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-rwxr-xr-xem-config24
-rw-r--r--src/library.js39
-rw-r--r--src/library_gc.js165
-rw-r--r--src/library_gl.js19
-rw-r--r--src/library_sdl.js4
-rw-r--r--src/modules.js2
-rw-r--r--src/settings.js2
-rw-r--r--system/include/gc.h50
-rw-r--r--tests/browser_gc.cpp96
-rwxr-xr-xtests/runner.py141
-rw-r--r--tests/sdl_image.c26
-rw-r--r--tests/sdl_ogl_defaultMatrixMode.c176
-rw-r--r--tools/js-optimizer.js152
-rw-r--r--tools/shared.py1
-rw-r--r--tools/test-js-optimizer-regs-output.js187
-rw-r--r--tools/test-js-optimizer-regs.js128
16 files changed, 1086 insertions, 126 deletions
diff --git a/em-config b/em-config
new file mode 100755
index 00000000..dee399ed
--- /dev/null
+++ b/em-config
@@ -0,0 +1,24 @@
+#!/usr/bin/env python
+
+'''
+This is a helper tool which is designed to make it possible
+for other apps to read emscripten's configuration variables
+in a unified way. Usage:
+
+ em-config VAR_NAME
+
+This tool prints the value of the variable to stdout if one
+is found, or exits with 1 if the variable does not exist.
+'''
+
+import os, sys, re
+from tools import shared
+
+if len(sys.argv) != 2 or \
+ not re.match(r"^[\w\W_][\w\W_\d]*$", sys.argv[1]) or \
+ not (sys.argv[1] in dir(shared)):
+ print 'Usage: em-config VAR_NAME'
+ exit(1)
+
+print eval('shared.' + sys.argv[1])
+
diff --git a/src/library.js b/src/library.js
index 82ea327d..2472e701 100644
--- a/src/library.js
+++ b/src/library.js
@@ -90,18 +90,18 @@ LibraryManager.library = {
#if FS_LOG
var inputPath = path;
function log() {
- print('FS.analyzePath("' + inputPath + '", ' +
- dontResolveLastLink + ', ' +
- linksVisited + ') => {' +
- 'isRoot: ' + ret.isRoot + ', ' +
- 'exists: ' + ret.exists + ', ' +
- 'error: ' + ret.error + ', ' +
- 'name: "' + ret.name + '", ' +
- 'path: "' + ret.path + '", ' +
- 'object: ' + ret.object + ', ' +
- 'parentExists: ' + ret.parentExists + ', ' +
- 'parentPath: "' + ret.parentPath + '", ' +
- 'parentObject: ' + ret.parentObject + '}');
+ Module['print']('FS.analyzePath("' + inputPath + '", ' +
+ dontResolveLastLink + ', ' +
+ linksVisited + ') => {' +
+ 'isRoot: ' + ret.isRoot + ', ' +
+ 'exists: ' + ret.exists + ', ' +
+ 'error: ' + ret.error + ', ' +
+ 'name: "' + ret.name + '", ' +
+ 'path: "' + ret.path + '", ' +
+ 'object: ' + ret.object + ', ' +
+ 'parentExists: ' + ret.parentExists + ', ' +
+ 'parentPath: "' + ret.parentPath + '", ' +
+ 'parentObject: ' + ret.parentObject + '}');
}
#endif
path = FS.absolutePath(path);
@@ -177,11 +177,11 @@ LibraryManager.library = {
// Creates a file system record: file, link, device or folder.
createObject: function(parent, name, properties, canRead, canWrite) {
#if FS_LOG
- print('FS.createObject("' + parent + '", ' +
- '"' + name + '", ' +
- JSON.stringify(properties) + ', ' +
- canRead + ', ' +
- canWrite + ')');
+ Module['print']('FS.createObject("' + parent + '", ' +
+ '"' + name + '", ' +
+ JSON.stringify(properties) + ', ' +
+ canRead + ', ' +
+ canWrite + ')');
#endif
if (!parent) parent = '/';
if (typeof parent === 'string') parent = FS.findObject(parent);
@@ -349,7 +349,7 @@ LibraryManager.library = {
typeof window.prompt == 'function') {
// Browser.
result = window.prompt('Input: ');
- if (result === null) result = '\x00'; // cancel ==> EOF
+ if (result === null) result = String.fromCharCode(0); // cancel ==> EOF
} else if (typeof readline == 'function') {
// Command line.
result = readline();
@@ -2229,6 +2229,9 @@ LibraryManager.library = {
if (!self.called) {
STATICTOP = alignMemoryPage(STATICTOP); // make sure we start out aligned
self.called = true;
+#if GC_SUPPORT
+ _sbrk.DYNAMIC_START = STATICTOP;
+#endif
}
var ret = STATICTOP;
if (bytes != 0) Runtime.staticAlloc(bytes);
diff --git a/src/library_gc.js b/src/library_gc.js
new file mode 100644
index 00000000..ccf6656d
--- /dev/null
+++ b/src/library_gc.js
@@ -0,0 +1,165 @@
+
+if (GC_SUPPORT) {
+ var LibraryGC = {
+ $GC__deps: ['sbrk'],
+ $GC: {
+ ALLOCATIONS_TO_GC: 1*1024*1024,
+
+ sizes: {}, // if in this map, then a live allocated object. this is iterable
+ scannables: {},
+ finalizers: {},
+ finalizerArgs: {},
+
+ totalAllocations: 0, // bytes of all currently active objects
+ recentAllocations: 0, // bytes allocated since last gc. ignores free()s
+
+ init: function() {
+ assert(!GC.initted);
+ GC.initted = true;
+#if GENERATING_HTML
+ setInterval(function() {
+ GC.maybeCollect();
+ }, 1000);
+#else
+ // No HTML intervals, so you need to call GC.maybeCollect() or GC.collect() manually
+#endif
+ },
+
+ malloc: function(bytes, clear, scannable) {
+ if (!bytes) return 0;
+ var ptr;
+ if (clear) {
+ ptr = _calloc(1, bytes);
+ } else {
+ ptr = _malloc(bytes);
+ }
+ GC.scannables[ptr] = scannable;
+ GC.sizes[ptr] = bytes;
+ GC.totalAllocations += bytes;
+ GC.recentAllocations += bytes;
+ return ptr;
+ },
+
+ free: function(ptr) { // does not check if anything refers to it, this is a forced free
+ var finalizer = GC.finalizers[ptr];
+ if (finalizer) {
+ Runtime.getFuncWrapper(finalizer)(ptr, GC.finalizerArgs[ptr]);
+ GC.finalizers[ptr] = 0;
+ }
+ _free(ptr);
+ delete GC.sizes[ptr];
+ GC.totalAllocations -= GC.sizes[ptr];
+ },
+
+ registerFinalizer: function(ptr, func, arg, oldFunc, oldArg) {
+ var finalizer = GC.finalizers[ptr];
+ if (finalizer) {
+ if (oldFunc) {
+ {{{ makeSetValue('oldFunc', '0', 'finalizer', 'i32') }}};
+ }
+ if (oldArg) {
+ {{{ makeSetValue('oldArg', '0', 'GC.finalizerArgs[ptr]', 'i32') }}};
+ }
+ }
+ GC.finalizers[ptr] = func;
+ GC.finalizerArgs[ptr] = arg;
+ },
+
+ maybeCollect: function() {
+ if (GC.needCollect()) GC.collect();
+ },
+
+ needCollect: function() {
+ return GC.recentAllocations >= GC.ALLOCATIONS_TO_GC; // TODO: time, etc.
+ },
+
+ collect: function() {
+ GC.prep();
+ GC.mark();
+ GC.sweep();
+ GC.recentAllocations = 0;
+ },
+
+ scan: function(start, end) { // scans a memory region and adds new reachable objects
+ for (var i = start; i < end; i += {{{ Runtime.getNativeTypeSize('void*') }}}) {
+ var ptr = {{{ makeGetValue('i', '0', 'void*') }}};
+ if (GC.sizes[ptr] && !GC.reachable[ptr]) {
+ GC.reachable[ptr] = 1;
+ if (GC.scannables[ptr]) {
+ GC.reachableList.push(ptr);
+ }
+ }
+ }
+ },
+
+ prep: function() { // Clear reachables and scan for roots
+ GC.reachable = {}; // 1 if reachable. XXX
+ GC.reachableList = []; // each reachable is added once to this. XXX
+ // static data areas
+ var staticStart = STACK_MAX;
+ var staticEnd = _sbrk.DYNAMIC_START || STATICTOP; // after DYNAMIC_START, sbrk manages it (but it might not exist yet)
+ GC.scan(staticStart, staticEnd);
+ // TODO: scan stack and registers. Currently we assume we run from a timeout or such, so no stack/regs
+ // stack: STACK_ROOT to STACKTOP
+ // registers: call scanners
+ },
+
+ mark: function() { // mark all reachable from roots
+ for (var i = 0; i < GC.reachableList.length; i++) { // note that the list length changes as we push more
+ var ptr = GC.reachableList[i];
+ GC.scan(ptr, ptr + GC.sizes[ptr]);
+ }
+ },
+
+ sweep: function() { // traverse all objects and free all unreachable
+ var freeList = [];
+ for (var ptr in GC.sizes) {
+ if (!GC.reachable[ptr]) {
+ freeList.push(parseInt(ptr));
+ }
+ }
+ for (var i = 0; i < freeList.length; i++) {
+ GC.free(freeList[i]);
+ }
+ }
+ },
+
+ GC_INIT__deps: ['$GC'],
+ GC_INIT: function() {
+ GC.init();
+ },
+
+ GC_MALLOC__deps: ['$GC'],
+ GC_MALLOC: function(bytes) {
+ return GC.malloc(bytes, true, true);
+ },
+
+ GC_MALLOC_ATOMIC__deps: ['$GC'],
+ GC_MALLOC_ATOMIC: function(bytes) {
+ return GC.malloc(bytes, false, false);
+ },
+
+ GC_FREE__deps: ['$GC'],
+ GC_FREE: function(ptr) {
+ GC.free(ptr);
+ },
+
+ GC_REGISTER_FINALIZER_NO_ORDER__deps: ['$GC'],
+ GC_REGISTER_FINALIZER_NO_ORDER: function(ptr, func, arg, old_func, old_arg) {
+ GC.registerFinalizer(ptr, func, arg, old_func, old_arg);
+ },
+
+ GC_MAYBE_COLLECT__deps: ['$GC'],
+ GC_MAYBE_COLLECT: function() {
+ GC.maybeCollect();
+ },
+
+ GC_FORCE_COLLECT__deps: ['$GC'],
+ GC_FORCE_COLLECT: function() {
+ GC.collect();
+ }
+ };
+
+ mergeInto(LibraryManager.library, LibraryGC);
+}
+
diff --git a/src/library_gl.js b/src/library_gl.js
index 8867a830..b5d65ee6 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -1116,6 +1116,10 @@ var LibraryGL = {
HEAPF32.set(GL.immediate.matrix['t' + GL.immediate.clientActiveTexture], params >> 2);
} else if (pname == 0x0B66) { // GL_FOG_COLOR
{{{ makeSetValue('params', '0', '0', 'float') }}};
+ } else if (pname == 0x0B63) { // GL_FOG_START
+ {{{ makeSetValue('params', '0', '0', 'float') }}};
+ } else if (pname == 0x0B64) { // GL_FOG_END
+ {{{ makeSetValue('params', '0', '0', 'float') }}};
} else {
glGetFloatv(pname, params);
}
@@ -1513,13 +1517,6 @@ var LibraryGL = {
Module.printErr('WARNING: using emscripten GL immediate mode emulation. This is very limited in what it supports');
GL.immediate.initted = true;
- // No JSON notation for these objects, for closure w/js optimizer
- this.matrix['m'] = null; // modelview
- this.matrix['p'] = null; // projection
- for (var i = 0; i < GL.immediate.MAX_TEXTURES; i++) {
- this.matrix['t' + i] = null; // texture
- }
-
this.matrixStack['m'] = [];
this.matrixStack['p'] = [];
for (var i = 0; i < GL.immediate.MAX_TEXTURES; i++) {
@@ -1544,7 +1541,6 @@ var LibraryGL = {
for (var i = 0; i < GL.immediate.MAX_TEXTURES; i++) {
GL.immediate.matrix['t' + i] = GL.immediate.matrix.lib.mat4.create();
}
- GL.immediate.currentMatrix = GL.immediate.matrix.lib.mat4.create();
// Buffers for data
this.tempData = new Float32Array(this.maxElements);
@@ -1835,6 +1831,8 @@ var LibraryGL = {
glPolygonMode: function(){}, // TODO
+ glAlphaFunc: function(){}, // TODO
+
// ClientState/gl*Pointer
glEnableClientState: function(cap, disable) {
@@ -1964,6 +1962,7 @@ var LibraryGL = {
GL.immediate.matrix.lib.mat4.multiply(GL.immediate.matrix[GL.immediate.currentMatrix],
GL.immediate.matrix.lib.mat4.ortho(left, right, bottom, top_, nearVal, farVal));
},
+ glOrthof: 'glOrtho',
glScaled: function(x, y, z) {
GL.immediate.matrix.lib.mat4.scale(GL.immediate.matrix[GL.immediate.currentMatrix], [x, y, z]);
@@ -2042,8 +2041,8 @@ var LibraryGL = {
// Simple pass-through functions. Starred ones have return values. [X] ones have X in the C name but not in the JS name
[[0, 'shadeModel fogi fogfv getError* finish flush'],
- [1, 'clearDepth clearDepth[f] depthFunc enable disable frontFace cullFace clear enableVertexAttribArray disableVertexAttribArray lineWidth clearStencil depthMask stencilMask checkFramebufferStatus* generateMipmap activeTexture blendEquation polygonOffset hint sampleCoverage isEnabled*'],
- [2, 'blendFunc blendEquationSeparate depthRange depthRange[f] stencilMaskSeparate'],
+ [1, 'clearDepth clearDepth[f] depthFunc enable disable frontFace cullFace clear enableVertexAttribArray disableVertexAttribArray lineWidth clearStencil depthMask stencilMask checkFramebufferStatus* generateMipmap activeTexture blendEquation polygonOffset sampleCoverage isEnabled*'],
+ [2, 'blendFunc blendEquationSeparate depthRange depthRange[f] stencilMaskSeparate hint'],
[3, 'texParameteri texParameterf drawArrays vertexAttrib2f stencilFunc stencilOp'],
[4, 'viewport clearColor scissor vertexAttrib3f colorMask drawElements renderbufferStorage blendFuncSeparate blendColor stencilFuncSeparate stencilOpSeparate'],
[5, 'vertexAttrib4f'],
diff --git a/src/library_sdl.js b/src/library_sdl.js
index d6e205ee..472228c1 100644
--- a/src/library_sdl.js
+++ b/src/library_sdl.js
@@ -756,6 +756,10 @@ var LibrarySDL = {
IMG_Load__deps: ['SDL_LockSurface'],
IMG_Load: function(filename) {
filename = FS.standardizePath(Pointer_stringify(filename));
+ if (filename[0] == '/') {
+ // Convert the path to relative
+ filename = filename.substr(1);
+ }
var raw = preloadedImages[filename];
if (!raw) {
Runtime.warnOnce('Cannot find preloaded image ' + filename);
diff --git a/src/modules.js b/src/modules.js
index a6aaa99a..0f3b483b 100644
--- a/src/modules.js
+++ b/src/modules.js
@@ -259,7 +259,7 @@ var LibraryManager = {
load: function() {
assert(!this.library);
- var libraries = ['library.js', 'library_browser.js', 'library_sdl.js', 'library_gl.js', 'library_glut.js', 'library_xlib.js', 'library_egl.js'].concat(additionalLibraries);
+ var libraries = ['library.js', 'library_browser.js', 'library_sdl.js', 'library_gl.js', 'library_glut.js', 'library_xlib.js', 'library_egl.js', 'library_gc.js'].concat(additionalLibraries);
for (var i = 0; i < libraries.length; i++) {
eval(processMacros(preprocess(read(libraries[i]))));
}
diff --git a/src/settings.js b/src/settings.js
index 881f7b17..1910e943 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -216,6 +216,8 @@ var FAKE_X86_FP80 = 1; // Replaces x86_fp80 with double. This loses precision. I
// if you can, to get the original source code to build without x86_fp80
// (which is nonportable anyhow).
+var GC_SUPPORT = 1; // Enables GC, see gc.h (this does not add overhead, so it is on by default)
+
// Compiler debugging options
var DEBUG_TAGS_SHOWING = [];
// Some useful items:
diff --git a/system/include/gc.h b/system/include/gc.h
new file mode 100644
index 00000000..996bc9ec
--- /dev/null
+++ b/system/include/gc.h
@@ -0,0 +1,50 @@
+/*
+ * Boehm-compatible GC API
+ */
+
+#include <stdlib.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void __attribute__((used)) __GC_KEEPALIVE__() {
+ // Force inclusion of necessary dlmalloc functions
+ static int times = 1;
+ void *x = malloc(times);
+ free(x);
+ x = calloc(1, times);
+ free(x);
+ x = calloc(times, 1);
+ free(x);
+ times++;
+}
+
+/* Initialize. */
+void GC_INIT();
+
+/* Allocate memory. Cleared to 0 to erase all pointers. */
+void *GC_MALLOC(int bytes);
+
+/* Allocate memory for an object that the user promises will not contain pointers. */
+void *GC_MALLOC_ATOMIC(int bytes);
+
+/* Explicitly deallocate an object. Dangerous as it forces a free and does not check if the object is reffed. */
+void GC_FREE(void *ptr);
+
+/* Register a finalizer. func(ptr, arg) will be called. The old values are saved in old_func, old_arg */
+void GC_REGISTER_FINALIZER_NO_ORDER(void *ptr, void (*func)(void *, void *), void *arg,
+ void *(*old_func)(void *, void *), void *old_arg);
+
+/* Non-Boehm additions */
+
+/* Call this once per frame or such, it will collect if necessary */
+void GC_MAYBE_COLLECT();
+
+/* Forces a GC. Mainly useful for testing, but call it if you know a good time to GC in your app. */
+void GC_FORCE_COLLECT();
+
+#ifdef __cplusplus
+}
+#endif
+
diff --git a/tests/browser_gc.cpp b/tests/browser_gc.cpp
new file mode 100644
index 00000000..75dea10a
--- /dev/null
+++ b/tests/browser_gc.cpp
@@ -0,0 +1,96 @@
+#include <stdio.h>
+#include <gc.h>
+#include <assert.h>
+#include <emscripten.h>
+
+void *global;
+
+int freed = 0;
+
+void finalizer(void *ptr, void *arg) {
+ printf("finalizing %d (global == %d)\n", (int)arg, ptr == global);
+ freed++;
+ if (ptr == global) global = 0;
+}
+
+int stage = 0;
+float start = 0;
+
+void waiter() {
+ if (stage == 0) { // wait for a while, see no GCing
+ assert(global);
+ if (emscripten_get_now() - start > 2100) {
+ GC_MALLOC(1024*1024*2); // allocate enough to trigger a GC
+ start = emscripten_get_now();
+ stage = 1;
+ printf("stage 1\n");
+ }
+ } else if (stage == 1) {
+ assert(global);
+ if (freed > 0) {
+ GC_FREE(global);
+ stage = 2;
+ start = emscripten_get_now();
+ printf("stage 2\n");
+ }
+ if (emscripten_get_now() - start > 2100) {
+ printf("fail, too much time passed (a)\n");
+ return;
+ }
+ } else if (stage == 2) {
+ if (emscripten_get_now() - start > 2100) { // wait and see that no gc'ing happens yet
+ GC_MALLOC(1024*1024*2); // allocate enough to trigger a GC
+ stage = 3;
+ start = emscripten_get_now();
+ printf("stage 3\n");
+ }
+ } else if (stage == 3) {
+ assert(!global);
+ if (freed == 5) {
+ printf("Ok.\n");
+ int result = 1;
+ REPORT_RESULT();
+ return;
+ }
+ if (emscripten_get_now() - start > 2100) {
+ printf("fail, too much time passed (b)\n");
+ return;
+ }
+ }
+
+ emscripten_async_call(waiter, 100);
+}
+
+int main() {
+ start = emscripten_get_now();
+
+ GC_INIT();
+
+ void *local, *local2, *local3, *local4;
+
+ global = GC_MALLOC(12);
+ GC_REGISTER_FINALIZER_NO_ORDER(global, finalizer, 0, 0, 0);
+ local = GC_MALLOC(12);
+ GC_REGISTER_FINALIZER_NO_ORDER(local, finalizer, (void*)1, 0, 0);
+ local2 = GC_MALLOC_ATOMIC(12);
+ GC_REGISTER_FINALIZER_NO_ORDER(local2, finalizer, (void*)2, 0, 0);
+ local3 = GC_MALLOC(12);
+ GC_REGISTER_FINALIZER_NO_ORDER(local3, finalizer, (void*)3, 0, 0);
+ local4 = GC_MALLOC(12);
+ GC_REGISTER_FINALIZER_NO_ORDER(local4, finalizer, (void*)4, 0, 0);
+
+ void **globalData = (void**)global;
+ globalData[0] = local;
+ globalData[1] = local2;
+
+ void **localData = (void**)local;
+ localData[0] = local3;
+
+ void **local2Data = (void**)local2;
+ local2Data[0] = local4; // actually ignored, because local2 is atomic, so 4 is freeable
+
+ emscripten_async_call(waiter, 100);
+
+ return 0;
+}
+
diff --git a/tests/runner.py b/tests/runner.py
index 126be5aa..15a851c6 100755
--- a/tests/runner.py
+++ b/tests/runner.py
@@ -6094,6 +6094,120 @@ def process(filename):
'''
self.do_run(src, 'hello, world!\ncleanup\nExit Status: 118')
+ def test_gc(self):
+ if self.emcc_args == None: return self.skip('needs ta2')
+
+ Settings.GC_SUPPORT = 1
+
+ src = r'''
+ #include <stdio.h>
+ #include <gc.h>
+ #include <assert.h>
+
+ void *global;
+
+ void finalizer(void *ptr, void *arg) {
+ printf("finalizing %d (global == %d)\n", (int)arg, ptr == global);
+ }
+
+ void finalizer2(void *ptr, void *arg) {
+ printf("finalizing2 %d (global == %d)\n", (int)arg, ptr == global);
+ }
+
+ int main() {
+ GC_INIT();
+
+ void *local, *local2, *local3, *local4;
+
+ // Hold on to global, drop locals
+
+ global = GC_MALLOC(1024); // rooted since in a static allocation
+ GC_REGISTER_FINALIZER_NO_ORDER(global, finalizer, 0, 0, 0);
+ printf("alloc %p\n", global);
+
+ local = GC_MALLOC(1024); // not rooted since stack is not scanned
+ GC_REGISTER_FINALIZER_NO_ORDER(local, finalizer, (void*)1, 0, 0);
+ printf("alloc %p\n", local);
+
+ assert((char*)local - (char*)global >= 1024 || (char*)global - (char*)local >= 1024);
+
+ local2 = GC_MALLOC(1024); // no finalizer
+ printf("alloc %p\n", local2);
+
+ local3 = GC_MALLOC(1024); // with finalizable2
+ GC_REGISTER_FINALIZER_NO_ORDER(local3, finalizer2, (void*)2, 0, 0);
+ printf("alloc %p\n", local);
+
+ local4 = GC_MALLOC(1024); // yet another
+ GC_REGISTER_FINALIZER_NO_ORDER(local4, finalizer2, (void*)3, 0, 0);
+ printf("alloc %p\n", local);
+
+ printf("basic test\n");
+
+ GC_FORCE_COLLECT();
+
+ printf("*\n");
+
+ GC_FREE(global); // force free will actually work
+
+ // scanning inside objects
+
+ global = GC_MALLOC(12);
+ GC_REGISTER_FINALIZER_NO_ORDER(global, finalizer, 0, 0, 0);
+ local = GC_MALLOC(12);
+ GC_REGISTER_FINALIZER_NO_ORDER(local, finalizer, (void*)1, 0, 0);
+ local2 = GC_MALLOC_ATOMIC(12);
+ GC_REGISTER_FINALIZER_NO_ORDER(local2, finalizer, (void*)2, 0, 0);
+ local3 = GC_MALLOC(12);
+ GC_REGISTER_FINALIZER_NO_ORDER(local3, finalizer, (void*)3, 0, 0);
+ local4 = GC_MALLOC(12);
+ GC_REGISTER_FINALIZER_NO_ORDER(local4, finalizer, (void*)4, 0, 0);
+
+ void **globalData = (void**)global;
+ globalData[0] = local;
+ globalData[1] = local2;
+
+ void **localData = (void**)local;
+ localData[0] = local3;
+
+ void **local2Data = (void**)local2;
+ local2Data[0] = local4; // actually ignored, because local2 is atomic, so 4 is freeable
+
+ printf("object scan test test\n");
+
+ GC_FORCE_COLLECT();
+
+ printf("*\n");
+
+ GC_FREE(global); // force free will actually work
+
+ printf("*\n");
+
+ GC_FORCE_COLLECT();
+
+ printf(".\n");
+
+ global = 0;
+
+ return 0;
+ }
+ '''
+ self.do_run(src, '''basic test
+finalizing 1 (global == 0)
+finalizing2 2 (global == 0)
+finalizing2 3 (global == 0)
+*
+finalizing 0 (global == 1)
+object scan test test
+finalizing 4 (global == 0)
+*
+finalizing 0 (global == 1)
+*
+finalizing 1 (global == 0)
+finalizing 2 (global == 0)
+finalizing 3 (global == 0)
+.
+''')
# Generate tests for everything
def make_run(fullname, name=-1, compiler=-1, llvm_opts=0, embetter=0, quantum_size=0, typed_arrays=0, emcc_args=None):
@@ -6764,6 +6878,23 @@ fscanfed: 10 - hello
''', output[0])
self.assertIdentical('texte\n', output[1])
+ def test_emconfig(self):
+ output = Popen(['python', EMCONFIG, 'LLVM_ROOT'], stdout=PIPE, stderr=PIPE).communicate()[0]
+ assert output == LLVM_ROOT + "\n"
+ invalid = 'Usage: em-config VAR_NAME\n'
+ # Don't accept variables that do not exist
+ output = Popen(['python', EMCONFIG, 'VAR_WHICH_DOES_NOT_EXIST'], stdout=PIPE, stderr=PIPE).communicate()[0]
+ assert output == invalid
+ # Don't accept no arguments
+ output = Popen(['python', EMCONFIG], stdout=PIPE, stderr=PIPE).communicate()[0]
+ assert output == invalid
+ # Don't accept more than one variable
+ output = Popen(['python', EMCONFIG, 'LLVM_ROOT', 'EMCC'], stdout=PIPE, stderr=PIPE).communicate()[0]
+ assert output == invalid
+ # Don't accept arbitrary python code
+ output = Popen(['python', EMCONFIG, 'sys.argv[1]'], stdout=PIPE, stderr=PIPE).communicate()[0]
+ assert output == invalid
+
elif 'browser' in str(sys.argv):
# Browser tests.
@@ -7199,6 +7330,13 @@ elif 'browser' in str(sys.argv):
Popen(['python', EMCC, path_from_root('tests', 'sdl_ogl.c'), '-O2', '--minify', '0', '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png']).communicate()
self.run_browser('something.html', 'You should see an image with gray at the top.', '/report_result?0')
+ def test_sdl_ogl_defaultmatrixmode(self):
+ # SDL, OpenGL, textures, immediate mode. Closure for more coverage
+ shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png'))
+ self.reftest(path_from_root('tests', 'screenshot-gray-purple.png'))
+ Popen(['python', EMCC, path_from_root('tests', 'sdl_ogl_defaultMatrixMode.c'), '-O2', '--minify', '0', '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png']).communicate()
+ self.run_browser('something.html', 'You should see an image with gray at the top.', '/report_result?0')
+
def test_sdl_ogl_p(self):
# Immediate mode with pointers
shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png'))
@@ -7300,6 +7438,9 @@ elif 'browser' in str(sys.argv):
def test_emscripten_api(self):
self.btest('emscripten_api_browser.cpp', '1')
+ def test_gc(self):
+ self.btest('browser_gc.cpp', '1')
+
def test_sdlglshader(self):
self.btest('sdlglshader.c', reference='sdlglshader.png', args=['--closure', '1'])
diff --git a/tests/sdl_image.c b/tests/sdl_image.c
index d934f863..9d8c36f2 100644
--- a/tests/sdl_image.c
+++ b/tests/sdl_image.c
@@ -4,30 +4,40 @@
#include <assert.h>
#include <emscripten.h>
-int main() {
- SDL_Init(SDL_INIT_VIDEO);
- SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_SWSURFACE);
-
- SDL_Surface *image = IMG_Load("screenshot.jpg");
+int testImage(SDL_Surface* screen, const char* fileName) {
+ SDL_Surface *image = IMG_Load(fileName);
if (!image)
{
printf("IMG_Load: %s\n", IMG_GetError());
- return 1;
+ return 0;
}
assert(image->format->BitsPerPixel == 32);
assert(image->format->BytesPerPixel == 4);
assert(image->pitch == 4*image->w);
+ int result = image->w;
SDL_BlitSurface (image, NULL, screen, NULL);
SDL_FreeSurface (image);
- SDL_Flip(screen);
+ return result;
+}
+
+int main() {
+ SDL_Init(SDL_INIT_VIDEO);
+ SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_SWSURFACE);
+
+ int result = 0;
+ result = testImage(screen, "screenshot.jpg"); // relative path
+ assert(result != 0);
+ result |= testImage(screen, "/screenshot.jpg"); // absolute path
+ assert(result != 0);
+
+ SDL_Flip(screen);
printf("you should see an image.\n");
SDL_Quit();
- int result = image->w;
REPORT_RESULT();
return 0;
diff --git a/tests/sdl_ogl_defaultMatrixMode.c b/tests/sdl_ogl_defaultMatrixMode.c
new file mode 100644
index 00000000..0da0a326
--- /dev/null
+++ b/tests/sdl_ogl_defaultMatrixMode.c
@@ -0,0 +1,176 @@
+/*******************************************************************
+ * *
+ * Using SDL With OpenGL *
+ * *
+ * Tutorial by Kyle Foley (sdw) *
+ * *
+ * http://gpwiki.org/index.php/SDL:Tutorials:Using_SDL_with_OpenGL *
+ * *
+ *******************************************************************/
+
+/*
+THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION
+AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN.
+
+THE ORIGINAL AUTHOR IS KYLE FOLEY.
+
+THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY
+OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF
+MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE,
+ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE
+RESULTING FROM THE USE, MODIFICATION, OR
+REDISTRIBUTION OF THIS SOFTWARE.
+*/
+
+#include "SDL/SDL.h"
+#include "SDL/SDL_image.h"
+#include "SDL/SDL_opengl.h"
+
+#include <stdio.h>
+#include <string.h>
+
+int main(int argc, char *argv[])
+{
+ SDL_Surface *screen;
+
+ // Slightly different SDL initialization
+ if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) {
+ printf("Unable to initialize SDL: %s\n", SDL_GetError());
+ return 1;
+ }
+
+ SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); // *new*
+
+ screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL ); // *changed*
+ if ( !screen ) {
+ printf("Unable to set video mode: %s\n", SDL_GetError());
+ return 1;
+ }
+
+ // Set the OpenGL state after creating the context with SDL_SetVideoMode
+
+ glClearColor( 0, 0, 0, 0 );
+
+#if !EMSCRIPTEN
+ glEnable( GL_TEXTURE_2D ); // Need this to display a texture XXX unnecessary in OpenGL ES 2.0/WebGL
+#endif
+
+ glViewport( 0, 0, 640, 480 );
+
+ // GL_MODELVIEW should be the default...
+ //glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+
+ glMatrixMode( GL_PROJECTION );
+ glPushMatrix(); // just for testing
+ glLoadIdentity();
+
+ glOrtho( 0, 640, 480, 0, -1, 1 );
+
+ // Load the OpenGL texture
+
+ GLuint texture; // Texture object handle
+ SDL_Surface *surface; // Gives us the information to make the texture
+
+ if ( (surface = IMG_Load("screenshot.png")) ) {
+
+ // Check that the image's width is a power of 2
+ if ( (surface->w & (surface->w - 1)) != 0 ) {
+ printf("warning: image.bmp's width is not a power of 2\n");
+ }
+
+ // Also check if the height is a power of 2
+ if ( (surface->h & (surface->h - 1)) != 0 ) {
+ printf("warning: image.bmp's height is not a power of 2\n");
+ }
+
+ // Have OpenGL generate a texture object handle for us
+ glGenTextures( 1, &texture );
+
+ // Bind the texture object
+ glBindTexture( GL_TEXTURE_2D, texture );
+
+ // Set the texture's stretching properties
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+
+ //SDL_LockSurface(surface);
+
+ // Add some greyness
+ memset(surface->pixels, 0x66, surface->w*surface->h);
+
+ // Edit the texture object's image data using the information SDL_Surface gives us
+ glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, surface->w, surface->h, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels );
+
+ //SDL_UnlockSurface(surface);
+ }
+ else {
+ printf("SDL could not load image.bmp: %s\n", SDL_GetError());
+ SDL_Quit();
+ return 1;
+ }
+
+ // Free the SDL_Surface only if it was successfully created
+ if ( surface ) {
+ SDL_FreeSurface( surface );
+ }
+
+ // Clear the screen before drawing
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ // Bind the texture to which subsequent calls refer to
+ glBindTexture( GL_TEXTURE_2D, texture );
+
+ glBegin( GL_QUADS );
+ glTexCoord2i( 0, 0 ); glVertex3f( 10, 10, 0 );
+ glTexCoord2i( 1, 0 ); glVertex3f( 300, 10, 0 );
+ glTexCoord2i( 1, 1 ); glVertex3f( 300, 128, 0 );
+ glTexCoord2i( 0, 1 ); glVertex3f( 10, 128, 0 );
+
+ glTexCoord2f( 0, 0.5 ); glVertex3f( 410, 10, 0 );
+ glTexCoord2f( 1, 0.5 ); glVertex3f( 600, 10, 0 );
+ glTexCoord2f( 1, 1 ); glVertex3f( 630, 200, 0 );
+ glTexCoord2f( 0.5, 1 ); glVertex3f( 310, 250, 0 );
+ glEnd();
+
+ glBegin( GL_TRIANGLE_STRIP );
+ glTexCoord2i( 0, 0 ); glVertex3f( 100, 300, 0 );
+ glTexCoord2i( 1, 0 ); glVertex3f( 300, 300, 0 );
+ glTexCoord2i( 1, 1 ); glVertex3f( 300, 400, 0 );
+ glTexCoord2i( 0, 1 ); glVertex3f( 500, 410, 0 );
+ glEnd();
+
+#if !EMSCRIPTEN
+ glDisable(GL_TEXTURE_2D);
+#endif
+
+ glColor3ub(90, 255, 255);
+ glBegin( GL_QUADS );
+ glVertex3f( 10, 410, 0 );
+ glVertex3f( 300, 410, 0 );
+ glVertex3f( 300, 480, 0 );
+ glVertex3f( 10, 470, 0 );
+ glEnd();
+
+ glBegin( GL_QUADS );
+ glColor3f(1.0, 0, 1.0); glVertex3f( 410, 410, 0 );
+ glColor3f(0, 1.0, 0); glVertex3f( 600, 410, 0 );
+ glColor3f(0, 0, 1.0); glVertex3f( 600, 480, 0 );
+ glColor3f(1.0, 1.0, 1.0); glVertex3f( 410, 470, 0 );
+ glEnd();
+
+ SDL_GL_SwapBuffers();
+
+#if !EMSCRIPTEN
+ // Wait for 3 seconds to give us a chance to see the image
+ SDL_Delay(3000);
+#endif
+
+ // Now we can delete the OpenGL texture and close down SDL
+ glDeleteTextures( 1, &texture );
+
+ SDL_Quit();
+
+ return 0;
+}
diff --git a/tools/js-optimizer.js b/tools/js-optimizer.js
index d438094b..eda85799 100644
--- a/tools/js-optimizer.js
+++ b/tools/js-optimizer.js
@@ -119,6 +119,8 @@ load('utility.js');
var FUNCTION = set('defun', 'function');
var LOOP = set('do', 'while', 'for');
var LOOP_FLOW = set('break', 'continue');
+var ASSIGN_OR_ALTER = set('assign', 'unary-postfix', 'unary-prefix');
+var CONTROL_FLOW = set('do', 'while', 'for', 'if', 'switch');
var NULL_NODE = ['name', 'null'];
var UNDEFINED_NODE = ['unary-prefix', 'void', ['num', 0]];
@@ -1141,48 +1143,106 @@ function loopOptimizer(ast) {
}
// Very simple 'registerization', coalescing of variables into a smaller number.
-function registerize(ast, conservative) {
+function registerize(ast) {
traverseGeneratedFunctions(ast, function(fun) {
- // Find the # of uses of each variable. The definition is considered a 'use'
- // First, find all the var definitions
- var varUses = {};
+ // Replace all var definitions with assignments; we will add var definitions at the top after we registerize
+ // We also mark local variables - i.e., having a var definition
+ var localVars = {};
traverse(fun, function(node, type) {
if (type == 'var') {
- node[1].forEach(function(arg) {
- var name = arg[0];
- if (!varUses[name]) { // may have multiple var definitions
- varUses[name] = 0;
+ node[1].forEach(function(defined) { localVars[defined[0]] = 1 });
+ var vars = node[1].filter(function(varr) { return varr[1] });
+ if (vars.length > 1) {
+ var ret = ['stat', []];
+ var curr = ret[1];
+ for (var i = 0; i < vars.length-1; i++) {
+ curr[0] = 'seq';
+ curr[1] = ['assign', true, ['name', vars[i][0]], vars[i][1]];
+ if (i != vars.length-2) curr = curr[2] = [];
}
- varUses[name]++;
- });
+ curr[2] = ['assign', true, ['name', vars[vars.length-1][0]], vars[vars.length-1][1]];
+ return ret;
+ } else if (vars.length == 1) {
+ return ['stat', ['assign', true, ['name', vars[0][0]], vars[0][1]]];
+ } else {
+ return emptyNode();
+ }
}
});
- // Find uses of those variables
+ vacuum(fun);
+ // Find the # of uses of each variable.
+ // While doing so, check if all a variable's uses are dominated in a simple
+ // way by a simple assign, if so, then we can assign its register to it
+ // just for its definition to its last use, and not to the entire toplevel loop,
+ // we call such variables "optimizable"
+ var varUses = {};
+ var level = 1;
+ var levelDominations = {};
+ var varLevels = {};
+ var possibles = {};
+ var unoptimizables = {};
traverse(fun, function(node, type) {
if (type == 'name') {
var name = node[1];
- if (varUses[name]) {
+ if (localVars[name]) {
+ if (!varUses[name]) varUses[name] = 0;
varUses[name]++;
+ if (possibles[name] && !varLevels[name]) unoptimizables[name] = 1; // used outside of simple domination
}
+ } else if (type == 'assign' && typeof node[1] != 'string') {
+ if (node[2] && node[2][0] == 'name') {
+ var name = node[2][1];
+ // if local and not yet used, this might be optimizable if we dominate
+ // all other uses
+ if (localVars[name] && !varUses[name] && !varLevels[name]) {
+ possibles[name] = 1;
+ varLevels[name] = level;
+ if (!levelDominations[level]) levelDominations[level] = {};
+ levelDominations[level][name] = 1;
+ }
+ }
+ } else if (type in CONTROL_FLOW) {
+ level++;
+ }
+ }, function(node, type) {
+ if (type in CONTROL_FLOW) {
+ // Invalidate all dominating on this level, further users make it unoptimizable
+ for (var name in levelDominations[level]) {
+ varLevels[name] = 0;
+ }
+ levelDominations[level] = null;
+ level--;
}
});
+ var optimizables = {};
+ for (var possible in possibles) {
+ if (!unoptimizables[possible]) optimizables[possible] = 1;
+ }
// Go through the function's code, assigning 'registers'.
// The only tricky bit is to keep variables locked on a register through loops,
- // since they can potentially be returned to. We use a simple approach of
- // locking the register to the topmost loop.
+ // since they can potentially be returned to. Optimizable variables lock onto
+ // loops that they enter, unoptimizable variables lock in a conservative way
+ // into the topmost loop.
+ // Note that we cannot lock onto a variable in a loop if it was used and free'd
+ // before! (then they could overwrite us in the early part of the loop). For now
+ // we just use a fresh register to make sure we avoid this, but it could be
+ // optimized to check for safe registers (free, and not used in this loop level).
var varRegs = {}; // maps variables to the register they will use all their life
var freeRegs = [];
var nextReg = 1;
var fullNames = {};
- var loopRegs = [];
- var loops = 0;
+ var loopRegs = {}; // for each loop nesting level, the list of bound variables
+ var loops = 0; // 0 is toplevel, 1 is first loop, etc
var saved = 0;
+ var activeOptimizables = {};
+ var optimizableLoops = {};
function decUse(name) {
if (!varUses[name]) return false; // no uses left, or not a relevant variable
+ if (optimizables[name]) activeOptimizables[name] = 1;
var reg = varRegs[name];
if (!reg) {
// acquire register
- if (freeRegs.length > 0) {
+ if (optimizables[name] && freeRegs.length > 0) {
reg = freeRegs.pop();
saved++;
} else {
@@ -1194,62 +1254,46 @@ function registerize(ast, conservative) {
varUses[name]--;
assert(varUses[name] >= 0);
if (varUses[name] == 0) {
- if (loops == 0) {
+ if (optimizables[name]) delete activeOptimizables[name];
+ // If we are not in a loop, or we are optimizable and not bound to a loop
+ // (we might have been in one but left it), we can free the register now.
+ if (loops == 0 || (optimizables[name] && !optimizableLoops[name])) {
// free register
freeRegs.push(reg);
} else {
- loopRegs.push(reg);
+ // when the relevant loop is exited, we will free the register
+ var releventLoop = optimizables[name] ? (optimizableLoops[name] || 1) : 1;
+ if (!loopRegs[releventLoop]) loopRegs[releventLoop] = [];
+ loopRegs[releventLoop].push(reg);
}
}
return true;
}
traverse(fun, function(node, type) { // XXX we rely on traversal order being the same as execution order here
- if (type == 'var') {
- node[1].forEach(function(arg) {
- var name = arg[0];
- if (decUse(name)) {
- arg[0] = fullNames[varRegs[name]];
- }
- });
- } else if (type == 'name') {
+ if (type == 'name') {
var name = node[1];
if (decUse(name)) {
node[1] = fullNames[varRegs[name]];
}
} else if (type in LOOP) {
loops++;
+ // Active optimizables lock onto this loop, if not locked onto one that encloses this one
+ for (var name in activeOptimizables) {
+ if (!optimizableLoops[name]) {
+ optimizableLoops[name] = loops;
+ }
+ }
}
}, function(node, type) {
if (type in LOOP) {
- loops--;
- if (loops == 0 && loopRegs.length > 0) {
- freeRegs = freeRegs.concat(loopRegs);
- loopRegs = [];
- }
- }
- });
- // Remove all vars
- traverse(fun, function(node, type) {
- if (type == 'var') {
- var vars = node[1].filter(function(varr) { return varr[1] });
- if (vars.length > 1) {
- var ret = ['stat', []];
- var curr = ret[1];
- for (var i = 0; i < vars.length-1; i++) {
- curr[0] = 'seq';
- curr[1] = ['assign', true, ['name', vars[i][0]], vars[i][1]];
- if (i != vars.length-2) curr = curr[2] = [];
- }
- curr[2] = ['assign', true, ['name', vars[vars.length-1][0]], vars[vars.length-1][1]];
- return ret;
- } else if (vars.length == 1) {
- return ['assign', true, ['name', vars[0][0]], vars[0][1]];
- } else {
- return emptyNode();
+ // Free registers that were locked to this loop
+ if (loopRegs[loops]) {
+ freeRegs = freeRegs.concat(loopRegs[loops]);
+ loopRegs[loops] = [];
}
+ loops--;
}
});
- vacuum(fun);
// Add vars at the beginning
if (nextReg > 1) {
var vars = [];
@@ -1258,7 +1302,7 @@ function registerize(ast, conservative) {
}
getStatements(fun).unshift(['var', vars]);
}
- printErr(fun[1] + ': saved ' + saved + ' vars through registerization');
+ printErr(fun[1] + ': saved ' + saved + ' / ' + (saved + nextReg - 1) + ' vars through registerization'); // not totally accurate
});
}
diff --git a/tools/shared.py b/tools/shared.py
index c864f623..b8dc8221 100644
--- a/tools/shared.py
+++ b/tools/shared.py
@@ -125,6 +125,7 @@ EMAR = path_from_root('emar')
EMLD = path_from_root('emld')
EMRANLIB = path_from_root('emranlib')
EMLIBTOOL = path_from_root('emlibtool')
+EMCONFIG = path_from_root('em-config')
EMMAKEN = path_from_root('tools', 'emmaken.py')
AUTODEBUGGER = path_from_root('tools', 'autodebugger.py')
BINDINGS_GENERATOR = path_from_root('tools', 'bindings_generator.py')
diff --git a/tools/test-js-optimizer-regs-output.js b/tools/test-js-optimizer-regs-output.js
index f3322e11..16d675b8 100644
--- a/tools/test-js-optimizer-regs-output.js
+++ b/tools/test-js-optimizer-regs-output.js
@@ -1,8 +1,8 @@
function test() {
- var r1, r2, r3;
+ var r1, r2;
r1 = 0;
f(r1);
- r1++;
+ r1 += 1;
r2 = r1 + 2;
g(r1, r2);
f(r1);
@@ -18,62 +18,183 @@ function test() {
r2 = 5;
r1 = 12;
gg(r2, r1 * 2);
- r3 = 100;
- gg(r3, 20);
+ r1 = 100;
+ gg(r1, 20);
}
- r3 = f(), r1 = 100, r1 = 1e3, r1 = 1e5;
- f(r3());
+ r1 = f(), r2 = 100, r2 = 1e3, r2 = 1e5;
+ f(r1());
}
function primes() {
- var r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14;
+ var r1, r2, r3, r4, r5, r6, r7;
r1 = 2;
r2 = 0;
$_$2 : while (1) {
r3 = r1 | 0;
r4 = _sqrtf(r3);
- r5 = 2;
+ r3 = 2;
$_$4 : while (1) {
- r6 = r5 | 0;
- r7 = r6 < r4;
- if (!r7) {
- r8 = 1;
+ r5 = r3 | 0;
+ r6 = r5 < r4;
+ if (!r6) {
+ r7 = 1;
break $_$4;
}
- r9 = (r1 | 0) % (r5 | 0);
- r10 = (r9 | 0) == 0;
- if (r10) {
- r8 = 0;
+ r6 = (r1 | 0) % (r3 | 0);
+ r5 = (r6 | 0) == 0;
+ if (r5) {
+ r7 = 0;
break $_$4;
}
- r11 = r5 + 1 | 0;
- r5 = r11;
+ r5 = r3 + 1 | 0;
+ r3 = r5;
}
- r12 = r8 + r2 | 0;
- r13 = r1 + 1 | 0;
- r14 = (r12 | 0) < 1e5;
- if (r14) {
- r1 = r13;
- r2 = r12;
+ r3 = r7 + r2 | 0;
+ r4 = r1 + 1 | 0;
+ r5 = (r3 | 0) < 1e5;
+ if (r5) {
+ r1 = r4;
+ r2 = r3;
} else {
break $_$2;
}
}
- r12 = _printf(STRING_TABLE.__str | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r1, tempInt));
+ r2 = _printf(STRING_TABLE.__str | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r1, tempInt));
return 1;
return null;
}
function atomic() {
var r1, r2, r3, r4;
- r2 = STACKTOP;
+ r1 = STACKTOP;
STACKTOP += 4;
- r1 = r2 >> 2;
- HEAP32[r1] = 10;
- r3 = (tempValue = HEAP32[r1], HEAP32[r1] == 10 && (HEAP32[r1] = 7), tempValue);
+ r2 = r1 >> 2;
+ HEAP32[r2] = 10;
+ r3 = (tempValue = HEAP32[r2], HEAP32[r2] == 10 && (HEAP32[r2] = 7), tempValue);
r4 = (r3 | 0) == 10 & 1;
- r3 = HEAP32[r1];
- r1 = _printf(STRING_TABLE.__str | 0, (tempInt = STACKTOP, STACKTOP += 8, HEAP32[tempInt >> 2] = r3, HEAP32[tempInt + 4 >> 2] = r4, tempInt));
- STACKTOP = r2;
+ r3 = HEAP32[r2];
+ r2 = _printf(STRING_TABLE.__str | 0, (tempInt = STACKTOP, STACKTOP += 8, HEAP32[tempInt >> 2] = r3, HEAP32[tempInt + 4 >> 2] = r4, tempInt));
+ STACKTOP = r1;
return 0;
return null;
}
-// EMSCRIPTEN_GENERATED_FUNCTIONS: ["test", "primes", "atomic"]
+function fcntl_open() {
+ var r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, r13, r14, r15, r16, r17;
+ r1 = STACKTOP;
+ STACKTOP += 84;
+ r2 = r1;
+ r3 = r1 + 72;
+ r4 = r3 | 0;
+ for (r5 = STRING_TABLE.__ZZ4mainE16nonexistent_name | 0, r6 = r4, r7 = r5 + 12; r5 < r7; r5++, r6++) {
+ HEAP8[r6] = HEAP8[r5];
+ }
+ r5 = (r2 + 8 | 0) >> 2;
+ r8 = r2 >> 2;
+ r9 = r3 + 9 | 0;
+ r10 = r3 + 10 | 0;
+ r3 = 0;
+ while (1) {
+ r11 = HEAP32[__ZZ4mainE5modes + (r3 << 2) >> 2];
+ r12 = r11 | 512;
+ r13 = r3 + 97 & 255;
+ r14 = 0;
+ while (1) {
+ r15 = (r14 & 1 | 0) == 0 ? r11 : r12;
+ r16 = (r14 & 2 | 0) == 0 ? r15 : r15 | 2048;
+ r15 = (r14 & 4 | 0) == 0 ? r16 : r16 | 1024;
+ r16 = (r14 & 8 | 0) == 0 ? r15 : r15 | 8;
+ r15 = _printf(STRING_TABLE.__str | 0, (tempInt = STACKTOP, STACKTOP += 8, HEAP32[tempInt >> 2] = r3, HEAP32[tempInt + 4 >> 2] = r14, tempInt));
+ r15 = _open(STRING_TABLE.__str2 | 0, r16, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = 511, tempInt));
+ r17 = (r15 | 0) != -1 & 1;
+ r15 = _printf(STRING_TABLE.__str1 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r17, tempInt));
+ r17 = ___errno();
+ r15 = HEAP32[r17 >> 2];
+ r17 = _printf(STRING_TABLE.__str3 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r15, tempInt));
+ r15 = _stat(STRING_TABLE.__str2 | 0, r2);
+ r15 = HEAP32[r5] & -512;
+ r17 = _printf(STRING_TABLE.__str4 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r15, tempInt));
+ for (r6 = r8, r7 = r6 + 18; r6 < r7; r6++) {
+ HEAP32[r6] = 0;
+ }
+ r15 = _putchar(10);
+ r15 = ___errno();
+ HEAP32[r15 >> 2] = 0;
+ r15 = _printf(STRING_TABLE.__str6 | 0, (tempInt = STACKTOP, STACKTOP += 8, HEAP32[tempInt >> 2] = r3, HEAP32[tempInt + 4 >> 2] = r14, tempInt));
+ r15 = _open(STRING_TABLE.__str7 | 0, r16, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = 511, tempInt));
+ r17 = (r15 | 0) != -1 & 1;
+ r15 = _printf(STRING_TABLE.__str1 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r17, tempInt));
+ r17 = ___errno();
+ r15 = HEAP32[r17 >> 2];
+ r17 = _printf(STRING_TABLE.__str3 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r15, tempInt));
+ r15 = _stat(STRING_TABLE.__str7 | 0, r2);
+ r15 = HEAP32[r5] & -512;
+ r17 = _printf(STRING_TABLE.__str4 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r15, tempInt));
+ for (r6 = r8, r7 = r6 + 18; r6 < r7; r6++) {
+ HEAP32[r6] = 0;
+ }
+ r15 = _putchar(10);
+ r15 = ___errno();
+ HEAP32[r15 >> 2] = 0;
+ HEAP8[r9] = r13;
+ HEAP8[r10] = r14 + 97 & 255;
+ r15 = _printf(STRING_TABLE.__str8 | 0, (tempInt = STACKTOP, STACKTOP += 8, HEAP32[tempInt >> 2] = r3, HEAP32[tempInt + 4 >> 2] = r14, tempInt));
+ r15 = _open(r4, r16, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = 511, tempInt));
+ r17 = (r15 | 0) != -1 & 1;
+ r15 = _printf(STRING_TABLE.__str1 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r17, tempInt));
+ r17 = ___errno();
+ r15 = HEAP32[r17 >> 2];
+ r17 = _printf(STRING_TABLE.__str3 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r15, tempInt));
+ r15 = _stat(r4, r2);
+ r15 = HEAP32[r5] & -512;
+ r17 = _printf(STRING_TABLE.__str4 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r15, tempInt));
+ for (r6 = r8, r7 = r6 + 18; r6 < r7; r6++) {
+ HEAP32[r6] = 0;
+ }
+ r16 = _putchar(10);
+ r16 = ___errno();
+ HEAP32[r16 >> 2] = 0;
+ r16 = r14 + 1 | 0;
+ if ((r16 | 0) == 16) {
+ break;
+ }
+ r14 = r16;
+ }
+ r14 = r3 + 1 | 0;
+ if ((r14 | 0) == 3) {
+ break;
+ }
+ r3 = r14;
+ }
+ r3 = _puts(STRING_TABLE._str | 0);
+ r3 = _creat(STRING_TABLE.__str10 | 0, 511);
+ r6 = (r3 | 0) != -1 & 1;
+ r3 = _printf(STRING_TABLE.__str1 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r6, tempInt));
+ r6 = ___errno();
+ r3 = HEAP32[r6 >> 2];
+ r6 = _printf(STRING_TABLE.__str3 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r3, tempInt));
+ STACKTOP = r1;
+ return 0;
+ return null;
+}
+function ex() {
+ var r1, r2;
+ r1 = STACKTOP;
+ STACKTOP += 4;
+ r2 = r1;
+ r1 = _puts(STRING_TABLE._str17 | 0);
+ r1 = r2 | 0;
+ r2 = 0;
+ while (1) {
+ r1 = _printf(STRING_TABLE.__str15 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = r2, tempInt));
+ ((function() {
+ try {
+ __THREW__ = false;
+ return __Z5magici(r2);
+ } catch (e) {
+ if (typeof e != "number") throw e;
+ if (ABORT) throw e;
+ __THREW__ = true;
+ return null;
+ }
+ }))();
+ }
+}
+// EMSCRIPTEN_GENERATED_FUNCTIONS: ["test", "primes", "atomic", "fcntl_open", "ex"]
diff --git a/tools/test-js-optimizer-regs.js b/tools/test-js-optimizer-regs.js
index d54ce508..576e2f8c 100644
--- a/tools/test-js-optimizer-regs.js
+++ b/tools/test-js-optimizer-regs.js
@@ -1,7 +1,7 @@
function test() {
var i = 0;
f(i);
- i++;
+ i+=1;
var j = i + 2;
g(i, j);
f(i);
@@ -79,4 +79,128 @@ function atomic() {
return 0;
return null;
}
-// EMSCRIPTEN_GENERATED_FUNCTIONS: ["test", "primes", "atomic"]
+function fcntl_open() {
+ var $1$s2;
+ var $st_mode$s2;
+ var __stackBase__ = STACKTOP;
+ STACKTOP += 84;
+ var $s = __stackBase__;
+ var $nonexistent_name = __stackBase__ + 72;
+ var $0 = $nonexistent_name | 0;
+ for (var $$src = STRING_TABLE.__ZZ4mainE16nonexistent_name | 0, $$dest = $0, $$stop = $$src + 12; $$src < $$stop; $$src++, $$dest++) {
+ HEAP8[$$dest] = HEAP8[$$src];
+ }
+ var $st_mode$s2 = ($s + 8 | 0) >> 2;
+ var $1$s2 = $s >> 2; // critical variable, becomes r8
+ var $arrayidx43 = $nonexistent_name + 9 | 0;
+ var $arrayidx46 = $nonexistent_name + 10 | 0;
+ var $i_04 = 0;
+ while (1) {
+ var $i_04;
+ var $2 = HEAP32[__ZZ4mainE5modes + ($i_04 << 2) >> 2];
+ var $or = $2 | 512;
+ var $conv42 = $i_04 + 97 & 255;
+ var $j_03 = 0;
+ while (1) {
+ var $j_03;
+ var $flags_0 = ($j_03 & 1 | 0) == 0 ? $2 : $or;
+ var $flags_0_or7 = ($j_03 & 2 | 0) == 0 ? $flags_0 : $flags_0 | 2048;
+ var $flags_2 = ($j_03 & 4 | 0) == 0 ? $flags_0_or7 : $flags_0_or7 | 1024;
+ var $flags_2_or17 = ($j_03 & 8 | 0) == 0 ? $flags_2 : $flags_2 | 8;
+ var $call = _printf(STRING_TABLE.__str | 0, (tempInt = STACKTOP, STACKTOP += 8, HEAP32[tempInt >> 2] = $i_04, HEAP32[tempInt + 4 >> 2] = $j_03, tempInt));
+ var $call19 = _open(STRING_TABLE.__str2 | 0, $flags_2_or17, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = 511, tempInt));
+ var $conv = ($call19 | 0) != -1 & 1;
+ var $call21 = _printf(STRING_TABLE.__str1 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $conv, tempInt));
+ var $call22 = ___errno();
+ var $3 = HEAP32[$call22 >> 2];
+ var $call23 = _printf(STRING_TABLE.__str3 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $3, tempInt));
+ var $call24 = _stat(STRING_TABLE.__str2 | 0, $s);
+ var $and25 = HEAP32[$st_mode$s2] & -512;
+ var $call26 = _printf(STRING_TABLE.__str4 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $and25, tempInt));
+ for (var $$dest = $1$s2, $$stop = $$dest + 18; $$dest < $$stop; $$dest++) {
+ HEAP32[$$dest] = 0;
+ }
+ var $putchar = _putchar(10);
+ var $call28 = ___errno();
+ HEAP32[$call28 >> 2] = 0;
+ var $call29 = _printf(STRING_TABLE.__str6 | 0, (tempInt = STACKTOP, STACKTOP += 8, HEAP32[tempInt >> 2] = $i_04, HEAP32[tempInt + 4 >> 2] = $j_03, tempInt));
+ var $call30 = _open(STRING_TABLE.__str7 | 0, $flags_2_or17, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = 511, tempInt));
+ var $conv32 = ($call30 | 0) != -1 & 1;
+ var $call33 = _printf(STRING_TABLE.__str1 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $conv32, tempInt));
+ var $call34 = ___errno();
+ var $5 = HEAP32[$call34 >> 2];
+ var $call35 = _printf(STRING_TABLE.__str3 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $5, tempInt));
+ var $call36 = _stat(STRING_TABLE.__str7 | 0, $s);
+ var $and38 = HEAP32[$st_mode$s2] & -512;
+ var $call39 = _printf(STRING_TABLE.__str4 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $and38, tempInt));
+ for (var $$dest = $1$s2, $$stop = $$dest + 18; $$dest < $$stop; $$dest++) {
+ HEAP32[$$dest] = 0;
+ }
+ var $putchar1 = _putchar(10);
+ var $call41 = ___errno();
+ HEAP32[$call41 >> 2] = 0;
+ HEAP8[$arrayidx43] = $conv42;
+ HEAP8[$arrayidx46] = $j_03 + 97 & 255;
+ var $call47 = _printf(STRING_TABLE.__str8 | 0, (tempInt = STACKTOP, STACKTOP += 8, HEAP32[tempInt >> 2] = $i_04, HEAP32[tempInt + 4 >> 2] = $j_03, tempInt));
+ var $call48 = _open($0, $flags_2_or17, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = 511, tempInt));
+ var $conv50 = ($call48 | 0) != -1 & 1;
+ var $call51 = _printf(STRING_TABLE.__str1 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $conv50, tempInt));
+ var $call52 = ___errno();
+ var $7 = HEAP32[$call52 >> 2];
+ var $call53 = _printf(STRING_TABLE.__str3 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $7, tempInt));
+ var $call55 = _stat($0, $s);
+ var $and57 = HEAP32[$st_mode$s2] & -512;
+ var $call58 = _printf(STRING_TABLE.__str4 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $and57, tempInt));
+ for (var $$dest = $1$s2, $$stop = $$dest + 18; $$dest < $$stop; $$dest++) {
+ HEAP32[$$dest] = 0;
+ }
+ var $putchar2 = _putchar(10);
+ var $call60 = ___errno();
+ HEAP32[$call60 >> 2] = 0;
+ var $inc = $j_03 + 1 | 0;
+ if (($inc | 0) == 16) {
+ break;
+ }
+ var $j_03 = $inc;
+ }
+ var $inc62 = $i_04 + 1 | 0;
+ if (($inc62 | 0) == 3) {
+ break;
+ }
+ var $i_04 = $inc62;
+ }
+ var $puts = _puts(STRING_TABLE._str | 0);
+ var $call65 = _creat(STRING_TABLE.__str10 | 0, 511);
+ var $conv67 = ($call65 | 0) != -1 & 1;
+ var $call68 = _printf(STRING_TABLE.__str1 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $conv67, tempInt));
+ var $call69 = ___errno();
+ var $9 = HEAP32[$call69 >> 2];
+ var $call70 = _printf(STRING_TABLE.__str3 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $9, tempInt));
+ STACKTOP = __stackBase__;
+ return 0;
+ return null;
+}
+function ex() {
+ var __stackBase__ = STACKTOP;
+ STACKTOP += 4;
+ var $e1 = __stackBase__;
+ var $puts = _puts(STRING_TABLE._str17 | 0);
+ var $x41 = $e1 | 0;
+ var $i_04 = 0;
+ while (1) {
+ var $i_04;
+ var $call1 = _printf(STRING_TABLE.__str15 | 0, (tempInt = STACKTOP, STACKTOP += 4, HEAP32[tempInt >> 2] = $i_04, tempInt));
+ ((function() {
+ try {
+ __THREW__ = false;
+ return __Z5magici($i_04);
+ } catch (e) {
+ if (typeof e != "number") throw e;
+ if (ABORT) throw e;
+ __THREW__ = true;
+ return null;
+ }
+ }))();
+ }
+}
+// EMSCRIPTEN_GENERATED_FUNCTIONS: ["test", "primes", "atomic", "fcntl_open", "ex"]