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-rw-r--r--AUTHORS1
-rwxr-xr-xemcc21
-rwxr-xr-xemscripten.py10
-rw-r--r--src/jsifier.js6
-rw-r--r--src/library_browser.js2
-rw-r--r--src/library_sdl.js222
-rw-r--r--src/parseTools.js4
-rw-r--r--src/runtime.js8
-rw-r--r--src/utility.js10
-rw-r--r--system/include/SDL/SDL_keycode.h3
-rw-r--r--tests/cases/zeroextarg.ll22
-rwxr-xr-xtests/runner.py169
-rw-r--r--tests/sdl_gfx_primitives.c46
-rw-r--r--tests/sdl_gfx_primitives.pngbin0 -> 2357 bytes
-rw-r--r--tests/sdl_rotozoom.c20
-rw-r--r--tests/sdl_rotozoom.pngbin360054 -> 437956 bytes
-rw-r--r--tools/autodebugger_js.py2
-rw-r--r--tools/eliminator/eliminator-test-output.js3
-rw-r--r--tools/js-optimizer.js532
-rw-r--r--tools/shared.py6
-rw-r--r--tools/test-js-optimizer-asm-last-output.js1
-rw-r--r--tools/test-js-optimizer-asm-last.js1
-rw-r--r--tools/test-js-optimizer-asm-outline-output.js570
-rw-r--r--tools/test-js-optimizer-asm-outline.js606
-rw-r--r--tools/test-js-optimizer-asm-pre-output.js4
-rw-r--r--tools/test-js-optimizer-asm-pre.js7
26 files changed, 2110 insertions, 166 deletions
diff --git a/AUTHORS b/AUTHORS
index 229a9cad..752e7593 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -86,3 +86,4 @@ a license to everyone to use it as detailed in LICENSE.)
* David Barksdale <david.barksdale@adcedosolutions.com>
* Manfred Manik Nerurkar <nerurkar*at*made-apps.biz> (copyright owned by MADE, GmbH)
* Joseph Gentle <me@josephg.com>
+* Douglas T. Crosher <dtc-moz@scieneer.com> (copyright owned by Mozilla Founcation)
diff --git a/emcc b/emcc
index 90a2ea71..bffe8d5d 100755
--- a/emcc
+++ b/emcc
@@ -522,14 +522,14 @@ if CONFIGURE_CONFIG or CMAKE_CONFIG:
open(tempout, 'w').write('//\n')
src = None
- for i in range(len(sys.argv)):
- if sys.argv[i].endswith('.c'):
+ for arg in sys.argv:
+ if arg.endswith('.c'):
try:
- src = open(sys.argv[i]).read()
- if debug_configure: open(tempout, 'a').write('============= ' + sys.argv[i] + '\n' + src + '\n=============\n\n')
+ src = open(arg).read()
+ if debug_configure: open(tempout, 'a').write('============= ' + arg + '\n' + src + '\n=============\n\n')
except:
pass
- if sys.argv[i].endswith('.s'):
+ if arg.endswith('.s'):
if debug_configure: open(tempout, 'a').write('(compiling .s assembly, must use clang\n')
use_js = 0
@@ -826,7 +826,7 @@ try:
newargs[i] = ''
newargs[i+1] = ''
elif newargs[i].startswith('--use-preload-cache'):
- use_preload_cache = True;
+ use_preload_cache = True
newargs[i] = ''
elif newargs[i] == '--ignore-dynamic-linking':
ignore_dynamic_linking = True
@@ -952,7 +952,7 @@ try:
if not prefix: continue
if l.startswith(prefix):
l = l[len(prefix):]
- break;
+ break
libs.append(l)
newargs[i] = ''
else:
@@ -1121,9 +1121,8 @@ try:
# Optimize source files
if llvm_opts > 0:
- for i in range(len(input_files)):
- input_file = input_files[i]
- if input_files[i].endswith(SOURCE_SUFFIXES):
+ for i, input_file in enumerate(input_files):
+ if input_file.endswith(SOURCE_SUFFIXES):
temp_file = temp_files[i]
logging.debug('optimizing %s with -O%d' % (input_file, llvm_opts))
shared.Building.llvm_opt(temp_file, llvm_opts)
@@ -1214,7 +1213,7 @@ try:
os.path.join('libc', 'gen', 'vwarn.c'),
os.path.join('libc', 'gen', 'vwarnx.c'),
os.path.join('libc', 'stdlib', 'strtod.c'),
- ];
+ ]
return build_libc('libc.bc', libc_files)
def apply_libc(need):
diff --git a/emscripten.py b/emscripten.py
index df0587f9..d9367566 100755
--- a/emscripten.py
+++ b/emscripten.py
@@ -163,10 +163,10 @@ def emscript(infile, settings, outfile, libraries=[], compiler_engine=None,
if DEBUG_CACHE and not out:
dfpath = os.path.join(get_configuration().TEMP_DIR, "ems_" + shortkey)
dfp = open(dfpath, 'w')
- dfp.write(pre_input);
- dfp.write("\n\n========================== settings_text\n\n");
- dfp.write(settings_text);
- dfp.write("\n\n========================== libraries\n\n");
+ dfp.write(pre_input)
+ dfp.write("\n\n========================== settings_text\n\n")
+ dfp.write(settings_text)
+ dfp.write("\n\n========================== libraries\n\n")
dfp.write("\n".join(libraries))
dfp.close()
print >>sys.stderr, ' cache miss, key data dumped to %s' % dfpath
@@ -485,7 +485,7 @@ def emscript(infile, settings, outfile, libraries=[], compiler_engine=None,
global_vars = map(lambda g: g['name'], filter(lambda g: settings['NAMED_GLOBALS'] or g.get('external') or g.get('unIndexable'), forwarded_json['Variables']['globals'].values()))
global_funcs = ['_' + key for key, value in forwarded_json['Functions']['libraryFunctions'].iteritems() if value != 2]
def math_fix(g):
- return g if not g.startswith('Math_') else g.split('_')[1];
+ return g if not g.startswith('Math_') else g.split('_')[1]
asm_global_funcs = ''.join([' var ' + g.replace('.', '_') + '=global.' + g + ';\n' for g in maths]) + \
''.join([' var ' + g + '=env.' + math_fix(g) + ';\n' for g in basic_funcs + global_funcs])
asm_global_vars = ''.join([' var ' + g + '=env.' + g + '|0;\n' for g in basic_vars + global_vars]) + \
diff --git a/src/jsifier.js b/src/jsifier.js
index 3f8c184c..82b78d0a 100644
--- a/src/jsifier.js
+++ b/src/jsifier.js
@@ -1335,7 +1335,7 @@ function JSify(data, functionsOnly, givenFunctions) {
makeFuncLineActor('alloca', function(item) {
if (typeof item.allocatedIndex === 'number') {
if (item.allocatedSize === 0) return ''; // This will not actually be shown - it's nativized
- return asmCoercion(getFastValue('__stackBase__', '+', item.allocatedIndex.toString()), 'i32');
+ return asmCoercion(getFastValue('sp', '+', item.allocatedIndex.toString()), 'i32');
} else {
return RuntimeGenerator.stackAlloc(getFastValue(calcAllocatedSize(item.allocatedType), '*', item.allocatedNum));
}
@@ -1479,8 +1479,8 @@ function JSify(data, functionsOnly, givenFunctions) {
return inline.apply(null, args); // Warning: inlining does not prevent recalculation of the arguments. They should be simple identifiers
}
- if (ASM_JS) {
- // remove unneeded arguments, which the asm sig can show us. this lets us alias memset with llvm.memset, we just
+ if (ASM_JS && ident.indexOf('llvm_') >= 0) {
+ // remove unneeded arguments in llvm intrinsic functions, which the asm sig can show us. this lets us alias memset with llvm.memset, we just
// drop the final 2 args so things validate properly in asm
var libsig = LibraryManager.library[simpleIdent + '__sig'];
if (libsig) {
diff --git a/src/library_browser.js b/src/library_browser.js
index d9fd3ee5..822e99d6 100644
--- a/src/library_browser.js
+++ b/src/library_browser.js
@@ -84,7 +84,7 @@ mergeInto(LibraryManager.library, {
var imagePlugin = {};
imagePlugin['canHandle'] = function(name) {
- return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/.exec(name);
+ return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
};
imagePlugin['handle'] = function(byteArray, name, onload, onerror) {
var b = null;
diff --git a/src/library_sdl.js b/src/library_sdl.js
index ce10f792..50405bb0 100644
--- a/src/library_sdl.js
+++ b/src/library_sdl.js
@@ -248,7 +248,7 @@ var LibrarySDL = {
},
translateRGBAToCSSRGBA: function(r, g, b, a) {
- return 'rgba(' + r + ',' + g + ',' + b + ',' + (a/255) + ')';
+ return 'rgba(' + (r&0xff) + ',' + (g&0xff) + ',' + (b&0xff) + ',' + (a&0xff)/255 + ')';
},
translateRGBAToColor: function(r, g, b, a) {
@@ -368,8 +368,48 @@ var LibrarySDL = {
SDL.surfaces[surf] = null;
},
+ touchX:0, touchY: 0,
+
receiveEvent: function(event) {
switch(event.type) {
+ case 'touchstart':
+ event.preventDefault();
+ var touch = event.touches[0];
+ touchX = touch.pageX;
+ touchY = touch.pageY;
+ var event = {
+ type: 'mousedown',
+ button: 0,
+ pageX: touchX,
+ pageY: touchY
+ };
+ SDL.DOMButtons[0] = 1;
+ SDL.events.push(event);
+ break;
+ case 'touchmove':
+ event.preventDefault();
+ var touch = event.touches[0];
+ touchX = touch.pageX;
+ touchY = touch.pageY;
+ event = {
+ type: 'mousemove',
+ button: 0,
+ pageX: touchX,
+ pageY: touchY
+ };
+ SDL.events.push(event);
+ break;
+ case 'touchend':
+ event.preventDefault();
+ event = {
+ type: 'mouseup',
+ button: 0,
+ pageX: touchX,
+ pageY: touchY
+ };
+ SDL.DOMButtons[0] = 0;
+ SDL.events.push(event);
+ break;
case 'mousemove':
if (Browser.pointerLock) {
// workaround for firefox bug 750111
@@ -1029,6 +1069,7 @@ var LibrarySDL = {
surfData.ctx.fillStyle = SDL.translateColorToCSSRGBA(color);
surfData.ctx.fillRect(r.x, r.y, r.w, r.h);
surfData.ctx.restore();
+ return 0;
},
SDL_BlitSurface__deps: ['SDL_UpperBlit'],
@@ -1038,11 +1079,19 @@ var LibrarySDL = {
zoomSurface: function(src, x, y, smooth) {
var srcData = SDL.surfaces[src];
- var w = srcData.width*x;
- var h = srcData.height*y;
- var ret = SDL.makeSurface(w, h, srcData.flags, false, 'zoomSurface');
+ var w = srcData.width * x;
+ var h = srcData.height * y;
+ var ret = SDL.makeSurface(Math.abs(w), Math.abs(h), srcData.flags, false, 'zoomSurface');
var dstData = SDL.surfaces[ret];
- dstData.ctx.drawImage(srcData.canvas, 0, 0, w, h);
+ if (x >= 0 && y >= 0) dstData.ctx.drawImage(srcData.canvas, 0, 0, w, h);
+ else {
+ dstData.ctx.save();
+ dstData.ctx.scale(x < 0 ? -1 : 1, y < 0 ? -1 : 1);
+ dstData.ctx.drawImage(srcData.canvas, w < 0 ? w : 0, h < 0 ? h : 0, Math.abs(w), Math.abs(h));
+ // XXX I think this should work according to the spec, but currently
+ // fails on FF: dstData.ctx.drawImage(srcData.canvas, 0, 0, w, h);
+ dstData.ctx.restore();
+ }
return ret;
},
@@ -1063,6 +1112,14 @@ var LibrarySDL = {
SDL.surfaces[surf].alpha = alpha;
},
+ SDL_SetColorKey: function(surf, flag, key) {
+ // SetColorKey assigns one color to be rendered as transparent. I don't
+ // think the canvas API allows for anything like this, and iterating through
+ // each pixel to replace that color seems prohibitively expensive.
+ Runtime.warnOnce('SDL_SetColorKey is a no-op for performance reasons');
+ return 0;
+ },
+
SDL_GetTicks: function() {
return Math.floor(Date.now() - SDL.startTime);
},
@@ -1479,15 +1536,20 @@ var LibrarySDL = {
},
Mix_HaltChannel: function(channel) {
- var info = SDL.channels[channel];
- if (info.audio) {
- info.audio.pause();
- info.audio = null;
- } else {
- Module.printErr('No Audio for channel: ' + channel);
+ function halt(channel) {
+ var info = SDL.channels[channel];
+ if (info.audio) {
+ info.audio.pause();
+ info.audio = null;
+ }
+ if (SDL.channelFinished) {
+ Runtime.getFuncWrapper(SDL.channelFinished, 'vi')(channel);
+ }
}
- if (SDL.channelFinished) {
- Runtime.getFuncWrapper(SDL.channelFinished, 'vi')(channel);
+ if (channel != -1) {
+ halt(channel);
+ } else {
+ for (var i = 0; i < SDL.channels.length; ++i) halt(i);
}
return 0;
},
@@ -1674,6 +1736,7 @@ var LibrarySDL = {
},
TTF_RenderText_Blended: 'TTF_RenderText_Solid', // XXX ignore blending vs. solid
TTF_RenderText_Shaded: 'TTF_RenderText_Solid', // XXX ignore blending vs. solid
+ TTF_RenderUTF8_Solid: 'TTF_RenderText_Solid',
TTF_SizeText: function(font, text, w, h) {
var fontData = SDL.fonts[font];
@@ -1698,35 +1761,114 @@ var LibrarySDL = {
// SDL gfx
+ $SDL_gfx: {
+ drawRectangle: function(surf, x1, y1, x2, y2, action, cssColor) {
+ x1 = x1 << 16 >> 16;
+ y1 = y1 << 16 >> 16;
+ x2 = x2 << 16 >> 16;
+ y2 = y2 << 16 >> 16;
+ var surfData = SDL.surfaces[surf];
+ assert(!surfData.locked); // but we could unlock and re-lock if we must..
+ // TODO: if ctx does not change, leave as is, and also do not re-set xStyle etc.
+ var x = x1 < x2 ? x1 : x2;
+ var y = y1 < y2 ? y1 : y2;
+ var w = Math.abs(x2 - x1);
+ var h = Math.abs(y2 - y1);
+ surfData.ctx.save();
+ surfData.ctx[action + 'Style'] = cssColor;
+ surfData.ctx[action + 'Rect'](x, y, w, h);
+ surfData.ctx.restore();
+ },
+ drawLine: function(surf, x1, y1, x2, y2, cssColor) {
+ x1 = x1 << 16 >> 16;
+ y1 = y1 << 16 >> 16;
+ x2 = x2 << 16 >> 16;
+ y2 = y2 << 16 >> 16;
+ var surfData = SDL.surfaces[surf];
+ assert(!surfData.locked); // but we could unlock and re-lock if we must..
+ surfData.ctx.save();
+ surfData.ctx.strokeStyle = cssColor;
+ surfData.ctx.beginPath();
+ surfData.ctx.moveTo(x1, y1);
+ surfData.ctx.lineTo(x2, y2);
+ surfData.ctx.stroke();
+ surfData.ctx.restore();
+ },
+ // See http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas
+ drawEllipse: function(surf, x, y, rx, ry, action, cssColor) {
+ x = x << 16 >> 16;
+ y = y << 16 >> 16;
+ rx = rx << 16 >> 16;
+ ry = ry << 16 >> 16;
+ var surfData = SDL.surfaces[surf];
+ assert(!surfData.locked); // but we could unlock and re-lock if we must..
+
+ surfData.ctx.save();
+ surfData.ctx.beginPath();
+ surfData.ctx.translate(x, y);
+ surfData.ctx.scale(rx, ry);
+ surfData.ctx.arc(0, 0, 1, 0, 2 * Math.PI);
+ surfData.ctx.restore();
+
+ surfData.ctx.save();
+ surfData.ctx[action + 'Style'] = cssColor;
+ surfData.ctx[action]();
+ surfData.ctx.restore();
+ },
+ // the gfx library uses something different from the rest of SDL...
+ translateColorToCSSRGBA: function(rgba) {
+ return 'rgba(' + (rgba>>>24) + ',' + (rgba>>16 & 0xff) + ',' + (rgba>>8 & 0xff) + ',' + (rgba&0xff) + ')';
+ }
+ },
+
+ boxColor__deps: ['$SDL_gfx'],
+ boxColor: function(surf, x1, y1, x2, y2, color) {
+ return SDL_gfx.drawRectangle(surf, x1, y1, x2, y2, 'fill', SDL_gfx.translateColorToCSSRGBA(color));
+ },
+
+ boxRGBA__deps: ['$SDL_gfx'],
boxRGBA: function(surf, x1, y1, x2, y2, r, g, b, a) {
- var surfData = SDL.surfaces[surf];
- assert(!surfData.locked); // but we could unlock and re-lock if we must..
- // TODO: if ctx does not change, leave as is, and also do not re-set xStyle etc.
- surfData.ctx.save();
- surfData.ctx.fillStyle = SDL.translateRGBAToCSSRGBA(r, g, b, a);
- surfData.ctx.fillRect(x1, y1, x2-x1, y2-y1);
- surfData.ctx.restore();
+ return SDL_gfx.drawRectangle(surf, x1, y1, x2, y2, 'fill', SDL.translateRGBAToCSSRGBA(r, g, b, a));
+ },
+
+ rectangleColor__deps: ['$SDL_gfx'],
+ rectangleColor: function(surf, x1, y1, x2, y2, color) {
+ return SDL_gfx.drawRectangle(surf, x1, y1, x2, y2, 'stroke', SDL_gfx.translateColorToCSSRGBA(color));
},
+ rectangleRGBA__deps: ['$SDL_gfx'],
rectangleRGBA: function(surf, x1, y1, x2, y2, r, g, b, a) {
- var surfData = SDL.surfaces[surf];
- assert(!surfData.locked); // but we could unlock and re-lock if we must..
- surfData.ctx.save();
- surfData.ctx.strokeStyle = SDL.translateRGBAToCSSRGBA(r, g, b, a);
- surfData.ctx.strokeRect(x1, y1, x2-x1, y2-y1);
- surfData.ctx.restore();
+ return SDL_gfx.drawRectangle(surf, x1, y1, x2, y2, 'stroke', SDL.translateRGBAToCSSRGBA(r, g, b, a));
+ },
+
+ ellipseColor__deps: ['$SDL_gfx'],
+ ellipseColor: function(surf, x, y, rx, ry, color) {
+ return SDL_gfx.drawEllipse(surf, x, y, rx, ry, 'stroke', SDL_gfx.translateColorToCSSRGBA(color));
+ },
+
+ ellipseRGBA__deps: ['$SDL_gfx'],
+ ellipseRGBA: function(surf, x, y, rx, ry, r, g, b, a) {
+ return SDL_gfx.drawEllipse(surf, x, y, rx, ry, 'stroke', SDL.translateRGBAToCSSRGBA(r, g, b, a));
+ },
+
+ filledEllipseColor__deps: ['$SDL_gfx'],
+ filledEllipseColor: function(surf, x, y, rx, ry, color) {
+ return SDL_gfx.drawEllipse(surf, x, y, rx, ry, 'fill', SDL_gfx.translateColorToCSSRGBA(color));
},
+ filledEllipseRGBA__deps: ['$SDL_gfx'],
+ filledEllipseRGBA: function(surf, x, y, rx, ry, r, g, b, a) {
+ return SDL_gfx.drawEllipse(surf, x, y, rx, ry, 'fill', SDL.translateRGBAToCSSRGBA(r, g, b, a));
+ },
+
+ lineColor__deps: ['$SDL_gfx'],
+ lineColor: function(surf, x1, y1, x2, y2, color) {
+ return SDL_gfx.drawLine(surf, x1, y1, x2, y2, SDL_gfx.translateColorToCSSRGBA(color));
+ },
+
+ lineRGBA__deps: ['$SDL_gfx'],
lineRGBA: function(surf, x1, y1, x2, y2, r, g, b, a) {
- var surfData = SDL.surfaces[surf];
- assert(!surfData.locked); // but we could unlock and re-lock if we must..
- surfData.ctx.save();
- surfData.ctx.strokeStyle = SDL.translateRGBAToCSSRGBA(r, g, b, a);
- surfData.ctx.beginPath();
- surfData.ctx.moveTo(x1, y1);
- surfData.ctx.lineTo(x2, y2);
- surfData.ctx.stroke();
- surfData.ctx.restore();
+ return SDL_gfx.drawLine(surf, x1, y1, x2, y2, SDL.translateRGBAToCSSRGBA(r, g, b, a));
},
pixelRGBA__deps: ['boxRGBA'],
@@ -1812,12 +1954,18 @@ var LibrarySDL = {
return -1;
},
+ // Joysticks
+
+ SDL_NumJoysticks: function() { return 0 },
+
+ SDL_JoystickOpen: function(deviceIndex) { return 0 },
+
+ SDL_JoystickGetButton: function(joystick, button) { return 0 },
+
// Misc
SDL_InitSubSystem: function(flags) { return 0 },
- SDL_NumJoysticks: function() { return 0 },
-
SDL_RWFromFile: function(filename, mode) {
return filename; // XXX We just forward the filename
},
diff --git a/src/parseTools.js b/src/parseTools.js
index dfd4b7ed..eb200c65 100644
--- a/src/parseTools.js
+++ b/src/parseTools.js
@@ -2222,9 +2222,9 @@ function processMathop(item) {
// basic integer ops
case 'add': return handleOverflow(getFastValue(idents[0], '+', idents[1], item.type), bits);
case 'sub': return handleOverflow(getFastValue(idents[0], '-', idents[1], item.type), bits);
- case 'sdiv': case 'udiv': return makeRounding(getFastValue(idents[0], '/', idents[1], item.type), bits, op[0] === 's');
+ case 'sdiv': case 'udiv': return makeRounding(getFastValue(idents[0], '/', idents[1], item.type), bits, true);
case 'mul': return getFastValue(idents[0], '*', idents[1], item.type); // overflow handling is already done in getFastValue for '*'
- case 'urem': case 'srem': return makeRounding(getFastValue(idents[0], '%', idents[1], item.type), bits, op[0] === 's');
+ case 'urem': case 'srem': return makeRounding(getFastValue(idents[0], '%', idents[1], item.type), bits, true);
case 'or': {
if (bits > 32) {
assert(bits === 64, 'Too many bits for or: ' + bits);
diff --git a/src/runtime.js b/src/runtime.js
index e6d5f962..684f11e7 100644
--- a/src/runtime.js
+++ b/src/runtime.js
@@ -32,7 +32,7 @@ var RuntimeGenerator = {
stackEnter: function(initial, force) {
if (initial === 0 && SKIP_STACK_IN_SMALL && !force) return '';
- var ret = 'var __stackBase__ = ' + (ASM_JS ? '0; __stackBase__ = ' : '') + 'STACKTOP';
+ var ret = 'var sp = ' + (ASM_JS ? '0; sp = ' : '') + 'STACKTOP';
if (initial > 0) ret += '; STACKTOP = (STACKTOP + ' + initial + ')|0';
if (USE_TYPED_ARRAYS == 2) {
assert(initial % Runtime.STACK_ALIGN == 0);
@@ -44,7 +44,7 @@ var RuntimeGenerator = {
ret += '; (assert(' + asmCoercion('(STACKTOP|0) < (STACK_MAX|0)', 'i32') + ')|0)';
}
if (false) {
- ret += '; _memset(' + asmCoercion('__stackBase__', 'i32') + ', 0, ' + initial + ')';
+ ret += '; _memset(' + asmCoercion('sp', 'i32') + ', 0, ' + initial + ')';
}
return ret;
},
@@ -53,9 +53,9 @@ var RuntimeGenerator = {
if (initial === 0 && SKIP_STACK_IN_SMALL && !force) return '';
var ret = '';
if (SAFE_HEAP) {
- ret += 'var i = __stackBase__; while ((i|0) < (STACKTOP|0)) { SAFE_HEAP_CLEAR(i|0); i = (i+1)|0 }';
+ ret += 'var i = sp; while ((i|0) < (STACKTOP|0)) { SAFE_HEAP_CLEAR(i|0); i = (i+1)|0 }';
}
- return ret += 'STACKTOP = __stackBase__';
+ return ret += 'STACKTOP = sp';
},
// An allocation that cannot normally be free'd (except through sbrk, which once
diff --git a/src/utility.js b/src/utility.js
index b67e6c21..9cc8d3a3 100644
--- a/src/utility.js
+++ b/src/utility.js
@@ -298,12 +298,20 @@ function setIntersect(x, y) {
var ret = {};
for (xx in x) {
if (xx in y) {
- ret[xx] = true;
+ ret[xx] = 0;
}
}
return ret;
}
+function setUnion(x, y) {
+ var ret = set(keys(x));
+ for (yy in y) {
+ ret[yy] = 0;
+ }
+ return ret;
+}
+
function invertArray(x) {
var ret = {};
for (var i = 0; i < x.length; i++) {
diff --git a/system/include/SDL/SDL_keycode.h b/system/include/SDL/SDL_keycode.h
index 472ca28e..84063b8b 100644
--- a/system/include/SDL/SDL_keycode.h
+++ b/system/include/SDL/SDL_keycode.h
@@ -310,7 +310,8 @@ enum
SDLK_KBDILLUMDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMDOWN),
SDLK_KBDILLUMUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMUP),
SDLK_EJECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EJECT),
- SDLK_SLEEP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP)
+ SDLK_SLEEP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP),
+ SDLK_LAST = SDL_SCANCODE_TO_KEYCODE(SDL_NUM_SCANCODES)
};
/**
diff --git a/tests/cases/zeroextarg.ll b/tests/cases/zeroextarg.ll
new file mode 100644
index 00000000..25efb7ec
--- /dev/null
+++ b/tests/cases/zeroextarg.ll
@@ -0,0 +1,22 @@
+; ModuleID = 'tests/hello_world.bc'
+target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32-S128"
+target triple = "i386-pc-linux-gnu"
+
+@.str = private unnamed_addr constant [15 x i8] c"hello, world!\0A\00", align 1 ; [#uses=1 type=[15 x i8]*]
+
+define void @glSampleCoverage(float %18, i8 zeroext %invert) {
+entry:
+ %call = call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([15 x i8]* @.str, i32 0, i32 0)) ; [#uses=0 type=i32]
+ ret void
+}
+
+; [#uses=0]
+define i32 @main() {
+entry:
+ tail call void @glSampleCoverage(float 3.5, i8 zeroext 12)
+ ret i32 1
+}
+
+; [#uses=1]
+declare i32 @printf(i8*, ...)
+
diff --git a/tests/runner.py b/tests/runner.py
index a7f1ea66..b21eee08 100755
--- a/tests/runner.py
+++ b/tests/runner.py
@@ -10020,97 +10020,97 @@ finalizing 3 (global == 0)
''')
# Generate tests for everything
- def make_run(fullname, name=-1, compiler=-1, embetter=0, quantum_size=0, typed_arrays=0, emcc_args=None, env='{}'):
- exec('''
-class %s(T):
- run_name = '%s'
- env = %s
+ def make_run(fullname, name=-1, compiler=-1, embetter=0, quantum_size=0,
+ typed_arrays=0, emcc_args=None, env=None):
- def tearDown(self):
- super(%s, self).tearDown()
+ if env is None: env = {}
- for k, v in self.env.iteritems():
- del os.environ[k]
+ TT = type(fullname, (T,), dict(run_name = fullname, env = env))
+
+ def tearDown(self):
+ super(TT, self).tearDown()
+
+ for k, v in self.env.iteritems():
+ del os.environ[k]
+
+ TT.tearDown = tearDown
+
+ def setUp(self):
+ super(TT, self).setUp()
+ for k, v in self.env.iteritems():
+ assert k not in os.environ, k + ' should not be in environment'
+ os.environ[k] = v
+
+ global checked_sanity
+ if not checked_sanity:
+ print '(checking sanity from test runner)' # do this after we set env stuff
+ check_sanity(force=True)
+ checked_sanity = True
+
+ Building.COMPILER_TEST_OPTS = ['-g']
+ os.chdir(self.get_dir()) # Ensure the directory exists and go there
+ Building.COMPILER = compiler
+
+ self.emcc_args = None if emcc_args is None else emcc_args[:]
+ if self.emcc_args is not None:
+ Settings.load(self.emcc_args)
+ Building.LLVM_OPTS = 0
+ if '-O2' in self.emcc_args:
+ Building.COMPILER_TEST_OPTS = [] # remove -g in -O2 tests, for more coverage
+ #Building.COMPILER_TEST_OPTS += self.emcc_args
+ for arg in self.emcc_args:
+ if arg.startswith('-O'):
+ Building.COMPILER_TEST_OPTS.append(arg) # so bitcode is optimized too, this is for cpp to ll
+ else:
+ try:
+ key, value = arg.split('=')
+ Settings[key] = value # forward -s K=V
+ except:
+ pass
+ return
+
+ # TODO: Move much of these to a init() function in shared.py, and reuse that
+ Settings.USE_TYPED_ARRAYS = typed_arrays
+ Settings.INVOKE_RUN = 1
+ Settings.RELOOP = 0 # we only do them in the "o2" pass
+ Settings.MICRO_OPTS = embetter
+ Settings.QUANTUM_SIZE = quantum_size
+ Settings.ASSERTIONS = 1-embetter
+ Settings.SAFE_HEAP = 1-embetter
+ Settings.CHECK_OVERFLOWS = 1-embetter
+ Settings.CORRECT_OVERFLOWS = 1-embetter
+ Settings.CORRECT_SIGNS = 0
+ Settings.CORRECT_ROUNDINGS = 0
+ Settings.CORRECT_OVERFLOWS_LINES = CORRECT_SIGNS_LINES = CORRECT_ROUNDINGS_LINES = SAFE_HEAP_LINES = []
+ Settings.CHECK_SIGNS = 0 #1-embetter
+ Settings.RUNTIME_TYPE_INFO = 0
+ Settings.DISABLE_EXCEPTION_CATCHING = 0
+ Settings.INCLUDE_FULL_LIBRARY = 0
+ Settings.BUILD_AS_SHARED_LIB = 0
+ Settings.RUNTIME_LINKED_LIBS = []
+ Settings.EMULATE_UNALIGNED_ACCESSES = int(Settings.USE_TYPED_ARRAYS == 2 and Building.LLVM_OPTS == 2)
+ Settings.DOUBLE_MODE = 1 if Settings.USE_TYPED_ARRAYS and Building.LLVM_OPTS == 0 else 0
+ Settings.PRECISE_I64_MATH = 0
+ Settings.NAMED_GLOBALS = 0 if not embetter else 1
+
+ TT.setUp = setUp
- def setUp(self):
- super(%s, self).setUp()
-
- for k, v in self.env.iteritems():
- assert k not in os.environ, k + ' should not be in environment'
- os.environ[k] = v
-
- global checked_sanity
- if not checked_sanity:
- print '(checking sanity from test runner)' # do this after we set env stuff
- check_sanity(force=True)
- checked_sanity = True
-
- Building.COMPILER_TEST_OPTS = ['-g']
- os.chdir(self.get_dir()) # Ensure the directory exists and go there
- Building.COMPILER = %r
-
- self.emcc_args = %s
- if self.emcc_args is not None:
- Settings.load(self.emcc_args)
- Building.LLVM_OPTS = 0
- if '-O2' in self.emcc_args:
- Building.COMPILER_TEST_OPTS = [] # remove -g in -O2 tests, for more coverage
- #Building.COMPILER_TEST_OPTS += self.emcc_args
- for arg in self.emcc_args:
- if arg.startswith('-O'):
- Building.COMPILER_TEST_OPTS.append(arg) # so bitcode is optimized too, this is for cpp to ll
- else:
- try:
- key, value = arg.split('=')
- Settings[key] = value # forward -s K=V
- except:
- pass
- return
-
- embetter = %d
- quantum_size = %d
- # TODO: Move much of these to a init() function in shared.py, and reuse that
- Settings.USE_TYPED_ARRAYS = %d
- Settings.INVOKE_RUN = 1
- Settings.RELOOP = 0 # we only do them in the "o2" pass
- Settings.MICRO_OPTS = embetter
- Settings.QUANTUM_SIZE = quantum_size
- Settings.ASSERTIONS = 1-embetter
- Settings.SAFE_HEAP = 1-embetter
- Settings.CHECK_OVERFLOWS = 1-embetter
- Settings.CORRECT_OVERFLOWS = 1-embetter
- Settings.CORRECT_SIGNS = 0
- Settings.CORRECT_ROUNDINGS = 0
- Settings.CORRECT_OVERFLOWS_LINES = CORRECT_SIGNS_LINES = CORRECT_ROUNDINGS_LINES = SAFE_HEAP_LINES = []
- Settings.CHECK_SIGNS = 0 #1-embetter
- Settings.RUNTIME_TYPE_INFO = 0
- Settings.DISABLE_EXCEPTION_CATCHING = 0
- Settings.INCLUDE_FULL_LIBRARY = 0
- Settings.BUILD_AS_SHARED_LIB = 0
- Settings.RUNTIME_LINKED_LIBS = []
- Settings.EMULATE_UNALIGNED_ACCESSES = int(Settings.USE_TYPED_ARRAYS == 2 and Building.LLVM_OPTS == 2)
- Settings.DOUBLE_MODE = 1 if Settings.USE_TYPED_ARRAYS and Building.LLVM_OPTS == 0 else 0
- Settings.PRECISE_I64_MATH = 0
- Settings.NAMED_GLOBALS = 0 if not embetter else 1
-
-TT = %s
-''' % (fullname, fullname, env, fullname, fullname, compiler, str(emcc_args), embetter, quantum_size, typed_arrays, fullname))
return TT
# Make one run with the defaults
- exec('default = make_run("default", compiler=CLANG, emcc_args=[])')
+ default = make_run("default", compiler=CLANG, emcc_args=[])
# Make one run with -O1, with safe heap
- exec('o1 = make_run("o1", compiler=CLANG, emcc_args=["-O1", "-s", "ASM_JS=0", "-s", "SAFE_HEAP=1"])')
+ o1 = make_run("o1", compiler=CLANG, emcc_args=["-O1", "-s", "ASM_JS=0", "-s", "SAFE_HEAP=1"])
# Make one run with -O2, but without closure (we enable closure in specific tests, otherwise on everything it is too slow)
- exec('o2 = make_run("o2", compiler=CLANG, emcc_args=["-O2", "-s", "ASM_JS=0", "-s", "JS_CHUNK_SIZE=1024"])')
+ o2 = make_run("o2", compiler=CLANG, emcc_args=["-O2", "-s", "ASM_JS=0", "-s", "JS_CHUNK_SIZE=1024"])
# asm.js
- exec('asm1 = make_run("asm1", compiler=CLANG, emcc_args=["-O1", "-s", "CHECK_HEAP_ALIGN=1"])')
- exec('asm2 = make_run("asm2", compiler=CLANG, emcc_args=["-O2"])')
- exec('asm2g = make_run("asm2g", compiler=CLANG, emcc_args=["-O2", "-g", "-s", "ASSERTIONS=1", "--memory-init-file", "1"])')
- exec('''asm2x86 = make_run("asm2x86", compiler=CLANG, emcc_args=["-O2", "-g", "-s", "CHECK_HEAP_ALIGN=1"], env='{"EMCC_LLVM_TARGET": "i386-pc-linux-gnu"}')''')
+ asm1 = make_run("asm1", compiler=CLANG, emcc_args=["-O1", "-s", "CHECK_HEAP_ALIGN=1"])
+ asm2 = make_run("asm2", compiler=CLANG, emcc_args=["-O2"])
+ asm2g = make_run("asm2g", compiler=CLANG, emcc_args=["-O2", "-g", "-s", "ASSERTIONS=1", "--memory-init-file", "1"])
+ asm2x86 = make_run("asm2x86", compiler=CLANG, emcc_args=["-O2", "-g", "-s", "CHECK_HEAP_ALIGN=1"], env={"EMCC_LLVM_TARGET": "i386-pc-linux-gnu"})
# Make custom runs with various options
for compiler, quantum, embetter, typed_arrays in [
@@ -10120,7 +10120,7 @@ TT = %s
fullname = 's_0_%d%s%s' % (
embetter, '' if quantum == 4 else '_q' + str(quantum), '' if typed_arrays in [0, 1] else '_t' + str(typed_arrays)
)
- exec('%s = make_run(fullname, %r,%r,%d,%d,%d)' % (fullname, fullname, compiler, embetter, quantum, typed_arrays))
+ locals()[fullname] = make_run(fullname, fullname, compiler, embetter, quantum, typed_arrays)
del T # T is just a shape for the specific subclasses, we don't test it itself
@@ -11571,6 +11571,8 @@ f.close()
['asm', 'last']),
(path_from_root('tools', 'test-js-optimizer-asm-relocate.js'), open(path_from_root('tools', 'test-js-optimizer-asm-relocate-output.js')).read(),
['asm', 'relocate']),
+ #(path_from_root('tools', 'test-js-optimizer-asm-outline.js'), open(path_from_root('tools', 'test-js-optimizer-asm-outline-output.js')).read(),
+ # ['asm', 'outline']),
]:
print input
output = Popen(listify(NODE_JS) + [path_from_root('tools', 'js-optimizer.js'), input] + passes, stdin=PIPE, stdout=PIPE).communicate()[0]
@@ -13181,8 +13183,11 @@ Press any key to continue.'''
self.btest('sdl_maprgba.c', reference='sdl_maprgba.png', reference_slack=3)
def test_sdl_rotozoom(self):
- shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'example.png'))
- self.btest('sdl_rotozoom.c', reference='sdl_rotozoom.png', args=['--preload-file', 'example.png'])
+ shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png'))
+ self.btest('sdl_rotozoom.c', reference='sdl_rotozoom.png', args=['--preload-file', 'screenshot.png'], reference_slack=3)
+
+ def test_sdl_gfx_primitives(self):
+ self.btest('sdl_gfx_primitives.c', reference='sdl_gfx_primitives.png', reference_slack=1)
def test_sdl_canvas_palette_2(self):
open(os.path.join(self.get_dir(), 'pre.js'), 'w').write('''
diff --git a/tests/sdl_gfx_primitives.c b/tests/sdl_gfx_primitives.c
new file mode 100644
index 00000000..db0c6181
--- /dev/null
+++ b/tests/sdl_gfx_primitives.c
@@ -0,0 +1,46 @@
+#include "SDL/SDL.h"
+#include "SDL/SDL_gfxPrimitives.h"
+
+#ifdef EMSCRIPTEN
+#include "emscripten.h"
+#endif
+
+int main(int argc, char **argv) {
+ SDL_Init(SDL_INIT_VIDEO);
+
+ const int width = 400;
+ const int height = 400;
+ SDL_Surface *screen = SDL_SetVideoMode(width, height, 32, SDL_SWSURFACE);
+ boxColor(screen, 0, 0, width, height, 0xff);
+
+ boxColor(screen, 0, 0, 98, 98, 0xff0000ff);
+ boxRGBA(screen, 100, 0, 198, 98, 0, 0, 0xff, 0xff);
+ // check that the x2 > x1 case is handled correctly
+ boxColor(screen, 298, 98, 200, 0, 0x00ff00ff);
+ boxColor(screen, 398, 98, 300, 0, 0xff0000ff);
+
+ rectangleColor(screen, 0, 100, 98, 198, 0x000ffff);
+ rectangleRGBA(screen, 100, 100, 198, 198, 0xff, 0, 0, 0xff);
+
+ ellipseColor(screen, 300, 150, 99, 49, 0x00ff00ff);
+ filledEllipseColor(screen, 100, 250, 99, 49, 0x00ff00ff);
+ filledEllipseRGBA(screen, 250, 300, 49, 99, 0, 0, 0xff, 0xff);
+
+ lineColor(screen, 300, 200, 400, 300, 0x00ff00ff);
+ lineRGBA(screen, 300, 300, 400, 400, 0, 0xff, 0, 0xff);
+
+ SDL_UpdateRect(screen, 0, 0, 0, 0);
+
+#ifndef EMSCRIPTEN
+ SDL_Event evt;
+ SDL_SaveBMP(screen, "native_output.bmp");
+ while (1) {
+ if (SDL_PollEvent(&evt) != 0 && evt.type == SDL_QUIT) break;
+ SDL_Delay(33);
+ }
+#endif
+
+ SDL_Quit();
+
+ return 1;
+}
diff --git a/tests/sdl_gfx_primitives.png b/tests/sdl_gfx_primitives.png
new file mode 100644
index 00000000..525b4f8f
--- /dev/null
+++ b/tests/sdl_gfx_primitives.png
Binary files differ
diff --git a/tests/sdl_rotozoom.c b/tests/sdl_rotozoom.c
index b3970f6c..e81258d9 100644
--- a/tests/sdl_rotozoom.c
+++ b/tests/sdl_rotozoom.c
@@ -6,15 +6,18 @@
#include "emscripten.h"
#endif
+const int numSprites = 8;
SDL_Surface *screen;
-SDL_Surface *sprite[6];
+SDL_Surface *sprite[numSprites];
void mainloop() {
int i;
+ int row = 0;
SDL_Rect rect = { 0, 0, 100, 100 };
- for (i = 0; i < 6; i++) {
+ for (i = 0; i < numSprites; i++) {
rect.x = i & 1 ? 200 : 0;
- rect.y = i & 2 ? 200 : 0;
+ rect.y = row * 200;
+ row += i & 1;
SDL_BlitSurface(sprite[i], 0, screen, &rect);
SDL_UpdateRect(screen, 0, 0, 0, 0);
}
@@ -23,20 +26,27 @@ void mainloop() {
int main(int argc, char **argv) {
SDL_Init(SDL_INIT_VIDEO);
- screen = SDL_SetVideoMode(400, 400, 32, SDL_SWSURFACE);
+ const int width = 400;
+ const int height = 200 * (numSprites + 1) / 2;
+ screen = SDL_SetVideoMode(width, height, 32, SDL_SWSURFACE);
+ SDL_Rect rect = { 0, 0, width, height };
+ SDL_FillRect(screen, &rect, SDL_MapRGBA(screen->format, 0, 0, 0, 0xff));
- sprite[0] = IMG_Load("example.png");
+ sprite[0] = IMG_Load("screenshot.png");
sprite[1] = SDL_CreateRGBSurface(SDL_SWSURFACE, 100, 100, 32, 0xFF000000, 0xFF0000, 0xFF00, 0xFF);
SDL_FillRect(sprite[1], 0, 0xA0A0A0A0);
sprite[2] = zoomSurface(sprite[0], 0.5, 0.5, SMOOTHING_ON);
sprite[3] = zoomSurface(sprite[1], 0.5, 0.5, SMOOTHING_ON);
sprite[4] = rotozoomSurface(sprite[0], -20, 0.3, SMOOTHING_ON);
sprite[5] = rotozoomSurface(sprite[1], 45, 0.5, SMOOTHING_ON);
+ sprite[6] = zoomSurface(sprite[0], -0.5, 0.5, SMOOTHING_ON);
+ sprite[7] = zoomSurface(sprite[0], -0.5, -0.5, SMOOTHING_ON);
mainloop();
#ifndef EMSCRIPTEN
SDL_Event evt;
+ SDL_SaveBMP(screen, "native_output.bmp");
while (1) {
if (SDL_PollEvent(&evt) != 0 && evt.type == SDL_QUIT) break;
//mainloop();
diff --git a/tests/sdl_rotozoom.png b/tests/sdl_rotozoom.png
index 3ca8da70..5c5dec2f 100644
--- a/tests/sdl_rotozoom.png
+++ b/tests/sdl_rotozoom.png
Binary files differ
diff --git a/tools/autodebugger_js.py b/tools/autodebugger_js.py
index 3f8818c6..1de837f0 100644
--- a/tools/autodebugger_js.py
+++ b/tools/autodebugger_js.py
@@ -33,7 +33,7 @@ for i in range(len(lines)):
(' else' not in lines[i-1] or '{' in lines[i-1]) and \
(' else' not in lines[i+1] or '{' in lines[i+1]):
var = m.groups(1)[0].rstrip().split(' ')[-1]
- if 'STACKTOP' not in lines[i] and 'stackBase' not in lines[i]:
+ if 'STACKTOP' not in lines[i] and 'sp' not in lines[i]:
#lines[i] += ''' print("[%4d] %s = " + %s);''' % (i+1, var, var)
lines[i] += ''' print("%s = " + %s);''' % (var, var)
m = re.match('^ +HEAP.*$', lines[i])
diff --git a/tools/eliminator/eliminator-test-output.js b/tools/eliminator/eliminator-test-output.js
index 801978ed..1a6506ed 100644
--- a/tools/eliminator/eliminator-test-output.js
+++ b/tools/eliminator/eliminator-test-output.js
@@ -2867,7 +2867,6 @@ function _inflate($strm, $flush) {
var $retval_0;
STACKTOP = __stackBase__;
return $retval_0;
- return null;
}
function _malloc($bytes) {
var __label__;
@@ -4482,7 +4481,6 @@ function _malloc($bytes) {
} while (0);
var $mem_0;
return $mem_0;
- return null;
}
function _mallocNoU($bytes) {
var __label__;
@@ -6097,7 +6095,6 @@ function _mallocNoU($bytes) {
} while (0);
var $mem_0;
return $mem_0;
- return null;
}
function asm(x, y) {
x = +x;
diff --git a/tools/js-optimizer.js b/tools/js-optimizer.js
index 91064de4..6987511c 100644
--- a/tools/js-optimizer.js
+++ b/tools/js-optimizer.js
@@ -136,6 +136,9 @@ var CONTROL_FLOW = set('do', 'while', 'for', 'if', 'switch');
var NAME_OR_NUM = set('name', 'num');
var ASSOCIATIVE_BINARIES = set('+', '*', '|', '&', '^');
+var BREAK_CAPTURERS = set('do', 'while', 'for', 'switch');
+var CONTINUE_CAPTURERS = LOOP;
+
var NULL_NODE = ['name', 'null'];
var UNDEFINED_NODE = ['unary-prefix', 'void', ['num', 0]];
var TRUE_NODE = ['unary-prefix', '!', ['num', 0]];
@@ -405,7 +408,7 @@ function removeUnneededLabelSettings(ast) {
// Various expression simplifications. Pre run before closure (where we still have metadata), Post run after.
var USEFUL_BINARY_OPS = set('<<', '>>', '|', '&', '^');
-var COMPARE_OPS = set('<', '<=', '>', '>=', '==', '===', '!=');
+var COMPARE_OPS = set('<', '<=', '>', '>=', '==', '===', '!=', '!==');
function simplifyExpressionsPre(ast) {
// Simplify common expressions used to perform integer conversion operations
@@ -504,6 +507,8 @@ function simplifyExpressionsPre(ast) {
stack.push(1);
} else if ((type === 'binary' && node[1] in SAFE_BINARY_OPS) || type === 'num' || type === 'name') {
stack.push(0); // This node is safe in that it does not interfere with this optimization
+ } else if (type === 'unary-prefix' && node[1] === '~') {
+ stack.push(1);
} else {
stack.push(-1); // This node is dangerous! Give up if you see this before you see '1'
}
@@ -554,6 +559,12 @@ function simplifyExpressionsPre(ast) {
}
}
}
+ } else if (type === 'binary' && node[1] === '^') {
+ // LLVM represents bitwise not as xor with -1. Translate it back to an actual bitwise not.
+ if (node[3][0] === 'unary-prefix' && node[3][1] === '-' && node[3][2][0] === 'num' &&
+ node[3][2][1] === 1) {
+ return ['unary-prefix', '~', node[2]];
+ }
} else if (type === 'binary' && node[1] === '>>' && node[3][0] === 'num' &&
node[2][0] === 'binary' && node[2][1] === '<<' && node[2][3][0] === 'num' &&
node[2][2][0] === 'sub' && node[2][2][1][0] === 'name') {
@@ -1523,10 +1534,15 @@ function unVarify(vars, ret) { // transform var x=1, y=2 etc. into (x=1, y=2), i
var ASM_INT = 0;
var ASM_DOUBLE = 1;
-function detectAsmCoercion(node) {
+function detectAsmCoercion(node, asmInfo) {
// for params, +x vs x|0, for vars, 0.0 vs 0
if (node[0] === 'num' && node[1].toString().indexOf('.') >= 0) return ASM_DOUBLE;
- return node[0] === 'unary-prefix' ? ASM_DOUBLE : ASM_INT;
+ if (node[0] === 'unary-prefix') return ASM_DOUBLE;
+ if (asmInfo && node[0] == 'name') {
+ if (node[1] in asmInfo.vars) return asmInfo.vars[node[1]];
+ if (node[1] in asmInfo.params) return asmInfo.params[node[1]];
+ }
+ return ASM_INT;
}
function makeAsmParamCoercion(param, type) {
@@ -1537,6 +1553,11 @@ function makeAsmVarDef(v, type) {
return [v, type === ASM_INT ? ['num', 0] : ['unary-prefix', '+', ['num', 0]]];
}
+function getAsmType(asmInfo, name) {
+ if (name in asmInfo.vars) return asmInfo.vars[name];
+ return asmInfo.params[name];
+}
+
function normalizeAsm(func) {
//printErr('pre-normalize \n\n' + astToSrc(func) + '\n\n');
var data = {
@@ -2507,6 +2528,8 @@ function eliminate(ast, memSafe) {
if (type === 'stat') {
node = node[1];
type = node[0];
+ } else if (type == 'return' && i < stats.length-1) {
+ stats.length = i+1; // remove any code after a return
}
// Check for things that affect elimination
if (type in ELIMINATION_SAFE_NODES) {
@@ -2786,6 +2809,494 @@ function relocate(ast) {
});
}
+// Break up very large functions
+
+var NODES_WITHOUT_ELIMINATION_SENSITIVITY = set('name', 'num', 'binary', 'unary-prefix');
+var FAST_ELIMINATION_BINARIES = setUnion(setUnion(USEFUL_BINARY_OPS, COMPARE_OPS), set('+'));
+
+function outline(ast) {
+ function measureSize(ast) {
+ var size = 0;
+ traverse(ast, function() {
+ size++;
+ });
+ return size;
+ }
+
+ function aggressiveVariableElimination(func, asmData) {
+ // This removes as many variables as possible. This is often not the best thing because it increases
+ // code size, but it is far preferable to the risk of split functions needing to do more spilling. Specifically,
+ // it finds 'trivial' variables: ones with 1 definition, and that definition is not sensitive to any changes: it
+ // only depends on constants and local variables that are themselves trivial. We can unquestionably eliminate
+ // such variables in a trivial manner.
+
+ var assignments = {};
+ var appearances = {};
+ var defs = {};
+ var considered = {};
+
+ traverse(func, function(node, type) {
+ if (type == 'assign' && node[2][0] == 'name') {
+ var name = node[2][1];
+ if (name in asmData.vars) {
+ assignments[name] = (assignments[name] || 0) + 1;
+ appearances[name] = (appearances[name] || 0) - 1; // this appearance is a definition, offset the counting later
+ defs[name] = node;
+ } else {
+ if (name in asmData.params) {
+ considered[name] = true; // this parameter is not ssa, it must be in a hand-optimized function, so it is not trivial
+ }
+ }
+ } else if (type == 'name') {
+ var name = node[1];
+ if (name in asmData.vars) {
+ appearances[name] = (appearances[name] || 0) + 1;
+ }
+ }
+ });
+
+ var allTrivials = {}; // key of a trivial var => size of its (expanded) value, at least 1
+
+ // three levels of variables:
+ // 1. trivial: 1 def (or less), uses nothing sensitive, can be eliminated
+ // 2. safe: 1 def (or less), can be used in a trivial, but cannot itself be eliminated
+ // 3. sensitive: uses a global or memory or something else that prevents trivial elimination.
+
+ function assessTriviality(name) {
+ // only care about vars with 0-1 assignments of (0 for parameters), and can ignore label (which is not explicitly initialized, but cannot be eliminated ever anyhow)
+ if (assignments[name] > 1 || (!(name in asmData.vars) && !(name in asmData.params)) || name == 'label') return false;
+ if (considered[name]) return allTrivials[name];
+ considered[name] = true;
+ var sensitive = false;
+ var size = 0, originalSize = 0;
+ var def = defs[name];
+ if (def) {
+ var value = def[3];
+ originalSize = measureSize(value);
+ if (value) {
+ traverse(value, function recurseValue(node, type) {
+ var one = node[1];
+ if (!(type in NODES_WITHOUT_ELIMINATION_SENSITIVITY)) { // || (type == 'binary' && !(one in FAST_ELIMINATION_BINARIES))) {
+ sensitive = true;
+ return true;
+ }
+ if (type == 'name' && !assessTriviality(one)) {
+ if (assignments[one] > 1 || (!(one in asmData.vars) && !(one in asmData.params))) {
+ sensitive = true; // directly using something sensitive
+ return true;
+ } // otherwise, not trivial, but at least safe.
+ }
+ // if this is a name, it must be a trivial variable (or a safe one) and we know its size
+ size += ((type == 'name') ? allTrivials[one] : 1) || 1;
+ });
+ }
+ }
+ if (!sensitive) {
+ size = size || 1;
+ originalSize = originalSize || 1;
+ var factor = ((appearances[name] - 1) || 0) * (size - originalSize); // If no size change or just one appearance, always ok to trivially eliminate. otherwise, tradeoff
+ if (factor <= 12) {
+ allTrivials[name] = size; // trivial!
+ return true;
+ }
+ }
+ return false;
+ }
+ for (var name in asmData.vars) {
+ assessTriviality(name);
+ }
+ var trivials = {};
+
+ for (var name in allTrivials) { // from now on, ignore parameters
+ if (name in asmData.vars) trivials[name] = true;
+ }
+
+ allTrivials = {};
+
+ var values = {};
+
+ function evaluate(name) {
+ var node = values[name];
+ if (node) return node;
+ values[node] = null; // prevent infinite recursion
+ var def = defs[name];
+ if (def) {
+ node = def[3];
+ if (node[0] == 'name') {
+ var name2 = node[1];
+ if (name2 in trivials) {
+ node = evaluate(name2);
+ }
+ } else {
+ traverse(node, function(node, type) {
+ if (type == 'name') {
+ var name2 = node[1];
+ if (name2 in trivials) {
+ return evaluate(name2);
+ }
+ }
+ });
+ }
+ values[name] = node;
+ }
+ return node;
+ }
+
+ for (var name in trivials) {
+ evaluate(name);
+ }
+
+ for (var name in trivials) {
+ var def = defs[name];
+ if (def) {
+ def.length = 0;
+ def[0] = 'toplevel';
+ def[1] = [];
+ }
+ delete asmData.vars[name];
+ }
+
+ // Perform replacements TODO: save list of uses objects before, replace directly, avoid extra traverse
+ traverse(func, function(node, type) {
+ if (type == 'name') {
+ var name = node[1];
+ if (name in trivials) {
+ var value = values[name];
+ if (!value) throw 'missing value: ' + [func[1], name, values[name]] + ' - faulty reliance on asm zero-init?';
+ return copy(value); // must copy, or else the same object can be used multiple times
+ }
+ }
+ });
+ }
+
+ // Prepares information for spilling of local variables
+ function analyzeFunction(func, asmData) {
+ var stack = []; // list of variables, each gets 8 bytes
+ for (var name in asmData.params) {
+ stack.push(name);
+ }
+ for (var name in asmData.vars) {
+ stack.push(name);
+ }
+ asmData.stackPos = {};
+ for (var i = 0; i < stack.length; i++) {
+ asmData.stackPos[stack[i]] = i*8;
+ }
+ // Reserve an extra two spots: one for control flow var, the other for control flow data
+ asmData.stackSize = (stack.length + 2)*8;
+ asmData.controlStackPos = asmData.stackSize - 16;
+ asmData.controlDataStackPos = asmData.stackSize - 8;
+ asmData.splitCounter = 0;
+ }
+
+ // Analyze uses - reads and writes - of variables in part of the AST of a function
+ function analyzeCode(func, asmData, ast) {
+ var labels = {};
+ var labelCounter = 1; // 0 means no label
+
+ traverse(ast, function(node, type) {
+ if ((type == 'label' || type in LOOP_FLOW) && node[1] && !(node[1] in labels)) {
+ labels[node[1]] = labelCounter++;
+ }
+ });
+
+ var writes = {};
+ var appearances = {};
+ var hasReturn = false, hasBreak = false, hasContinue = false;
+ var breaks = {}; // set of labels we break or continue
+ var continues = {}; // to. '0' is an unlabeled one
+ var breakCapturers = 0;
+ var continueCapturers = 0;
+
+ traverse(ast, function(node, type) {
+ if (type == 'assign' && node[2][0] == 'name') {
+ var name = node[2][1];
+ if (name in asmData.vars || name in asmData.params) {
+ writes[name] = 0;
+ appearances[name] = (appearances[name] || 0) - 1; // this appearance is a definition, offset the counting later
+ }
+ } else if (type == 'name') {
+ var name = node[1];
+ if (name in asmData.vars || name in asmData.params) {
+ appearances[name] = (appearances[name] || 0) + 1;
+ }
+ } else if (type == 'return') {
+ hasReturn = true;
+ } else if (type == 'break') {
+ var label = node[1] || 0;
+ if (!label && breakCapturers > 0) return; // no label, and captured
+ if (label && (label in labels)) return; // label, and defined in this code, so captured
+ breaks[label || 0] = 0;
+ hasBreak = true;
+ } else if (type == 'continue') {
+ var label = node[1] || 0;
+ if (!label && continueCapturers > 0) return; // no label, and captured
+ if (label && (label in labels)) return; // label, and defined in this code, so captured
+ continues[label || 0] = 0;
+ hasContinue = true;
+ } else {
+ if (type in BREAK_CAPTURERS) {
+ breakCapturers++;
+ }
+ if (type in CONTINUE_CAPTURERS) {
+ continueCapturers++;
+ }
+ }
+ }, function(node, type) {
+ if (type in BREAK_CAPTURERS) {
+ breakCapturers--;
+ }
+ if (type in CONTINUE_CAPTURERS) {
+ continueCapturers--;
+ }
+ });
+
+ var reads = {};
+
+ for (var name in appearances) {
+ if (appearances[name] > 0) reads[name] = 0;
+ }
+
+ return { writes: writes, reads: reads, hasReturn: hasReturn, breaks: breaks, continues: continues, labels: labels };
+ }
+
+ function makeAssign(dst, src) {
+ return ['assign', true, dst, src];
+ }
+ function makeStackAccess(type, pos) { // TODO: float64, not 32
+ return ['sub', ['name', type == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', pos]], ['num', '2']]];
+ }
+ function makeIf(cond, then, else_) {
+ var ret = ['if', cond, ['block', then]];
+ if (else_) ret.push(['block', else_]);
+ return ret;
+ }
+ function makeComparison(left, comp, right) {
+ return ['binary', comp, left, right];
+ }
+
+ var CONTROL_BREAK = 1, CONTROL_BREAK_LABEL = 2, CONTROL_CONTINUE = 3, CONTROL_CONTINUE_LABEL = 4, CONTROL_RETURN_VOID = 5, CONTROL_RETURN_INT = 6, CONTROL_RETURN_DOUBLE = 7;
+
+ var sizeToOutline = extraInfo.sizeToOutline;
+ var level = 0;
+
+ function doOutline(func, asmData, stats, start, end) {
+ printErr(' do outline ' + [func[1], level, 'range:', start, end, 'of', stats.length]);
+ var code = stats.slice(start, end+1);
+ var newIdent = func[1] + '$' + (asmData.splitCounter++);
+ // add spills and reads before and after the call to the outlined code, and in the outlined code itself
+ var codeInfo = analyzeCode(func, asmData, code);
+ var reps = [];
+ for (var v in codeInfo.reads) {
+ if (v != 'sp') {
+ reps.push(['stat', ['assign', true, ['sub', ['name', getAsmType(asmData, v) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]], ['name', v]]]);
+ code.unshift(['stat', ['assign', true, ['name', v], ['sub', ['name', getAsmType(asmData, v) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]]]]);
+ }
+ }
+ reps.push(['stat', ['call', ['name', newIdent], [['name', 'sp']]]]);
+ for (var v in codeInfo.writes) {
+ reps.push(['stat', ['assign', true, ['name', v], ['sub', ['name', getAsmType(asmData, v) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]]]]);
+ code.push(['stat', ['assign', true, ['sub', ['name', getAsmType(asmData, v) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]], ['name', v]]]);
+ }
+ // Generate new function
+ if (codeInfo.hasReturn || codeInfo.hasBreak || codeInfo.hasContinue) {
+ // we need to capture all control flow using a top-level labeled one-time loop in the outlined function
+ code = [['label', 'OL', ['do', ['num', 0], ['block', code]]]];
+ var breakCapturers = 0;
+ var continueCapturers = 0;
+ traverse(code, function(node, type) {
+ // replace all break/continue/returns with code to break out of the main one-time loop, and set the control data
+ if (type == 'return') {
+ var ret = ['break', 'OL'];
+ if (!node[1]) {
+ ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos), ['num', CONTROL_RETURN_VOID]), ret];
+ } else {
+ var type = detectAsmCoercion(node[1], asmData);
+ ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos), ['num', type == ASM_INT ? CONTROL_RETURN_INT : CONTROL_RETURN_DOUBLE]), ret];
+ ret = ['seq', makeAssign(makeStackAccess(type, asmData.controlDataStackPos), node[1]), ret];
+ }
+ return ret;
+ } else if (type == 'break') {
+ var label = node[1] || 0;
+ if (label == 'OL') return; // this was just added before us, it is new replacement code
+ if (!label && breakCapturers > 0) return; // no label, and captured
+ if (label && (label in codeInfo.labels)) return; // label, and defined in this code, so captured
+ var ret = ['break', 'OL'];
+ ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos), ['num', label ? CONTROL_BREAK_LABEL : CONTROL_BREAK]), ret];
+ if (label) {
+ assert(label in codeInfo.labels, label + ' in ' + keys(codeInfo.labels));
+ ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlDataStackPos), ['num', codeInfo.labels[label]]), ret];
+ }
+ return ret;
+ } else if (type == 'continue') {
+ var label = node[1] || 0;
+ if (!label && continueCapturers > 0) return; // no label, and captured
+ if (label && (label in codeInfo.labels)) return; // label, and defined in this code, so captured
+ var ret = ['break', 'OL'];
+ ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos), ['num', label ? CONTROL_CONTINUE_LABEL : CONTROL_CONTINUE]), ret];
+ if (label) {
+ ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlDataStackPos), ['num', codeInfo.labels[label]]), ret];
+ }
+ return ret;
+ } else {
+ if (type in BREAK_CAPTURERS) {
+ breakCapturers++;
+ }
+ if (type in CONTINUE_CAPTURERS) {
+ continueCapturers++;
+ }
+ }
+ }, function(node, type) {
+ if (type in BREAK_CAPTURERS) {
+ breakCapturers--;
+ }
+ if (type in CONTINUE_CAPTURERS) {
+ continueCapturers--;
+ }
+ });
+ // read the control data at the callsite to the outlined function
+ if (codeInfo.hasReturn) {
+ reps.push(makeIf(
+ makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_RETURN_VOID]),
+ [['stat', ['return']]]
+ ));
+ reps.push(makeIf(
+ makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_RETURN_INT]),
+ [['stat', ['return', makeStackAccess(ASM_INT, asmData.controlDataStackPos)]]]
+ ));
+ reps.push(makeIf(
+ makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_RETURN_DOUBLE]),
+ [['stat', ['return', makeStackAccess(ASM_DOUBLE, asmData.controlDataStackPos)]]]
+ ));
+ }
+ if (codeInfo.hasBreak) {
+ reps.push(makeIf(
+ makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_BREAK]),
+ ['stat', ['break']]
+ ));
+ reps.push(makeIf(
+ makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_BREAK_LABEL]),
+ ['stat', ['break', makeStackAccess(ASM_INT, asmData.controlDataStackPos)]] // XXX here and below, need a switch overall possible labels
+ ));
+ }
+ if (codeInfo.hasContinue) {
+ reps.push(makeIf(
+ makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_CONTINUE]),
+ ['stat', ['break']]
+ ));
+ reps.push(makeIf(
+ makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_CONTINUE_LABEL]),
+ ['stat', ['continue', makeStackAccess(ASM_INT, asmData.controlDataStackPos)]] // XXX
+ ));
+ }
+ }
+ var newFunc = ['defun', newIdent, ['sp'], code];
+ var newAsmData = { params: { sp: ASM_INT }, vars: {} };
+ for (var v in codeInfo.reads) {
+ newAsmData.vars[v] = getAsmType(asmData, v);
+ }
+ for (var v in codeInfo.writes) {
+ newAsmData.vars[v] = getAsmType(asmData, v);
+ }
+ denormalizeAsm(newFunc, newAsmData);
+ // replace in stats
+ stats.splice.apply(stats, [start, end-start+1].concat(reps));
+ return [newFunc];
+ }
+
+ function outlineStatements(func, asmData, stats, maxSize) {
+ level++;
+ if (measureSize(stats) < sizeToOutline) return;
+ var ret = [];
+ var sizeSeen = 0;
+ var end = stats.length-1;
+ var i = stats.length;
+ while (--i >= 0) {
+ var stat = stats[i];
+ var size = measureSize(stat);
+ //printErr(level + ' size ' + [i, size]);
+ if (size >= sizeToOutline) {
+ // this by itself is big enough to inline, recurse into it and find statements to split on
+ var subStatements = null;
+ traverse(stat, function(node, type) {
+ if (type == 'block') {
+ if (measureSize(node) >= sizeToOutline) {
+ var subRet = outlineStatements(func, asmData, node[1], maxSize);
+ if (subRet && subRet.length > 0) ret.push.apply(ret, subRet);
+ }
+ return null; // do not recurse into children, outlineStatements will do so if necessary
+ }
+ });
+ sizeSeen = 0;
+ continue;
+ }
+ sizeSeen += size;
+ // If this is big enough to outline, but no too big (if very close to the size of the full function,
+ // outlining is pointless; remove stats from the end to try to achieve the good case), then outline.
+ // Also, try to reduce the size if it is much larger than the hoped-for size
+ while ((sizeSeen > maxSize || sizeSeen > 2*sizeToOutline) && i < end) {
+ sizeSeen -= measureSize(stats[end]);
+ if (sizeSeen >= sizeToOutline) {
+ end--;
+ } else {
+ sizeSeen += measureSize(stats[end]); // abort, this took away too much
+ break;
+ }
+ }
+ if (sizeSeen >= sizeToOutline && sizeSeen <= maxSize) {
+ ret.push.apply(ret, doOutline(func, asmData, stats, i, end)); // outline [i, .. ,end] inclusive
+ sizeSeen = 0;
+ end = i-1;
+ }
+ }
+ level--;
+ return ret;
+ }
+
+ //
+
+ if (ast[0] !== 'toplevel') {
+ assert(ast[0] == 'defun');
+ ast = ['toplevel', [ast]];
+ }
+
+ var funcs = ast[1];
+
+ var more = true;
+ while (more) {
+ more = false;
+
+ var newFuncs = [];
+
+ funcs.forEach(function(func) {
+ var asmData = normalizeAsm(func);
+ var size = measureSize(func);
+ if (size >= sizeToOutline) {
+ aggressiveVariableElimination(func, asmData);
+ analyzeFunction(func, asmData);
+ var ret = outlineStatements(func, asmData, getStatements(func), 0.5*size);
+ if (ret && ret.length > 0) newFuncs.push.apply(newFuncs, ret);
+ }
+ denormalizeAsm(func, asmData);
+ });
+
+ // TODO: control flow: route returns and breaks. outlined code should have all breaks/continues/returns break into the outermost scope,
+ // after setting a state variable, etc.
+
+ if (newFuncs.length > 0) {
+ // We have outlined. Add stack support: header in which we allocate enough stack space TODO
+ // If sp was not present before, add it and before each return, pop the stack. also a final pop if not ending with a return TODO
+ // (none of this should be done in inner functions, of course, just the original)
+
+ // add new functions to the toplevel, or create a toplevel if there isn't one
+ ast[1].push.apply(ast[1], newFuncs);
+
+ funcs = newFuncs;
+ more = true;
+ }
+ }
+}
+
// Last pass utilities
// Change +5 to DOT$ZERO(5). We then textually change 5 to 5.0 (uglify's ast cannot differentiate between 5 and 5.0 directly)
@@ -2811,12 +3322,13 @@ function fixDotZero(js) {
});
}
-function asmLoopOptimizer(ast) {
+function asmLastOpts(ast) {
traverseGeneratedFunctions(ast, function(fun) {
- // This is at the end of the pipeline, we can assume all other optimizations are done, and we modify loops
- // into shapes that might confuse other passes
traverse(fun, function(node, type) {
if (type === 'while' && node[1][0] === 'num' && node[1][1] === 1 && node[2][0] === 'block') {
+ // This is at the end of the pipeline, we can assume all other optimizations are done, and we modify loops
+ // into shapes that might confuse other passes
+
// while (1) { .. if (..) { break } } ==> do { .. } while(..)
var stats = node[2][1];
var last = stats[stats.length-1];
@@ -2844,6 +3356,11 @@ function asmLoopOptimizer(ast) {
node[1] = simplifyNotCompsDirect(['unary-prefix', '!', conditionToBreak]);
return node;
}
+ } else if (type == 'binary' && node[1] == '&' && node[3][0] == 'unary-prefix' && node[3][1] == '-' && node[3][2][0] == 'num' && node[3][2][1] == 1) {
+ // Change &-1 into |0, at this point the hint is no longer needed
+ node[1] = '|';
+ node[3] = node[3][2];
+ node[3][1] = 0;
}
});
});
@@ -2870,6 +3387,7 @@ var passes = {
eliminateMemSafe: eliminateMemSafe,
minifyGlobals: minifyGlobals,
relocate: relocate,
+ outline: outline,
minifyWhitespace: function() { minifyWhitespace = true },
noPrintMetadata: function() { printMetadata = false },
asm: function() { asm = true },
@@ -2901,7 +3419,7 @@ arguments_.slice(1).forEach(function(arg) {
passes[arg](ast);
});
if (asm && last) {
- asmLoopOptimizer(ast); // TODO: move out of last, to make last faster when done later (as in side modules)
+ asmLastOpts(ast); // TODO: move out of last, to make last faster when done later (as in side modules)
prepDotZero(ast);
}
var js = astToSrc(ast, minifyWhitespace), old;
diff --git a/tools/shared.py b/tools/shared.py
index 46245fd1..0351a736 100644
--- a/tools/shared.py
+++ b/tools/shared.py
@@ -257,7 +257,7 @@ def check_clang_version():
def check_llvm_version():
try:
- check_clang_version();
+ check_clang_version()
except Exception, e:
logging.warning('Could not verify LLVM version: %s' % str(e))
@@ -1196,7 +1196,7 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)''' % { 'winfix': '' if not WINDOWS e
opts.append('-jump-threading')
opts.append('-correlated-propagation')
opts.append('-dse')
- #addExtensionsToPM(EP_ScalarOptimizerLate, MPM);
+ #addExtensionsToPM(EP_ScalarOptimizerLate, MPM)
opts.append('-adce')
opts.append('-simplifycfg')
@@ -1300,7 +1300,7 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)''' % { 'winfix': '' if not WINDOWS e
'-O' + str(opt_level), '--closure', '0'], raw)
f = open(relooper, 'w')
f.write("// Relooper, (C) 2012 Alon Zakai, MIT license, https://github.com/kripken/Relooper\n")
- f.write("var Relooper = (function() {\n");
+ f.write("var Relooper = (function() {\n")
f.write(open(raw).read())
f.write('\n return Module.Relooper;\n')
f.write('})();\n')
diff --git a/tools/test-js-optimizer-asm-last-output.js b/tools/test-js-optimizer-asm-last-output.js
index 0f95d544..f850b18f 100644
--- a/tools/test-js-optimizer-asm-last-output.js
+++ b/tools/test-js-optimizer-asm-last-output.js
@@ -30,6 +30,7 @@ function finall(x) {
a = -999999984306749400.0;
a = -999999984306749400.0;
a = -0xde0b6b000000000;
+ f(g() | 0);
return 12.0e10;
}
function looop() {
diff --git a/tools/test-js-optimizer-asm-last.js b/tools/test-js-optimizer-asm-last.js
index 05e1049e..1d39b1a6 100644
--- a/tools/test-js-optimizer-asm-last.js
+++ b/tools/test-js-optimizer-asm-last.js
@@ -30,6 +30,7 @@ function finall(x) {
a = +-0xde0b6b000000000;
a = -+0xde0b6b000000000;
a = -0xde0b6b000000000;
+ f(g() & -1);
return +12e10;
}
function looop() {
diff --git a/tools/test-js-optimizer-asm-outline-output.js b/tools/test-js-optimizer-asm-outline-output.js
new file mode 100644
index 00000000..c54fc346
--- /dev/null
+++ b/tools/test-js-optimizer-asm-outline-output.js
@@ -0,0 +1,570 @@
+function linear() {
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+}
+function _free($mem) {
+ $mem = $mem | 0;
+ var $5 = 0, $10 = 0, $16 = 0, $21 = 0, $25 = 0, $26 = 0, $37 = 0, $40 = 0, $_pre_phi307 = 0, $69 = 0, $72 = 0, $75 = 0, $80 = 0, $95 = 0, $100 = 0, $RP_0 = 0, $R_0 = 0, $102 = 0, $103 = 0, $106 = 0, $107 = 0, $R_1 = 0, $120 = 0, $151 = 0, $164 = 0, $psize_0 = 0, $p_0 = 0, $189 = 0, $194 = 0, $204 = 0, $220 = 0, $227 = 0, $233 = 0, $236 = 0, $_pre_phi305 = 0, $267 = 0, $270 = 0, $273 = 0, $278 = 0, $294 = 0, $299 = 0, $RP9_0 = 0, $R7_0 = 0, $301 = 0, $302 = 0, $305 = 0, $306 = 0, $R7_1 = 0, $320 = 0, $351 = 0, $364 = 0, $psize_1 = 0, $390 = 0, $396 = 0, $404 = 0, $_pre_phi = 0, $F16_0 = 0, $414 = 0, $415 = 0, $428 = 0, $436 = 0, $I18_0 = 0, $443 = 0, $447 = 0, $448 = 0, $463 = 0, $T_0 = 0, $K19_0 = 0, $472 = 0, $473 = 0, $486 = 0, $487 = 0, $489 = 0, $501 = 0, $sp_0_in_i = 0, $sp_0_i = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ if (($mem | 0) == 0) {
+ STACKTOP = sp;
+ return;
+ }
+ $5 = HEAP32[24] | 0;
+ if (($mem - 8 | 0) >>> 0 < $5 >>> 0) {
+ _abort();
+ }
+ $10 = HEAP32[$mem - 4 >> 2] | 0;
+ if (($10 & 3 | 0) == 1) {
+ _abort();
+ }
+ $16 = $mem + (($10 & -8) - 8) | 0;
+ L621 : do {
+ if (($10 & 1 | 0) == 0) {
+ $21 = HEAP32[($mem - 8 | 0) >> 2] | 0;
+ if (($10 & 3 | 0) == 0) {
+ return;
+ }
+ $25 = $mem + (-8 - $21 | 0) | 0;
+ $26 = $21 + ($10 & -8) | 0;
+ if (($mem + (-8 - $21 | 0) | 0) >>> 0 < $5 >>> 0) {
+ _abort();
+ }
+ if (($25 | 0) == (HEAP32[25] | 0)) {
+ if ((HEAP32[($mem + (($10 & -8) - 4) | 0) >> 2] & 3 | 0) != 3) {
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ HEAP32[22] = $26;
+ HEAP32[($mem + (($10 & -8) - 4) | 0) >> 2] = HEAP32[($mem + (($10 & -8) - 4) | 0) >> 2] & -2;
+ HEAP32[$mem + ((-8 - $21 | 0) + 4) >> 2] = $26 | 1;
+ HEAP32[($mem + (($10 & -8) - 8) | 0) >> 2] = $26;
+ return;
+ }
+ if ($21 >>> 0 < 256) {
+ $37 = HEAP32[$mem + ((-8 - $21 | 0) + 8) >> 2] | 0;
+ $40 = HEAP32[$mem + ((-8 - $21 | 0) + 12) >> 2] | 0;
+ do {
+ if (($37 | 0) != (120 + ($21 >>> 3 << 1 << 2) | 0 | 0)) {
+ if ($37 >>> 0 < $5 >>> 0) {
+ _abort();
+ }
+ if ((HEAP32[$37 + 12 >> 2] | 0) == ($25 | 0)) {
+ break;
+ }
+ _abort();
+ }
+ } while (0);
+ if (($40 | 0) == ($37 | 0)) {
+ HEAP32[20] = HEAP32[20] & (1 << ($21 >>> 3) ^ -1);
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ do {
+ if (($40 | 0) == (120 + ($21 >>> 3 << 1 << 2) | 0 | 0)) {
+ $_pre_phi307 = $40 + 8 | 0;
+ } else {
+ if ($40 >>> 0 < $5 >>> 0) {
+ _abort();
+ }
+ if ((HEAP32[($40 + 8 | 0) >> 2] | 0) == ($25 | 0)) {
+ $_pre_phi307 = $40 + 8 | 0;
+ break;
+ }
+ _abort();
+ }
+ } while (0);
+ HEAP32[$37 + 12 >> 2] = $40;
+ HEAP32[$_pre_phi307 >> 2] = $37;
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ $69 = $mem + (-8 - $21 | 0) | 0;
+ $72 = HEAP32[$mem + ((-8 - $21 | 0) + 24) >> 2] | 0;
+ $75 = HEAP32[$mem + ((-8 - $21 | 0) + 12) >> 2] | 0;
+ do {
+ if (($75 | 0) == ($69 | 0)) {
+ $95 = HEAP32[($mem + ((-8 - $21 | 0) + 20) | 0) >> 2] | 0;
+ if (($95 | 0) == 0) {
+ $100 = HEAP32[($mem + ((-8 - $21 | 0) + 16) | 0) >> 2] | 0;
+ if (($100 | 0) == 0) {
+ $R_1 = 0;
+ break;
+ } else {
+ $R_0 = $100;
+ $RP_0 = $mem + ((-8 - $21 | 0) + 16) | 0;
+ }
+ } else {
+ $R_0 = $95;
+ $RP_0 = $mem + ((-8 - $21 | 0) + 20) | 0;
+ }
+ while (1) {
+ $102 = $R_0 + 20 | 0;
+ $103 = HEAP32[$102 >> 2] | 0;
+ if (($103 | 0) != 0) {
+ $R_0 = $103;
+ $RP_0 = $102;
+ continue;
+ }
+ $106 = $R_0 + 16 | 0;
+ $107 = HEAP32[$106 >> 2] | 0;
+ if (($107 | 0) == 0) {
+ break;
+ } else {
+ $R_0 = $107;
+ $RP_0 = $106;
+ }
+ }
+ if ($RP_0 >>> 0 < $5 >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$RP_0 >> 2] = 0;
+ $R_1 = $R_0;
+ break;
+ }
+ } else {
+ $80 = HEAP32[$mem + ((-8 - $21 | 0) + 8) >> 2] | 0;
+ if ($80 >>> 0 < $5 >>> 0) {
+ _abort();
+ }
+ if ((HEAP32[($80 + 12 | 0) >> 2] | 0) != ($69 | 0)) {
+ _abort();
+ }
+ if ((HEAP32[($75 + 8 | 0) >> 2] | 0) == ($69 | 0)) {
+ HEAP32[($80 + 12 | 0) >> 2] = $75;
+ HEAP32[($75 + 8 | 0) >> 2] = $80;
+ $R_1 = $75;
+ break;
+ } else {
+ _abort();
+ }
+ }
+ } while (0);
+ if (($72 | 0) == 0) {
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ $120 = 384 + (HEAP32[($mem + ((-8 - $21 | 0) + 28) | 0) >> 2] << 2) | 0;
+ do {
+ if (($69 | 0) == (HEAP32[$120 >> 2] | 0)) {
+ HEAP32[$120 >> 2] = $R_1;
+ if (($R_1 | 0) != 0) {
+ break;
+ }
+ HEAP32[21] = HEAP32[21] & (1 << HEAP32[($mem + ((-8 - $21 | 0) + 28) | 0) >> 2] ^ -1);
+ $p_0 = $25;
+ $psize_0 = $26;
+ break L621;
+ } else {
+ if ($72 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ if ((HEAP32[($72 + 16 | 0) >> 2] | 0) == ($69 | 0)) {
+ HEAP32[($72 + 16 | 0) >> 2] = $R_1;
+ } else {
+ HEAP32[$72 + 20 >> 2] = $R_1;
+ }
+ if (($R_1 | 0) == 0) {
+ $p_0 = $25;
+ $psize_0 = $26;
+ break L621;
+ }
+ }
+ } while (0);
+ if ($R_1 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ HEAP32[$R_1 + 24 >> 2] = $72;
+ $151 = HEAP32[$mem + ((-8 - $21 | 0) + 16) >> 2] | 0;
+ do {
+ if (($151 | 0) != 0) {
+ if ($151 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$R_1 + 16 >> 2] = $151;
+ HEAP32[$151 + 24 >> 2] = $R_1;
+ break;
+ }
+ }
+ } while (0);
+ $164 = HEAP32[$mem + ((-8 - $21 | 0) + 20) >> 2] | 0;
+ if (($164 | 0) == 0) {
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ if ($164 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$R_1 + 20 >> 2] = $164;
+ HEAP32[$164 + 24 >> 2] = $R_1;
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ } else {
+ $p_0 = $mem - 8 | 0;
+ $psize_0 = $10 & -8;
+ }
+ } while (0);
+ $189 = $p_0;
+ if ($189 >>> 0 >= ($mem + (($10 & -8) - 8) | 0) >>> 0) {
+ _abort();
+ }
+ $194 = HEAP32[($mem + (($10 & -8) - 4) | 0) >> 2] | 0;
+ if (($194 & 1 | 0) == 0) {
+ _abort();
+ }
+ do {
+ if (($194 & 2 | 0) == 0) {
+ if (($16 | 0) == (HEAP32[26] | 0)) {
+ $204 = (HEAP32[23] | 0) + $psize_0 | 0;
+ HEAP32[23] = $204;
+ HEAP32[26] = $p_0;
+ HEAP32[$p_0 + 4 >> 2] = $204 | 1;
+ if (($p_0 | 0) == (HEAP32[25] | 0)) {
+ HEAP32[25] = 0;
+ HEAP32[22] = 0;
+ }
+ if ($204 >>> 0 <= (HEAP32[27] | 0) >>> 0) {
+ return;
+ }
+ _sys_trim(0) | 0;
+ return;
+ }
+ if (($16 | 0) == (HEAP32[25] | 0)) {
+ $220 = (HEAP32[22] | 0) + $psize_0 | 0;
+ HEAP32[22] = $220;
+ HEAP32[25] = $p_0;
+ HEAP32[$p_0 + 4 >> 2] = $220 | 1;
+ HEAP32[$189 + $220 >> 2] = $220;
+ return;
+ }
+ $227 = ($194 & -8) + $psize_0 | 0;
+ L726 : do {
+ if ($194 >>> 0 < 256) {
+ $233 = HEAP32[$mem + ($10 & -8) >> 2] | 0;
+ $236 = HEAP32[$mem + ($10 & -8 | 4) >> 2] | 0;
+ do {
+ if (($233 | 0) != (120 + ($194 >>> 3 << 1 << 2) | 0 | 0)) {
+ if ($233 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ if ((HEAP32[$233 + 12 >> 2] | 0) == ($16 | 0)) {
+ break;
+ }
+ _abort();
+ }
+ } while (0);
+ if (($236 | 0) == ($233 | 0)) {
+ HEAP32[20] = HEAP32[20] & (1 << ($194 >>> 3) ^ -1);
+ break;
+ }
+ do {
+ if (($236 | 0) == (120 + ($194 >>> 3 << 1 << 2) | 0 | 0)) {
+ $_pre_phi305 = $236 + 8 | 0;
+ } else {
+ if ($236 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ if ((HEAP32[($236 + 8 | 0) >> 2] | 0) == ($16 | 0)) {
+ $_pre_phi305 = $236 + 8 | 0;
+ break;
+ }
+ _abort();
+ }
+ } while (0);
+ HEAP32[$233 + 12 >> 2] = $236;
+ HEAP32[$_pre_phi305 >> 2] = $233;
+ } else {
+ $267 = $mem + (($10 & -8) - 8) | 0;
+ $270 = HEAP32[$mem + (($10 & -8) + 16) >> 2] | 0;
+ $273 = HEAP32[$mem + ($10 & -8 | 4) >> 2] | 0;
+ do {
+ if (($273 | 0) == ($267 | 0)) {
+ $294 = HEAP32[($mem + (($10 & -8) + 12) | 0) >> 2] | 0;
+ if (($294 | 0) == 0) {
+ $299 = HEAP32[($mem + (($10 & -8) + 8) | 0) >> 2] | 0;
+ if (($299 | 0) == 0) {
+ $R7_1 = 0;
+ break;
+ } else {
+ $R7_0 = $299;
+ $RP9_0 = $mem + (($10 & -8) + 8) | 0;
+ }
+ } else {
+ $R7_0 = $294;
+ $RP9_0 = $mem + (($10 & -8) + 12) | 0;
+ }
+ while (1) {
+ $301 = $R7_0 + 20 | 0;
+ $302 = HEAP32[$301 >> 2] | 0;
+ if (($302 | 0) != 0) {
+ $R7_0 = $302;
+ $RP9_0 = $301;
+ continue;
+ }
+ $305 = $R7_0 + 16 | 0;
+ $306 = HEAP32[$305 >> 2] | 0;
+ if (($306 | 0) == 0) {
+ break;
+ } else {
+ $R7_0 = $306;
+ $RP9_0 = $305;
+ }
+ }
+ if ($RP9_0 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$RP9_0 >> 2] = 0;
+ $R7_1 = $R7_0;
+ break;
+ }
+ } else {
+ $278 = HEAP32[$mem + ($10 & -8) >> 2] | 0;
+ if ($278 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ if ((HEAP32[($278 + 12 | 0) >> 2] | 0) != ($267 | 0)) {
+ _abort();
+ }
+ if ((HEAP32[($273 + 8 | 0) >> 2] | 0) == ($267 | 0)) {
+ HEAP32[($278 + 12 | 0) >> 2] = $273;
+ HEAP32[($273 + 8 | 0) >> 2] = $278;
+ $R7_1 = $273;
+ break;
+ } else {
+ _abort();
+ }
+ }
+ } while (0);
+ if (($270 | 0) == 0) {
+ break;
+ }
+ $320 = 384 + (HEAP32[($mem + (($10 & -8) + 20) | 0) >> 2] << 2) | 0;
+ do {
+ if (($267 | 0) == (HEAP32[$320 >> 2] | 0)) {
+ HEAP32[$320 >> 2] = $R7_1;
+ if (($R7_1 | 0) != 0) {
+ break;
+ }
+ HEAP32[21] = HEAP32[21] & (1 << HEAP32[($mem + (($10 & -8) + 20) | 0) >> 2] ^ -1);
+ break L726;
+ } else {
+ if ($270 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ if ((HEAP32[($270 + 16 | 0) >> 2] | 0) == ($267 | 0)) {
+ HEAP32[($270 + 16 | 0) >> 2] = $R7_1;
+ } else {
+ HEAP32[$270 + 20 >> 2] = $R7_1;
+ }
+ if (($R7_1 | 0) == 0) {
+ break L726;
+ }
+ }
+ } while (0);
+ if ($R7_1 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ HEAP32[$R7_1 + 24 >> 2] = $270;
+ $351 = HEAP32[$mem + (($10 & -8) + 8) >> 2] | 0;
+ do {
+ if (($351 | 0) != 0) {
+ if ($351 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$R7_1 + 16 >> 2] = $351;
+ HEAP32[$351 + 24 >> 2] = $R7_1;
+ break;
+ }
+ }
+ } while (0);
+ $364 = HEAP32[$mem + (($10 & -8) + 12) >> 2] | 0;
+ if (($364 | 0) == 0) {
+ break;
+ }
+ if ($364 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$R7_1 + 20 >> 2] = $364;
+ HEAP32[$364 + 24 >> 2] = $R7_1;
+ break;
+ }
+ }
+ } while (0);
+ HEAP32[$p_0 + 4 >> 2] = $227 | 1;
+ HEAP32[$189 + $227 >> 2] = $227;
+ if (($p_0 | 0) != (HEAP32[25] | 0)) {
+ $psize_1 = $227;
+ break;
+ }
+ HEAP32[22] = $227;
+ return;
+ } else {
+ HEAP32[($mem + (($10 & -8) - 4) | 0) >> 2] = $194 & -2;
+ HEAP32[$p_0 + 4 >> 2] = $psize_0 | 1;
+ HEAP32[$189 + $psize_0 >> 2] = $psize_0;
+ $psize_1 = $psize_0;
+ }
+ } while (0);
+ $390 = $psize_1 >>> 3;
+ if ($psize_1 >>> 0 < 256) {
+ $396 = HEAP32[20] | 0;
+ do {
+ if (($396 & 1 << $390 | 0) == 0) {
+ HEAP32[20] = $396 | 1 << $390;
+ $F16_0 = 120 + ($390 << 1 << 2) | 0;
+ $_pre_phi = 120 + (($390 << 1) + 2 << 2) | 0;
+ } else {
+ $404 = HEAP32[(120 + (($390 << 1) + 2 << 2) | 0) >> 2] | 0;
+ if ($404 >>> 0 >= (HEAP32[24] | 0) >>> 0) {
+ $F16_0 = $404;
+ $_pre_phi = 120 + (($390 << 1) + 2 << 2) | 0;
+ break;
+ }
+ _abort();
+ }
+ } while (0);
+ HEAP32[$_pre_phi >> 2] = $p_0;
+ HEAP32[$F16_0 + 12 >> 2] = $p_0;
+ HEAP32[$p_0 + 8 >> 2] = $F16_0;
+ HEAP32[$p_0 + 12 >> 2] = 120 + ($390 << 1 << 2) | 0;
+ return;
+ }
+ $414 = $p_0;
+ $415 = $psize_1 >>> 8;
+ do {
+ if (($415 | 0) == 0) {
+ $I18_0 = 0;
+ } else {
+ if ($psize_1 >>> 0 > 16777215) {
+ $I18_0 = 31;
+ break;
+ }
+ $428 = $415 << (($415 + 1048320 | 0) >>> 16 & 8) << ((($415 << (($415 + 1048320 | 0) >>> 16 & 8)) + 520192 | 0) >>> 16 & 4);
+ $436 = 14 - ((($415 << (($415 + 1048320 | 0) >>> 16 & 8)) + 520192 | 0) >>> 16 & 4 | ($415 + 1048320 | 0) >>> 16 & 8 | ($428 + 245760 | 0) >>> 16 & 2) + ($428 << (($428 + 245760 | 0) >>> 16 & 2) >>> 15) | 0;
+ $I18_0 = $psize_1 >>> (($436 + 7 | 0) >>> 0) & 1 | $436 << 1;
+ }
+ } while (0);
+ $443 = 384 + ($I18_0 << 2) | 0;
+ HEAP32[$p_0 + 28 >> 2] = $I18_0;
+ HEAP32[$p_0 + 20 >> 2] = 0;
+ HEAP32[$p_0 + 16 >> 2] = 0;
+ $447 = HEAP32[21] | 0;
+ $448 = 1 << $I18_0;
+ do {
+ if (($447 & $448 | 0) == 0) {
+ HEAP32[21] = $447 | $448;
+ HEAP32[$443 >> 2] = $414;
+ HEAP32[$p_0 + 24 >> 2] = $443;
+ HEAP32[$p_0 + 12 >> 2] = $p_0;
+ HEAP32[$p_0 + 8 >> 2] = $p_0;
+ } else {
+ if (($I18_0 | 0) == 31) {
+ $463 = 0;
+ } else {
+ $463 = 25 - ($I18_0 >>> 1) | 0;
+ }
+ $K19_0 = $psize_1 << $463;
+ $T_0 = HEAP32[$443 >> 2] | 0;
+ while (1) {
+ if ((HEAP32[$T_0 + 4 >> 2] & -8 | 0) == ($psize_1 | 0)) {
+ break;
+ }
+ $472 = $T_0 + 16 + ($K19_0 >>> 31 << 2) | 0;
+ $473 = HEAP32[$472 >> 2] | 0;
+ if (($473 | 0) == 0) {
+ label = 569;
+ break;
+ } else {
+ $K19_0 = $K19_0 << 1;
+ $T_0 = $473;
+ }
+ }
+ if ((label | 0) == 569) {
+ if ($472 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$472 >> 2] = $414;
+ HEAP32[$p_0 + 24 >> 2] = $T_0;
+ HEAP32[$p_0 + 12 >> 2] = $p_0;
+ HEAP32[$p_0 + 8 >> 2] = $p_0;
+ break;
+ }
+ }
+ $486 = $T_0 + 8 | 0;
+ $487 = HEAP32[$486 >> 2] | 0;
+ $489 = HEAP32[24] | 0;
+ if ($T_0 >>> 0 < $489 >>> 0) {
+ _abort();
+ }
+ if ($487 >>> 0 < $489 >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$487 + 12 >> 2] = $414;
+ HEAP32[$486 >> 2] = $414;
+ HEAP32[$p_0 + 8 >> 2] = $487;
+ HEAP32[$p_0 + 12 >> 2] = $T_0;
+ HEAP32[$p_0 + 24 >> 2] = 0;
+ break;
+ }
+ }
+ } while (0);
+ $501 = (HEAP32[28] | 0) - 1 | 0;
+ HEAP32[28] = $501;
+ if (($501 | 0) == 0) {
+ $sp_0_in_i = 536;
+ } else {
+ return;
+ }
+ while (1) {
+ $sp_0_i = HEAP32[$sp_0_in_i >> 2] | 0;
+ if (($sp_0_i | 0) == 0) {
+ break;
+ } else {
+ $sp_0_in_i = $sp_0_i + 8 | 0;
+ }
+ }
+ HEAP32[28] = -1;
+ STACKTOP = sp;
+ return;
+}
+
diff --git a/tools/test-js-optimizer-asm-outline.js b/tools/test-js-optimizer-asm-outline.js
new file mode 100644
index 00000000..153d7feb
--- /dev/null
+++ b/tools/test-js-optimizer-asm-outline.js
@@ -0,0 +1,606 @@
+function linear() {
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+ cheez(1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0);
+}
+function _free($mem) {
+ $mem = $mem | 0;
+ var $3 = 0, $4 = 0, $5 = 0, $10 = 0, $11 = 0, $14 = 0, $15 = 0, $16 = 0, $21 = 0, $_sum233 = 0, $24 = 0, $25 = 0, $26 = 0, $32 = 0, $37 = 0, $40 = 0, $43 = 0, $64 = 0, $_pre_phi307 = 0, $69 = 0, $72 = 0, $75 = 0, $80 = 0, $84 = 0, $88 = 0, $94 = 0, $95 = 0, $99 = 0, $100 = 0, $RP_0 = 0, $R_0 = 0, $102 = 0, $103 = 0, $106 = 0, $107 = 0, $R_1 = 0, $118 = 0, $120 = 0, $134 = 0, $151 = 0, $164 = 0, $177 = 0, $psize_0 = 0, $p_0 = 0, $189 = 0, $193 = 0, $194 = 0, $204 = 0, $220 = 0, $227 = 0, $228 = 0, $233 = 0, $236 = 0, $239 = 0, $262 = 0, $_pre_phi305 = 0, $267 = 0, $270 = 0, $273 = 0, $278 = 0, $283 = 0, $287 = 0, $293 = 0, $294 = 0, $298 = 0, $299 = 0, $RP9_0 = 0, $R7_0 = 0, $301 = 0, $302 = 0, $305 = 0, $306 = 0, $R7_1 = 0, $318 = 0, $320 = 0, $334 = 0, $351 = 0, $364 = 0, $psize_1 = 0, $390 = 0, $393 = 0, $395 = 0, $396 = 0, $397 = 0, $403 = 0, $404 = 0, $_pre_phi = 0, $F16_0 = 0, $414 = 0, $415 = 0, $422 = 0, $423 = 0, $426 = 0, $428 = 0, $431 = 0, $436 = 0, $I18_0 = 0, $443 = 0, $447 = 0, $448 = 0, $463 = 0, $T_0 = 0, $K19_0 = 0, $472 = 0, $473 = 0, $486 = 0, $487 = 0, $489 = 0, $501 = 0, $sp_0_in_i = 0, $sp_0_i = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ if (($mem | 0) == 0) {
+ STACKTOP = sp;
+ return;
+ }
+ $3 = $mem - 8 | 0;
+ $4 = $3;
+ $5 = HEAP32[24] | 0;
+ if ($3 >>> 0 < $5 >>> 0) {
+ _abort();
+ }
+ $10 = HEAP32[$mem - 4 >> 2] | 0;
+ $11 = $10 & 3;
+ if (($11 | 0) == 1) {
+ _abort();
+ }
+ $14 = $10 & -8;
+ $15 = $mem + ($14 - 8) | 0;
+ $16 = $15;
+ L621 : do {
+ if (($10 & 1 | 0) == 0) {
+ $21 = HEAP32[$3 >> 2] | 0;
+ if (($11 | 0) == 0) {
+ return;
+ }
+ $_sum233 = -8 - $21 | 0;
+ $24 = $mem + $_sum233 | 0;
+ $25 = $24;
+ $26 = $21 + $14 | 0;
+ if ($24 >>> 0 < $5 >>> 0) {
+ _abort();
+ }
+ if (($25 | 0) == (HEAP32[25] | 0)) {
+ $177 = $mem + ($14 - 4) | 0;
+ if ((HEAP32[$177 >> 2] & 3 | 0) != 3) {
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ HEAP32[22] = $26;
+ HEAP32[$177 >> 2] = HEAP32[$177 >> 2] & -2;
+ HEAP32[$mem + ($_sum233 + 4) >> 2] = $26 | 1;
+ HEAP32[$15 >> 2] = $26;
+ return;
+ }
+ $32 = $21 >>> 3;
+ if ($21 >>> 0 < 256) {
+ $37 = HEAP32[$mem + ($_sum233 + 8) >> 2] | 0;
+ $40 = HEAP32[$mem + ($_sum233 + 12) >> 2] | 0;
+ $43 = 120 + ($32 << 1 << 2) | 0;
+ do {
+ if (($37 | 0) != ($43 | 0)) {
+ if ($37 >>> 0 < $5 >>> 0) {
+ _abort();
+ }
+ if ((HEAP32[$37 + 12 >> 2] | 0) == ($25 | 0)) {
+ break;
+ }
+ _abort();
+ }
+ } while (0);
+ if (($40 | 0) == ($37 | 0)) {
+ HEAP32[20] = HEAP32[20] & (1 << $32 ^ -1);
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ do {
+ if (($40 | 0) == ($43 | 0)) {
+ $_pre_phi307 = $40 + 8 | 0;
+ } else {
+ if ($40 >>> 0 < $5 >>> 0) {
+ _abort();
+ }
+ $64 = $40 + 8 | 0;
+ if ((HEAP32[$64 >> 2] | 0) == ($25 | 0)) {
+ $_pre_phi307 = $64;
+ break;
+ }
+ _abort();
+ }
+ } while (0);
+ HEAP32[$37 + 12 >> 2] = $40;
+ HEAP32[$_pre_phi307 >> 2] = $37;
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ $69 = $24;
+ $72 = HEAP32[$mem + ($_sum233 + 24) >> 2] | 0;
+ $75 = HEAP32[$mem + ($_sum233 + 12) >> 2] | 0;
+ do {
+ if (($75 | 0) == ($69 | 0)) {
+ $94 = $mem + ($_sum233 + 20) | 0;
+ $95 = HEAP32[$94 >> 2] | 0;
+ if (($95 | 0) == 0) {
+ $99 = $mem + ($_sum233 + 16) | 0;
+ $100 = HEAP32[$99 >> 2] | 0;
+ if (($100 | 0) == 0) {
+ $R_1 = 0;
+ break;
+ } else {
+ $R_0 = $100;
+ $RP_0 = $99;
+ }
+ } else {
+ $R_0 = $95;
+ $RP_0 = $94;
+ }
+ while (1) {
+ $102 = $R_0 + 20 | 0;
+ $103 = HEAP32[$102 >> 2] | 0;
+ if (($103 | 0) != 0) {
+ $R_0 = $103;
+ $RP_0 = $102;
+ continue;
+ }
+ $106 = $R_0 + 16 | 0;
+ $107 = HEAP32[$106 >> 2] | 0;
+ if (($107 | 0) == 0) {
+ break;
+ } else {
+ $R_0 = $107;
+ $RP_0 = $106;
+ }
+ }
+ if ($RP_0 >>> 0 < $5 >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$RP_0 >> 2] = 0;
+ $R_1 = $R_0;
+ break;
+ }
+ } else {
+ $80 = HEAP32[$mem + ($_sum233 + 8) >> 2] | 0;
+ if ($80 >>> 0 < $5 >>> 0) {
+ _abort();
+ }
+ $84 = $80 + 12 | 0;
+ if ((HEAP32[$84 >> 2] | 0) != ($69 | 0)) {
+ _abort();
+ }
+ $88 = $75 + 8 | 0;
+ if ((HEAP32[$88 >> 2] | 0) == ($69 | 0)) {
+ HEAP32[$84 >> 2] = $75;
+ HEAP32[$88 >> 2] = $80;
+ $R_1 = $75;
+ break;
+ } else {
+ _abort();
+ }
+ }
+ } while (0);
+ if (($72 | 0) == 0) {
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ $118 = $mem + ($_sum233 + 28) | 0;
+ $120 = 384 + (HEAP32[$118 >> 2] << 2) | 0;
+ do {
+ if (($69 | 0) == (HEAP32[$120 >> 2] | 0)) {
+ HEAP32[$120 >> 2] = $R_1;
+ if (($R_1 | 0) != 0) {
+ break;
+ }
+ HEAP32[21] = HEAP32[21] & (1 << HEAP32[$118 >> 2] ^ -1);
+ $p_0 = $25;
+ $psize_0 = $26;
+ break L621;
+ } else {
+ if ($72 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ $134 = $72 + 16 | 0;
+ if ((HEAP32[$134 >> 2] | 0) == ($69 | 0)) {
+ HEAP32[$134 >> 2] = $R_1;
+ } else {
+ HEAP32[$72 + 20 >> 2] = $R_1;
+ }
+ if (($R_1 | 0) == 0) {
+ $p_0 = $25;
+ $psize_0 = $26;
+ break L621;
+ }
+ }
+ } while (0);
+ if ($R_1 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ HEAP32[$R_1 + 24 >> 2] = $72;
+ $151 = HEAP32[$mem + ($_sum233 + 16) >> 2] | 0;
+ do {
+ if (($151 | 0) != 0) {
+ if ($151 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$R_1 + 16 >> 2] = $151;
+ HEAP32[$151 + 24 >> 2] = $R_1;
+ break;
+ }
+ }
+ } while (0);
+ $164 = HEAP32[$mem + ($_sum233 + 20) >> 2] | 0;
+ if (($164 | 0) == 0) {
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ if ($164 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$R_1 + 20 >> 2] = $164;
+ HEAP32[$164 + 24 >> 2] = $R_1;
+ $p_0 = $25;
+ $psize_0 = $26;
+ break;
+ }
+ } else {
+ $p_0 = $4;
+ $psize_0 = $14;
+ }
+ } while (0);
+ $189 = $p_0;
+ if ($189 >>> 0 >= $15 >>> 0) {
+ _abort();
+ }
+ $193 = $mem + ($14 - 4) | 0;
+ $194 = HEAP32[$193 >> 2] | 0;
+ if (($194 & 1 | 0) == 0) {
+ _abort();
+ }
+ do {
+ if (($194 & 2 | 0) == 0) {
+ if (($16 | 0) == (HEAP32[26] | 0)) {
+ $204 = (HEAP32[23] | 0) + $psize_0 | 0;
+ HEAP32[23] = $204;
+ HEAP32[26] = $p_0;
+ HEAP32[$p_0 + 4 >> 2] = $204 | 1;
+ if (($p_0 | 0) == (HEAP32[25] | 0)) {
+ HEAP32[25] = 0;
+ HEAP32[22] = 0;
+ }
+ if ($204 >>> 0 <= (HEAP32[27] | 0) >>> 0) {
+ return;
+ }
+ _sys_trim(0) | 0;
+ return;
+ }
+ if (($16 | 0) == (HEAP32[25] | 0)) {
+ $220 = (HEAP32[22] | 0) + $psize_0 | 0;
+ HEAP32[22] = $220;
+ HEAP32[25] = $p_0;
+ HEAP32[$p_0 + 4 >> 2] = $220 | 1;
+ HEAP32[$189 + $220 >> 2] = $220;
+ return;
+ }
+ $227 = ($194 & -8) + $psize_0 | 0;
+ $228 = $194 >>> 3;
+ L726 : do {
+ if ($194 >>> 0 < 256) {
+ $233 = HEAP32[$mem + $14 >> 2] | 0;
+ $236 = HEAP32[$mem + ($14 | 4) >> 2] | 0;
+ $239 = 120 + ($228 << 1 << 2) | 0;
+ do {
+ if (($233 | 0) != ($239 | 0)) {
+ if ($233 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ if ((HEAP32[$233 + 12 >> 2] | 0) == ($16 | 0)) {
+ break;
+ }
+ _abort();
+ }
+ } while (0);
+ if (($236 | 0) == ($233 | 0)) {
+ HEAP32[20] = HEAP32[20] & (1 << $228 ^ -1);
+ break;
+ }
+ do {
+ if (($236 | 0) == ($239 | 0)) {
+ $_pre_phi305 = $236 + 8 | 0;
+ } else {
+ if ($236 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ $262 = $236 + 8 | 0;
+ if ((HEAP32[$262 >> 2] | 0) == ($16 | 0)) {
+ $_pre_phi305 = $262;
+ break;
+ }
+ _abort();
+ }
+ } while (0);
+ HEAP32[$233 + 12 >> 2] = $236;
+ HEAP32[$_pre_phi305 >> 2] = $233;
+ } else {
+ $267 = $15;
+ $270 = HEAP32[$mem + ($14 + 16) >> 2] | 0;
+ $273 = HEAP32[$mem + ($14 | 4) >> 2] | 0;
+ do {
+ if (($273 | 0) == ($267 | 0)) {
+ $293 = $mem + ($14 + 12) | 0;
+ $294 = HEAP32[$293 >> 2] | 0;
+ if (($294 | 0) == 0) {
+ $298 = $mem + ($14 + 8) | 0;
+ $299 = HEAP32[$298 >> 2] | 0;
+ if (($299 | 0) == 0) {
+ $R7_1 = 0;
+ break;
+ } else {
+ $R7_0 = $299;
+ $RP9_0 = $298;
+ }
+ } else {
+ $R7_0 = $294;
+ $RP9_0 = $293;
+ }
+ while (1) {
+ $301 = $R7_0 + 20 | 0;
+ $302 = HEAP32[$301 >> 2] | 0;
+ if (($302 | 0) != 0) {
+ $R7_0 = $302;
+ $RP9_0 = $301;
+ continue;
+ }
+ $305 = $R7_0 + 16 | 0;
+ $306 = HEAP32[$305 >> 2] | 0;
+ if (($306 | 0) == 0) {
+ break;
+ } else {
+ $R7_0 = $306;
+ $RP9_0 = $305;
+ }
+ }
+ if ($RP9_0 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$RP9_0 >> 2] = 0;
+ $R7_1 = $R7_0;
+ break;
+ }
+ } else {
+ $278 = HEAP32[$mem + $14 >> 2] | 0;
+ if ($278 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ $283 = $278 + 12 | 0;
+ if ((HEAP32[$283 >> 2] | 0) != ($267 | 0)) {
+ _abort();
+ }
+ $287 = $273 + 8 | 0;
+ if ((HEAP32[$287 >> 2] | 0) == ($267 | 0)) {
+ HEAP32[$283 >> 2] = $273;
+ HEAP32[$287 >> 2] = $278;
+ $R7_1 = $273;
+ break;
+ } else {
+ _abort();
+ }
+ }
+ } while (0);
+ if (($270 | 0) == 0) {
+ break;
+ }
+ $318 = $mem + ($14 + 20) | 0;
+ $320 = 384 + (HEAP32[$318 >> 2] << 2) | 0;
+ do {
+ if (($267 | 0) == (HEAP32[$320 >> 2] | 0)) {
+ HEAP32[$320 >> 2] = $R7_1;
+ if (($R7_1 | 0) != 0) {
+ break;
+ }
+ HEAP32[21] = HEAP32[21] & (1 << HEAP32[$318 >> 2] ^ -1);
+ break L726;
+ } else {
+ if ($270 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ $334 = $270 + 16 | 0;
+ if ((HEAP32[$334 >> 2] | 0) == ($267 | 0)) {
+ HEAP32[$334 >> 2] = $R7_1;
+ } else {
+ HEAP32[$270 + 20 >> 2] = $R7_1;
+ }
+ if (($R7_1 | 0) == 0) {
+ break L726;
+ }
+ }
+ } while (0);
+ if ($R7_1 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ }
+ HEAP32[$R7_1 + 24 >> 2] = $270;
+ $351 = HEAP32[$mem + ($14 + 8) >> 2] | 0;
+ do {
+ if (($351 | 0) != 0) {
+ if ($351 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$R7_1 + 16 >> 2] = $351;
+ HEAP32[$351 + 24 >> 2] = $R7_1;
+ break;
+ }
+ }
+ } while (0);
+ $364 = HEAP32[$mem + ($14 + 12) >> 2] | 0;
+ if (($364 | 0) == 0) {
+ break;
+ }
+ if ($364 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$R7_1 + 20 >> 2] = $364;
+ HEAP32[$364 + 24 >> 2] = $R7_1;
+ break;
+ }
+ }
+ } while (0);
+ HEAP32[$p_0 + 4 >> 2] = $227 | 1;
+ HEAP32[$189 + $227 >> 2] = $227;
+ if (($p_0 | 0) != (HEAP32[25] | 0)) {
+ $psize_1 = $227;
+ break;
+ }
+ HEAP32[22] = $227;
+ return;
+ } else {
+ HEAP32[$193 >> 2] = $194 & -2;
+ HEAP32[$p_0 + 4 >> 2] = $psize_0 | 1;
+ HEAP32[$189 + $psize_0 >> 2] = $psize_0;
+ $psize_1 = $psize_0;
+ }
+ } while (0);
+ $390 = $psize_1 >>> 3;
+ if ($psize_1 >>> 0 < 256) {
+ $393 = $390 << 1;
+ $395 = 120 + ($393 << 2) | 0;
+ $396 = HEAP32[20] | 0;
+ $397 = 1 << $390;
+ do {
+ if (($396 & $397 | 0) == 0) {
+ HEAP32[20] = $396 | $397;
+ $F16_0 = $395;
+ $_pre_phi = 120 + ($393 + 2 << 2) | 0;
+ } else {
+ $403 = 120 + ($393 + 2 << 2) | 0;
+ $404 = HEAP32[$403 >> 2] | 0;
+ if ($404 >>> 0 >= (HEAP32[24] | 0) >>> 0) {
+ $F16_0 = $404;
+ $_pre_phi = $403;
+ break;
+ }
+ _abort();
+ }
+ } while (0);
+ HEAP32[$_pre_phi >> 2] = $p_0;
+ HEAP32[$F16_0 + 12 >> 2] = $p_0;
+ HEAP32[$p_0 + 8 >> 2] = $F16_0;
+ HEAP32[$p_0 + 12 >> 2] = $395;
+ return;
+ }
+ $414 = $p_0;
+ $415 = $psize_1 >>> 8;
+ do {
+ if (($415 | 0) == 0) {
+ $I18_0 = 0;
+ } else {
+ if ($psize_1 >>> 0 > 16777215) {
+ $I18_0 = 31;
+ break;
+ }
+ $422 = ($415 + 1048320 | 0) >>> 16 & 8;
+ $423 = $415 << $422;
+ $426 = ($423 + 520192 | 0) >>> 16 & 4;
+ $428 = $423 << $426;
+ $431 = ($428 + 245760 | 0) >>> 16 & 2;
+ $436 = 14 - ($426 | $422 | $431) + ($428 << $431 >>> 15) | 0;
+ $I18_0 = $psize_1 >>> (($436 + 7 | 0) >>> 0) & 1 | $436 << 1;
+ }
+ } while (0);
+ $443 = 384 + ($I18_0 << 2) | 0;
+ HEAP32[$p_0 + 28 >> 2] = $I18_0;
+ HEAP32[$p_0 + 20 >> 2] = 0;
+ HEAP32[$p_0 + 16 >> 2] = 0;
+ $447 = HEAP32[21] | 0;
+ $448 = 1 << $I18_0;
+ do {
+ if (($447 & $448 | 0) == 0) {
+ HEAP32[21] = $447 | $448;
+ HEAP32[$443 >> 2] = $414;
+ HEAP32[$p_0 + 24 >> 2] = $443;
+ HEAP32[$p_0 + 12 >> 2] = $p_0;
+ HEAP32[$p_0 + 8 >> 2] = $p_0;
+ } else {
+ if (($I18_0 | 0) == 31) {
+ $463 = 0;
+ } else {
+ $463 = 25 - ($I18_0 >>> 1) | 0;
+ }
+ $K19_0 = $psize_1 << $463;
+ $T_0 = HEAP32[$443 >> 2] | 0;
+ while (1) {
+ if ((HEAP32[$T_0 + 4 >> 2] & -8 | 0) == ($psize_1 | 0)) {
+ break;
+ }
+ $472 = $T_0 + 16 + ($K19_0 >>> 31 << 2) | 0;
+ $473 = HEAP32[$472 >> 2] | 0;
+ if (($473 | 0) == 0) {
+ label = 569;
+ break;
+ } else {
+ $K19_0 = $K19_0 << 1;
+ $T_0 = $473;
+ }
+ }
+ if ((label | 0) == 569) {
+ if ($472 >>> 0 < (HEAP32[24] | 0) >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$472 >> 2] = $414;
+ HEAP32[$p_0 + 24 >> 2] = $T_0;
+ HEAP32[$p_0 + 12 >> 2] = $p_0;
+ HEAP32[$p_0 + 8 >> 2] = $p_0;
+ break;
+ }
+ }
+ $486 = $T_0 + 8 | 0;
+ $487 = HEAP32[$486 >> 2] | 0;
+ $489 = HEAP32[24] | 0;
+ if ($T_0 >>> 0 < $489 >>> 0) {
+ _abort();
+ }
+ if ($487 >>> 0 < $489 >>> 0) {
+ _abort();
+ } else {
+ HEAP32[$487 + 12 >> 2] = $414;
+ HEAP32[$486 >> 2] = $414;
+ HEAP32[$p_0 + 8 >> 2] = $487;
+ HEAP32[$p_0 + 12 >> 2] = $T_0;
+ HEAP32[$p_0 + 24 >> 2] = 0;
+ break;
+ }
+ }
+ } while (0);
+ $501 = (HEAP32[28] | 0) - 1 | 0;
+ HEAP32[28] = $501;
+ if (($501 | 0) == 0) {
+ $sp_0_in_i = 536;
+ } else {
+ return;
+ }
+ while (1) {
+ $sp_0_i = HEAP32[$sp_0_in_i >> 2] | 0;
+ if (($sp_0_i | 0) == 0) {
+ break;
+ } else {
+ $sp_0_in_i = $sp_0_i + 8 | 0;
+ }
+ }
+ HEAP32[28] = -1;
+ STACKTOP = sp;
+ return;
+}
+// EMSCRIPTEN_GENERATED_FUNCTIONS
+// EXTRA_INFO: { "sizeToOutline": 1000 }
diff --git a/tools/test-js-optimizer-asm-pre-output.js b/tools/test-js-optimizer-asm-pre-output.js
index 59a42010..b7afab26 100644
--- a/tools/test-js-optimizer-asm-pre-output.js
+++ b/tools/test-js-optimizer-asm-pre-output.js
@@ -63,6 +63,9 @@ function b($this, $__n) {
HEAP32[($this + 4 & 16777215) >> 2] = $40;
}
HEAP8[$38 + $40 & 16777215] = 0;
+ HEAP32[$4] = ~HEAP32[$5];
+ HEAP32[$4] = ~HEAP32[$5];
+ HEAP32[$4] = ~HEAP32[$5];
return;
}
function rett() {
@@ -127,6 +130,7 @@ function compare_result_simplification() {
HEAP32[$4] = HEAP32[$5] == HEAP32[$6];
HEAP32[$4] = HEAP32[$5] === HEAP32[$6];
HEAP32[$4] = HEAP32[$5] != HEAP32[$6];
+ HEAP32[$4] = HEAP32[$5] !== HEAP32[$6];
var x = HEAP32[$5] != HEAP32[$6] | 0;
}
function tempDoublePtr($45, $14, $28, $42) {
diff --git a/tools/test-js-optimizer-asm-pre.js b/tools/test-js-optimizer-asm-pre.js
index 7ca941fa..b762a60e 100644
--- a/tools/test-js-optimizer-asm-pre.js
+++ b/tools/test-js-optimizer-asm-pre.js
@@ -64,6 +64,12 @@ function b($this, $__n) {
HEAP32[(($this + 4 | 0) & 16777215) >> 2] = $40;
}
HEAP8[($38 + $40 | 0) & 16777215] = 0;
+ // Eliminate the |0.
+ HEAP32[$4] = ((~(HEAP32[$5]|0))|0);
+ // Rewrite to ~.
+ HEAP32[$4] = HEAP32[$5]^-1;
+ // Rewrite to ~ and eliminate the |0.
+ HEAP32[$4] = ((HEAP32[$5]|0)^-1)|0;
return;
}
function rett() {
@@ -131,6 +137,7 @@ function compare_result_simplification() {
HEAP32[$4] = (HEAP32[$5] == HEAP32[$6]) & 1;
HEAP32[$4] = (HEAP32[$5] === HEAP32[$6]) & 1;
HEAP32[$4] = (HEAP32[$5] != HEAP32[$6]) & 1;
+ HEAP32[$4] = (HEAP32[$5] !== HEAP32[$6]) & 1;
// Convert the &1 to |0 here, since we don't get an implicit coersion.
var x = (HEAP32[$5] != HEAP32[$6]) & 1;
}