxx/symbols9
-rw-r--r--system/lib/libcxxabi/symbols7
-rwxr-xr-xtests/csmith_driver.py50
-rw-r--r--tests/cubegeom.c14
-rw-r--r--tests/cubegeom_pre_vao.c333
-rw-r--r--tests/gl_ps_workaround2.c230
-rwxr-xr-xtests/runner.py310
-rw-r--r--tools/file_packager.py2
-rw-r--r--tools/js-optimizer.js2
-rw-r--r--tools/shared.py1
-rw-r--r--tools/test-js-optimizer-regs-output.js4
-rw-r--r--tools/test-js-optimizer-regs.js6
27 files changed, 1313 insertions, 354 deletions
diff --git a/AUTHORS b/AUTHORS
index 74efb628..c157c468 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -48,6 +48,5 @@ a license to everyone to use it as detailed in LICENSE.)
* Jasper St. Pierre <jstpierre@mecheye.net>
* Manuel Schölling <manuel.schoelling@gmx.de>
* Bruce Mitchener, Jr. <bruce.mitchener@gmail.com>
-
-
-
+* Michael Bishop <mbtyke@gmail.com>
+* Roger Braun <roger@rogerbraun.net>
diff --git a/emcc b/emcc
index ffce7363..d28df40f 100755
--- a/emcc
+++ b/emcc
@@ -119,11 +119,20 @@ if len(sys.argv) == 1:
exit(1)
if sys.argv[1] == '--version':
- print '''emcc (Emscripten GCC-like replacement) 2.0
-Copyright (C) 2012 the Emscripten authors.
+ revision = '(unknown revision)'
+ here = os.getcwd()
+ os.chdir(shared.path_from_root())
+ try:
+ revision = execute(['git', 'show'], stdout=PIPE, stderr=PIPE)[0].split('\n')[0]
+ except:
+ pass
+ finally:
+ os.chdir(here)
+ print '''emcc (Emscripten GCC-like replacement) %s (%s)
+Copyright (C) 2013 the Emscripten authors (see AUTHORS.txt)
This is free and open source software under the MIT license.
There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- '''
+ ''' % (shared.EMSCRIPTEN_VERSION, revision)
exit(0)
elif sys.argv[1] == '--help':
this = os.path.basename('em++' if os.environ.get('EMMAKEN_CXX') else 'emcc')
@@ -148,14 +157,19 @@ Options that are modified or new in %s include:
compiling to JavaScript, not to intermediate
bitcode.
-O2 As -O1, plus the relooper (loop recreation),
- plus closure compiler advanced opts, plus
- LLVM -O2 optimizations
- Warning: Compiling with this takes a long time!
+ plus LLVM -O2 optimizations
-O3 As -O2, plus dangerous optimizations that may
- break the generated code! This is not
- recommended at all, see the wiki for more
- details (you can try -O2 and then add
- dangerous optimizations one by one).
+ break the generated code! This adds
+
+ -s INLINING_LIMIT=0
+ -s DOUBLE_MODE=0
+ -s PRECISE_I64_MATH=0
+ --closure 1
+
+ This is not recommended at all. A better idea
+ is to try each of these separately on top of
+ -O2 to see what works. See the wiki for more
+ information.
-s OPTION=VALUE JavaScript code generation option passed
into the emscripten compiler. For the
@@ -177,6 +191,12 @@ Options that are modified or new in %s include:
the last compilation phase from bitcode to
JavaScript, or else we will remove it by
default in -O1 and above.
+ In -O0, line numbers wil be shown in the
+ generated code. In -O1 and above, the optimizer
+ removes those comments. This flag does however
+ have the effect of disabling anything that
+ causes name mangling or minification (closure
+ or the registerize pass).
--typed-arrays <mode> 0: No typed arrays
1: Parallel typed arrays
@@ -193,8 +213,17 @@ Options that are modified or new in %s include:
(see --llvm-opts), setting this to 1 has no
effect.
- --closure <on> 0: No closure compiler (default in -O0, -O1)
- 1: Run closure compiler (default in -O2, -O3)
+ --closure <on> 0: No closure compiler (default in -O2 and below)
+ 1: Run closure compiler. This greatly reduces
+ code size and may in some cases increase
+ runtime speed (although the opposite can also
+ occur). Note that it takes time to run, and
+ may require some changes to the code. This
+ is run by default in -O3.
+
+ Note: If closure compiler hits an out-of-memory,
+ try adjusting JAVA_HEAP_SIZE in the environment
+ (for example, to 4096m for 4GB).
--js-transform <cmd> <cmd> will be called on the generated code
before it is optimized. This lets you modify
@@ -600,7 +629,8 @@ try:
ignore_dynamic_linking = False
shell_path = shared.path_from_root('src', 'shell.html')
js_libraries = []
- keep_debug = False
+ keep_llvm_debug = False
+ keep_js_debug = False
bind = False
jcache = False
if use_cxx:
@@ -667,7 +697,8 @@ try:
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i] == '-g':
- keep_debug = True
+ keep_llvm_debug = True
+ keep_js_debug = True
elif newargs[i] == '--bind':
bind = True
newargs[i] = ''
@@ -738,8 +769,9 @@ try:
if llvm_opts is None: llvm_opts = LLVM_OPT_LEVEL[opt_level]
if llvm_lto is None: llvm_lto = llvm_opts > 0
- if closure is None: closure = 1 if opt_level >= 2 else 0
- if opt_level <= 0: keep_debug = True # always keep debug in -O0
+ if opt_level <= 0: keep_llvm_debug = keep_js_debug = True # always keep debug in -O0
+ if opt_level > 0: keep_llvm_debug = False # JS optimizer wipes out llvm debug info from being visible
+ if closure is None and opt_level == 3: closure = True
if DEBUG: start_time = time.time() # done after parsing arguments, which might affect debug state
@@ -879,7 +911,11 @@ try:
shared.Settings.CORRECT_OVERFLOWS = 1
if shared.Settings.CORRECT_SIGNS >= 2 or shared.Settings.CORRECT_OVERFLOWS >= 2 or shared.Settings.CORRECT_ROUNDINGS >= 2:
- keep_debug = True # must keep debug info to do line-by-line operations
+ keep_llvm_debug = True # must keep debug info to do line-by-line operations
+
+ if (keep_llvm_debug or keep_js_debug) and closure:
+ print >> sys.stderr, 'emcc: warning: disabling closure because debug info was requested'
+ closure = False
if minify_whitespace is None:
minify_whitespace = closure # if closure is run, minify whitespace
@@ -984,7 +1020,7 @@ try:
def create_libcxx():
if DEBUG: print >> sys.stderr, 'emcc: building libcxx for cache'
os = []
- for src in ['algorithm.cpp', 'condition_variable.cpp', 'future.cpp', 'iostream.cpp', 'memory.cpp', 'random.cpp', 'stdexcept.cpp', 'system_error.cpp', 'utility.cpp', 'bind.cpp', 'debug.cpp', 'hash.cpp', 'mutex.cpp', 'string.cpp', 'thread.cpp', 'valarray.cpp', 'chrono.cpp', 'exception.cpp', 'ios.cpp', 'locale.cpp', 'regex.cpp', 'strstream.cpp', 'typeinfo.cpp']:
+ for src in ['algorithm.cpp', 'condition_variable.cpp', 'future.cpp', 'iostream.cpp', 'memory.cpp', 'random.cpp', 'stdexcept.cpp', 'system_error.cpp', 'utility.cpp', 'bind.cpp', 'debug.cpp', 'hash.cpp', 'mutex.cpp', 'string.cpp', 'thread.cpp', 'valarray.cpp', 'chrono.cpp', 'exception.cpp', 'ios.cpp', 'locale.cpp', 'regex.cpp', 'strstream.cpp']:
o = in_temp(src + '.o')
execute([shared.PYTHON, shared.EMXX, shared.path_from_root('system', 'lib', 'libcxx', src), '-o', o], stdout=stdout, stderr=stderr)
os.append(o)
@@ -1003,7 +1039,7 @@ try:
def create_libcxxabi():
if DEBUG: print >> sys.stderr, 'emcc: building libcxxabi for cache'
os = []
- for src in ['private_typeinfo.cpp']:
+ for src in ['private_typeinfo.cpp', 'typeinfo.cpp']:
o = in_temp(src + '.o')
execute([shared.PYTHON, shared.EMXX, shared.path_from_root('system', 'lib', 'libcxxabi', 'src', src), '-o', o], stdout=stdout, stderr=stderr)
os.append(o)
@@ -1084,7 +1120,7 @@ try:
# Optimize, if asked to
if not LEAVE_INPUTS_RAW:
- link_opts = [] if keep_debug else ['-strip-debug']
+ link_opts = [] if keep_llvm_debug else ['-strip-debug'] # remove LLVM debug info in -O1+, since the optimizer removes it anyhow
if llvm_opts > 0:
shared.Building.llvm_opt(in_temp(target_basename + '.bc'), llvm_opts)
if DEBUG: save_intermediate('opt', 'bc')
@@ -1216,8 +1252,9 @@ try:
if DEBUG: print >> sys.stderr, 'emcc: running closure'
final = shared.Building.closure_compiler(final)
if DEBUG: save_intermediate('closure')
- elif shared.Settings.ASM_JS and shared.Settings.RELOOP:
- js_optimizer_queue += ['registerize'] # we can't use closure in asm, but this does much of the same
+ elif shared.Settings.RELOOP and not closure and not keep_js_debug:
+ # do this if closure is not enabled (it gives similar speedups), and we do not need to keep debug info around
+ js_optimizer_queue += ['registerize']
if opt_level >= 1:
if DEBUG: print >> sys.stderr, 'emcc: running post-closure post-opts'
diff --git a/src/compiler.js b/src/compiler.js
index 25c306cf..0b43842e 100644
--- a/src/compiler.js
+++ b/src/compiler.js
@@ -160,12 +160,6 @@ if (SAFE_HEAP >= 2) {
SAFE_HEAP_LINES = set(SAFE_HEAP_LINES); // for fast checking
}
-if (PGO) { // by default, correct everything during PGO
- CORRECT_SIGNS = CORRECT_SIGNS || 1;
- CORRECT_OVERFLOWS = CORRECT_OVERFLOWS || 1;
- CORRECT_ROUNDINGS = CORRECT_ROUNDINGS || 1;
-}
-
EXPORTED_FUNCTIONS = set(EXPORTED_FUNCTIONS);
EXPORTED_GLOBALS = set(EXPORTED_GLOBALS);
EXCEPTION_CATCHING_WHITELIST = set(EXCEPTION_CATCHING_WHITELIST);
@@ -185,7 +179,7 @@ assert(!(!NAMED_GLOBALS && BUILD_AS_SHARED_LIB)); // shared libraries must have
if (phase == 'pre') {
if (!MICRO_OPTS || !RELOOP || ASSERTIONS || CHECK_SIGNS || CHECK_OVERFLOWS || INIT_STACK || INIT_HEAP ||
- !SKIP_STACK_IN_SMALL || SAFE_HEAP || PGO || PROFILE || !DISABLE_EXCEPTION_CATCHING) {
+ !SKIP_STACK_IN_SMALL || SAFE_HEAP || !DISABLE_EXCEPTION_CATCHING) {
print('// Note: Some Emscripten settings will significantly limit the speed of the generated code.');
} else {
print('// Note: For maximum-speed code, see "Optimizing Code" on the Emscripten wiki, https://github.com/kripken/emscripten/wiki/Optimizing-Code');
diff --git a/src/corruptionCheck.js b/src/corruptionCheck.js
new file mode 100644
index 00000000..315f5cf0
--- /dev/null
+++ b/src/corruptionCheck.js
@@ -0,0 +1,98 @@
+
+// See settings.js, CORRUPTION_CHECK
+
+var CorruptionChecker = {
+ BUFFER_FACTOR: Math.round({{{ CORRUPTION_CHECK }}}),
+
+ ptrs: {},
+ checks: 0,
+ checkFrequency: 1,
+
+ init: function() {
+ this.realMalloc = _malloc;
+ _malloc = Module['_malloc'] = this.malloc;
+
+ this.realFree = _free;
+ _free = Module['_free'] = this.free;
+
+ if (typeof _realloc != 'undefined') {
+ this.realRealloc = _realloc;
+ _realloc = Module['_realloc'] = this.realloc;
+ }
+
+ __ATEXIT__.push({ func: function() {
+ Module.printErr('No corruption detected, ran ' + CorruptionChecker.checks + ' checks.');
+ } });
+ },
+ malloc: function(size) {
+ if (size <= 0) size = 1; // malloc(0) sometimes happens - just allocate a larger area, no harm
+ CorruptionChecker.checkAll();
+ size = (size+7)&(~7);
+ var allocation = CorruptionChecker.realMalloc(size*(1+2*CorruptionChecker.BUFFER_FACTOR));
+ var ptr = allocation + size*CorruptionChecker.BUFFER_FACTOR;
+ assert(!CorruptionChecker.ptrs[ptr]);
+ CorruptionChecker.ptrs[ptr] = size;
+ CorruptionChecker.fillBuffer(allocation, size*CorruptionChecker.BUFFER_FACTOR);
+ CorruptionChecker.fillBuffer(allocation + size*(1+CorruptionChecker.BUFFER_FACTOR), size*CorruptionChecker.BUFFER_FACTOR);
+ //Module.printErr('malloc ' + size + ' ==> ' + [ptr, allocation]);
+ return ptr;
+ },
+ free: function(ptr) {
+ if (!ptr) return; // ok to free(NULL), does nothing
+ CorruptionChecker.checkAll();
+ var size = CorruptionChecker.ptrs[ptr];
+ //Module.printErr('free ' + ptr + ' of size ' + size);
+ assert(size);
+ var allocation = ptr - size*CorruptionChecker.BUFFER_FACTOR;
+ //Module.printErr('free ' + ptr + ' of size ' + size + ' and allocation ' + allocation);
+ delete CorruptionChecker.ptrs[ptr];
+ CorruptionChecker.realFree(allocation);
+ },
+ realloc: function(ptr, newSize) {
+ //Module.printErr('realloc ' + ptr + ' to size ' + newSize);
+ if (newSize <= 0) newSize = 1; // like in malloc
+ if (!ptr) return CorruptionChecker.malloc(newSize); // realloc(NULL, size) forwards to malloc according to the spec
+ var size = CorruptionChecker.ptrs[ptr];
+ assert(size);
+ var allocation = ptr - size*CorruptionChecker.BUFFER_FACTOR;
+ var newPtr = CorruptionChecker.malloc(newSize);
+ //Module.printErr('realloc ' + ptr + ' to size ' + newSize + ' is now ' + newPtr);
+ var newAllocation = newPtr + newSize*CorruptionChecker.BUFFER_FACTOR;
+ HEAPU8.set(HEAPU8.subarray(ptr, ptr + Math.min(size, newSize)), newPtr);
+ CorruptionChecker.free(ptr);
+ return newPtr;
+ },
+ canary: function(x) {
+ return (x&127) + 10;
+ },
+ fillBuffer: function(buffer, size) {
+ for (var x = buffer; x < buffer + size; x++) {
+ {{{ makeSetValue('x', 0, 'CorruptionChecker.canary(x)', 'i8') }}};
+ }
+ },
+ checkBuffer: function(buffer, size) {
+ for (var x = buffer; x < buffer + size; x++) {
+ if (({{{ makeGetValue('x', 0, 'i8') }}}&255) != CorruptionChecker.canary(x)) {
+ assert(0, 'Heap corruption detected!' + [x, buffer, size, {{{ makeGetValue('x', 0, 'i8') }}}&255, CorruptionChecker.canary(x)]);
+ }
+ }
+ },
+ checkPtr: function(ptr) {
+ var size = CorruptionChecker.ptrs[ptr];
+ assert(size);
+ var allocation = ptr - size*CorruptionChecker.BUFFER_FACTOR;
+ CorruptionChecker.checkBuffer(allocation, size*CorruptionChecker.BUFFER_FACTOR);
+ CorruptionChecker.checkBuffer(allocation + size*(1+CorruptionChecker.BUFFER_FACTOR), size*CorruptionChecker.BUFFER_FACTOR);
+ },
+ checkAll: function(force) {
+ CorruptionChecker.checks++;
+ if (!force && CorruptionChecker.checks % CorruptionChecker.checkFrequency != 0) return;
+ //Module.printErr('checking for corruption ' + (CorruptionChecker.checks/CorruptionChecker.checkFrequency));
+ for (var ptr in CorruptionChecker.ptrs) {
+ CorruptionChecker.checkPtr(ptr, false);
+ }
+ },
+};
+
+CorruptionChecker.init();
+
diff --git a/src/jsifier.js b/src/jsifier.js
index 761a5fec..71975b9d 100644
--- a/src/jsifier.js
+++ b/src/jsifier.js
@@ -478,8 +478,7 @@ function JSify(data, functionsOnly, givenFunctions) {
ident = '_' + ident;
}
var depsText = (deps ? '\n' + deps.map(addFromLibrary).filter(function(x) { return x != '' }).join('\n') : '');
- // redirected idents just need a var, but no value assigned to them - it would be unused
- var contentText = isFunction ? snippet : ('var ' + ident + (redirectedIdent ? '' : '=' + snippet) + ';');
+ var contentText = isFunction ? snippet : ('var ' + ident + '=' + snippet + ';');
if (ASM_JS) {
var sig = LibraryManager.library[ident.substr(1) + '__sig'];
if (isFunction && sig && LibraryManager.library[ident.substr(1) + '__asm']) {
@@ -631,15 +630,6 @@ function JSify(data, functionsOnly, givenFunctions) {
}
}
- if (PROFILE) {
- func.JS += ' if (PROFILING) { '
- + 'var __parentProfilingNode__ = PROFILING_NODE; PROFILING_NODE = PROFILING_NODE.children["' + func.ident + '"]; '
- + 'if (!PROFILING_NODE) __parentProfilingNode__.children["' + func.ident + '"] = PROFILING_NODE = { time: 0, children: {}, calls: 0 };'
- + 'PROFILING_NODE.calls++; '
- + 'var __profilingStartTime__ = Date.now() '
- + '}\n';
- }
-
if (true) { // TODO: optimize away when not needed
if (CLOSURE_ANNOTATIONS) func.JS += '/** @type {number} */';
func.JS += ' var label = 0;\n';
@@ -1145,12 +1135,6 @@ function JSify(data, functionsOnly, givenFunctions) {
});
makeFuncLineActor('return', function(item) {
var ret = RuntimeGenerator.stackExit(item.funcData.initialStack, item.funcData.otherStackAllocations) + ';\n';
- if (PROFILE) {
- ret += 'if (PROFILING) { '
- + 'PROFILING_NODE.time += Date.now() - __profilingStartTime__; '
- + 'PROFILING_NODE = __parentProfilingNode__ '
- + '}\n';
- }
if (LABEL_DEBUG && functionNameFilterTest(item.funcData.ident)) {
ret += "Module.print(INDENT + 'Exiting: " + item.funcData.ident + "');\n"
+ "INDENT = INDENT.substr(0, INDENT.length-2);\n";
@@ -1547,6 +1531,10 @@ function JSify(data, functionsOnly, givenFunctions) {
// This is the main 'post' pass. Print out the generated code that we have here, together with the
// rest of the output that we started to print out earlier (see comment on the
// "Final shape that will be created").
+ if (CORRUPTION_CHECK) {
+ assert(!ASM_JS); // cannot monkeypatch asm!
+ print(processMacros(read('corruptionCheck.js')));
+ }
if (PRECISE_I64_MATH && Types.preciseI64MathUsed) {
print(read('long.js'));
} else {
diff --git a/src/library.js b/src/library.js
index ee0befa1..d8f98d73 100644
--- a/src/library.js
+++ b/src/library.js
@@ -2491,6 +2491,17 @@ LibraryManager.library = {
continue;
}
+ // TODO: Support strings like "%5c" etc.
+ if (format[formatIndex] === '%' && format[formatIndex+1] == 'c') {
+ var argPtr = {{{ makeGetValue('varargs', 'argIndex', 'void*') }}};
+ argIndex += Runtime.getNativeFieldSize('void*');
+ fields++;
+ next = get();
+ {{{ makeSetValue('argPtr', 0, 'next', 'i8') }}}
+ formatIndex += 2;
+ continue;
+ }
+
// remove whitespace
while (1) {
next = get();
@@ -5080,6 +5091,7 @@ LibraryManager.library = {
},
__cxa_call_unexpected: function(exception) {
+ Module.printErr('Unexpected exception thrown, this is not properly supported - aborting');
ABORT = true;
throw exception;
},
@@ -7303,36 +7315,6 @@ LibraryManager.library = {
emscripten_random: function() {
return Math.random();
},
-
- $Profiling: {
- max_: 0,
- times: null,
- invalid: 0,
- dump: function() {
- if (Profiling.invalid) {
- Module.printErr('Invalid # of calls to Profiling begin and end!');
- return;
- }
- Module.printErr('Profiling data:')
- for (var i = 0; i < Profiling.max_; i++) {
- Module.printErr('Block ' + i + ': ' + Profiling.times[i]);
- }
- }
- },
- EMSCRIPTEN_PROFILE_INIT__deps: ['$Profiling'],
- EMSCRIPTEN_PROFILE_INIT: function(max_) {
- Profiling.max_ = max_;
- Profiling.times = new Array(max_);
- for (var i = 0; i < max_; i++) Profiling.times[i] = 0;
- },
- EMSCRIPTEN_PROFILE_BEGIN__inline: function(id) {
- return 'Profiling.times[' + id + '] -= Date.now();'
- + 'Profiling.invalid++;'
- },
- EMSCRIPTEN_PROFILE_END__inline: function(id) {
- return 'Profiling.times[' + id + '] += Date.now();'
- + 'Profiling.invalid--;'
- }
};
function autoAddDeps(object, name) {
diff --git a/src/library_browser.js b/src/library_browser.js
index 6af2ce0b..e9396d69 100644
--- a/src/library_browser.js
+++ b/src/library_browser.js
@@ -268,7 +268,7 @@ mergeInto(LibraryManager.library, {
}
return ctx;
},
-
+ destroyContext: function(canvas, useWebGL, setInModule) {},
requestFullScreen: function() {
var canvas = Module['canvas'];
function fullScreenChange() {
diff --git a/src/library_egl.js b/src/library_egl.js
index a9eb37dd..271ea29e 100644
--- a/src/library_egl.js
+++ b/src/library_egl.js
@@ -83,6 +83,17 @@ var LibraryEGL = {
return 1;
},
+// EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
+ eglTerminate: function(display) {
+ if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
+ EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
+ return 0;
+ }
+ // TODO: Tear down EGL here. Currently a no-op since we don't need to actually do anything here for the browser.
+ EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ return 1;
+ },
+
// EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
eglGetConfigs: function(display, configs, config_size, numConfigs) {
return EGL.chooseConfig(display, 0, configs, config_size, numConfigs);
@@ -225,6 +236,20 @@ var LibraryEGL = {
return 62006; /* Magic ID for Emscripten 'default surface' */
},
+ // EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay display, EGLSurface surface);
+ eglDestroySurface: function(display, surface) {
+ if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
+ EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
+ return 0;
+ }
+ if (surface != 62006 /* Magic ID for the only EGLSurface supported by Emscripten */) {
+ EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */);
+ return 1;
+ }
+ EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ return 1; /* Magic ID for Emscripten 'default surface' */
+ },
+
eglCreateContext__deps: ['glutCreateWindow', '$GL'],
// EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
@@ -234,7 +259,21 @@ var LibraryEGL = {
return 0;
}
- _glutCreateWindow();
+ EGL.windowID = _glutCreateWindow();
+ EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ return 62004; // Magic ID for Emscripten EGLContext
+ },
+
+ eglDestroyContext__deps: ['glutDestroyWindow', '$GL'],
+
+ // EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext context);
+ eglDestroyContext: function(display, context) {
+ if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
+ EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
+ return 0;
+ }
+
+ _glutDestroyWindow(EGL.windowID);
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 62004; // Magic ID for Emscripten EGLContext
},
diff --git a/src/library_gl.js b/src/library_gl.js
index 1f664717..2c3be61c 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -993,6 +993,10 @@ var LibraryGL = {
fogMode: 0x0800, // GL_EXP
fogEnabled: false,
+ // VAO support
+ vaos: [],
+ currentVao: null,
+
init: function() {
GLEmulation.fogColor = new Float32Array(4);
@@ -1018,6 +1022,11 @@ var LibraryGL = {
if (cap == 0x0B60 /* GL_FOG */) {
GLEmulation.fogEnabled = true;
return;
+ } else if (cap == 0x0de1 /* GL_TEXTURE_2D */) {
+ // XXX not according to spec, and not in desktop GL, but works in some GLES1.x apparently, so support
+ // it by forwarding to glEnableClientState
+ _glEnableClientState(cap);
+ return;
} else if (!(cap in validCapabilities)) {
return;
}
@@ -1028,6 +1037,11 @@ var LibraryGL = {
if (cap == 0x0B60 /* GL_FOG */) {
GLEmulation.fogEnabled = false;
return;
+ } else if (cap == 0x0de1 /* GL_TEXTURE_2D */) {
+ // XXX not according to spec, and not in desktop GL, but works in some GLES1.x apparently, so support
+ // it by forwarding to glDisableClientState
+ _glDisableClientState(cap);
+ return;
} else if (!(cap in validCapabilities)) {
return;
}
@@ -1062,6 +1076,51 @@ var LibraryGL = {
return;
}
case 0x8871: pname = Module.ctx.MAX_COMBINED_TEXTURE_IMAGE_UNITS /* close enough */; break; // GL_MAX_TEXTURE_COORDS
+ case 0x807A: { // GL_VERTEX_ARRAY_SIZE
+ var attribute = GLImmediate.clientAttributes[GLImmediate.VERTEX];
+ {{{ makeSetValue('params', '0', 'attribute ? attribute.size : 0', 'i32') }}};
+ return;
+ }
+ case 0x807B: { // GL_VERTEX_ARRAY_TYPE
+ var attribute = GLImmediate.clientAttributes[GLImmediate.VERTEX];
+ {{{ makeSetValue('params', '0', 'attribute ? attribute.type : 0', 'i32') }}};
+ return;
+ }
+ case 0x807C: { // GL_VERTEX_ARRAY_STRIDE
+ var attribute = GLImmediate.clientAttributes[GLImmediate.VERTEX];
+ {{{ makeSetValue('params', '0', 'attribute ? attribute.stride : 0', 'i32') }}};
+ return;
+ }
+ case 0x8081: { // GL_COLOR_ARRAY_SIZE
+ var attribute = GLImmediate.clientAttributes[GLImmediate.COLOR];
+ {{{ makeSetValue('params', '0', 'attribute ? attribute.size : 0', 'i32') }}};
+ return;
+ }
+ case 0x8082: { // GL_COLOR_ARRAY_TYPE
+ var attribute = GLImmediate.clientAttributes[GLImmediate.COLOR];
+ {{{ makeSetValue('params', '0', 'attribute ? attribute.type : 0', 'i32') }}};
+ return;
+ }
+ case 0x8083: { // GL_COLOR_ARRAY_STRIDE
+ var attribute = GLImmediate.clientAttributes[GLImmediate.COLOR];
+ {{{ makeSetValue('params', '0', 'attribute ? attribute.stride : 0', 'i32') }}};
+ return;
+ }
+ case 0x8088: { // GL_TEXTURE_COORD_ARRAY_SIZE
+ var attribute = GLImmediate.clientAttributes[GLImmediate.TEXTURE0];
+ {{{ makeSetValue('params', '0', 'attribute ? attribute.size : 0', 'i32') }}};
+ return;
+ }
+ case 0x8089: { // GL_TEXTURE_COORD_ARRAY_TYPE
+ var attribute = GLImmediate.clientAttributes[GLImmediate.TEXTURE0];
+ {{{ makeSetValue('params', '0', 'attribute ? attribute.type : 0', 'i32') }}};
+ return;
+ }
+ case 0x808A: { // GL_TEXTURE_COORD_ARRAY_STRIDE
+ var attribute = GLImmediate.clientAttributes[GLImmediate.TEXTURE0];
+ {{{ makeSetValue('params', '0', 'attribute ? attribute.stride : 0', 'i32') }}};
+ return;
+ }
}
glGetIntegerv(pname, params);
};
@@ -1277,8 +1336,13 @@ var LibraryGL = {
glBindBuffer(target, buffer);
if (target == Module.ctx.ARRAY_BUFFER) {
GL.currArrayBuffer = buffer;
+ if (GLEmulation.currentVao) {
+ assert(GLEmulation.currentVao.arrayBuffer == buffer || GLEmulation.currentVao.arrayBuffer == 0 || buffer == 0, 'TODO: support for multiple array buffers in vao');
+ GLEmulation.currentVao.arrayBuffer = buffer;
+ }
} else if (target == Module.ctx.ELEMENT_ARRAY_BUFFER) {
GL.currElementArrayBuffer = buffer;
+ if (GLEmulation.currentVao) GLEmulation.currentVao.elementArrayBuffer = buffer;
}
};
@@ -1322,6 +1386,26 @@ var LibraryGL = {
}
glHint(target, mode);
};
+
+ var glEnableVertexAttribArray = _glEnableVertexAttribArray;
+ _glEnableVertexAttribArray = function(index) {
+ glEnableVertexAttribArray(index);
+ if (GLEmulation.currentVao) GLEmulation.currentVao.enabledVertexAttribArrays[index] = 1;
+ };
+
+ var glDisableVertexAttribArray = _glDisableVertexAttribArray;
+ _glDisableVertexAttribArray = function(index) {
+ glDisableVertexAttribArray(index);
+ if (GLEmulation.currentVao) delete GLEmulation.currentVao.enabledVertexAttribArrays[index];
+ };
+
+ var glVertexAttribPointer = _glVertexAttribPointer;
+ _glVertexAttribPointer = function(index, size, type, normalized, stride, pointer) {
+ glVertexAttribPointer(index, size, type, normalized, stride, pointer);
+ if (GLEmulation.currentVao) { // TODO: avoid object creation here? likely not hot though
+ GLEmulation.currentVao.vertexAttribPointers[index] = [index, size, type, normalized, stride, pointer];
+ }
+ };
},
getProcAddress: function(name) {
@@ -1437,6 +1521,20 @@ var LibraryGL = {
assert(id == 0);
},
+ glGetPointerv: function(name, p) {
+ var attribute;
+ switch(name) {
+ case 0x808E: // GL_VERTEX_ARRAY_POINTER
+ attribute = GLImmediate.clientAttributes[GLImmediate.VERTEX]; break;
+ case 0x8090: // GL_COLOR_ARRAY_POINTER
+ attribute = GLImmediate.clientAttributes[GLImmediate.COLOR]; break;
+ case 0x8092: // GL_TEXTURE_COORD_ARRAY_POINTER
+ attribute = GLImmediate.clientAttributes[GLImmediate.TEXTURE0]; break;
+ default: throw 'TODO: glGetPointerv for ' + name;
+ }
+ {{{ makeSetValue('p', '0', 'attribute ? attribute.pointer : 0', 'i32') }}};
+ },
+
// GL Immediate mode
$GLImmediate__postset: 'GL.immediate.setupFuncs(); Browser.moduleContextCreatedCallbacks.push(function() { GL.immediate.init() });',
@@ -2400,6 +2498,54 @@ var LibraryGL = {
GL.immediate.clientActiveTexture = texture - 0x84C0; // GL_TEXTURE0
},
+ // Vertex array object (VAO) support. TODO: when the WebGL extension is popular, use that and remove this code and GL.vaos
+ glGenVertexArrays__deps: ['$GLEMulation'],
+ glGenVertexArrays: function(n, vaos) {
+ for (var i = 0; i < n; i++) {
+ var id = GL.getNewId(GLEmulation.vaos);
+ GLEmulation.vaos[id] = {
+ id: id,
+ arrayBuffer: 0,
+ elementArrayBuffer: 0,
+ enabledVertexAttribArrays: {},
+ vertexAttribPointers: {},
+ };
+ {{{ makeSetValue('vaos', 'i*4', 'id', 'i32') }}};
+ }
+ },
+ glDeleteVertexArrays: function(n, vaos) {
+ for (var i = 0; i < n; i++) {
+ var id = {{{ makeGetValue('vaos', 'i*4', 'i32') }}};
+ GLEmulation.vaos[id] = null;
+ if (GLEmulation.currentVao && GLEmulation.currentVao.id == id) GLEmulation.currentVao = null;
+ }
+ },
+ glBindVertexArray: function(vao) {
+ if (vao) {
+ // replay vao
+ if (GLEmulation.currentVao) _glBindVertexArray(0); // flush the old one out
+ var info = GLEmulation.vaos[vao];
+ _glBindBuffer(Module.ctx.ARRAY_BUFFER, info.arrayBuffer); // XXX overwrite current binding?
+ _glBindBuffer(Module.ctx.ELEMENT_ARRAY_BUFFER, info.elementArrayBuffer);
+ for (var vaa in info.enabledVertexAttribArrays) {
+ _glEnableVertexAttribArray(vaa);
+ }
+ for (var vaa in info.vertexAttribPointers) {
+ _glVertexAttribPointer.apply(null, info.vertexAttribPointers[vaa]);
+ }
+ GLEmulation.currentVao = info; // set currentVao last, so the commands we ran here were not recorded
+ } else if (GLEmulation.currentVao) {
+ // undo vao
+ var info = GLEmulation.currentVao;
+ GLEmulation.currentVao = null; // set currentVao first, so the commands we run here are not recorded
+ _glBindBuffer(Module.ctx.ARRAY_BUFFER, 0); // XXX if one was there before we were bound?
+ _glBindBuffer(Module.ctx.ELEMENT_ARRAY_BUFFER, 0);
+ for (var vaa in info.enabledVertexAttribArrays) {
+ _glDisableVertexAttribArray(vaa);
+ }
+ }
+ },
+
// OpenGL Immediate Mode matrix routines.
// Note that in the future we might make these available only in certain modes.
glMatrixMode__deps: ['$GL', '$GLImmediateSetup', '$GLEmulation'], // emulation is not strictly needed, this is a workaround
@@ -2490,6 +2636,7 @@ var LibraryGL = {
GL.immediate.matrix.lib.mat4.multiply(GL.immediate.matrix[GL.immediate.currentMatrix],
GL.immediate.matrix.lib.mat4.frustum(left, right, bottom, top_, nearVal, farVal));
},
+ glFrustumf: 'glFrustum',
glOrtho: function(left, right, bottom, top_, nearVal, farVal) {
GL.immediate.matricesModified = true;
@@ -2591,8 +2738,8 @@ var LibraryGL = {
glTexGeni: function() { throw 'glTexGeni: TODO' },
glTexGenfv: function() { throw 'glTexGenfv: TODO' },
- glTexEnvi: function() { throw 'glTexEnvi: TODO' },
- glTexEnvfv: function() { throw 'glTexEnvfv: TODO' },
+ glTexEnvi: function() { Runtime.warnOnce('glTexEnvi: TODO') },
+ glTexEnvfv: function() { Runtime.warnOnce('glTexEnvfv: TODO') },
glTexImage1D: function() { throw 'glTexImage1D: TODO' },
glTexCoord3f: function() { throw 'glTexCoord3f: TODO' },
@@ -2605,6 +2752,21 @@ var LibraryGL = {
glVertexAttribPointer__sig: 'viiiiii',
glCheckFramebufferStatus__sig: 'ii',
glRenderbufferStorage__sig: 'viiii',
+
+ // Open GLES1.1 compatibility
+ glGenFramebuffersOES : 'glGenFramebuffers',
+ glGenRenderbuffersOES : 'glGenRenderbuffers',
+ glBindFramebufferOES : 'glBindFramebuffer',
+ glBindRenderbufferOES : 'glBindRenderbuffer',
+ glGetRenderbufferParameterivOES : 'glGetRenderbufferParameteriv',
+ glFramebufferRenderbufferOES : 'glFramebufferRenderbuffer',
+ glRenderbufferStorageOES : 'glRenderbufferStorage',
+ glCheckFramebufferStatusOES : 'glCheckFramebufferStatus',
+ glDeleteFramebuffersOES : 'glDeleteFramebuffers',
+ glDeleteRenderbuffersOES : 'glDeleteRenderbuffers',
+ glGenVertexArraysOES: 'glGenVertexArrays',
+ glDeleteVertexArraysOES: 'glDeleteVertexArrays',
+ glBindVertexArrayOES: 'glBindVertexArray',
};
// Simple pass-through functions. Starred ones have return values. [X] ones have X in the C name but not in the JS name
diff --git a/src/library_glut.js b/src/library_glut.js
index 2e662698..bb4dfefa 100644
--- a/src/library_glut.js
+++ b/src/library_glut.js
@@ -381,6 +381,12 @@ var LibraryGLUT = {
return 1;
},
+ glutDestroyWindow__deps: ['$Browser'],
+ glutDestroyWindow: function(name) {
+ Module.ctx = Browser.destroyContext(Module['canvas'], true, true);
+ return 1;
+ },
+
glutReshapeWindow__deps: ['$GLUT', 'glutPostRedisplay'],
glutReshapeWindow: function(width, height) {
GLUT.cancelFullScreen();
diff --git a/src/library_sdl.js b/src/library_sdl.js
index 4ad7a9a9..e02e1e62 100644
--- a/src/library_sdl.js
+++ b/src/library_sdl.js
@@ -1079,7 +1079,9 @@ var LibrarySDL = {
}
var surf = SDL.makeSurface(raw.width, raw.height, 0, false, 'load:' + filename);
var surfData = SDL.surfaces[surf];
+ surfData.ctx.globalCompositeOperation = "copy";
surfData.ctx.drawImage(raw, 0, 0, raw.width, raw.height, 0, 0, raw.width, raw.height);
+ surfData.ctx.globalCompositeOperation = "source-over";
// XXX SDL does not specify that loaded images must have available pixel data, in fact
// there are cases where you just want to blit them, so you just need the hardware
// accelerated version. However, code everywhere seems to assume that the pixels
@@ -1178,6 +1180,10 @@ var LibrarySDL = {
// SDL Mixer
+ Mix_Init: function(flags) {
+ return 8; /* MIX_INIT_OGG */
+ },
+
Mix_OpenAudio: function(frequency, format, channels, chunksize) {
SDL.allocateChannels(32);
// Just record the values for a later call to Mix_QuickLoad_RAW
diff --git a/src/parseTools.js b/src/parseTools.js
index e081d0de..ca9ad40a 100644
--- a/src/parseTools.js
+++ b/src/parseTools.js
@@ -976,12 +976,6 @@ function checkSafeHeap() {
return SAFE_HEAP === 1 || checkSpecificSafeHeap();
}
-if (ASM_JS) {
- var hexMemoryMask = '0x' + (TOTAL_MEMORY-1).toString(16);
- var decMemoryMask = (TOTAL_MEMORY-1).toString();
- var memoryMask = hexMemoryMask.length <= decMemoryMask.length ? hexMemoryMask : decMemoryMask;
-}
-
function getHeapOffset(offset, type, forceAsm) {
if (USE_TYPED_ARRAYS !== 2) {
return offset;
@@ -991,7 +985,6 @@ function getHeapOffset(offset, type, forceAsm) {
}
var shifts = Math.log(Runtime.getNativeTypeSize(type))/Math.LN2;
offset = '(' + offset + ')';
- if (ASM_JS && (phase == 'funcs' || forceAsm)) offset = '(' + offset + '&' + memoryMask + ')';
if (shifts != 0) {
return '(' + offset + '>>' + shifts + ')';
} else {
@@ -1070,7 +1063,6 @@ function makeGetTempDouble(i, type, forSet) { // get an aliased part of the temp
var ptr = getFastValue('tempDoublePtr', '+', Runtime.getNativeTypeSize(type)*i);
var offset;
if (type == 'double') {
- if (ASM_JS) ptr = '(' + ptr + ')&' + memoryMask;
offset = '(' + ptr + ')>>3';
} else {
offset = getHeapOffset(ptr, type);
@@ -1717,9 +1709,7 @@ function handleOverflow(text, bits) {
if (!bits) return text;
var correct = correctOverflows();
warnOnce(!correct || bits <= 32, 'Cannot correct overflows of this many bits: ' + bits);
- if (CHECK_OVERFLOWS) return 'CHECK_OVERFLOW(' + text + ', ' + bits + ', ' + Math.floor(correctSpecificOverflow() && !PGO) + (
- PGO ? ', "' + Debugging.getIdentifier() + '"' : ''
- ) + ')';
+ if (CHECK_OVERFLOWS) return 'CHECK_OVERFLOW(' + text + ', ' + bits + ', ' + Math.floor(correctSpecificOverflow()) + ')';
if (!correct) return text;
if (bits == 32) {
return '((' + text + ')|0)';
@@ -1827,9 +1817,7 @@ function makeSignOp(value, type, op, force, ignore) {
var bits, full;
if (type in Runtime.INT_TYPES) {
bits = parseInt(type.substr(1));
- full = op + 'Sign(' + value + ', ' + bits + ', ' + Math.floor(ignore || (correctSpecificSign() && !PGO)) + (
- PGO ? ', "' + (ignore ? '' : Debugging.getIdentifier()) + '"' : ''
- ) + ')';
+ full = op + 'Sign(' + value + ', ' + bits + ', ' + Math.floor(ignore || (correctSpecificSign())) + ')';
// Always sign/unsign constants at compile time, regardless of CHECK/CORRECT
if (isNumber(value)) {
return eval(full).toString();
diff --git a/src/preamble.js b/src/preamble.js
index aab50e9a..503b09f1 100644
--- a/src/preamble.js
+++ b/src/preamble.js
@@ -150,52 +150,6 @@ function SAFE_HEAP_COPY_HISTORY(dest, src) {
//==========================================
#endif
-var CorrectionsMonitor = {
-#if PGO
- MAX_ALLOWED: Infinity,
-#else
- MAX_ALLOWED: 0, // XXX
-#endif
- corrections: 0,
- sigs: {},
-
- note: function(type, succeed, sig) {
- if (!succeed) {
- this.corrections++;
- if (this.corrections >= this.MAX_ALLOWED) abort('\n\nToo many corrections!');
- }
-#if PGO
- if (!sig)
- sig = (new Error().stack).toString().split('\n')[2].split(':').slice(-1)[0]; // Spidermonkey-specific FIXME
- sig = type + '|' + sig;
- if (!this.sigs[sig]) {
- //Module.print('Correction: ' + sig);
- this.sigs[sig] = [0, 0]; // fail, succeed
- }
- this.sigs[sig][succeed ? 1 : 0]++;
-#endif
- },
-
- print: function() {
-#if PGO
- var items = [];
- for (var sig in this.sigs) {
- items.push({
- sig: sig,
- fails: this.sigs[sig][0],
- succeeds: this.sigs[sig][1],
- total: this.sigs[sig][0] + this.sigs[sig][1]
- });
- }
- items.sort(function(x, y) { return y.total - x.total; });
- for (var i = 0; i < items.length; i++) {
- var item = items[i];
- Module.print(item.sig + ' : ' + item.total + ' hits, %' + (Math.ceil(100*item.fails/item.total)) + ' failures');
- }
-#endif
- }
-};
-
#if CHECK_OVERFLOWS
//========================================
// Debugging tools - Mathop overflows
@@ -207,24 +161,20 @@ function CHECK_OVERFLOW(value, bits, ignore, sig) {
// For signedness issue here, see settings.js, CHECK_SIGNED_OVERFLOWS
#if CHECK_SIGNED_OVERFLOWS
if (value === Infinity || value === -Infinity || value >= twopbits1 || value < -twopbits1) {
- CorrectionsMonitor.note('SignedOverflow', 0, sig);
- if (value === Infinity || value === -Infinity || Math.abs(value) >= twopbits) CorrectionsMonitor.note('Overflow');
+ throw 'SignedOverflow';
+ if (value === Infinity || value === -Infinity || Math.abs(value) >= twopbits) throw 'Overflow';
+ }
#else
if (value === Infinity || value === -Infinity || Math.abs(value) >= twopbits) {
- CorrectionsMonitor.note('Overflow', 0, sig);
+ throw 'Overflow';
+ }
#endif
#if CORRECT_OVERFLOWS
- // Fail on >32 bits - we warned at compile time
- if (bits <= 32) {
- value = value & (twopbits - 1);
- }
-#endif
- } else {
-#if CHECK_SIGNED_OVERFLOWS
- CorrectionsMonitor.note('SignedOverflow', 1, sig);
-#endif
- CorrectionsMonitor.note('Overflow', 1, sig);
+ // Fail on >32 bits - we warned at compile time
+ if (bits <= 32) {
+ value = value & (twopbits - 1);
}
+#endif
return value;
}
#endif
@@ -243,39 +193,6 @@ var INDENT = '';
var START_TIME = Date.now();
#endif
-#if PROFILE
-var PROFILING = 0;
-var PROFILING_ROOT = { time: 0, children: {}, calls: 0 };
-var PROFILING_NODE;
-
-function startProfiling() {
- PROFILING_NODE = PROFILING_ROOT;
- PROFILING = 1;
-}
-Module['startProfiling'] = startProfiling;
-
-function stopProfiling() {
- PROFILING = 0;
- assert(PROFILING_NODE === PROFILING_ROOT, 'Must have popped all the profiling call stack');
-}
-Module['stopProfiling'] = stopProfiling;
-
-function printProfiling() {
- function dumpData(name_, node, indent) {
- Module.print(indent + ('________' + node.time).substr(-8) + ': ' + name_ + ' (' + node.calls + ')');
- var children = [];
- for (var child in node.children) {
- children.push(node.children[child]);
- children[children.length-1].name_ = child;
- }
- children.sort(function(x, y) { return y.time - x.time });
- children.forEach(function(child) { dumpData(child.name_, child, indent + ' ') });
- }
- dumpData('root', PROFILING_ROOT, ' ');
-}
-Module['printProfiling'] = printProfiling;
-#endif
-
//========================================
// Runtime essentials
//========================================
@@ -655,47 +572,43 @@ function enlargeMemory() {
#endif
var TOTAL_STACK = Module['TOTAL_STACK'] || {{{ TOTAL_STACK }}};
-#if ASM_JS == 0
var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || {{{ TOTAL_MEMORY }}};
-#else
-var TOTAL_MEMORY = {{{ TOTAL_MEMORY }}}; // in asm, we hardcode the mask, so cannot adjust memory at runtime
-#endif
var FAST_MEMORY = Module['FAST_MEMORY'] || {{{ FAST_MEMORY }}};
// Initialize the runtime's memory
#if USE_TYPED_ARRAYS
// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
- assert(!!Int32Array && !!Float64Array && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
- 'Cannot fallback to non-typed array case: Code is too specialized');
+assert(!!Int32Array && !!Float64Array && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
+ 'Cannot fallback to non-typed array case: Code is too specialized');
#if USE_TYPED_ARRAYS == 1
- HEAP = IHEAP = new Int32Array(TOTAL_MEMORY);
- IHEAPU = new Uint32Array(IHEAP.buffer);
+HEAP = IHEAP = new Int32Array(TOTAL_MEMORY);
+IHEAPU = new Uint32Array(IHEAP.buffer);
#if USE_FHEAP
- FHEAP = new Float64Array(TOTAL_MEMORY);
+FHEAP = new Float64Array(TOTAL_MEMORY);
#endif
#endif
#if USE_TYPED_ARRAYS == 2
- var buffer = new ArrayBuffer(TOTAL_MEMORY);
- HEAP8 = new Int8Array(buffer);
- HEAP16 = new Int16Array(buffer);
- HEAP32 = new Int32Array(buffer);
- HEAPU8 = new Uint8Array(buffer);
- HEAPU16 = new Uint16Array(buffer);
- HEAPU32 = new Uint32Array(buffer);
- HEAPF32 = new Float32Array(buffer);
- HEAPF64 = new Float64Array(buffer);
-
- // Endianness check (note: assumes compiler arch was little-endian)
- HEAP32[0] = 255;
- assert(HEAPU8[0] === 255 && HEAPU8[3] === 0, 'Typed arrays 2 must be run on a little-endian system');
+var buffer = new ArrayBuffer(TOTAL_MEMORY);
+HEAP8 = new Int8Array(buffer);
+HEAP16 = new Int16Array(buffer);
+HEAP32 = new Int32Array(buffer);
+HEAPU8 = new Uint8Array(buffer);
+HEAPU16 = new Uint16Array(buffer);
+HEAPU32 = new Uint32Array(buffer);
+HEAPF32 = new Float32Array(buffer);
+HEAPF64 = new Float64Array(buffer);
+
+// Endianness check (note: assumes compiler arch was little-endian)
+HEAP32[0] = 255;
+assert(HEAPU8[0] === 255 && HEAPU8[3] === 0, 'Typed arrays 2 must be run on a little-endian system');
#endif
#else
- // Make sure that our HEAP is implemented as a flat array.
- HEAP = []; // Hinting at the size with |new Array(TOTAL_MEMORY)| should help in theory but makes v8 much slower
- for (var i = 0; i < FAST_MEMORY; i++) {
- HEAP[i] = 0; // XXX We do *not* use {{| makeSetValue(0, 'i', 0, 'null') |}} here, since this is done just to optimize runtime speed
- }
+// Make sure that our HEAP is implemented as a flat array.
+HEAP = []; // Hinting at the size with |new Array(TOTAL_MEMORY)| should help in theory but makes v8 much slower
+for (var i = 0; i < FAST_MEMORY; i++) {
+ HEAP[i] = 0; // XXX We do *not* use {{| makeSetValue(0, 'i', 0, 'null') |}} here, since this is done just to optimize runtime speed
+}
#endif
Module['HEAP'] = HEAP;
@@ -722,7 +635,7 @@ STACK_MAX = TOTAL_STACK; // we lose a little stack here, but TOTAL_STACK is nice
#if USE_TYPED_ARRAYS == 2
var tempDoublePtr = Runtime.alignMemory(allocate(12, 'i8', ALLOC_STACK), 8);
assert(tempDoublePtr % 8 == 0);
-function copyTempFloat(ptr) { // functions, because inlining this code is increases code size too much
+function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
HEAP8[tempDoublePtr] = HEAP8[ptr];
HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
@@ -773,9 +686,6 @@ function preMain() {
}
function exitRuntime() {
callRuntimeCallbacks(__ATEXIT__);
-
- // Print summary of correction activity
- CorrectionsMonitor.print();
}
// Tools
diff --git a/src/runtime.js b/src/runtime.js
index 95c74647..e902d27b 100644
--- a/src/runtime.js
+++ b/src/runtime.js
@@ -357,7 +357,7 @@ var Runtime = {
},
addFunction: function(func, sig) {
- assert(sig);
+ //assert(sig); // TODO: support asm
var table = FUNCTION_TABLE; // TODO: support asm
var ret = table.length;
table.push(func);
@@ -509,26 +509,19 @@ function getRuntime() {
// example, -1 in int32 would be a very large number as unsigned.
function unSign(value, bits, ignore, sig) {
if (value >= 0) {
-#if CHECK_SIGNS
- if (!ignore) CorrectionsMonitor.note('UnSign', 1, sig);
-#endif
return value;
}
#if CHECK_SIGNS
- if (!ignore) CorrectionsMonitor.note('UnSign', 0, sig);
+ if (!ignore) throw 'UnSign';
#endif
return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
: Math.pow(2, bits) + value;
- // TODO: clean up previous line
}
// Converts a value we have as unsigned, into a signed value. For
// example, 200 in a uint8 would be a negative number.
function reSign(value, bits, ignore, sig) {
if (value <= 0) {
-#if CHECK_SIGNS
- if (!ignore) CorrectionsMonitor.note('ReSign', 1, sig);
-#endif
return value;
}
var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
@@ -540,10 +533,7 @@ function reSign(value, bits, ignore, sig) {
// but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
// TODO: In i64 mode 1, resign the two parts separately and safely
#if CHECK_SIGNS
- if (!ignore) {
- CorrectionsMonitor.note('ReSign', 0, sig);
- noted = true;
- }
+ if (!ignore) throw 'ReSign';
#endif
value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
}
@@ -552,18 +542,9 @@ function reSign(value, bits, ignore, sig) {
// without CHECK_SIGNS, we would just do the |0 shortcut, so check that that
// would indeed give the exact same result.
if (bits === 32 && (value|0) !== value && typeof value !== 'boolean') {
- if (!ignore) {
- CorrectionsMonitor.note('ReSign', 0, sig);
- noted = true;
- }
+ if (!ignore) throw 'ReSign';
}
- if (!noted) CorrectionsMonitor.note('ReSign', 1, sig);
#endif
return value;
}
-// Just a stub. We don't care about noting compile-time corrections. But they are called.
-var CorrectionsMonitor = {
- note: function(){}
-};
-
diff --git a/src/settings.js b/src/settings.js
index 23898195..d036822f 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -134,6 +134,16 @@ var SAFE_HEAP_LOG = 0; // Log out all SAFE_HEAP operations
var ASM_HEAP_LOG = 0; // Simple heap logging, like SAFE_HEAP_LOG but cheaper, and in asm.js
+var CORRUPTION_CHECK = 0; // When enabled, will emit a buffer area at the beginning and
+ // end of each allocation on the heap, filled with canary
+ // values that can be checked later. Corruption is checked for
+ // at the end of each at each free() (see jsifier to add more, and you
+ // can add more manual checks by calling CorruptionChecker.checkAll).
+ // 0 means not enabled, higher values mean the size of the
+ // buffer areas as a multiple of the allocated area (so
+ // 1 means 100%, or buffer areas equal to allocated area,
+ // both before and after). This must be an integer.
+
var LABEL_DEBUG = 0; // 1: Print out functions as we enter them
// 2: Also print out each label as we enter it
var LABEL_FUNCTION_FILTERS = []; // Filters for function label debug.
@@ -154,8 +164,6 @@ var GL_DEBUG = 0; // Print out all calls into WebGL. As with LIBRARY_DEBUG, you
// option, in this case GL.debug.
var GL_MAX_TEMP_BUFFER_SIZE = 2097152; // How large GL emulation temp buffers are
-var PROFILE_MAIN_LOOP = 0; // Profile the function called in set_main_loop
-
var DISABLE_EXCEPTION_CATCHING = 0; // Disables generating code to actually catch exceptions. If the code you
// are compiling does not actually rely on catching exceptions (but the
// compiler generates code for it, maybe because of stdlibc++ stuff),
@@ -205,21 +213,10 @@ var FS_LOG = 0; // Log all FS operations. This is especially helpful when you'r
// a new project and want to see a list of file system operations happening
// so that you can create a virtual file system with all of the required files.
-var PGO = 0; // Profile-guided optimization.
- // When run with the CHECK_* options, will not fail on errors. Instead, will
- // keep a record of which checks succeeded and which failed. On shutdown, will
- // print out that information. This is useful for knowing which lines need
- // checking enabled and which do not, that is, this is a way to automate the
- // generation of line data for CORRECT_*_LINES options.
- // All CORRECT_* options default to 1 with PGO builds.
- // See https://github.com/kripken/emscripten/wiki/Optimizing-Code for more info
-
var NAMED_GLOBALS = 0; // If 1, we use global variables for globals. Otherwise
// they are referred to by a base plus an offset (called an indexed global),
// saving global variables but adding runtime overhead.
-var PROFILE = 0; // Enables runtime profiling. See test_profiling for a usage example.
-
var EXPORT_ALL = 0; // If true, we export all the symbols
var EXPORTED_FUNCTIONS = ['_main']; // Functions that are explicitly exported. These functions are kept alive
// through LLVM dead code elimination, and also made accessible outside of
diff --git a/system/lib/libcxx/symbols b/system/lib/libcxx/symbols
index 23d4a7a4..0d412de7 100644
--- a/system/lib/libcxx/symbols
+++ b/system/lib/libcxx/symbols
@@ -767,7 +767,6 @@
W _ZNKSt3__19money_putIwNS_19ostreambuf_iteratorIwNS_11char_traitsIwEEEEE3putES4_bRNS_8ios_baseEwe
W _ZNKSt3__19money_putIwNS_19ostreambuf_iteratorIwNS_11char_traitsIwEEEEE6do_putES4_bRNS_8ios_baseEwRKNS_12basic_stringIwS3_NS_9allocatorIwEEEE
W _ZNKSt3__19money_putIwNS_19ostreambuf_iteratorIwNS_11char_traitsIwEEEEE6do_putES4_bRNS_8ios_baseEwe
- T _ZNKSt8bad_cast4whatEv
T _ZNKSt9exception4whatEv
T _ZNSt10bad_typeidC1Ev
T _ZNSt10bad_typeidC2Ev
@@ -2561,11 +2560,6 @@
d _ZNSt3__1L7__wcoutE
d _ZNSt3__1L8__rs_mutE
W _ZNSt3__1plIcNS_11char_traitsIcEENS_9allocatorIcEEEENS_12basic_stringIT_T0_T1_EEPKS6_RKS9_
- T _ZNSt8bad_castC1Ev
- T _ZNSt8bad_castC2Ev
- T _ZNSt8bad_castD0Ev
- T _ZNSt8bad_castD1Ev
- T _ZNSt8bad_castD2Ev
T _ZNSt9exceptionD0Ev
T _ZNSt9exceptionD1Ev
T _ZNSt9exceptionD2Ev
@@ -2719,7 +2713,6 @@
D _ZTISt15underflow_error
D _ZTISt16invalid_argument
D _ZTISt16nested_exception
- D _ZTISt8bad_cast
D _ZTISt9exception
C _ZTSNSt3__110__stdinbufIcEE
C _ZTSNSt3__110__stdinbufIwEE
@@ -2855,7 +2848,6 @@
D _ZTSSt15underflow_error
D _ZTSSt16invalid_argument
D _ZTSSt16nested_exception
- D _ZTSSt8bad_cast
D _ZTSSt9exception
D _ZTTNSt3__110istrstreamE
D _ZTTNSt3__110ostrstreamE
@@ -2980,7 +2972,6 @@
D _ZTVSt15underflow_error
D _ZTVSt16invalid_argument
D _ZTVSt16nested_exception
- D _ZTVSt8bad_cast
D _ZTVSt9exception
W _ZThn8_NKSt3__115time_get_bynameIcNS_19istreambuf_iteratorIcNS_11char_traitsIcEEEEE3__XEv
W _ZThn8_NKSt3__115time_get_bynameIcNS_19istreambuf_iteratorIcNS_11char_traitsIcEEEEE3__cEv
diff --git a/system/lib/libcxxabi/symbols b/system/lib/libcxxabi/symbols
index 8ef205ba..b63f2f82 100644
--- a/system/lib/libcxxabi/symbols
+++ b/system/lib/libcxxabi/symbols
@@ -10,3 +10,10 @@
D _ZTVN10__cxxabiv121__vmi_class_type_infoE
D _ZTVN10__cxxabiv123__fundamental_type_infoE
D _ZTVN10__cxxabiv129__pointer_to_member_type_infoE
+ D _ZTSSt9type_info
+ T _ZNKSt8bad_cast4whatEv
+ T _ZNSt8bad_castC1Ev
+ T _ZNSt8bad_castC2Ev
+ D _ZTISt8bad_cast
+ D _ZTSSt8bad_cast
+ D _ZTVSt8bad_cast
diff --git a/tests/csmith_driver.py b/tests/csmith_driver.py
new file mode 100755
index 00000000..a244b73c
--- /dev/null
+++ b/tests/csmith_driver.py
@@ -0,0 +1,50 @@
+#!/usr/bin/python
+
+'''
+Runs csmith, a C fuzzer, and looks for bugs
+'''
+
+import os, sys, difflib
+from subprocess import Popen, PIPE, STDOUT
+
+sys.path += [os.path.join(os.path.dirname(os.path.dirname(__file__)), 'tools')]
+import shared
+
+CSMITH = os.path.expanduser('~/Dev/csmith/src/csmith')
+CSMITH_CFLAGS = ['-I' + os.path.expanduser('~/Dev/csmith/runtime/')]
+
+filename = os.path.join(shared.CANONICAL_TEMP_DIR, 'fuzzcode')
+
+shared.DEFAULT_TIMEOUT = 3
+
+tried = 0
+valid = 0
+
+while 1:
+ print 'Tried %d, valid: %d' % (tried, valid)
+ tried += 1
+ print '1) Generate C'
+ shared.execute([CSMITH, '--no-volatiles', '--no-math64', '--max-block-depth', '2', '--max-block-size', '2', '--max-expr-complexity', '2', '--max-funcs', '1'], stdout=open(filename + '.c', 'w'))
+
+ print '2) Compile natively'
+ shared.try_delete(filename)
+ shared.execute([shared.CLANG_CC, '-O2', filename + '.c', '-o', filename] + CSMITH_CFLAGS, stderr=PIPE)
+ assert os.path.exists(filename)
+ print '3) Run natively'
+ try:
+ correct = shared.timeout_run(Popen([filename], stdout=PIPE, stderr=PIPE), 3)
+ except Exception, e:
+ print 'Failed or infinite looping in native, skipping', e
+ continue
+ valid += 1
+
+ print '4) Compile JS-ly'
+ shared.try_delete(filename + '.js')
+ shared.execute([shared.EMCC, '-O2', filename + '.c', '-o', filename + '.js'] + CSMITH_CFLAGS, stderr=PIPE)
+ assert os.path.exists(filename + '.js')
+ print '5) Run JS-ly'
+ js = shared.run_js(filename + '.js', stderr=PIPE) #, engine=...)
+
+ print '6) Verify'
+ assert correct == js, ''.join([a.rstrip()+'\n' for a in difflib.unified_diff(x.split('\n'), y.split('\n'), fromfile='expected', tofile='actual')])
+
diff --git a/tests/cubegeom.c b/tests/cubegeom.c
index c137ad80..6158b124 100644
--- a/tests/cubegeom.c
+++ b/tests/cubegeom.c
@@ -207,6 +207,20 @@ int main(int argc, char *argv[])
glNormalPointer(GL_BYTE, 32, (void*)12);
glColorPointer(4, GL_UNSIGNED_BYTE, 32, (void*)28);
+ int temp; // test glGetPointerv, glGetIntegerv
+ glGetPointerv(GL_VERTEX_ARRAY_POINTER, &temp); assert(temp == 0);
+ glGetPointerv(GL_COLOR_ARRAY_POINTER, &temp); assert(temp == 28);
+ glGetPointerv(GL_TEXTURE_COORD_ARRAY_POINTER, &temp); assert(temp == 16);
+ glGetIntegerv(GL_VERTEX_ARRAY_SIZE, &temp); assert(temp == 3);
+ glGetIntegerv(GL_VERTEX_ARRAY_TYPE, &temp); assert(temp == GL_FLOAT);
+ glGetIntegerv(GL_VERTEX_ARRAY_STRIDE, &temp); assert(temp == 32);
+ glGetIntegerv(GL_COLOR_ARRAY_SIZE, &temp); assert(temp == 4);
+ glGetIntegerv(GL_COLOR_ARRAY_TYPE, &temp); assert(temp == GL_UNSIGNED_BYTE);
+ glGetIntegerv(GL_COLOR_ARRAY_STRIDE, &temp); assert(temp == 32);
+ glGetIntegerv(GL_TEXTURE_COORD_ARRAY_SIZE, &temp); assert(temp == 2);
+ glGetIntegerv(GL_TEXTURE_COORD_ARRAY_TYPE, &temp); assert(temp == GL_FLOAT);
+ glGetIntegerv(GL_TEXTURE_COORD_ARRAY_STRIDE, &temp); assert(temp == 32);
+
glBindTexture(GL_TEXTURE_2D, texture); // diffuse?
glActiveTexture(GL_TEXTURE0);
glActiveTexture(GL_TEXTURE1);
diff --git a/tests/cubegeom_pre_vao.c b/tests/cubegeom_pre_vao.c
new file mode 100644
index 00000000..f1d35fb5
--- /dev/null
+++ b/tests/cubegeom_pre_vao.c
@@ -0,0 +1,333 @@
+/*
+THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION
+AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN.
+
+THE ORIGINAL AUTHOR IS KYLE FOLEY.
+
+THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY
+OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF
+MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE,
+ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE
+RESULTING FROM THE USE, MODIFICATION, OR
+REDISTRIBUTION OF THIS SOFTWARE.
+*/
+
+#if !EMSCRIPTEN
+#define USE_GLEW 1
+#endif
+
+#if USE_GLEW
+#include "GL/glew.h"
+#endif
+
+#include "SDL/SDL.h"
+#if !USE_GLEW
+#include "SDL/SDL_opengl.h"
+#endif
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+void verify() {
+ int width = 640, height = 480;
+ unsigned char *data = (unsigned char*)malloc(width*height*4);
+ glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, data);
+ int sum = 0;
+ for (int x = 0; x < width*height*4; x++) {
+ if (x % 4 != 3) sum += x * data[x];
+ }
+#if EMSCRIPTEN
+ int result = sum;
+ REPORT_RESULT();
+#endif
+}
+
+int main(int argc, char *argv[])
+{
+ SDL_Surface *screen;
+ if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) {
+ printf("Unable to initialize SDL: %s\n", SDL_GetError());
+ return 1;
+ }
+
+ SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
+ screen = SDL_SetVideoMode( 640, 480, 24, SDL_OPENGL );
+ if ( !screen ) {
+ printf("Unable to set video mode: %s\n", SDL_GetError());
+ return 1;
+ }
+
+ glClearColor( 0, 0, 0, 0 );
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ // Create a texture
+
+ GLuint texture;
+ glGenTextures( 1, &texture );
+ glBindTexture( GL_TEXTURE_2D, texture );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ GLubyte textureData[16*16*4];
+ for (int x = 0; x < 16; x++) {
+ for (int y = 0; y < 16; y++) {
+ *((int*)&textureData[(x*16 + y) * 4]) = x*16 + ((y*16) << 8);
+ }
+ }
+ glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, textureData );
+
+ // Create a second texture
+
+ GLuint texture2;
+ glGenTextures( 1, &texture2 );
+ glBindTexture( GL_TEXTURE_2D, texture2 );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ GLubyte texture2Data[] = { 0xff, 0, 0, 0xff,
+ 0, 0xff, 0, 0xaa,
+ 0, 0, 0xff, 0x55,
+ 0x80, 0x90, 0x70, 0 };
+ glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, texture2Data );
+
+ // BEGIN
+
+#if USE_GLEW
+ glewInit();
+#endif
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ // original: glFrustum(-0.6435469817188064, 0.6435469817188064 ,-0.48266022190470925, 0.48266022190470925 ,0.5400000214576721, 2048);
+ //glFrustum(-0.6435469817188064, 0.1435469817188064 ,-0.48266022190470925, 0.88266022190470925 ,0.5400000214576721, 2048);
+ GLfloat pm[] = { 1.372136116027832, 0, 0, 0, 0, 0.7910231351852417, 0, 0, -0.6352481842041016, 0.29297152161598206, -1.0005275011062622, -1, 0, 0, -1.080284833908081, 0 };
+ glLoadMatrixf(pm);
+
+ glMatrixMode(GL_MODELVIEW);
+ GLfloat matrixData[] = { -1, 0, 0, 0,
+ 0, 0,-1, 0,
+ 0, 1, 0, 0,
+ 0, 0, 0, 1 };
+ glLoadMatrixf(matrixData);
+
+ glActiveTexture(GL_TEXTURE0);
+
+ GLuint arrayBuffer, elementBuffer;
+ glGenBuffers(1, &arrayBuffer);
+ glGenBuffers(1, &elementBuffer);
+
+ GLubyte arrayData[] = {
+/*
+[0, 0, 0, 67] ==> 128 float
+[0, 0, 128, 67] ==> 256 float
+[0, 0, 0, 68] ==> 512 float
+[0, 0, 128, 68] ==> 1024 float
+
+[vertex x ] [vertex y ] [vertex z ] [nr] [texture u ] [texture v ] [lm u ] [lm v ] [color r,g,b,a ] */
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 0
+ 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 1
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 2
+ 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 3
+ 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 4
+ 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 5
+ 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 6
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 7
+ 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 8
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 9
+ 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 10
+ 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 11
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 12
+ 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 13
+ 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 14
+ 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 15
+
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128,
+ 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128
+ };
+
+ // Generate a VAO
+ GLuint vao;
+ glGenVertexArrays(1, &vao);
+ glBindVertexArray(vao);
+
+ assert(sizeof(arrayData) == 1408);
+ glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(arrayData), arrayData, GL_STATIC_DRAW);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ GLushort elementData[] = { 1, 2, 0, 2, 3, 0, 5, 6, 4, 6, 7, 4, 9, 10, 8, 10, 11, 8, 13, 14, 12, 14, 15, 12 };
+ assert(sizeof(elementData) == 48);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer);
+ glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(elementData), elementData, GL_STATIC_DRAW);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
+
+ glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer);
+
+ glBindTexture(GL_TEXTURE_2D, texture); // diffuse?
+ glActiveTexture(GL_TEXTURE0);
+ glActiveTexture(GL_TEXTURE1);
+ glBindTexture(GL_TEXTURE_2D, texture2); // lightmap?
+ glActiveTexture(GL_TEXTURE0);
+
+ GLint ok;
+
+ const char *vertexShader = "attribute vec4 a_position;\n"
+ "attribute vec4 a_texCoord0;\n"
+ "uniform mat4 u_modelView;\n"
+ "uniform mat4 u_projection;\n"
+ "varying vec4 v_texCoord0;\n"
+ "void main(void)\n"
+ "{\n"
+ " gl_Position = (u_projection * u_modelView * a_position) + vec4(200, 0, 0, 0);\n"
+ " v_texCoord0.xy = a_texCoord0.xy/20.0;\n" // added /20 here
+ "}\n";
+ const char *fragmentShader = "uniform sampler2D diffusemap;\n"
+ "varying vec4 v_texCoord0;\n"
+ "void main(void)\n"
+ "{\n"
+ " vec4 diffuse = texture2D(diffusemap, v_texCoord0.xy);\n"
+ " gl_FragColor = diffuse;\n"
+ "}\n";
+
+ GLuint vs = glCreateShader(GL_VERTEX_SHADER);
+ glShaderSource(vs, 1, &vertexShader, NULL);
+ glCompileShader(vs);
+ glGetShaderiv(vs, GL_COMPILE_STATUS, &ok);
+ if (!ok) {
+ printf("Shader compilation error with vertex\n");
+ GLint infoLen = 0;
+ glGetShaderiv (vs, GL_INFO_LOG_LENGTH, &infoLen);
+ if (infoLen > 1)
+ {
+ char* infoLog = (char *)malloc(sizeof(char) * infoLen+1);
+ glGetShaderInfoLog(vs, infoLen, NULL, infoLog);
+ printf("Error compiling shader:\n%s\n", infoLog);
+ }
+ }
+
+ GLuint fs = glCreateShader(GL_FRAGMENT_SHADER);
+ glShaderSource(fs, 1, &fragmentShader, NULL);
+ glCompileShader(fs);
+ glGetShaderiv(fs, GL_COMPILE_STATUS, &ok);
+ if (!ok) {
+ printf("Shader compilation error with fragment\n");
+ GLint infoLen = 0;
+ glGetShaderiv (vs, GL_INFO_LOG_LENGTH, &infoLen);
+ if (infoLen > 1)
+ {
+ char* infoLog = (char *)malloc(sizeof(char) * infoLen+1);
+ glGetShaderInfoLog(vs, infoLen, NULL, infoLog);
+ printf("Error compiling shader:\n%s\n", infoLog);
+ }
+ }
+
+ GLuint program = glCreateProgram();
+
+ glAttachShader(program, vs);
+ glAttachShader(program, fs);
+ glLinkProgram(program);
+ glGetProgramiv(program, GL_LINK_STATUS, &ok);
+ assert(ok);
+
+ glUseProgram(program);
+
+ GLint diffusemapLocation = glGetUniformLocation(program, "diffusemap");
+ assert(diffusemapLocation >= 0);
+ glUniform1i(diffusemapLocation, 0);
+
+ {
+ GLfloat data[16];
+ glGetFloatv(GL_MODELVIEW_MATRIX, data);
+ printf("Modelview: ");
+ for (int i = 0; i < 16; i++) printf("%.3f, ", data[i]);
+ printf("\n");
+ GLint modelViewLocation = glGetUniformLocation(program, "u_modelView");
+ assert(modelViewLocation >= 0);
+ glUniformMatrix4fv(modelViewLocation, 1, GL_FALSE, data);
+ }
+ {
+ GLfloat data[16];
+ glGetFloatv(GL_PROJECTION_MATRIX, data);
+ printf("Projection: ");
+ for (int i = 0; i < 16; i++) printf("%.3f, ", data[i]);
+ printf("\n");
+ GLint projectionLocation = glGetUniformLocation(program, "u_projection");
+ assert(projectionLocation >= 0);
+ glUniformMatrix4fv(projectionLocation, 1, GL_FALSE, data);
+ }
+
+ glBindAttribLocation(program, 0, "a_position");
+ glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 32, (void*)0);
+ glEnableVertexAttribArray(0);
+
+ glBindAttribLocation(program, 1, "a_texCoord0");
+ glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 32, (void*)16);
+ glEnableVertexAttribArray(1);
+
+ // stop recording in the VAO
+
+ glBindVertexArray(0);
+
+ // unbind all the stuff the VAO would save for us, so this is a valid test
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
+
+ glDisableVertexAttribArray(0);
+ glDisableVertexAttribArray(1);
+
+ // draw with VAO
+
+ glBindVertexArray(vao);
+
+ glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)12);
+ glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*) 0);
+ glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)24);
+ glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)36);
+
+ glBindVertexArray(0);
+
+ glDeleteVertexArrays(1, &vao);
+
+ // END
+
+ SDL_GL_SwapBuffers();
+
+ verify();
+
+#if !EMSCRIPTEN
+ SDL_Delay(1500);
+#endif
+
+ SDL_Quit();
+
+ return 0;
+}
diff --git a/tests/gl_ps_workaround2.c b/tests/gl_ps_workaround2.c
new file mode 100644
index 00000000..e5bd2fd1
--- /dev/null
+++ b/tests/gl_ps_workaround2.c
@@ -0,0 +1,230 @@
+/*******************************************************************
+ * *
+ * Using SDL With OpenGL *
+ * *
+ * Tutorial by Kyle Foley (sdw) *
+ * *
+ * http://gpwiki.org/index.php/SDL:Tutorials:Using_SDL_with_OpenGL *
+ * *
+ *******************************************************************/
+
+/*
+THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION
+AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN.
+
+THE ORIGINAL AUTHOR IS KYLE FOLEY.
+
+THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY
+OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF
+MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE,
+ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE
+RESULTING FROM THE USE, MODIFICATION, OR
+REDISTRIBUTION OF THIS SOFTWARE.
+*/
+
+#if !EMSCRIPTEN
+#define USE_GLEW 1
+#endif
+
+#if USE_GLEW
+#include "GL/glew.h"
+#endif
+
+#include "SDL/SDL.h"
+#include "SDL/SDL_image.h"
+#if !USE_GLEW
+#include "SDL/SDL_opengl.h"
+#endif
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+void shaders() {
+#if USE_GLEW
+ glewInit();
+#endif
+
+ GLint ok;
+
+ const char *vertexShader = "void main(void) \n"
+ "{ \n"
+ " gl_Position = ftransform(); \n"
+ " gl_TexCoord[0] = gl_MultiTexCoord0; \n"
+ " gl_FrontColor = gl_Color; \n"
+ "} \n";
+ const char *fragmentShader = "uniform sampler2D tex0; \n"
+ "void main(void) \n"
+ "{ \n"
+ " gl_FragColor = gl_Color * texture2D(tex0, gl_TexCoord[0].xy); \n"
+ "} \n";
+
+ GLuint vs = glCreateShader(GL_VERTEX_SHADER);
+ glShaderSource(vs, 1, &vertexShader, NULL);
+ glCompileShader(vs);
+ glGetShaderiv(vs, GL_COMPILE_STATUS, &ok);
+ assert(ok);
+
+ GLuint fs = glCreateShader(GL_FRAGMENT_SHADER);
+ glShaderSource(fs, 1, &fragmentShader, NULL);
+ glCompileShader(fs);
+ glGetShaderiv(fs, GL_COMPILE_STATUS, &ok);
+ assert(ok);
+
+ GLuint program = glCreateProgram();
+
+ glAttachShader(program, vs);
+ glAttachShader(program, fs);
+ glLinkProgram(program);
+ glGetProgramiv(program, GL_LINK_STATUS, &ok);
+ assert(ok);
+
+ glUseProgram(program);
+}
+
+int main(int argc, char *argv[])
+{
+ SDL_Surface *screen;
+
+ // Slightly different SDL initialization
+ if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) {
+ printf("Unable to initialize SDL: %s\n", SDL_GetError());
+ return 1;
+ }
+
+ SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); // *new*
+
+ screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL ); // *changed*
+ if ( !screen ) {
+ printf("Unable to set video mode: %s\n", SDL_GetError());
+ return 1;
+ }
+
+ // Set the OpenGL state after creating the context with SDL_SetVideoMode
+
+ glClearColor( 0, 0, 0, 0 );
+
+#if !EMSCRIPTEN
+ glEnable( GL_TEXTURE_2D ); // Need this to display a texture XXX unnecessary in OpenGL ES 2.0/WebGL
+#endif
+
+ glViewport( 0, 0, 640, 480 );
+
+ glMatrixMode( GL_PROJECTION );
+ GLfloat matrixData[] = { 2.0/640, 0, 0, 0,
+ 0, -2.0/480, 0, 0,
+ 0, 0, -1, 0,
+ -1, 1, 0, 1 };
+ glLoadMatrixf(matrixData); // test loadmatrix
+
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+
+ // Load the OpenGL texture
+
+ GLuint texture; // Texture object handle
+ SDL_Surface *surface; // Gives us the information to make the texture
+
+ if ( (surface = IMG_Load("screenshot.png")) ) {
+
+ // Check that the image's width is a power of 2
+ if ( (surface->w & (surface->w - 1)) != 0 ) {
+ printf("warning: image.bmp's width is not a power of 2\n");
+ }
+
+ // Also check if the height is a power of 2
+ if ( (surface->h & (surface->h - 1)) != 0 ) {
+ printf("warning: image.bmp's height is not a power of 2\n");
+ }
+
+ // Have OpenGL generate a texture object handle for us
+ glGenTextures( 1, &texture );
+
+ // Bind the texture object
+ glBindTexture( GL_TEXTURE_2D, texture );
+
+ // Set the texture's stretching properties
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+
+ //SDL_LockSurface(surface);
+
+ // Add some greyness
+ memset(surface->pixels, 0x66, surface->w*surface->h);
+
+ // Edit the texture object's image data using the information SDL_Surface gives us
+ glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, surface->w, surface->h, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels );
+
+ //SDL_UnlockSurface(surface);
+ }
+ else {
+ printf("SDL could not load image.bmp: %s\n", SDL_GetError());
+ SDL_Quit();
+ return 1;
+ }
+
+ // Free the SDL_Surface only if it was successfully created
+ if ( surface ) {
+ SDL_FreeSurface( surface );
+ }
+
+ // Clear the screen before drawing
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ shaders();
+
+ // Bind the texture to which subsequent calls refer to
+ glBindTexture( GL_TEXTURE_2D, texture );
+
+ // Use clientside vertex pointers to render two items. In this test we have each
+ // attribute in a separate buffer, packed (i.e. stride == 0)
+ GLfloat vertexData[] = { 10, 10,
+ 300, 10,
+ 300, 128,
+ 10, 128,
+ 410, 10,
+ 600, 10,
+ 630, 200,
+ 310, 250,
+ 100, 300,
+ 300, 300,
+ 300, 400,
+ 100, 400 };
+ GLfloat textureData[] = { 0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1,
+ 0, 0.5,
+ 1, 0.5,
+ 1, 1,
+ 0.5, 1,
+ 0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1, };
+
+ glEnable(GL_TEXTURE_2D); // XXX should be GL_TEXTURE_COORD_ARRAY); and also glEnableClientState! XXX two workarounds here
+ glTexCoordPointer(2, GL_FLOAT, 0, textureData);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(2, GL_FLOAT, 0, vertexData);
+
+ glDrawArrays(GL_QUADS, 0, 12);
+
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_VERTEX_ARRAY);
+
+ SDL_GL_SwapBuffers();
+
+#if !EMSCRIPTEN
+ // Wait for 3 seconds to give us a chance to see the image
+ SDL_Delay(3000);
+#endif
+
+ // Now we can delete the OpenGL texture and close down SDL
+ glDeleteTextures( 1, &texture );
+
+ SDL_Quit();
+
+ return 0;
+}
diff --git a/tests/runner.py b/tests/runner.py
index ee710fc9..39869630 100755
--- a/tests/runner.py
+++ b/tests/runner.py
@@ -100,14 +100,8 @@ class RunnerCore(unittest.TestCase):
for temp_file in os.listdir(TEMP_DIR):
if temp_file.endswith('.ll'):
self.has_prev_ll = True
-
+
def tearDown(self):
- if self.save_JS:
- for name in os.listdir(self.get_dir()):
- if name.endswith(('.o.js', '.cc.js')):
- suff = '.'.join(name.split('.')[-2:])
- shutil.copy(os.path.join(self.get_dir(), name),
- os.path.join(TEMP_DIR, self.id().replace('__main__.', '').replace('.test_', '.')+'.'+suff))
if not self.save_dir:
# rmtree() fails on Windows if the current working directory is inside the tree.
os.chdir(os.path.join(self.get_dir(), '..'))
@@ -140,6 +134,12 @@ class RunnerCore(unittest.TestCase):
def get_stdout_path(self):
return os.path.join(self.get_dir(), 'stdout')
+ def hardcode_arguments(self, filename, args):
+ # Hardcode in the arguments, so js is portable without manual commandlinearguments
+ if not args: return
+ js = open(filename).read()
+ open(filename, 'w').write(js.replace('var ret = run();', 'var ret = run(%s);' % str(args)))
+
def prep_ll_run(self, filename, ll_file, force_recompile=False, build_ll_hook=None):
if ll_file.endswith(('.bc', '.o')):
if ll_file != filename + '.o':
@@ -435,6 +435,8 @@ process(sys.argv[1])
sys.argv = map(lambda arg: arg if not arg.startswith('test_') else 'default.' + arg, sys.argv)
+test_index = 0
+
if 'benchmark' not in str(sys.argv) and 'sanity' not in str(sys.argv) and 'browser' not in str(sys.argv):
# Tests
@@ -448,29 +450,35 @@ if 'benchmark' not in str(sys.argv) and 'sanity' not in str(sys.argv) and 'brows
class T(RunnerCore): # Short name, to make it more fun to use manually on the commandline
## Does a complete test - builds, runs, checks output, etc.
def do_run(self, src, expected_output, args=[], output_nicerizer=None, output_processor=None, no_build=False, main_file=None, additional_files=[], js_engines=None, post_build=None, basename='src.cpp', libraries=[], includes=[], force_c=False, build_ll_hook=None, extra_emscripten_args=[]):
- if force_c or (main_file is not None and main_file[-2:]) == '.c':
- basename = 'src.c'
- Building.COMPILER = to_cc(Building.COMPILER)
-
- dirname = self.get_dir()
- filename = os.path.join(dirname, basename)
- if not no_build:
- self.build(src, dirname, filename, main_file=main_file, additional_files=additional_files, libraries=libraries, includes=includes,
- build_ll_hook=build_ll_hook, extra_emscripten_args=extra_emscripten_args, post_build=post_build)
-
- # Run in both JavaScript engines, if optimizing - significant differences there (typed arrays)
- if js_engines is None:
- js_engines = JS_ENGINES
- if Settings.USE_TYPED_ARRAYS:
- js_engines = filter(lambda engine: engine != V8_ENGINE, js_engines) # V8 issue 1822
- js_engines = filter(lambda engine: engine not in self.banned_js_engines, js_engines)
- if len(js_engines) == 0: return self.skip('No JS engine present to run this test with. Check %s and the paths therein.' % EM_CONFIG)
- for engine in js_engines:
- js_output = self.run_generated_code(engine, filename + '.o.js', args, output_nicerizer=output_nicerizer)
- self.assertContained(expected_output, js_output.replace('\r\n', '\n'))
- self.assertNotContained('ERROR', js_output)
-
- #shutil.rmtree(dirname) # TODO: leave no trace in memory. But for now nice for debugging
+ if force_c or (main_file is not None and main_file[-2:]) == '.c':
+ basename = 'src.c'
+ Building.COMPILER = to_cc(Building.COMPILER)
+
+ dirname = self.get_dir()
+ filename = os.path.join(dirname, basename)
+ if not no_build:
+ self.build(src, dirname, filename, main_file=main_file, additional_files=additional_files, libraries=libraries, includes=includes,
+ build_ll_hook=build_ll_hook, extra_emscripten_args=extra_emscripten_args, post_build=post_build)
+
+ # Run in both JavaScript engines, if optimizing - significant differences there (typed arrays)
+ if js_engines is None:
+ js_engines = JS_ENGINES
+ if Settings.USE_TYPED_ARRAYS:
+ js_engines = filter(lambda engine: engine != V8_ENGINE, js_engines) # V8 issue 1822
+ js_engines = filter(lambda engine: engine not in self.banned_js_engines, js_engines)
+ if len(js_engines) == 0: return self.skip('No JS engine present to run this test with. Check %s and the paths therein.' % EM_CONFIG)
+ for engine in js_engines:
+ js_output = self.run_generated_code(engine, filename + '.o.js', args, output_nicerizer=output_nicerizer)
+ self.assertContained(expected_output, js_output.replace('\r\n', '\n'))
+ self.assertNotContained('ERROR', js_output)
+
+ #shutil.rmtree(dirname) # TODO: leave no trace in memory. But for now nice for debugging
+
+ if self.save_JS:
+ global test_index
+ self.hardcode_arguments(filename + '.o.js', args)
+ shutil.copyfile(filename + '.o.js', os.path.join(TEMP_DIR, str(test_index) + '.js'))
+ test_index += 1
# No building - just process an existing .ll file (or .bc, which we turn into .ll)
def do_ll_run(self, ll_file, expected_output=None, args=[], js_engines=None, output_nicerizer=None, post_build=None, force_recompile=False, build_ll_hook=None, extra_emscripten_args=[]):
@@ -2845,6 +2853,23 @@ Exiting setjmp function, level: 0, prev_jmp: -1
'''
self.do_run(src, 'a1: 0\na2: 0\na3: 1\nb1: 0\nb2: 1\nb3: 1\nc1: 1\nc2: 1\nc3: 1\n')
+ def test_dynamic_cast_2(self):
+ if self.emcc_args is None: return self.skip('need libcxxabi')
+
+ src = r'''
+ #include <stdio.h>
+ #include <typeinfo>
+
+ class Class {};
+
+ int main() {
+ const Class* dp = dynamic_cast<const Class*>(&typeid(Class));
+ // should return dp == NULL,
+ printf("pointer: %p\n", dp);
+ }
+ '''
+ self.do_run(src, "pointer: (nil)")
+
def test_funcptr(self):
src = '''
#include <stdio.h>
@@ -5324,9 +5349,30 @@ Pass: 0.000012 0.000012''')
return(0);
}
'''
-
self.do_run(src, '3\nday 19, month Nov, year 2012');
+ def test_sscanf_5(self):
+ src = r'''
+ #include "stdio.h"
+
+ static const char *colors[] = {
+ " c black",
+ ". c #001100",
+ "X c #111100"
+ };
+
+ int main(){
+ unsigned char code;
+ char color[32];
+ int rcode;
+ for(int i = 0; i < 3; i++) {
+ rcode = sscanf(colors[i], "%c c %s", &code, color);
+ printf("%i, %c, %s\n", rcode, code, color);
+ }
+ }
+ '''
+ self.do_run(src, '2, , black\n2, ., #001100\n2, X, #111100');
+
def test_langinfo(self):
src = open(path_from_root('tests', 'langinfo', 'test.c'), 'r').read()
expected = open(path_from_root('tests', 'langinfo', 'output.txt'), 'r').read()
@@ -6855,7 +6901,7 @@ def process(filename):
if self.emcc_args is None: return self.skip('Very slow without ta2, and we would also need to include dlmalloc manually without emcc')
if Settings.QUANTUM_SIZE == 1: return self.skip('TODO FIXME')
- Settings.CORRECT_SIGNS = 1 # XXX: in default, we fail with 2 here, even though the pgo_data should be correct (and works in s_0_0). Investigate this.
+ Settings.CORRECT_SIGNS = 1
Settings.CORRECT_OVERFLOWS = 0
Settings.CORRECT_ROUNDINGS = 0
if self.emcc_args is None: Settings.SAFE_HEAP = 0 # uses time.h to set random bytes, other stuff
@@ -7185,40 +7231,101 @@ def process(filename):
'''
self.do_run(src, '''AD:-1,1''', build_ll_hook=self.do_autodebug)
- def test_profiling(self):
- if Settings.ASM_JS: return self.skip('asm does not support profiling')
+ def test_corruption(self):
+ if Settings.ASM_JS: return self.skip('cannot use corruption checks in asm')
+ if Settings.USE_TYPED_ARRAYS != 2: return self.skip('needs ta2 for actual test')
- src = '''
- #include <emscripten.h>
- #include <unistd.h>
+ Settings.CORRUPTION_CHECK = 1
- int main()
+ src = r'''
+ #include <stdio.h>
+ #include <stdlib.h>
+ #include <string.h>
+ int main(int argc, char **argv) {
+ int size = 1024*argc;
+ char *buffer = (char*)malloc(size);
+ #if CORRUPT
+ memset(buffer, argc, size+15);
+ #else
+ memset(buffer, argc, size);
+ #endif
+ for (int x = 0; x < size; x += argc*3) buffer[x] = x/3;
+ int ret = 0;
+ for (int x = 0; x < size; x++) ret += buffer[x];
+ free(buffer);
+ printf("All ok, %d\n", ret);
+ }
+ '''
+
+ for corrupt in [1]:
+ self.do_run(src.replace('CORRUPT', str(corrupt)), 'Heap corruption detected!' if corrupt else 'All ok, 4209')
+
+ def test_corruption_2(self):
+ if Settings.ASM_JS: return self.skip('cannot use corruption checks in asm')
+ if Settings.USE_TYPED_ARRAYS != 2: return self.skip('needs ta2 for actual test')
+
+ Settings.SAFE_HEAP = 1
+ Settings.CORRUPTION_CHECK = 1
+
+ # test for free(0), malloc(0), etc.
+ src = r'''
+ #include <iostream>
+ #include <fstream>
+ #include <stdlib.h>
+ #include <stdio.h>
+
+ void bye() {
+ printf("all ok\n");
+ }
+
+ int main() {
+ atexit(bye);
+
+ std::string testPath = "/Script/WA-KA.txt";
+ std::fstream str(testPath.c_str(), std::ios::in | std::ios::binary);
+
+ if (str.is_open())
{
- EMSCRIPTEN_PROFILE_INIT(3);
- EMSCRIPTEN_PROFILE_BEGIN(0);
- usleep(10 * 1000);
- EMSCRIPTEN_PROFILE_END(0);
- EMSCRIPTEN_PROFILE_BEGIN(1);
- usleep(50 * 1000);
- EMSCRIPTEN_PROFILE_END(1);
- EMSCRIPTEN_PROFILE_BEGIN(2);
- usleep(250 * 1000);
- EMSCRIPTEN_PROFILE_END(2);
- return 0;
+ std::cout << "open!" << std::endl;
+ } else {
+ std::cout << "missing!" << std::endl;
}
+
+ return 1;
+ }
'''
+ self.do_run(src, 'missing!\nall ok\n')
- post1 = '''
-def process(filename):
- src = open(filename, 'a')
- src.write(\'\'\'
- Profiling.dump();
- \'\'\')
- src.close()
-'''
+ def test_corruption_3(self):
+ if Settings.ASM_JS: return self.skip('cannot use corruption checks in asm')
+ if Settings.USE_TYPED_ARRAYS != 2: return self.skip('needs ta2 for actual test')
- self.do_run(src, '''Profiling data:
-Block 0: ''', post_build=post1)
+ Settings.CORRUPTION_CHECK = 1
+
+ # realloc
+ src = r'''
+ #include <stdlib.h>
+ #include <stdio.h>
+ #include <assert.h>
+
+ void bye() {
+ printf("all ok\n");
+ }
+
+ int main(int argc, char **argv) {
+ atexit(bye);
+
+ char *buffer = (char*)malloc(100);
+ for (int i = 0; i < 100; i++) buffer[i] = (i*i)%256;
+ buffer = (char*)realloc(buffer, argc + 50);
+ for (int i = 0; i < argc + 50; i++) {
+ //printf("%d : %d : %d : %d\n", i, (int)(buffer + i), buffer[i], (char)((i*i)%256));
+ assert(buffer[i] == (char)((i*i)%256));
+ }
+ return 1;
+ }
+ '''
+ self.do_run(src, 'all ok\n')
### Integration tests
@@ -7748,6 +7855,8 @@ def process(filename):
def test_debug(self):
if '-g' not in Building.COMPILER_TEST_OPTS: Building.COMPILER_TEST_OPTS.append('-g')
+ if self.emcc_args is not None:
+ if '-O1' in self.emcc_args or '-O2' in self.emcc_args: return self.skip('optimizations remove LLVM debug info')
src = '''
#include <stdio.h>
@@ -8123,7 +8232,6 @@ class %s(T):
Settings.ASSERTIONS = 1-embetter
Settings.SAFE_HEAP = 1-(embetter and llvm_opts)
Building.LLVM_OPTS = llvm_opts
- Settings.PGO = 0
Settings.CHECK_OVERFLOWS = 1-(embetter or llvm_opts)
Settings.CORRECT_OVERFLOWS = 1-(embetter and llvm_opts)
Settings.CORRECT_SIGNS = 0
@@ -8133,7 +8241,6 @@ class %s(T):
Settings.INIT_STACK = 0
Settings.RUNTIME_TYPE_INFO = 0
Settings.DISABLE_EXCEPTION_CATCHING = 0
- Settings.PROFILE = 0
Settings.INCLUDE_FULL_LIBRARY = 0
Settings.BUILD_AS_SHARED_LIB = 0
Settings.RUNTIME_LINKED_LIBS = []
@@ -8156,11 +8263,11 @@ TT = %s
exec('o1 = make_run("o1", compiler=CLANG, emcc_args=["-O1", "-s", "SAFE_HEAP=1"])')
# Make one run with -O2, but without closure (we enable closure in specific tests, otherwise on everything it is too slow)
- exec('o2 = make_run("o2", compiler=CLANG, emcc_args=["-O2", "--closure", "0"])')
+ exec('o2 = make_run("o2", compiler=CLANG, emcc_args=["-O2"])')
# asm.js
- #exec('asm = make_run("asm", compiler=CLANG, emcc_args=["-O0", "--closure", "0", "-s", "ASM_JS=1"])')
- exec('asm2 = make_run("asm2", compiler=CLANG, emcc_args=["-O2", "--closure", "0", "-s", "ASM_JS=1"])')
+ #exec('asm = make_run("asm", compiler=CLANG, emcc_args=["-O0", "-s", "ASM_JS=1"])')
+ exec('asm2 = make_run("asm2", compiler=CLANG, emcc_args=["-O2", "-s", "ASM_JS=1"])')
# Make custom runs with various options
for compiler, quantum, embetter, typed_arrays, llvm_opts in [
@@ -8186,11 +8293,12 @@ TT = %s
# --version
output = Popen([PYTHON, compiler, '--version'], stdout=PIPE, stderr=PIPE).communicate()
- self.assertContained('''emcc (Emscripten GCC-like replacement) 2.0
-Copyright (C) 2012 the Emscripten authors.
+ output = output[0].replace('\r', '')
+ self.assertContained('''emcc (Emscripten GCC-like replacement)''', output)
+ self.assertContained('''Copyright (C) 2013 the Emscripten authors (see AUTHORS.txt)
This is free and open source software under the MIT license.
There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-''', output[0].replace('\r', ''), output[1].replace('\r', ''))
+''', output)
# -v, without input files
output = Popen([PYTHON, compiler, '-v'], stdout=PIPE, stderr=PIPE).communicate()
@@ -8296,20 +8404,22 @@ Options that are modified or new in %s include:
(['-o', 'something.js', '-O0'], 0, None, 0, 0),
(['-o', 'something.js', '-O1'], 1, None, 0, 0),
(['-o', 'something.js', '-O1', '--closure', '1'], 1, None, 1, 0),
- (['-o', 'something.js', '-O2'], 2, None, 1, 1),
+ (['-o', 'something.js', '-O2'], 2, None, 0, 1),
(['-o', 'something.js', '-O2', '--closure', '0'], 2, None, 0, 0),
+ (['-o', 'something.js', '-O2', '-g'], 2, None, 0, 0),
(['-o', 'something.js', '-O3'], 3, None, 1, 1),
(['-o', 'something.js', '-O3', '--closure', '0'], 3, None, 0, 0),
# and, test compiling to bitcode first
(['-o', 'something.bc'], 0, [], 0, 0),
(['-o', 'something.bc'], 0, ['-O0'], 0, 0),
(['-o', 'something.bc'], 1, ['-O1'], 0, 0),
- (['-o', 'something.bc'], 2, ['-O2'], 1, 0),
+ (['-o', 'something.bc'], 2, ['-O2'], 0, 0),
(['-o', 'something.bc'], 3, ['-O3'], 1, 0),
(['-O1', '-o', 'something.bc'], 0, [], 0, 0), # -Ox is ignored and warned about
]:
- #print params, opt_level, bc_params, closure
+ print params, opt_level, bc_params, closure, has_malloc
self.clear()
+ keep_debug = '-g' in params
output = Popen([PYTHON, compiler, path_from_root('tests', 'hello_world_loop' + ('_malloc' if has_malloc else '') + '.cpp')] + params,
stdout=PIPE, stderr=PIPE).communicate()
assert len(output[0]) == 0, output[0]
@@ -8333,14 +8443,13 @@ Options that are modified or new in %s include:
else:
# closure has not been run, we can do some additional checks. TODO: figure out how to do these even with closure
assert 'Module._main = ' not in generated, 'closure compiler should not have been run'
- # XXX find a way to test this: assert ('& 255' in generated or '&255' in generated) == (opt_level <= 2), 'corrections should be in opt <= 2'
- assert ('(label)' in generated) == (opt_level <= 1), 'relooping should be in opt >= 2'
- assert ('assert(STACKTOP < STACK_MAX' in generated) == (opt_level == 0), 'assertions should be in opt == 0'
- assert 'var $i;' in generated or 'var $i_0' in generated or 'var $storemerge3;' in generated or 'var $storemerge4;' in generated or 'var $i_04;' in generated, 'micro opts should always be on'
+ if keep_debug:
+ assert ('(label)' in generated) == (opt_level <= 1), 'relooping should be in opt >= 2'
+ assert ('assert(STACKTOP < STACK_MAX' in generated) == (opt_level == 0), 'assertions should be in opt == 0'
+ assert 'var $i;' in generated or 'var $i_0' in generated or 'var $storemerge3;' in generated or 'var $storemerge4;' in generated or 'var $i_04;' in generated, 'micro opts should always be on'
if opt_level >= 2:
- assert re.search('HEAP8\[\$\w+ \+ \(+\$\w+ ', generated) or re.search('HEAP8\[HEAP32\[', generated), 'eliminator should create compound expressions, and fewer one-time vars' # also in -O1, but easier to test in -O2
+ assert re.search('HEAP8\[\$?\w+ \+ \(+\$?\w+ ', generated) or re.search('HEAP8\[HEAP32\[', generated), 'eliminator should create compound expressions, and fewer one-time vars' # also in -O1, but easier to test in -O2
assert ('_puts(' in generated) == (opt_level >= 1), 'with opt >= 1, llvm opts are run and they should optimize printf to puts'
- assert ('function _malloc(bytes) {' in generated) == (not has_malloc), 'If malloc is needed, it should be there, if not not'
assert 'function _main() {' in generated, 'Should be unminified, including whitespace'
assert ('-O3' in (params+(bc_params or []))) or'function _dump' in generated, 'No inlining by default'
@@ -9083,7 +9192,7 @@ f.close()
return 0;
}
''')
- Popen([PYTHON, EMCC, '-O2', '--closure', '-0', os.path.join(self.get_dir(), 'main.cpp')]).communicate()
+ Popen([PYTHON, EMCC, '-O2', os.path.join(self.get_dir(), 'main.cpp')]).communicate()
output = run_js(os.path.join(self.get_dir(), 'a.out.js'), full_output=True, stderr=PIPE)
self.assertContained('''0:0
1:1
@@ -9295,6 +9404,26 @@ f.close()
finally:
del os.environ['EMCC_DEBUG']
+ def test_debuginfo(self):
+ if os.environ.get('EMCC_DEBUG'): return self.skip('cannot run in debug mode')
+ try:
+ os.environ['EMCC_DEBUG'] = '1'
+ # llvm debug info is kept only when we can see it, which is without the js optimize, -O0. js debug info is lost by registerize in -O2, so - g disables it
+ for args, expect_llvm, expect_js in [
+ (['-O0'], True, True),
+ (['-O0', '-g'], True, True),
+ (['-O1'], False, True),
+ (['-O1', '-g'], False, True),
+ (['-O2'], False, False),
+ (['-O2', '-g'], False, True),
+ ]:
+ print args, expect_llvm, expect_js
+ output, err = Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world.cpp')] + args, stdout=PIPE, stderr=PIPE).communicate()
+ assert expect_llvm == ('strip-debug' not in err)
+ assert expect_js == ('registerize' not in err)
+ finally:
+ del os.environ['EMCC_DEBUG']
+
def test_scons(self): # also incidentally tests c++11 integration in llvm 3.1
try_delete(os.path.join(self.get_dir(), 'test'))
shutil.copytree(path_from_root('tests', 'scons'), os.path.join(self.get_dir(), 'test'))
@@ -10453,10 +10582,13 @@ elif 'browser' in str(sys.argv):
self.btest('gl_ps_packed.c', reference='gl_ps.png', args=['--preload-file', 'screenshot.png'])
def test_gl_ps_workaround(self):
- # packed data that needs to be strided
shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png'))
self.btest('gl_ps_workaround.c', reference='gl_ps.png', args=['--preload-file', 'screenshot.png'])
+ def test_gl_ps_workaround2(self):
+ shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png'))
+ self.btest('gl_ps_workaround2.c', reference='gl_ps.png', args=['--preload-file', 'screenshot.png'])
+
def test_matrix_identity(self):
self.btest('gl_matrix_identity.c', expected=['-1882984448', '460451840'])
@@ -10505,6 +10637,9 @@ elif 'browser' in str(sys.argv):
def test_cubegeom_fog(self):
self.btest('cubegeom_fog.c', expected=['1617140399', '-898782526', '-946179526'])
+ def test_cubegeom_pre_vao(self):
+ self.btest('cubegeom_pre_vao.c', expected=['-1472804742', '-1626058463', '-2046234971'])
+
def test_cube_explosion(self):
self.btest('cube_explosion.c', expected=['667220544', '-1543354600', '-1485258415'])
@@ -10594,10 +10729,10 @@ elif 'browser' in str(sys.argv):
main, supp = self.setup_runtimelink_test()
open(self.in_dir('supp.cpp'), 'w').write(supp)
- Popen([PYTHON, EMCC, self.in_dir('supp.cpp'), '-o', 'supp.js', '-s', 'LINKABLE=1', '-s', 'NAMED_GLOBALS=1', '-s', 'BUILD_AS_SHARED_LIB=2', '-O2', '--closure', '0']).communicate()
+ Popen([PYTHON, EMCC, self.in_dir('supp.cpp'), '-o', 'supp.js', '-s', 'LINKABLE=1', '-s', 'NAMED_GLOBALS=1', '-s', 'BUILD_AS_SHARED_LIB=2', '-O2']).communicate()
shutil.move(self.in_dir('supp.js'), self.in_dir('supp.so'))
- self.btest(main, args=['-s', 'LINKABLE=1', '-s', 'NAMED_GLOBALS=1', '-s', 'RUNTIME_LINKED_LIBS=["supp.so"]', '-DBROWSER=1', '-O2', '--closure', '0'], expected='76')
+ self.btest(main, args=['-s', 'LINKABLE=1', '-s', 'NAMED_GLOBALS=1', '-s', 'RUNTIME_LINKED_LIBS=["supp.so"]', '-DBROWSER=1', '-O2'], expected='76')
def test_pre_run_deps(self):
# Adding a dependency in preRun will delay run
@@ -10899,6 +11034,9 @@ elif 'benchmark' in str(sys.argv):
'-o', final_filename] + shared_args + emcc_args, stdout=PIPE, stderr=self.stderr_redirect).communicate()
assert os.path.exists(final_filename), 'Failed to compile file: ' + output[0]
+ if self.save_JS:
+ self.hardcode_arguments(final_filename, args)
+
# Run JS
global total_times, tests_done
times = []
@@ -11151,7 +11289,7 @@ elif 'benchmark' in str(sys.argv):
def test_dlmalloc(self):
# XXX This seems to have regressed slightly with emcc. Are -g and the signs lines passed properly?
src = open(path_from_root('system', 'lib', 'dlmalloc.c'), 'r').read() + '\n\n\n' + open(path_from_root('tests', 'dlmalloc_test.c'), 'r').read()
- self.do_benchmark('dlmalloc', src, ['400', '3000'], '*3000,0*', emcc_args=['-g', '-s', 'CORRECT_SIGNS=2', '-s', 'CORRECT_SIGNS_LINES=[4820, 4195, 4250, 4203, 4209, 4239, 4231]'])
+ self.do_benchmark('dlmalloc', src, ['400', '3000'], '*3000,0*')
def test_zlib(self):
src = open(path_from_root('tests', 'zlib', 'benchmark.c'), 'r').read()
@@ -11311,12 +11449,12 @@ elif 'sanity' in str(sys.argv):
f = open(CONFIG_FILE, 'a')
f.write('CLOSURE_COMPILER = "/tmp/nowhere/nothingtoseehere/kjadsfkjwelkjsdfkqgas/nonexistent.txt"\n')
f.close()
- output = self.check_working([EMCC, '-O2', 'tests/hello_world.cpp'], CLOSURE_FATAL)
+ output = self.check_working([EMCC, '-O2', '--closure', '1', 'tests/hello_world.cpp'], CLOSURE_FATAL)
# With a working path, all is well
restore()
try_delete('a.out.js')
- output = self.check_working([EMCC, '-O2', 'tests/hello_world.cpp'], '')
+ output = self.check_working([EMCC, '-O2', '--closure', '1', 'tests/hello_world.cpp'], '')
assert os.path.exists('a.out.js')
def test_llvm(self):
@@ -11518,7 +11656,7 @@ fi
try_delete(basebc_name) # we might need to check this file later
try_delete(dcebc_name) # we might need to check this file later
for ll_name in ll_names: try_delete(ll_name)
- output = self.do([EMCC, '-O' + str(i), '--closure', '0', '-s', 'RELOOP=0', '--llvm-lto', '0', path_from_root('tests', filename)])
+ output = self.do([EMCC, '-O' + str(i), '-s', 'RELOOP=0', '--llvm-lto', '0', path_from_root('tests', filename)])
#print output
assert INCLUDING_MESSAGE.replace('X', libname) in output
if libname == 'libc':
@@ -11566,7 +11704,7 @@ fi
print >> sys.stderr, phase, i
opt = min(i, 2)
try_delete('a.out.js')
- output = Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_loop.cpp'), '-O' + str(opt), '--closure', '0'],
+ output = Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_loop.cpp'), '-O' + str(opt)],
stdout=PIPE, stderr=PIPE).communicate()
self.assertContained('hello, world!', run_js('a.out.js'))
output = '\n'.join(output)
@@ -11626,7 +11764,7 @@ fi
]:
print >> sys.stderr, args, input_file, expect_pre_save, expect_pre_load, expect_funcs_save, expect_funcs_load, expect_jsfuncs_save, expect_jsfuncs_load, expected
self.clear()
- out, err = Popen([PYTHON, EMCC, '-O2', '--closure', '0', path_from_root('tests', input_file)] + args, stdout=PIPE, stderr=PIPE).communicate()
+ out, err = Popen([PYTHON, EMCC, '-O2', path_from_root('tests', input_file)] + args, stdout=PIPE, stderr=PIPE).communicate()
errtail = err.split('emcc invocation')[-1]
self.assertContained('hello, world!', run_js('a.out.js'), errtail)
assert (PRE_SAVE_MSG in err) == expect_pre_save, errtail
diff --git a/tools/file_packager.py b/tools/file_packager.py
index 7e196efd..bfa8e2f0 100644
--- a/tools/file_packager.py
+++ b/tools/file_packager.py
@@ -228,7 +228,7 @@ if has_preloaded:
curr = open(file_['localname'], 'rb').read()
file_['data_end'] = start + len(curr)
if AV_WORKAROUND: curr += '\x00'
- print >> sys.stderr, 'bundling', file_['name'], file_['localname'], file_['data_start'], file_['data_end']
+ #print >> sys.stderr, 'bundling', file_['name'], file_['localname'], file_['data_start'], file_['data_end']
start += len(curr)
data.write(curr)
data.close()
diff --git a/tools/js-optimizer.js b/tools/js-optimizer.js
index efbfa8aa..f2dc516a 100644
--- a/tools/js-optimizer.js
+++ b/tools/js-optimizer.js
@@ -1598,7 +1598,7 @@ function registerize(ast) {
fun[2].push(reg);
}
}
- getStatements(fun).unshift(['var', vars]);
+ if (vars.length > 0) getStatements(fun).unshift(['var', vars]);
}
} else {
//printErr('unfake params: \n\n' + astToSrc(fun) + '\n\n');
diff --git a/tools/shared.py b/tools/shared.py
index 401a580b..0282fbb1 100644
--- a/tools/shared.py
+++ b/tools/shared.py
@@ -566,6 +566,7 @@ class Settings:
if opt_level >= 2:
Settings.RELOOP = 1
if opt_level >= 3:
+ # Aside from these, -O3 also runs closure compiler
Settings.INLINING_LIMIT = 0
Settings.DOUBLE_MODE = 0
Settings.PRECISE_I64_MATH = 0
diff --git a/tools/test-js-optimizer-regs-output.js b/tools/test-js-optimizer-regs-output.js
index 36006b7c..fe7de5fb 100644
--- a/tools/test-js-optimizer-regs-output.js
+++ b/tools/test-js-optimizer-regs-output.js
@@ -225,4 +225,8 @@ function switchey(r1) {
r9 = r1 + 2;
pp(r9);
}
+function __ZN14NetworkAddressC1EPKcti(r1) {
+ __ZN14NetworkAddressC2EPKcti(r1);
+ return;
+}
diff --git a/tools/test-js-optimizer-regs.js b/tools/test-js-optimizer-regs.js
index 4802afa3..3013e518 100644
--- a/tools/test-js-optimizer-regs.js
+++ b/tools/test-js-optimizer-regs.js
@@ -230,4 +230,8 @@ function switchey(x) {
var aaa = x+2;
pp(aaa);
}
-// EMSCRIPTEN_GENERATED_FUNCTIONS: ["test", "primes", "atomic", "fcntl_open", "ex", "switchey"]
+function __ZN14NetworkAddressC1EPKcti($this) {
+ __ZN14NetworkAddressC2EPKcti($this);
+ return;
+}
+// EMSCRIPTEN_GENERATED_FUNCTIONS: ["test", "primes", "atomic", "fcntl_open", "ex", "switchey", "__ZN14NetworkAddressC1EPKcti"]