diff options
61 files changed, 5074 insertions, 585 deletions
@@ -48,4 +48,6 @@ a license to everyone to use it as detailed in LICENSE.) * Jasper St. Pierre <jstpierre@mecheye.net> * Manuel Schölling <manuel.schoelling@gmx.de> * Bruce Mitchener, Jr. <bruce.mitchener@gmail.com> +* Michael Bishop <mbtyke@gmail.com> +* Roger Braun <roger@rogerbraun.net> @@ -119,11 +119,20 @@ if len(sys.argv) == 1: exit(1) if sys.argv[1] == '--version': - print '''emcc (Emscripten GCC-like replacement) 2.0 -Copyright (C) 2012 the Emscripten authors. + revision = '(unknown revision)' + here = os.getcwd() + os.chdir(shared.path_from_root()) + try: + revision = execute(['git', 'show'], stdout=PIPE, stderr=PIPE)[0].split('\n')[0] + except: + pass + finally: + os.chdir(here) + print '''emcc (Emscripten GCC-like replacement) %s (%s) +Copyright (C) 2013 the Emscripten authors (see AUTHORS.txt) This is free and open source software under the MIT license. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - ''' + ''' % (shared.EMSCRIPTEN_VERSION, revision) exit(0) elif sys.argv[1] == '--help': this = os.path.basename('em++' if os.environ.get('EMMAKEN_CXX') else 'emcc') @@ -148,14 +157,19 @@ Options that are modified or new in %s include: compiling to JavaScript, not to intermediate bitcode. -O2 As -O1, plus the relooper (loop recreation), - plus closure compiler advanced opts, plus - LLVM -O2 optimizations - Warning: Compiling with this takes a long time! + plus LLVM -O2 optimizations -O3 As -O2, plus dangerous optimizations that may - break the generated code! This is not - recommended at all, see the wiki for more - details (you can try -O2 and then add - dangerous optimizations one by one). + break the generated code! This adds + + -s INLINING_LIMIT=0 + -s DOUBLE_MODE=0 + -s PRECISE_I64_MATH=0 + --closure 1 + + This is not recommended at all. A better idea + is to try each of these separately on top of + -O2 to see what works. See the wiki for more + information. -s OPTION=VALUE JavaScript code generation option passed into the emscripten compiler. For the @@ -177,6 +191,12 @@ Options that are modified or new in %s include: the last compilation phase from bitcode to JavaScript, or else we will remove it by default in -O1 and above. + In -O0, line numbers wil be shown in the + generated code. In -O1 and above, the optimizer + removes those comments. This flag does however + have the effect of disabling anything that + causes name mangling or minification (closure + or the registerize pass). --typed-arrays <mode> 0: No typed arrays 1: Parallel typed arrays @@ -193,8 +213,17 @@ Options that are modified or new in %s include: (see --llvm-opts), setting this to 1 has no effect. - --closure <on> 0: No closure compiler (default in -O0, -O1) - 1: Run closure compiler (default in -O2, -O3) + --closure <on> 0: No closure compiler (default in -O2 and below) + 1: Run closure compiler. This greatly reduces + code size and may in some cases increase + runtime speed (although the opposite can also + occur). Note that it takes time to run, and + may require some changes to the code. This + is run by default in -O3. + + Note: If closure compiler hits an out-of-memory, + try adjusting JAVA_HEAP_SIZE in the environment + (for example, to 4096m for 4GB). --js-transform <cmd> <cmd> will be called on the generated code before it is optimized. This lets you modify @@ -600,7 +629,8 @@ try: ignore_dynamic_linking = False shell_path = shared.path_from_root('src', 'shell.html') js_libraries = [] - keep_debug = False + keep_llvm_debug = False + keep_js_debug = False bind = False jcache = False if use_cxx: @@ -616,7 +646,8 @@ try: for i in range(len(newargs)): newargs[i] = newargs[i].strip() # On Windows Vista (and possibly others), excessive spaces in the command line leak into the items in this array, so trim e.g. 'foo.cpp ' -> 'foo.cpp' if newargs[i].startswith('-O'): - requested_level = newargs[i][2] + # Let -O default to -O2, which is what gcc does. + requested_level = newargs[i][2:] or '2' if requested_level == 's': print >> sys.stderr, 'emcc: warning: -Os is ignored (use -O0, -O1, -O2)' else: @@ -667,7 +698,8 @@ try: newargs[i] = '' newargs[i+1] = '' elif newargs[i] == '-g': - keep_debug = True + keep_llvm_debug = True + keep_js_debug = True elif newargs[i] == '--bind': bind = True newargs[i] = '' @@ -738,8 +770,9 @@ try: if llvm_opts is None: llvm_opts = LLVM_OPT_LEVEL[opt_level] if llvm_lto is None: llvm_lto = llvm_opts > 0 - if closure is None: closure = 1 if opt_level >= 2 else 0 - if opt_level <= 0: keep_debug = True # always keep debug in -O0 + if opt_level <= 0: keep_llvm_debug = keep_js_debug = True # always keep debug in -O0 + if opt_level > 0: keep_llvm_debug = False # JS optimizer wipes out llvm debug info from being visible + if closure is None and opt_level == 3: closure = True if DEBUG: start_time = time.time() # done after parsing arguments, which might affect debug state @@ -879,7 +912,11 @@ try: shared.Settings.CORRECT_OVERFLOWS = 1 if shared.Settings.CORRECT_SIGNS >= 2 or shared.Settings.CORRECT_OVERFLOWS >= 2 or shared.Settings.CORRECT_ROUNDINGS >= 2: - keep_debug = True # must keep debug info to do line-by-line operations + keep_llvm_debug = True # must keep debug info to do line-by-line operations + + if (keep_llvm_debug or keep_js_debug) and closure: + print >> sys.stderr, 'emcc: warning: disabling closure because debug info was requested' + closure = False if minify_whitespace is None: minify_whitespace = closure # if closure is run, minify whitespace @@ -984,7 +1021,7 @@ try: def create_libcxx(): if DEBUG: print >> sys.stderr, 'emcc: building libcxx for cache' os = [] - for src in ['algorithm.cpp', 'condition_variable.cpp', 'future.cpp', 'iostream.cpp', 'memory.cpp', 'random.cpp', 'stdexcept.cpp', 'system_error.cpp', 'utility.cpp', 'bind.cpp', 'debug.cpp', 'hash.cpp', 'mutex.cpp', 'string.cpp', 'thread.cpp', 'valarray.cpp', 'chrono.cpp', 'exception.cpp', 'ios.cpp', 'locale.cpp', 'regex.cpp', 'strstream.cpp', 'typeinfo.cpp']: + for src in ['algorithm.cpp', 'condition_variable.cpp', 'future.cpp', 'iostream.cpp', 'memory.cpp', 'random.cpp', 'stdexcept.cpp', 'system_error.cpp', 'utility.cpp', 'bind.cpp', 'debug.cpp', 'hash.cpp', 'mutex.cpp', 'string.cpp', 'thread.cpp', 'valarray.cpp', 'chrono.cpp', 'exception.cpp', 'ios.cpp', 'locale.cpp', 'regex.cpp', 'strstream.cpp']: o = in_temp(src + '.o') execute([shared.PYTHON, shared.EMXX, shared.path_from_root('system', 'lib', 'libcxx', src), '-o', o], stdout=stdout, stderr=stderr) os.append(o) @@ -1003,7 +1040,7 @@ try: def create_libcxxabi(): if DEBUG: print >> sys.stderr, 'emcc: building libcxxabi for cache' os = [] - for src in ['private_typeinfo.cpp']: + for src in ['private_typeinfo.cpp', 'typeinfo.cpp']: o = in_temp(src + '.o') execute([shared.PYTHON, shared.EMXX, shared.path_from_root('system', 'lib', 'libcxxabi', 'src', src), '-o', o], stdout=stdout, stderr=stderr) os.append(o) @@ -1017,29 +1054,32 @@ try: libcxxabi_symbols = filter(lambda symbol: symbol not in libc_symbols, libcxxabi_symbols) libcxxabi_symbols = set(libcxxabi_symbols) - force = False # If we have libcxx, we must force inclusion of libc, since libcxx uses new internally. Note: this is kind of hacky - + # If we have libcxx, we must force inclusion of libc, since libcxx uses new internally. Note: this is kind of hacky + # Settings this in the environment will avoid checking dependencies and make building big projects a little faster + force = os.environ.get('EMCC_FORCE_STDLIBS') + has = need = None for name, create, fix, library_symbols in [('libcxx', create_libcxx, fix_libcxx, libcxx_symbols), ('libcxxabi', create_libcxxabi, fix_libcxxabi, libcxxabi_symbols), ('libc', create_libc, fix_libc, libc_symbols)]: - need = set() - has = set() - for temp_file in temp_files: - symbols = shared.Building.llvm_nm(temp_file) - for library_symbol in library_symbols: - if library_symbol in symbols.undefs: - need.add(library_symbol) - if library_symbol in symbols.defs: - has.add(library_symbol) - for haz in has: # remove symbols that are supplied by another of the inputs - if haz in need: - need.remove(haz) - if DEBUG: print >> sys.stderr, 'emcc: considering including %s: we need %s and have %s' % (name, str(need), str(has)) + if not force: + need = set() + has = set() + for temp_file in temp_files: + symbols = shared.Building.llvm_nm(temp_file) + for library_symbol in library_symbols: + if library_symbol in symbols.undefs: + need.add(library_symbol) + if library_symbol in symbols.defs: + has.add(library_symbol) + for haz in has: # remove symbols that are supplied by another of the inputs + if haz in need: + need.remove(haz) + if DEBUG: print >> sys.stderr, 'emcc: considering including %s: we need %s and have %s' % (name, str(need), str(has)) if force or len(need) > 0: # We need to build and link the library in if DEBUG: print >> sys.stderr, 'emcc: including %s' % name libfile = shared.Cache.get(name, create) - if len(has) > 0: + if has and len(has) > 0: # remove the symbols we do not need fixed = in_temp(uniquename(libfile)) + '.bc' shutil.copyfile(libfile, fixed) @@ -1049,7 +1089,7 @@ try: libfile = fixed extra_files_to_link.append(libfile) force = True - if fix: + if fix and need: fix(need) # First, combine the bitcode files if there are several. We must also link if we have a singleton .a @@ -1084,7 +1124,7 @@ try: # Optimize, if asked to if not LEAVE_INPUTS_RAW: - link_opts = [] if keep_debug else ['-strip-debug'] + link_opts = [] if keep_llvm_debug else ['-strip-debug'] # remove LLVM debug info in -O1+, since the optimizer removes it anyhow if llvm_opts > 0: shared.Building.llvm_opt(in_temp(target_basename + '.bc'), llvm_opts) if DEBUG: save_intermediate('opt', 'bc') @@ -1216,8 +1256,9 @@ try: if DEBUG: print >> sys.stderr, 'emcc: running closure' final = shared.Building.closure_compiler(final) if DEBUG: save_intermediate('closure') - elif shared.Settings.ASM_JS and shared.Settings.RELOOP: - js_optimizer_queue += ['registerize'] # we can't use closure in asm, but this does much of the same + elif shared.Settings.RELOOP and not closure and not keep_js_debug: + # do this if closure is not enabled (it gives similar speedups), and we do not need to keep debug info around + js_optimizer_queue += ['registerize'] if opt_level >= 1: if DEBUG: print >> sys.stderr, 'emcc: running post-closure post-opts' diff --git a/emscripten.py b/emscripten.py index af762a21..b3e153c1 100755 --- a/emscripten.py +++ b/emscripten.py @@ -322,10 +322,7 @@ def emscript(infile, settings, outfile, libraries=[]): function_tables_defs = '\n'.join([info[0] for info in infos] + [info[1] for info in infos]) asm_setup = '' - maths = ['Math.' + func for func in ['floor', 'abs', 'sqrt', 'pow', 'cos', 'sin', 'tan', 'acos', 'asin', 'atan', 'atan2', 'exp', 'log', 'ceil']] - if settings['USE_MATH_IMUL']: - maths += ['Math.imul'] - asm_setup += 'if (!Math.imul) Math.imul = function(x, y) { return (x*y)|0 }; // # not a real polyfill since semantics not identical, but close and fairly fast\n' + maths = ['Math.' + func for func in ['floor', 'abs', 'sqrt', 'pow', 'cos', 'sin', 'tan', 'acos', 'asin', 'atan', 'atan2', 'exp', 'log', 'ceil', 'imul']] fundamentals = ['Math', 'Int8Array', 'Int16Array', 'Int32Array', 'Uint8Array', 'Uint16Array', 'Uint32Array', 'Float32Array', 'Float64Array'] math_envs = ['Runtime.bitshift64', 'Math.min'] # TODO: move min to maths asm_setup += '\n'.join(['var %s = %s;' % (f.replace('.', '_'), f) for f in math_envs]) diff --git a/src/analyzer.js b/src/analyzer.js index 1c53b76c..c930231f 100644 --- a/src/analyzer.js +++ b/src/analyzer.js @@ -223,6 +223,9 @@ function analyzer(data, sidePass) { for (var i = 0; i < item.params.length; i++) { if (item.params[i].type == 'i64') item.params[i].type = 'i32'; } + } else if (item.intertype == 'inttoptr') { + var input = item.params[0]; + if (input.type == 'i64') input.type = 'i32'; // inttoptr can only care about 32 bits anyhow since pointers are 32-bit } if (isIllegalType(item.valueType) || isIllegalType(item.type)) { isIllegal = true; @@ -681,9 +684,9 @@ function analyzer(data, sidePass) { params: [(signed && j + whole > sourceElements.length) ? signedKeepAlive : null], type: 'i32', }; - if (j == 0 && isUnsignedOp(value.op) && sourceBits < 32) { + if (j == 0 && sourceBits < 32) { // zext sign correction - result.ident = makeSignOp(result.ident, 'i' + sourceBits, 'un', 1, 1); + result.ident = makeSignOp(result.ident, 'i' + sourceBits, isUnsignedOp(value.op) ? 'un' : 're', 1, 1); } if (fraction != 0) { var other = { diff --git a/src/compiler.js b/src/compiler.js index 25c306cf..0b43842e 100644 --- a/src/compiler.js +++ b/src/compiler.js @@ -160,12 +160,6 @@ if (SAFE_HEAP >= 2) { SAFE_HEAP_LINES = set(SAFE_HEAP_LINES); // for fast checking } -if (PGO) { // by default, correct everything during PGO - CORRECT_SIGNS = CORRECT_SIGNS || 1; - CORRECT_OVERFLOWS = CORRECT_OVERFLOWS || 1; - CORRECT_ROUNDINGS = CORRECT_ROUNDINGS || 1; -} - EXPORTED_FUNCTIONS = set(EXPORTED_FUNCTIONS); EXPORTED_GLOBALS = set(EXPORTED_GLOBALS); EXCEPTION_CATCHING_WHITELIST = set(EXCEPTION_CATCHING_WHITELIST); @@ -185,7 +179,7 @@ assert(!(!NAMED_GLOBALS && BUILD_AS_SHARED_LIB)); // shared libraries must have if (phase == 'pre') { if (!MICRO_OPTS || !RELOOP || ASSERTIONS || CHECK_SIGNS || CHECK_OVERFLOWS || INIT_STACK || INIT_HEAP || - !SKIP_STACK_IN_SMALL || SAFE_HEAP || PGO || PROFILE || !DISABLE_EXCEPTION_CATCHING) { + !SKIP_STACK_IN_SMALL || SAFE_HEAP || !DISABLE_EXCEPTION_CATCHING) { print('// Note: Some Emscripten settings will significantly limit the speed of the generated code.'); } else { print('// Note: For maximum-speed code, see "Optimizing Code" on the Emscripten wiki, https://github.com/kripken/emscripten/wiki/Optimizing-Code'); diff --git a/src/corruptionCheck.js b/src/corruptionCheck.js new file mode 100644 index 00000000..315f5cf0 --- /dev/null +++ b/src/corruptionCheck.js @@ -0,0 +1,98 @@ + +// See settings.js, CORRUPTION_CHECK + +var CorruptionChecker = { + BUFFER_FACTOR: Math.round({{{ CORRUPTION_CHECK }}}), + + ptrs: {}, + checks: 0, + checkFrequency: 1, + + init: function() { + this.realMalloc = _malloc; + _malloc = Module['_malloc'] = this.malloc; + + this.realFree = _free; + _free = Module['_free'] = this.free; + + if (typeof _realloc != 'undefined') { + this.realRealloc = _realloc; + _realloc = Module['_realloc'] = this.realloc; + } + + __ATEXIT__.push({ func: function() { + Module.printErr('No corruption detected, ran ' + CorruptionChecker.checks + ' checks.'); + } }); + }, + malloc: function(size) { + if (size <= 0) size = 1; // malloc(0) sometimes happens - just allocate a larger area, no harm + CorruptionChecker.checkAll(); + size = (size+7)&(~7); + var allocation = CorruptionChecker.realMalloc(size*(1+2*CorruptionChecker.BUFFER_FACTOR)); + var ptr = allocation + size*CorruptionChecker.BUFFER_FACTOR; + assert(!CorruptionChecker.ptrs[ptr]); + CorruptionChecker.ptrs[ptr] = size; + CorruptionChecker.fillBuffer(allocation, size*CorruptionChecker.BUFFER_FACTOR); + CorruptionChecker.fillBuffer(allocation + size*(1+CorruptionChecker.BUFFER_FACTOR), size*CorruptionChecker.BUFFER_FACTOR); + //Module.printErr('malloc ' + size + ' ==> ' + [ptr, allocation]); + return ptr; + }, + free: function(ptr) { + if (!ptr) return; // ok to free(NULL), does nothing + CorruptionChecker.checkAll(); + var size = CorruptionChecker.ptrs[ptr]; + //Module.printErr('free ' + ptr + ' of size ' + size); + assert(size); + var allocation = ptr - size*CorruptionChecker.BUFFER_FACTOR; + //Module.printErr('free ' + ptr + ' of size ' + size + ' and allocation ' + allocation); + delete CorruptionChecker.ptrs[ptr]; + CorruptionChecker.realFree(allocation); + }, + realloc: function(ptr, newSize) { + //Module.printErr('realloc ' + ptr + ' to size ' + newSize); + if (newSize <= 0) newSize = 1; // like in malloc + if (!ptr) return CorruptionChecker.malloc(newSize); // realloc(NULL, size) forwards to malloc according to the spec + var size = CorruptionChecker.ptrs[ptr]; + assert(size); + var allocation = ptr - size*CorruptionChecker.BUFFER_FACTOR; + var newPtr = CorruptionChecker.malloc(newSize); + //Module.printErr('realloc ' + ptr + ' to size ' + newSize + ' is now ' + newPtr); + var newAllocation = newPtr + newSize*CorruptionChecker.BUFFER_FACTOR; + HEAPU8.set(HEAPU8.subarray(ptr, ptr + Math.min(size, newSize)), newPtr); + CorruptionChecker.free(ptr); + return newPtr; + }, + canary: function(x) { + return (x&127) + 10; + }, + fillBuffer: function(buffer, size) { + for (var x = buffer; x < buffer + size; x++) { + {{{ makeSetValue('x', 0, 'CorruptionChecker.canary(x)', 'i8') }}}; + } + }, + checkBuffer: function(buffer, size) { + for (var x = buffer; x < buffer + size; x++) { + if (({{{ makeGetValue('x', 0, 'i8') }}}&255) != CorruptionChecker.canary(x)) { + assert(0, 'Heap corruption detected!' + [x, buffer, size, {{{ makeGetValue('x', 0, 'i8') }}}&255, CorruptionChecker.canary(x)]); + } + } + }, + checkPtr: function(ptr) { + var size = CorruptionChecker.ptrs[ptr]; + assert(size); + var allocation = ptr - size*CorruptionChecker.BUFFER_FACTOR; + CorruptionChecker.checkBuffer(allocation, size*CorruptionChecker.BUFFER_FACTOR); + CorruptionChecker.checkBuffer(allocation + size*(1+CorruptionChecker.BUFFER_FACTOR), size*CorruptionChecker.BUFFER_FACTOR); + }, + checkAll: function(force) { + CorruptionChecker.checks++; + if (!force && CorruptionChecker.checks % CorruptionChecker.checkFrequency != 0) return; + //Module.printErr('checking for corruption ' + (CorruptionChecker.checks/CorruptionChecker.checkFrequency)); + for (var ptr in CorruptionChecker.ptrs) { + CorruptionChecker.checkPtr(ptr, false); + } + }, +}; + +CorruptionChecker.init(); + diff --git a/src/jsifier.js b/src/jsifier.js index 761a5fec..4af522b4 100644 --- a/src/jsifier.js +++ b/src/jsifier.js @@ -478,8 +478,7 @@ function JSify(data, functionsOnly, givenFunctions) { ident = '_' + ident; } var depsText = (deps ? '\n' + deps.map(addFromLibrary).filter(function(x) { return x != '' }).join('\n') : ''); - // redirected idents just need a var, but no value assigned to them - it would be unused - var contentText = isFunction ? snippet : ('var ' + ident + (redirectedIdent ? '' : '=' + snippet) + ';'); + var contentText = isFunction ? snippet : ('var ' + ident + '=' + snippet + ';'); if (ASM_JS) { var sig = LibraryManager.library[ident.substr(1) + '__sig']; if (isFunction && sig && LibraryManager.library[ident.substr(1) + '__asm']) { @@ -508,7 +507,7 @@ function JSify(data, functionsOnly, givenFunctions) { item.JS = addFromLibrary(shortident); } else { item.JS = 'var ' + item.ident + '; // stub for ' + item.ident; - if (WARN_ON_UNDEFINED_SYMBOLS) { + if (WARN_ON_UNDEFINED_SYMBOLS || ASM_JS) { // always warn on undefs in asm, since it breaks validation warn('Unresolved symbol: ' + item.ident); } } @@ -631,15 +630,6 @@ function JSify(data, functionsOnly, givenFunctions) { } } - if (PROFILE) { - func.JS += ' if (PROFILING) { ' - + 'var __parentProfilingNode__ = PROFILING_NODE; PROFILING_NODE = PROFILING_NODE.children["' + func.ident + '"]; ' - + 'if (!PROFILING_NODE) __parentProfilingNode__.children["' + func.ident + '"] = PROFILING_NODE = { time: 0, children: {}, calls: 0 };' - + 'PROFILING_NODE.calls++; ' - + 'var __profilingStartTime__ = Date.now() ' - + '}\n'; - } - if (true) { // TODO: optimize away when not needed if (CLOSURE_ANNOTATIONS) func.JS += '/** @type {number} */'; func.JS += ' var label = 0;\n'; @@ -1145,12 +1135,6 @@ function JSify(data, functionsOnly, givenFunctions) { }); makeFuncLineActor('return', function(item) { var ret = RuntimeGenerator.stackExit(item.funcData.initialStack, item.funcData.otherStackAllocations) + ';\n'; - if (PROFILE) { - ret += 'if (PROFILING) { ' - + 'PROFILING_NODE.time += Date.now() - __profilingStartTime__; ' - + 'PROFILING_NODE = __parentProfilingNode__ ' - + '}\n'; - } if (LABEL_DEBUG && functionNameFilterTest(item.funcData.ident)) { ret += "Module.print(INDENT + 'Exiting: " + item.funcData.ident + "');\n" + "INDENT = INDENT.substr(0, INDENT.length-2);\n"; @@ -1527,7 +1511,7 @@ function JSify(data, functionsOnly, givenFunctions) { print('// ASM_LIBRARY FUNCTIONS'); function fix(f) { // fix indenting to not confuse js optimizer f = f.substr(f.indexOf('f')); // remove initial spaces before 'function' - f = f.substr(0, f.lastIndexOf('\n')+1); // remove spaces and last } + f = f.substr(0, f.lastIndexOf('\n')+1); // remove spaces and last } XXX assumes function has multiple lines return f + '}'; // add unindented } to match function } print(asmLibraryFunctions.map(fix).join('\n')); @@ -1547,6 +1531,10 @@ function JSify(data, functionsOnly, givenFunctions) { // This is the main 'post' pass. Print out the generated code that we have here, together with the // rest of the output that we started to print out earlier (see comment on the // "Final shape that will be created"). + if (CORRUPTION_CHECK) { + assert(!ASM_JS); // cannot monkeypatch asm! + print(processMacros(read('corruptionCheck.js'))); + } if (PRECISE_I64_MATH && Types.preciseI64MathUsed) { print(read('long.js')); } else { diff --git a/src/library.js b/src/library.js index 1e026937..d0f73fdd 100644 --- a/src/library.js +++ b/src/library.js @@ -624,7 +624,12 @@ LibraryManager.library = { // dirent.h // ========================================================================== - __dirent_struct_layout: Runtime.generateStructInfo(['d_ino', 'd_name', 'd_off', 'd_reclen', 'd_type'], '%struct.dirent'), + __dirent_struct_layout: Runtime.generateStructInfo([ + ['i32', 'd_ino'], + ['b1024', 'd_name'], + ['i32', 'd_off'], + ['i32', 'd_reclen'], + ['i32', 'd_type']]), opendir__deps: ['$FS', '__setErrNo', '$ERRNO_CODES', '__dirent_struct_layout'], opendir: function(dirname) { // DIR *opendir(const char *dirname); @@ -786,7 +791,9 @@ LibraryManager.library = { // utime.h // ========================================================================== - __utimbuf_struct_layout: Runtime.generateStructInfo(['actime', 'modtime'], '%struct.utimbuf'), + __utimbuf_struct_layout: Runtime.generateStructInfo([ + ['i32', 'actime'], + ['i32', 'modtime']]), utime__deps: ['$FS', '__setErrNo', '$ERRNO_CODES', '__utimbuf_struct_layout'], utime: function(path, times) { // int utime(const char *path, const struct utimbuf *times); @@ -877,23 +884,23 @@ LibraryManager.library = { // ========================================================================== __stat_struct_layout: Runtime.generateStructInfo([ - 'st_dev', - 'st_ino', - 'st_mode', - 'st_nlink', - 'st_uid', - 'st_gid', - 'st_rdev', - 'st_size', - 'st_atime', - 'st_spare1', - 'st_mtime', - 'st_spare2', - 'st_ctime', - 'st_spare3', - 'st_blksize', - 'st_blocks', - 'st_spare4'], '%struct.stat'), + ['i32', 'st_dev'], + ['i32', 'st_ino'], + ['i32', 'st_mode'], + ['i32', 'st_nlink'], + ['i32', 'st_uid'], + ['i32', 'st_gid'], + ['i32', 'st_rdev'], + ['i32', 'st_size'], + ['i32', 'st_atime'], + ['i32', 'st_spare1'], + ['i32', 'st_mtime'], + ['i32', 'st_spare2'], + ['i32', 'st_ctime'], + ['i32', 'st_spare3'], + ['i32', 'st_blksize'], + ['i32', 'st_blocks'], + ['i32', 'st_spare4']]), stat__deps: ['$FS', '__stat_struct_layout'], stat: function(path, buf, dontResolveLastLink) { // http://pubs.opengroup.org/onlinepubs/7908799/xsh/stat.html @@ -1065,17 +1072,17 @@ LibraryManager.library = { // ========================================================================== __statvfs_struct_layout: Runtime.generateStructInfo([ - 'f_bsize', - 'f_frsize', - 'f_blocks', - 'f_bfree', - 'f_bavail', - 'f_files', - 'f_ffree', - 'f_favail', - 'f_fsid', - 'f_flag', - 'f_namemax'], '%struct.statvfs'), + ['i32', 'f_bsize'], + ['i32', 'f_frsize'], + ['i32', 'f_blocks'], + ['i32', 'f_bfree'], + ['i32', 'f_bavail'], + ['i32', 'f_files'], + ['i32', 'f_ffree'], + ['i32', 'f_favail'], + ['i32', 'f_fsid'], + ['i32', 'f_flag'], + ['i32', 'f_namemax']]), statvfs__deps: ['$FS', '__statvfs_struct_layout'], statvfs: function(path, buf) { // http://pubs.opengroup.org/onlinepubs/7908799/xsh/stat.html @@ -1110,12 +1117,12 @@ LibraryManager.library = { // ========================================================================== __flock_struct_layout: Runtime.generateStructInfo([ - 'l_type', - 'l_whence', - 'l_start', - 'l_len', - 'l_pid', - 'l_xxx'], '%struct.flock'), + ['i16', 'l_type'], + ['i16', 'l_whence'], + ['i32', 'l_start'], + ['i32', 'l_len'], + ['i16', 'l_pid'], + ['i16', 'l_xxx']]), open__deps: ['$FS', '__setErrNo', '$ERRNO_CODES', '__dirent_struct_layout'], open: function(path, oflag, varargs) { // int open(const char *path, int oflag, ...); @@ -1336,7 +1343,10 @@ LibraryManager.library = { // poll.h // ========================================================================== - __pollfd_struct_layout: Runtime.generateStructInfo(['fd', 'events', 'revents'], '%struct.pollfd'), + __pollfd_struct_layout: Runtime.generateStructInfo([ + ['i32', 'fd'], + ['i16', 'events'], + ['i16', 'revents']]), poll__deps: ['$FS', '__pollfd_struct_layout'], poll: function(fds, nfds, timeout) { // int poll(struct pollfd fds[], nfds_t nfds, int timeout); @@ -2481,6 +2491,17 @@ LibraryManager.library = { continue; } + // TODO: Support strings like "%5c" etc. + if (format[formatIndex] === '%' && format[formatIndex+1] == 'c') { + var argPtr = {{{ makeGetValue('varargs', 'argIndex', 'void*') }}}; + argIndex += Runtime.getNativeFieldSize('void*'); + fields++; + next = get(); + {{{ makeSetValue('argPtr', 0, 'next', 'i8') }}} + formatIndex += 2; + continue; + } + // remove whitespace while (1) { next = get(); @@ -4202,6 +4223,8 @@ LibraryManager.library = { return 1; }, + arc4random: 'rand', + // ========================================================================== // string.h // ========================================================================== @@ -4502,11 +4525,16 @@ LibraryManager.library = { return 0; }, + memcmp__asm: 'true', + memcmp__sig: 'iiii', memcmp: function(p1, p2, num) { - for (var i = 0; i < num; i++) { - var v1 = {{{ makeGetValue('p1', 'i', 'i8', 0, 1) }}}; - var v2 = {{{ makeGetValue('p2', 'i', 'i8', 0, 1) }}}; - if (v1 != v2) return v1 > v2 ? 1 : -1; + p1 = p1|0; p2 = p2|0; num = num|0; + var i = 0, v1 = 0, v2 = 0; + while ((i|0) < (num|0)) { + var v1 = {{{ makeGetValueAsm('p1', 'i', 'i8', true) }}}; + var v2 = {{{ makeGetValueAsm('p2', 'i', 'i8', true) }}}; + if ((v1|0) != (v2|0)) return ((v1|0) > (v2|0) ? 1 : -1)|0; + i = (i+1)|0; } return 0; }, @@ -4607,10 +4635,8 @@ LibraryManager.library = { __strtok_state: 0, strtok__deps: ['__strtok_state', 'strtok_r'], + strtok__postset: '___strtok_state = Runtime.staticAlloc(4);', strtok: function(s, delim) { - if (!___strtok_state) { - ___strtok_state = _malloc(4); - } return _strtok_r(s, delim, ___strtok_state); }, @@ -5070,6 +5096,7 @@ LibraryManager.library = { }, __cxa_call_unexpected: function(exception) { + Module.printErr('Unexpected exception thrown, this is not properly supported - aborting'); ABORT = true; throw exception; }, @@ -5619,11 +5646,11 @@ LibraryManager.library = { // ========================================================================== __utsname_struct_layout: Runtime.generateStructInfo([ - 'sysname', - 'nodename', - 'release', - 'version', - 'machine'], '%struct.utsname'), + ['b32', 'sysname'], + ['b32', 'nodename'], + ['b32', 'release'], + ['b32', 'version'], + ['b32', 'machine']]), uname__deps: ['__utsname_struct_layout'], uname: function(name) { // int uname(struct utsname *name); @@ -5823,17 +5850,17 @@ LibraryManager.library = { }, __tm_struct_layout: Runtime.generateStructInfo([ - 'tm_sec', - 'tm_min', - 'tm_hour', - 'tm_mday', - 'tm_mon', - 'tm_year', - 'tm_wday', - 'tm_yday', - 'tm_isdst', - 'tm_gmtoff', - 'tm_zone'], '%struct.tm'), + ['i32', 'tm_sec'], + ['i32', 'tm_min'], + ['i32', 'tm_hour'], + ['i32', 'tm_mday'], + ['i32', 'tm_mon'], + ['i32', 'tm_year'], + ['i32', 'tm_wday'], + ['i32', 'tm_yday'], + ['i32', 'tm_isdst'], + ['i32', 'tm_gmtoff'], + ['i32', 'tm_zone']]), // Statically allocated time struct. __tm_current: 'allocate({{{ Runtime.QUANTUM_SIZE }}}*26, "i8", ALLOC_STACK)', // Statically allocated timezone strings. @@ -6032,7 +6059,9 @@ LibraryManager.library = { // sys/time.h // ========================================================================== - __timespec_struct_layout: Runtime.generateStructInfo(['tv_sec', 'tv_nsec'], '%struct.timespec'), + __timespec_struct_layout: Runtime.generateStructInfo([ + ['i32', 'tv_sec'], + ['i32', 'tv_nsec']]), // TODO: Implement these for real. clock_gettime__deps: ['__timespec_struct_layout'], clock_gettime: function(clk_id, tp) { @@ -6089,10 +6118,10 @@ LibraryManager.library = { // ========================================================================== __tms_struct_layout: Runtime.generateStructInfo([ - 'tms_utime', - 'tms_stime', - 'tms_cutime', - 'tms_cstime'], '%struct.tms'), + ['i32', 'tms_utime'], + ['i32', 'tms_stime'], + ['i32', 'tms_cutime'], + ['i32', 'tms_cstime']]), times__deps: ['__tms_struct_layout', 'memset'], times: function(buffer) { // clock_t times(struct tms *buffer); @@ -6614,7 +6643,9 @@ LibraryManager.library = { // ========================================================================== // TODO: Implement for real. - __rlimit_struct_layout: Runtime.generateStructInfo(['rlim_cur', 'rlim_max'], '%struct.rlimit'), + __rlimit_struct_layout: Runtime.generateStructInfo([ + ['i32', 'rlim_cur'], + ['i32', 'rlim_max']]), getrlimit__deps: ['__rlimit_struct_layout'], getrlimit: function(resource, rlp) { // int getrlimit(int resource, struct rlimit *rlp); @@ -6630,22 +6661,22 @@ LibraryManager.library = { // TODO: Implement for real. We just do time used, and no useful data __rusage_struct_layout: Runtime.generateStructInfo([ - 'ru_utime', - 'ru_stime', - 'ru_maxrss', - 'ru_ixrss', - 'ru_idrss', - 'ru_isrss', - 'ru_minflt', - 'ru_majflt', - 'ru_nswap', - 'ru_inblock', - 'ru_oublock', - 'ru_msgsnd', - 'ru_msgrcv', - 'ru_nsignals', - 'ru_nvcsw', - 'ru_nivcsw'], '%struct.rusage'), + ['i64', 'ru_utime'], + ['i64', 'ru_stime'], + ['i32', 'ru_maxrss'], + ['i32', 'ru_ixrss'], + ['i32', 'ru_idrss'], + ['i32', 'ru_isrss'], + ['i32', 'ru_minflt'], + ['i32', 'ru_majflt'], + ['i32', 'ru_nswap'], + ['i32', 'ru_inblock'], + ['i32', 'ru_oublock'], + ['i32', 'ru_msgsnd'], + ['i32', 'ru_msgrcv'], + ['i32', 'ru_nsignals'], + ['i32', 'ru_nvcsw'], + ['i32', 'ru_nivcsw']]), getrusage__deps: ['__rusage_struct_layout'], getrusage: function(resource, rlp) { // %struct.timeval = type { i32, i32 } @@ -7289,36 +7320,6 @@ LibraryManager.library = { emscripten_random: function() { return Math.random(); }, - - $Profiling: { - max_: 0, - times: null, - invalid: 0, - dump: function() { - if (Profiling.invalid) { - Module.printErr('Invalid # of calls to Profiling begin and end!'); - return; - } - Module.printErr('Profiling data:') - for (var i = 0; i < Profiling.max_; i++) { - Module.printErr('Block ' + i + ': ' + Profiling.times[i]); - } - } - }, - EMSCRIPTEN_PROFILE_INIT__deps: ['$Profiling'], - EMSCRIPTEN_PROFILE_INIT: function(max_) { - Profiling.max_ = max_; - Profiling.times = new Array(max_); - for (var i = 0; i < max_; i++) Profiling.times[i] = 0; - }, - EMSCRIPTEN_PROFILE_BEGIN__inline: function(id) { - return 'Profiling.times[' + id + '] -= Date.now();' - + 'Profiling.invalid++;' - }, - EMSCRIPTEN_PROFILE_END__inline: function(id) { - return 'Profiling.times[' + id + '] += Date.now();' - + 'Profiling.invalid--;' - } }; function autoAddDeps(object, name) { diff --git a/src/library_browser.js b/src/library_browser.js index d16fbc0b..5b19a360 100644 --- a/src/library_browser.js +++ b/src/library_browser.js @@ -68,6 +68,7 @@ mergeInto(LibraryManager.library, { function getMimetype(name) { return { 'jpg': 'image/jpeg', + 'jpeg': 'image/jpeg', 'png': 'image/png', 'bmp': 'image/bmp', 'ogg': 'audio/ogg', @@ -81,7 +82,7 @@ mergeInto(LibraryManager.library, { var imagePlugin = {}; imagePlugin['canHandle'] = function(name) { - return name.substr(-4) in { '.jpg': 1, '.png': 1, '.bmp': 1 }; + return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/.exec(name); }; imagePlugin['handle'] = function(byteArray, name, onload, onerror) { var b = null; @@ -123,7 +124,7 @@ mergeInto(LibraryManager.library, { var audioPlugin = {}; audioPlugin['canHandle'] = function(name) { - return name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; + return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; }; audioPlugin['handle'] = function(byteArray, name, onload, onerror) { var done = false; @@ -200,8 +201,18 @@ mergeInto(LibraryManager.library, { return null; } #endif + var ctx; try { - var ctx = canvas.getContext(useWebGL ? 'experimental-webgl' : '2d'); + if (useWebGL) { + ctx = canvas.getContext('experimental-webgl', { + alpha: false, +#if GL_TESTING + preserveDrawingBuffer: true +#endif + }); + } else { + ctx = canvas.getContext('2d'); + } if (!ctx) throw ':('; } catch (e) { Module.print('Could not create canvas - ' + e); @@ -262,7 +273,7 @@ mergeInto(LibraryManager.library, { } return ctx; }, - + destroyContext: function(canvas, useWebGL, setInModule) {}, requestFullScreen: function() { var canvas = Module['canvas']; function fullScreenChange() { diff --git a/src/library_egl.js b/src/library_egl.js index a9eb37dd..271ea29e 100644 --- a/src/library_egl.js +++ b/src/library_egl.js @@ -83,6 +83,17 @@ var LibraryEGL = { return 1; }, +// EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); + eglTerminate: function(display) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + // TODO: Tear down EGL here. Currently a no-op since we don't need to actually do anything here for the browser. + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; + }, + // EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); eglGetConfigs: function(display, configs, config_size, numConfigs) { return EGL.chooseConfig(display, 0, configs, config_size, numConfigs); @@ -225,6 +236,20 @@ var LibraryEGL = { return 62006; /* Magic ID for Emscripten 'default surface' */ }, + // EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay display, EGLSurface surface); + eglDestroySurface: function(display, surface) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + if (surface != 62006 /* Magic ID for the only EGLSurface supported by Emscripten */) { + EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */); + return 1; + } + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; /* Magic ID for Emscripten 'default surface' */ + }, + eglCreateContext__deps: ['glutCreateWindow', '$GL'], // EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); @@ -234,7 +259,21 @@ var LibraryEGL = { return 0; } - _glutCreateWindow(); + EGL.windowID = _glutCreateWindow(); + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 62004; // Magic ID for Emscripten EGLContext + }, + + eglDestroyContext__deps: ['glutDestroyWindow', '$GL'], + + // EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext context); + eglDestroyContext: function(display, context) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + + _glutDestroyWindow(EGL.windowID); EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 62004; // Magic ID for Emscripten EGLContext }, diff --git a/src/library_gl.js b/src/library_gl.js index f7966dab..027b2841 100644 --- a/src/library_gl.js +++ b/src/library_gl.js @@ -408,7 +408,19 @@ var LibraryGL = { }, glReadPixels: function(x, y, width, height, format, type, pixels) { - Module.ctx.readPixels(x, y, width, height, format, type, HEAPU8.subarray(pixels)); + assert(type == 0x1401 /* GL_UNSIGNED_BYTE */); + var sizePerPixel; + switch (format) { + case 0x1907 /* GL_RGB */: + sizePerPixel = 3; + break; + case 0x1908 /* GL_RGBA */: + sizePerPixel = 4; + break; + default: throw 'unsupported glReadPixels format'; + } + var totalSize = width*height*sizePerPixel; + Module.ctx.readPixels(x, y, width, height, format, type, HEAPU8.subarray(pixels, pixels + totalSize)); }, glBindTexture: function(target, texture) { @@ -908,11 +920,9 @@ var LibraryGL = { }, glIsProgram: function(program) { - var fb = GL.programs[program]; - if (typeof(fb) == 'undefined') { - return 0; - } - return Module.ctx.isProgram(fb); + var program = GL.programs[program]; + if (!program) return 0; + return Module.ctx.isProgram(program); }, glBindAttribLocation__sig: 'viii', @@ -983,6 +993,11 @@ var LibraryGL = { fogMode: 0x0800, // GL_EXP fogEnabled: false, + // VAO support + vaos: [], + currentVao: null, + enabledVertexAttribArrays: {}, // helps with vao cleanups + init: function() { GLEmulation.fogColor = new Float32Array(4); @@ -1008,6 +1023,11 @@ var LibraryGL = { if (cap == 0x0B60 /* GL_FOG */) { GLEmulation.fogEnabled = true; return; + } else if (cap == 0x0de1 /* GL_TEXTURE_2D */) { + // XXX not according to spec, and not in desktop GL, but works in some GLES1.x apparently, so support + // it by forwarding to glEnableClientState + _glEnableClientState(cap); + return; } else if (!(cap in validCapabilities)) { return; } @@ -1018,6 +1038,11 @@ var LibraryGL = { if (cap == 0x0B60 /* GL_FOG */) { GLEmulation.fogEnabled = false; return; + } else if (cap == 0x0de1 /* GL_TEXTURE_2D */) { + // XXX not according to spec, and not in desktop GL, but works in some GLES1.x apparently, so support + // it by forwarding to glDisableClientState + _glDisableClientState(cap); + return; } else if (!(cap in validCapabilities)) { return; } @@ -1052,6 +1077,51 @@ var LibraryGL = { return; } case 0x8871: pname = Module.ctx.MAX_COMBINED_TEXTURE_IMAGE_UNITS /* close enough */; break; // GL_MAX_TEXTURE_COORDS + case 0x807A: { // GL_VERTEX_ARRAY_SIZE + var attribute = GLImmediate.clientAttributes[GLImmediate.VERTEX]; + {{{ makeSetValue('params', '0', 'attribute ? attribute.size : 0', 'i32') }}}; + return; + } + case 0x807B: { // GL_VERTEX_ARRAY_TYPE + var attribute = GLImmediate.clientAttributes[GLImmediate.VERTEX]; + {{{ makeSetValue('params', '0', 'attribute ? attribute.type : 0', 'i32') }}}; + return; + } + case 0x807C: { // GL_VERTEX_ARRAY_STRIDE + var attribute = GLImmediate.clientAttributes[GLImmediate.VERTEX]; + {{{ makeSetValue('params', '0', 'attribute ? attribute.stride : 0', 'i32') }}}; + return; + } + case 0x8081: { // GL_COLOR_ARRAY_SIZE + var attribute = GLImmediate.clientAttributes[GLImmediate.COLOR]; + {{{ makeSetValue('params', '0', 'attribute ? attribute.size : 0', 'i32') }}}; + return; + } + case 0x8082: { // GL_COLOR_ARRAY_TYPE + var attribute = GLImmediate.clientAttributes[GLImmediate.COLOR]; + {{{ makeSetValue('params', '0', 'attribute ? attribute.type : 0', 'i32') }}}; + return; + } + case 0x8083: { // GL_COLOR_ARRAY_STRIDE + var attribute = GLImmediate.clientAttributes[GLImmediate.COLOR]; + {{{ makeSetValue('params', '0', 'attribute ? attribute.stride : 0', 'i32') }}}; + return; + } + case 0x8088: { // GL_TEXTURE_COORD_ARRAY_SIZE + var attribute = GLImmediate.clientAttributes[GLImmediate.TEXTURE0]; + {{{ makeSetValue('params', '0', 'attribute ? attribute.size : 0', 'i32') }}}; + return; + } + case 0x8089: { // GL_TEXTURE_COORD_ARRAY_TYPE + var attribute = GLImmediate.clientAttributes[GLImmediate.TEXTURE0]; + {{{ makeSetValue('params', '0', 'attribute ? attribute.type : 0', 'i32') }}}; + return; + } + case 0x808A: { // GL_TEXTURE_COORD_ARRAY_STRIDE + var attribute = GLImmediate.clientAttributes[GLImmediate.TEXTURE0]; + {{{ makeSetValue('params', '0', 'attribute ? attribute.stride : 0', 'i32') }}}; + return; + } } glGetIntegerv(pname, params); }; @@ -1267,8 +1337,13 @@ var LibraryGL = { glBindBuffer(target, buffer); if (target == Module.ctx.ARRAY_BUFFER) { GL.currArrayBuffer = buffer; + if (GLEmulation.currentVao) { + assert(GLEmulation.currentVao.arrayBuffer == buffer || GLEmulation.currentVao.arrayBuffer == 0 || buffer == 0, 'TODO: support for multiple array buffers in vao'); + GLEmulation.currentVao.arrayBuffer = buffer; + } } else if (target == Module.ctx.ELEMENT_ARRAY_BUFFER) { GL.currElementArrayBuffer = buffer; + if (GLEmulation.currentVao) GLEmulation.currentVao.elementArrayBuffer = buffer; } }; @@ -1312,6 +1387,28 @@ var LibraryGL = { } glHint(target, mode); }; + + var glEnableVertexAttribArray = _glEnableVertexAttribArray; + _glEnableVertexAttribArray = function(index) { + glEnableVertexAttribArray(index); + GLEmulation.enabledVertexAttribArrays[index] = 1; + if (GLEmulation.currentVao) GLEmulation.currentVao.enabledVertexAttribArrays[index] = 1; + }; + + var glDisableVertexAttribArray = _glDisableVertexAttribArray; + _glDisableVertexAttribArray = function(index) { + glDisableVertexAttribArray(index); + delete GLEmulation.enabledVertexAttribArrays[index]; + if (GLEmulation.currentVao) delete GLEmulation.currentVao.enabledVertexAttribArrays[index]; + }; + + var glVertexAttribPointer = _glVertexAttribPointer; + _glVertexAttribPointer = function(index, size, type, normalized, stride, pointer) { + glVertexAttribPointer(index, size, type, normalized, stride, pointer); + if (GLEmulation.currentVao) { // TODO: avoid object creation here? likely not hot though + GLEmulation.currentVao.vertexAttribPointers[index] = [index, size, type, normalized, stride, pointer]; + } + }; }, getProcAddress: function(name) { @@ -1375,6 +1472,9 @@ var LibraryGL = { case 'glIsFramebuffer': ret = {{{ Functions.getIndex('_glIsFramebuffer', true) }}}; break; case 'glCheckFramebufferStatus': ret = {{{ Functions.getIndex('_glCheckFramebufferStatus', true) }}}; break; case 'glRenderbufferStorage': ret = {{{ Functions.getIndex('_glRenderbufferStorage', true) }}}; break; + case 'glGenVertexArrays': ret = {{{ Functions.getIndex('_glGenVertexArrays', true) }}}; break; + case 'glDeleteVertexArrays': ret = {{{ Functions.getIndex('_glDeleteVertexArrays', true) }}}; break; + case 'glBindVertexArray': ret = {{{ Functions.getIndex('_glBindVertexArray', true) }}}; break; } if (!ret) Module.printErr('WARNING: getProcAddress failed for ' + name); return ret; @@ -1427,6 +1527,20 @@ var LibraryGL = { assert(id == 0); }, + glGetPointerv: function(name, p) { + var attribute; + switch(name) { + case 0x808E: // GL_VERTEX_ARRAY_POINTER + attribute = GLImmediate.clientAttributes[GLImmediate.VERTEX]; break; + case 0x8090: // GL_COLOR_ARRAY_POINTER + attribute = GLImmediate.clientAttributes[GLImmediate.COLOR]; break; + case 0x8092: // GL_TEXTURE_COORD_ARRAY_POINTER + attribute = GLImmediate.clientAttributes[GLImmediate.TEXTURE0]; break; + default: throw 'TODO: glGetPointerv for ' + name; + } + {{{ makeSetValue('p', '0', 'attribute ? attribute.pointer : 0', 'i32') }}}; + }, + // GL Immediate mode $GLImmediate__postset: 'GL.immediate.setupFuncs(); Browser.moduleContextCreatedCallbacks.push(function() { GL.immediate.init() });', @@ -1501,7 +1615,7 @@ var LibraryGL = { }, // Temporary buffers - MAX_TEMP_BUFFER_SIZE: 2*1024*1024, + MAX_TEMP_BUFFER_SIZE: {{{ GL_MAX_TEMP_BUFFER_SIZE }}}, tempBufferIndexLookup: null, tempVertexBuffers: null, tempIndexBuffers: null, @@ -1784,27 +1898,35 @@ var LibraryGL = { } // If the array buffer is unchanged and the renderer as well, then we can avoid all the work here - // XXX We use some heuristics here, and this may not work in all cases. Try disabling this if you - // have odd glitches (by setting canSkip always to 0, or even cleaning up the renderer right - // after rendering) + // XXX We use some heuristics here, and this may not work in all cases. Try disabling GL_UNSAFE_OPTS if you + // have odd glitches +#if GL_UNSAFE_OPTS var lastRenderer = GL.immediate.lastRenderer; var canSkip = this == lastRenderer && arrayBuffer == GL.immediate.lastArrayBuffer && (GL.currProgram || this.program) == GL.immediate.lastProgram && !GL.immediate.matricesModified; if (!canSkip && lastRenderer) lastRenderer.cleanup(); +#endif if (!GL.currArrayBuffer) { // Bind the array buffer and upload data after cleaning up the previous renderer +#if GL_UNSAFE_OPTS + // Potentially unsafe, since lastArrayBuffer might not reflect the true array buffer in code that mixes immediate/non-immediate if (arrayBuffer != GL.immediate.lastArrayBuffer) { +#endif Module.ctx.bindBuffer(Module.ctx.ARRAY_BUFFER, arrayBuffer); +#if GL_UNSAFE_OPTS } +#endif Module.ctx.bufferSubData(Module.ctx.ARRAY_BUFFER, start, GL.immediate.vertexData.subarray(start >> 2, end >> 2)); } +#if GL_UNSAFE_OPTS if (canSkip) return; GL.immediate.lastRenderer = this; GL.immediate.lastArrayBuffer = arrayBuffer; GL.immediate.lastProgram = GL.currProgram || this.program; GL.immediate.matricesModified = false; +#endif if (!GL.currProgram) { Module.ctx.useProgram(this.program); @@ -1880,9 +2002,11 @@ var LibraryGL = { Module.ctx.bindBuffer(Module.ctx.ARRAY_BUFFER, null); } +#if GL_UNSAFE_OPTS GL.immediate.lastRenderer = null; GL.immediate.lastArrayBuffer = null; GL.immediate.lastProgram = null; +#endif GL.immediate.matricesModified = true; } }; @@ -1997,22 +2121,61 @@ var LibraryGL = { #endif if (attribute.stride) stride = attribute.stride; } - - var bytes = 0; - for (var i = 0; i < attributes.length; i++) { - var attribute = attributes[i]; - if (!attribute) break; - attribute.offset = attribute.pointer - start; - if (attribute.offset > bytes) { // ensure we start where we should - assert((attribute.offset - bytes)%4 == 0); // XXX assuming 4-alignment - bytes += attribute.offset - bytes; + var bytes = 0; // total size in bytes + if (!stride && !beginEnd) { + // beginEnd can not have stride in the attributes, that is fine. otherwise, + // no stride means that all attributes are in fact packed. to keep the rest of + // our emulation code simple, we perform unpacking/restriding here. this adds overhead, so + // it is a good idea to not hit this! +#if ASSERTIONS + Runtime.warnOnce('Unpacking/restriding attributes, this is not fast'); +#endif + if (!GL.immediate.restrideBuffer) GL.immediate.restrideBuffer = _malloc(GL.immediate.MAX_TEMP_BUFFER_SIZE); + start = GL.immediate.restrideBuffer; +#if ASSERTIONS + assert(start % 4 == 0); +#endif + // calculate restrided offsets and total size + for (var i = 0; i < attributes.length; i++) { + var attribute = attributes[i]; + if (!attribute) break; + var size = attribute.size * GL.immediate.byteSizeByType[attribute.type - GL.immediate.byteSizeByTypeRoot]; + if (size % 4 != 0) size += 4 - (size % 4); // align everything + attribute.offset = bytes; + bytes += size; + } +#if ASSERTIONS + assert(count*bytes <= GL.immediate.MAX_TEMP_BUFFER_SIZE); +#endif + // copy out the data (we need to know the stride for that, and define attribute.pointer + for (var i = 0; i < attributes.length; i++) { + var attribute = attributes[i]; + if (!attribute) break; + var size4 = Math.floor((attribute.size * GL.immediate.byteSizeByType[attribute.type - GL.immediate.byteSizeByTypeRoot])/4); + for (var j = 0; j < count; j++) { + for (var k = 0; k < size4; k++) { // copy in chunks of 4 bytes, our alignment makes this possible + HEAP32[((start + attribute.offset + bytes*j)>>2) + k] = HEAP32[(attribute.pointer>>2) + j*size4 + k]; + } + } + attribute.pointer = start + attribute.offset; + } + } else { + // normal situation, everything is strided and in the same buffer + for (var i = 0; i < attributes.length; i++) { + var attribute = attributes[i]; + if (!attribute) break; + attribute.offset = attribute.pointer - start; + if (attribute.offset > bytes) { // ensure we start where we should + assert((attribute.offset - bytes)%4 == 0); // XXX assuming 4-alignment + bytes += attribute.offset - bytes; + } + bytes += attribute.size * GL.immediate.byteSizeByType[attribute.type - GL.immediate.byteSizeByTypeRoot]; + if (bytes % 4 != 0) bytes += 4 - (bytes % 4); // XXX assuming 4-alignment + } + assert(beginEnd || bytes <= stride); // if not begin-end, explicit stride should make sense with total byte size + if (bytes < stride) { // ensure the size is that of the stride + bytes = stride; } - bytes += attribute.size * GL.immediate.byteSizeByType[attribute.type - GL.immediate.byteSizeByTypeRoot]; - if (bytes % 4 != 0) bytes += 4 - (bytes % 4); // XXX assuming 4-alignment - } - assert(stride == 0 || bytes <= stride); - if (bytes < stride) { // ensure the size is that of the stride - bytes = stride; } GL.immediate.stride = bytes; @@ -2026,6 +2189,9 @@ var LibraryGL = { }, flush: function(numProvidedIndexes, startIndex, ptr) { +#if ASSERTIONS + assert(numProvidedIndexes >= 0 || !numProvidedIndexes); +#endif startIndex = startIndex || 0; ptr = ptr || 0; @@ -2085,6 +2251,10 @@ var LibraryGL = { if (emulatedElementArrayBuffer) { Module.ctx.bindBuffer(Module.ctx.ELEMENT_ARRAY_BUFFER, GL.buffers[GL.currElementArrayBuffer] || null); } + +#if GL_UNSAFE_OPTS == 0 + renderer.cleanup(); +#endif } }, @@ -2302,6 +2472,7 @@ var LibraryGL = { var attrib; switch(cap) { case 0x8078: // GL_TEXTURE_COORD_ARRAY + case 0x0de1: // GL_TEXTURE_2D - XXX not according to spec, and not in desktop GL, but works in some GLES1.x apparently, so support it attrib = GL.immediate.TEXTURE0 + GL.immediate.clientActiveTexture; break; case 0x8074: // GL_VERTEX_ARRAY attrib = GL.immediate.VERTEX; break; @@ -2310,14 +2481,19 @@ var LibraryGL = { case 0x8076: // GL_COLOR_ARRAY attrib = GL.immediate.COLOR; break; default: - throw 'unhandled clientstate: ' + cap; +#if ASSERTIONS + Module.printErr('WARNING: unhandled clientstate: ' + cap); +#endif + return; } if (disable && GL.immediate.enabledClientAttributes[attrib]) { GL.immediate.enabledClientAttributes[attrib] = false; GL.immediate.totalEnabledClientAttributes--; + if (GLEmulation.currentVao) delete GLEmulation.currentVao.enabledClientStates[cap]; } else if (!disable && !GL.immediate.enabledClientAttributes[attrib]) { GL.immediate.enabledClientAttributes[attrib] = true; GL.immediate.totalEnabledClientAttributes++; + if (GLEmulation.currentVao) GLEmulation.currentVao.enabledClientStates[cap] = 1; } GL.immediate.modifiedClientAttributes = true; }, @@ -2344,6 +2520,63 @@ var LibraryGL = { GL.immediate.clientActiveTexture = texture - 0x84C0; // GL_TEXTURE0 }, + // Vertex array object (VAO) support. TODO: when the WebGL extension is popular, use that and remove this code and GL.vaos + glGenVertexArrays__deps: ['$GLEMulation'], + glGenVertexArrays__sig: ['vii'], + glGenVertexArrays: function(n, vaos) { + for (var i = 0; i < n; i++) { + var id = GL.getNewId(GLEmulation.vaos); + GLEmulation.vaos[id] = { + id: id, + arrayBuffer: 0, + elementArrayBuffer: 0, + enabledVertexAttribArrays: {}, + vertexAttribPointers: {}, + enabledClientStates: {}, + }; + {{{ makeSetValue('vaos', 'i*4', 'id', 'i32') }}}; + } + }, + glDeleteVertexArrays__sig: ['vii'], + glDeleteVertexArrays: function(n, vaos) { + for (var i = 0; i < n; i++) { + var id = {{{ makeGetValue('vaos', 'i*4', 'i32') }}}; + GLEmulation.vaos[id] = null; + if (GLEmulation.currentVao && GLEmulation.currentVao.id == id) GLEmulation.currentVao = null; + } + }, + glBindVertexArray__sig: ['vi'], + glBindVertexArray: function(vao) { + // undo vao-related things, wipe the slate clean, both for vao of 0 or an actual vao + GLEmulation.currentVao = null; // make sure the commands we run here are not recorded + if (GL.immediate.lastRenderer) GL.immediate.lastRenderer.cleanup(); + _glBindBuffer(Module.ctx.ARRAY_BUFFER, 0); // XXX if one was there before we were bound? + _glBindBuffer(Module.ctx.ELEMENT_ARRAY_BUFFER, 0); + for (var vaa in GLEmulation.enabledVertexAttribArrays) { + Module.ctx.disableVertexAttribArray(vaa); + } + GLEmulation.enabledVertexAttribArrays = {}; + GL.immediate.enabledClientAttributes = [0, 0]; + GL.immediate.totalEnabledClientAttributes = 0; + GL.immediate.modifiedClientAttributes = true; + if (vao) { + // replay vao + var info = GLEmulation.vaos[vao]; + _glBindBuffer(Module.ctx.ARRAY_BUFFER, info.arrayBuffer); // XXX overwrite current binding? + _glBindBuffer(Module.ctx.ELEMENT_ARRAY_BUFFER, info.elementArrayBuffer); + for (var vaa in info.enabledVertexAttribArrays) { + _glEnableVertexAttribArray(vaa); + } + for (var vaa in info.vertexAttribPointers) { + _glVertexAttribPointer.apply(null, info.vertexAttribPointers[vaa]); + } + for (var attrib in info.enabledClientStates) { + _glEnableClientState(attrib|0); + } + GLEmulation.currentVao = info; // set currentVao last, so the commands we ran here were not recorded + } + }, + // OpenGL Immediate Mode matrix routines. // Note that in the future we might make these available only in certain modes. glMatrixMode__deps: ['$GL', '$GLImmediateSetup', '$GLEmulation'], // emulation is not strictly needed, this is a workaround @@ -2434,6 +2667,7 @@ var LibraryGL = { GL.immediate.matrix.lib.mat4.multiply(GL.immediate.matrix[GL.immediate.currentMatrix], GL.immediate.matrix.lib.mat4.frustum(left, right, bottom, top_, nearVal, farVal)); }, + glFrustumf: 'glFrustum', glOrtho: function(left, right, bottom, top_, nearVal, farVal) { GL.immediate.matricesModified = true; @@ -2464,8 +2698,9 @@ var LibraryGL = { gluPerspective: function(fov, aspect, near, far) { GL.immediate.matricesModified = true; - GL.immediate.matrix.lib.mat4.multiply(GL.immediate.matrix[GL.immediate.currentMatrix], - GL.immediate.matrix.lib.mat4.perspective(fov, aspect, near, far, GL.immediate.currentMatrix)); + GL.immediate.matrix[GL.immediate.currentMatrix] = + GL.immediate.matrix.lib.mat4.perspective(fov, aspect, near, far, + GL.immediate.matrix[GL.immediate.currentMatrix]); }, gluLookAt: function(ex, ey, ez, cx, cy, cz, ux, uy, uz) { @@ -2534,8 +2769,8 @@ var LibraryGL = { glTexGeni: function() { throw 'glTexGeni: TODO' }, glTexGenfv: function() { throw 'glTexGenfv: TODO' }, - glTexEnvi: function() { throw 'glTexEnvi: TODO' }, - glTexEnvfv: function() { throw 'glTexEnvfv: TODO' }, + glTexEnvi: function() { Runtime.warnOnce('glTexEnvi: TODO') }, + glTexEnvfv: function() { Runtime.warnOnce('glTexEnvfv: TODO') }, glTexImage1D: function() { throw 'glTexImage1D: TODO' }, glTexCoord3f: function() { throw 'glTexCoord3f: TODO' }, @@ -2548,6 +2783,22 @@ var LibraryGL = { glVertexAttribPointer__sig: 'viiiiii', glCheckFramebufferStatus__sig: 'ii', glRenderbufferStorage__sig: 'viiii', + + // Open GLES1.1 compatibility + glGenFramebuffersOES : 'glGenFramebuffers', + glGenRenderbuffersOES : 'glGenRenderbuffers', + glBindFramebufferOES : 'glBindFramebuffer', + glBindRenderbufferOES : 'glBindRenderbuffer', + glGetRenderbufferParameterivOES : 'glGetRenderbufferParameteriv', + glFramebufferRenderbufferOES : 'glFramebufferRenderbuffer', + glRenderbufferStorageOES : 'glRenderbufferStorage', + glCheckFramebufferStatusOES : 'glCheckFramebufferStatus', + glDeleteFramebuffersOES : 'glDeleteFramebuffers', + glDeleteRenderbuffersOES : 'glDeleteRenderbuffers', + glGenVertexArraysOES: 'glGenVertexArrays', + glDeleteVertexArraysOES: 'glDeleteVertexArrays', + glBindVertexArrayOES: 'glBindVertexArray', + glFramebufferTexture2DOES: 'glFramebufferTexture2D' }; // Simple pass-through functions. Starred ones have return values. [X] ones have X in the C name but not in the JS name diff --git a/src/library_glut.js b/src/library_glut.js index 2e662698..bb4dfefa 100644 --- a/src/library_glut.js +++ b/src/library_glut.js @@ -381,6 +381,12 @@ var LibraryGLUT = { return 1; }, + glutDestroyWindow__deps: ['$Browser'], + glutDestroyWindow: function(name) { + Module.ctx = Browser.destroyContext(Module['canvas'], true, true); + return 1; + }, + glutReshapeWindow__deps: ['$GLUT', 'glutPostRedisplay'], glutReshapeWindow: function(width, height) { GLUT.cancelFullScreen(); diff --git a/src/library_sdl.js b/src/library_sdl.js index cfab6410..e02e1e62 100644 --- a/src/library_sdl.js +++ b/src/library_sdl.js @@ -607,9 +607,11 @@ var LibrarySDL = { SDL_Init: function(what) { SDL.startTime = Date.now(); // capture all key events. we just keep down and up, but also capture press to prevent default actions - document.onkeydown = SDL.receiveEvent; - document.onkeyup = SDL.receiveEvent; - document.onkeypress = SDL.receiveEvent; + if (!Module['doNotCaptureKeyboard']) { + document.onkeydown = SDL.receiveEvent; + document.onkeyup = SDL.receiveEvent; + document.onkeypress = SDL.receiveEvent; + } window.onunload = SDL.receiveEvent; SDL.keyboardState = _malloc(0x10000); _memset(SDL.keyboardState, 0, 0x10000); @@ -1077,7 +1079,9 @@ var LibrarySDL = { } var surf = SDL.makeSurface(raw.width, raw.height, 0, false, 'load:' + filename); var surfData = SDL.surfaces[surf]; + surfData.ctx.globalCompositeOperation = "copy"; surfData.ctx.drawImage(raw, 0, 0, raw.width, raw.height, 0, 0, raw.width, raw.height); + surfData.ctx.globalCompositeOperation = "source-over"; // XXX SDL does not specify that loaded images must have available pixel data, in fact // there are cases where you just want to blit them, so you just need the hardware // accelerated version. However, code everywhere seems to assume that the pixels @@ -1176,6 +1180,10 @@ var LibrarySDL = { // SDL Mixer + Mix_Init: function(flags) { + return 8; /* MIX_INIT_OGG */ + }, + Mix_OpenAudio: function(frequency, format, channels, chunksize) { SDL.allocateChannels(32); // Just record the values for a later call to Mix_QuickLoad_RAW diff --git a/src/parseTools.js b/src/parseTools.js index e081d0de..357d33a1 100644 --- a/src/parseTools.js +++ b/src/parseTools.js @@ -103,6 +103,11 @@ function isNiceIdent(ident, loose) { } } +function isJSVar(ident) { + return /^\(?[$_]?[\w$_\d ]*\)+$/.test(ident); + +} + function isStructPointerType(type) { // This test is necessary for clang - in llvm-gcc, we // could check for %struct. The downside is that %1 can @@ -976,12 +981,6 @@ function checkSafeHeap() { return SAFE_HEAP === 1 || checkSpecificSafeHeap(); } -if (ASM_JS) { - var hexMemoryMask = '0x' + (TOTAL_MEMORY-1).toString(16); - var decMemoryMask = (TOTAL_MEMORY-1).toString(); - var memoryMask = hexMemoryMask.length <= decMemoryMask.length ? hexMemoryMask : decMemoryMask; -} - function getHeapOffset(offset, type, forceAsm) { if (USE_TYPED_ARRAYS !== 2) { return offset; @@ -991,11 +990,11 @@ function getHeapOffset(offset, type, forceAsm) { } var shifts = Math.log(Runtime.getNativeTypeSize(type))/Math.LN2; offset = '(' + offset + ')'; - if (ASM_JS && (phase == 'funcs' || forceAsm)) offset = '(' + offset + '&' + memoryMask + ')'; if (shifts != 0) { return '(' + offset + '>>' + shifts + ')'; } else { - return offset; + // we need to guard against overflows here, HEAP[U]8 expects a guaranteed int + return isJSVar(offset) ? offset : '(' + offset + '|0)'; } } } @@ -1045,20 +1044,6 @@ function asmCoercion(value, type, signedness) { } } -var TWO_TWENTY = Math.pow(2, 20); - -function asmMultiplyI32(a, b) { - // special-case: there is no integer multiply in asm, because there is no true integer - // multiply in JS. While we wait for Math.imul, do double multiply - if ((isNumber(a) && Math.abs(a) < TWO_TWENTY) || (isNumber(b) && Math.abs(b) < TWO_TWENTY)) { - return '(((' + a + ')*(' + b + '))&-1)'; // small enough to emit directly as a multiply - } - if (USE_MATH_IMUL) { - return 'Math.imul(' + a + ',' + b + ')'; - } - return '(~~(+((' + a + ')|0) * +((' + b + ')|0)))'; -} - function asmFloatToInt(x) { return '(~~(' + x + '))'; } @@ -1070,7 +1055,6 @@ function makeGetTempDouble(i, type, forSet) { // get an aliased part of the temp var ptr = getFastValue('tempDoublePtr', '+', Runtime.getNativeTypeSize(type)*i); var offset; if (type == 'double') { - if (ASM_JS) ptr = '(' + ptr + ')&' + memoryMask; offset = '(' + ptr + ')>>3'; } else { offset = getHeapOffset(ptr, type); @@ -1153,8 +1137,8 @@ function makeGetValue(ptr, pos, type, noNeedFirst, unsigned, ignore, align, noSa } } -function makeGetValueAsm(ptr, pos, type) { - return makeGetValue(ptr, pos, type, null, null, null, null, null, true); +function makeGetValueAsm(ptr, pos, type, unsigned) { + return makeGetValue(ptr, pos, type, null, unsigned, null, null, null, true); } function indexizeFunctions(value, type) { @@ -1372,9 +1356,11 @@ function makeHEAPView(which, start, end) { var PLUS_MUL = set('+', '*'); var MUL_DIV = set('*', '/'); var PLUS_MINUS = set('+', '-'); +var TWO_TWENTY = Math.pow(2, 20); // Given two values and an operation, returns the result of that operation. // Tries to do as much as possible at compile time. +// Leaves overflows etc. unhandled, *except* for integer multiply, in order to be efficient with Math.imul function getFastValue(a, op, b, type) { a = a.toString(); b = b.toString(); @@ -1410,8 +1396,14 @@ function getFastValue(a, op, b, type) { return '(' + a + '<<' + shifts + ')'; } } - if (ASM_JS && !(type in Runtime.FLOAT_TYPES)) { - return asmMultiplyI32(a, b); // unoptimized multiply, do it using asm.js's special multiply operation + if (!(type in Runtime.FLOAT_TYPES)) { + // if guaranteed small enough to not overflow into a double, do a normal multiply + var bits = getBits(type) || 32; // default is 32-bit multiply for things like getelementptr indexes + // Note that we can emit simple multiple in non-asm.js mode, but asm.js will not parse "16-bit" multiple, so must do imul there + if ((isNumber(a) && Math.abs(a) < TWO_TWENTY) || (isNumber(b) && Math.abs(b) < TWO_TWENTY) || (bits < 32 && !ASM_JS)) { + return '(((' + a + ')*(' + b + '))&' + ((Math.pow(2, bits)-1)|0) + ')'; // keep a non-eliminatable coercion directly on this + } + return 'Math.imul(' + a + ',' + b + ')'; } } else { if (a == '0') { @@ -1717,9 +1709,7 @@ function handleOverflow(text, bits) { if (!bits) return text; var correct = correctOverflows(); warnOnce(!correct || bits <= 32, 'Cannot correct overflows of this many bits: ' + bits); - if (CHECK_OVERFLOWS) return 'CHECK_OVERFLOW(' + text + ', ' + bits + ', ' + Math.floor(correctSpecificOverflow() && !PGO) + ( - PGO ? ', "' + Debugging.getIdentifier() + '"' : '' - ) + ')'; + if (CHECK_OVERFLOWS) return 'CHECK_OVERFLOW(' + text + ', ' + bits + ', ' + Math.floor(correctSpecificOverflow()) + ')'; if (!correct) return text; if (bits == 32) { return '((' + text + ')|0)'; @@ -1827,9 +1817,7 @@ function makeSignOp(value, type, op, force, ignore) { var bits, full; if (type in Runtime.INT_TYPES) { bits = parseInt(type.substr(1)); - full = op + 'Sign(' + value + ', ' + bits + ', ' + Math.floor(ignore || (correctSpecificSign() && !PGO)) + ( - PGO ? ', "' + (ignore ? '' : Debugging.getIdentifier()) + '"' : '' - ) + ')'; + full = op + 'Sign(' + value + ', ' + bits + ', ' + Math.floor(ignore || (correctSpecificSign())) + ')'; // Always sign/unsign constants at compile time, regardless of CHECK/CORRECT if (isNumber(value)) { return eval(full).toString(); @@ -2142,14 +2130,7 @@ function processMathop(item) { case 'add': return handleOverflow(getFastValue(idents[0], '+', idents[1], item.type), bits); case 'sub': return handleOverflow(getFastValue(idents[0], '-', idents[1], item.type), bits); case 'sdiv': case 'udiv': return makeRounding(getFastValue(idents[0], '/', idents[1], item.type), bits, op[0] === 's'); - case 'mul': { - if (bits == 32 && PRECISE_I32_MUL) { - Types.preciseI64MathUsed = true; - return '(i64Math' + (ASM_JS ? '_' : '.') + 'multiply(' + asmCoercion(idents[0], 'i32') + ',0,' + asmCoercion(idents[1], 'i32') + ',0),' + makeGetValue('tempDoublePtr', 0, 'i32') + ')'; - } else { - return '((' +getFastValue(idents[0], '*', idents[1], item.type) + ')&-1)'; // force a non-eliminatable coercion here, to prevent a double result from leaking - } - } + case 'mul': return getFastValue(idents[0], '*', idents[1], item.type); // overflow handling is already done in getFastValue for '*' case 'urem': case 'srem': return getFastValue(idents[0], '%', idents[1], item.type); case 'or': { if (bits > 32) { diff --git a/src/preamble.js b/src/preamble.js index aab50e9a..a7731e7f 100644 --- a/src/preamble.js +++ b/src/preamble.js @@ -150,52 +150,6 @@ function SAFE_HEAP_COPY_HISTORY(dest, src) { //========================================== #endif -var CorrectionsMonitor = { -#if PGO - MAX_ALLOWED: Infinity, -#else - MAX_ALLOWED: 0, // XXX -#endif - corrections: 0, - sigs: {}, - - note: function(type, succeed, sig) { - if (!succeed) { - this.corrections++; - if (this.corrections >= this.MAX_ALLOWED) abort('\n\nToo many corrections!'); - } -#if PGO - if (!sig) - sig = (new Error().stack).toString().split('\n')[2].split(':').slice(-1)[0]; // Spidermonkey-specific FIXME - sig = type + '|' + sig; - if (!this.sigs[sig]) { - //Module.print('Correction: ' + sig); - this.sigs[sig] = [0, 0]; // fail, succeed - } - this.sigs[sig][succeed ? 1 : 0]++; -#endif - }, - - print: function() { -#if PGO - var items = []; - for (var sig in this.sigs) { - items.push({ - sig: sig, - fails: this.sigs[sig][0], - succeeds: this.sigs[sig][1], - total: this.sigs[sig][0] + this.sigs[sig][1] - }); - } - items.sort(function(x, y) { return y.total - x.total; }); - for (var i = 0; i < items.length; i++) { - var item = items[i]; - Module.print(item.sig + ' : ' + item.total + ' hits, %' + (Math.ceil(100*item.fails/item.total)) + ' failures'); - } -#endif - } -}; - #if CHECK_OVERFLOWS //======================================== // Debugging tools - Mathop overflows @@ -207,24 +161,20 @@ function CHECK_OVERFLOW(value, bits, ignore, sig) { // For signedness issue here, see settings.js, CHECK_SIGNED_OVERFLOWS #if CHECK_SIGNED_OVERFLOWS if (value === Infinity || value === -Infinity || value >= twopbits1 || value < -twopbits1) { - CorrectionsMonitor.note('SignedOverflow', 0, sig); - if (value === Infinity || value === -Infinity || Math.abs(value) >= twopbits) CorrectionsMonitor.note('Overflow'); + throw 'SignedOverflow'; + if (value === Infinity || value === -Infinity || Math.abs(value) >= twopbits) throw 'Overflow'; + } #else if (value === Infinity || value === -Infinity || Math.abs(value) >= twopbits) { - CorrectionsMonitor.note('Overflow', 0, sig); + throw 'Overflow'; + } #endif #if CORRECT_OVERFLOWS - // Fail on >32 bits - we warned at compile time - if (bits <= 32) { - value = value & (twopbits - 1); - } -#endif - } else { -#if CHECK_SIGNED_OVERFLOWS - CorrectionsMonitor.note('SignedOverflow', 1, sig); -#endif - CorrectionsMonitor.note('Overflow', 1, sig); + // Fail on >32 bits - we warned at compile time + if (bits <= 32) { + value = value & (twopbits - 1); } +#endif return value; } #endif @@ -243,39 +193,6 @@ var INDENT = ''; var START_TIME = Date.now(); #endif -#if PROFILE -var PROFILING = 0; -var PROFILING_ROOT = { time: 0, children: {}, calls: 0 }; -var PROFILING_NODE; - -function startProfiling() { - PROFILING_NODE = PROFILING_ROOT; - PROFILING = 1; -} -Module['startProfiling'] = startProfiling; - -function stopProfiling() { - PROFILING = 0; - assert(PROFILING_NODE === PROFILING_ROOT, 'Must have popped all the profiling call stack'); -} -Module['stopProfiling'] = stopProfiling; - -function printProfiling() { - function dumpData(name_, node, indent) { - Module.print(indent + ('________' + node.time).substr(-8) + ': ' + name_ + ' (' + node.calls + ')'); - var children = []; - for (var child in node.children) { - children.push(node.children[child]); - children[children.length-1].name_ = child; - } - children.sort(function(x, y) { return y.time - x.time }); - children.forEach(function(child) { dumpData(child.name_, child, indent + ' ') }); - } - dumpData('root', PROFILING_ROOT, ' '); -} -Module['printProfiling'] = printProfiling; -#endif - //======================================== // Runtime essentials //======================================== @@ -655,47 +572,43 @@ function enlargeMemory() { #endif var TOTAL_STACK = Module['TOTAL_STACK'] || {{{ TOTAL_STACK }}}; -#if ASM_JS == 0 var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || {{{ TOTAL_MEMORY }}}; -#else -var TOTAL_MEMORY = {{{ TOTAL_MEMORY }}}; // in asm, we hardcode the mask, so cannot adjust memory at runtime -#endif var FAST_MEMORY = Module['FAST_MEMORY'] || {{{ FAST_MEMORY }}}; // Initialize the runtime's memory #if USE_TYPED_ARRAYS // check for full engine support (use string 'subarray' to avoid closure compiler confusion) - assert(!!Int32Array && !!Float64Array && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), - 'Cannot fallback to non-typed array case: Code is too specialized'); +assert(!!Int32Array && !!Float64Array && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), + 'Cannot fallback to non-typed array case: Code is too specialized'); #if USE_TYPED_ARRAYS == 1 - HEAP = IHEAP = new Int32Array(TOTAL_MEMORY); - IHEAPU = new Uint32Array(IHEAP.buffer); +HEAP = IHEAP = new Int32Array(TOTAL_MEMORY); +IHEAPU = new Uint32Array(IHEAP.buffer); #if USE_FHEAP - FHEAP = new Float64Array(TOTAL_MEMORY); +FHEAP = new Float64Array(TOTAL_MEMORY); #endif #endif #if USE_TYPED_ARRAYS == 2 - var buffer = new ArrayBuffer(TOTAL_MEMORY); - HEAP8 = new Int8Array(buffer); - HEAP16 = new Int16Array(buffer); - HEAP32 = new Int32Array(buffer); - HEAPU8 = new Uint8Array(buffer); - HEAPU16 = new Uint16Array(buffer); - HEAPU32 = new Uint32Array(buffer); - HEAPF32 = new Float32Array(buffer); - HEAPF64 = new Float64Array(buffer); - - // Endianness check (note: assumes compiler arch was little-endian) - HEAP32[0] = 255; - assert(HEAPU8[0] === 255 && HEAPU8[3] === 0, 'Typed arrays 2 must be run on a little-endian system'); +var buffer = new ArrayBuffer(TOTAL_MEMORY); +HEAP8 = new Int8Array(buffer); +HEAP16 = new Int16Array(buffer); +HEAP32 = new Int32Array(buffer); +HEAPU8 = new Uint8Array(buffer); +HEAPU16 = new Uint16Array(buffer); +HEAPU32 = new Uint32Array(buffer); +HEAPF32 = new Float32Array(buffer); +HEAPF64 = new Float64Array(buffer); + +// Endianness check (note: assumes compiler arch was little-endian) +HEAP32[0] = 255; +assert(HEAPU8[0] === 255 && HEAPU8[3] === 0, 'Typed arrays 2 must be run on a little-endian system'); #endif #else - // Make sure that our HEAP is implemented as a flat array. - HEAP = []; // Hinting at the size with |new Array(TOTAL_MEMORY)| should help in theory but makes v8 much slower - for (var i = 0; i < FAST_MEMORY; i++) { - HEAP[i] = 0; // XXX We do *not* use {{| makeSetValue(0, 'i', 0, 'null') |}} here, since this is done just to optimize runtime speed - } +// Make sure that our HEAP is implemented as a flat array. +HEAP = []; // Hinting at the size with |new Array(TOTAL_MEMORY)| should help in theory but makes v8 much slower +for (var i = 0; i < FAST_MEMORY; i++) { + HEAP[i] = 0; // XXX We do *not* use {{| makeSetValue(0, 'i', 0, 'null') |}} here, since this is done just to optimize runtime speed +} #endif Module['HEAP'] = HEAP; @@ -722,7 +635,7 @@ STACK_MAX = TOTAL_STACK; // we lose a little stack here, but TOTAL_STACK is nice #if USE_TYPED_ARRAYS == 2 var tempDoublePtr = Runtime.alignMemory(allocate(12, 'i8', ALLOC_STACK), 8); assert(tempDoublePtr % 8 == 0); -function copyTempFloat(ptr) { // functions, because inlining this code is increases code size too much +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much HEAP8[tempDoublePtr] = HEAP8[ptr]; HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; @@ -773,9 +686,6 @@ function preMain() { } function exitRuntime() { callRuntimeCallbacks(__ATEXIT__); - - // Print summary of correction activity - CorrectionsMonitor.print(); } // Tools @@ -832,6 +742,20 @@ Module['writeArrayToMemory'] = writeArrayToMemory; {{{ unSign }}} {{{ reSign }}} +#if PRECISE_I32_MUL +if (!Math.imul) Math.imul = function(a, b) { + var ah = a >>> 16; + var al = a & 0xffff; + var bh = b >>> 16; + var bl = b & 0xffff; + return (al*bl + ((ah*bl + al*bh) << 16))|0; +}; +#else +Math.imul = function(a, b) { + return (a*b)|0; // fast but imprecise +}; +#endif + // A counter of dependencies for calling run(). If we need to // do asynchronous work before running, increment this and // decrement it. Incrementing must happen in a place like diff --git a/src/runtime.js b/src/runtime.js index e5b86065..e902d27b 100644 --- a/src/runtime.js +++ b/src/runtime.js @@ -242,6 +242,10 @@ var Runtime = { } else if (Runtime.isStructType(field)) { size = Types.types[field].flatSize; alignSize = Types.types[field].alignSize; + } else if (field[0] == 'b') { + // bN, large number field, like a [N x i8] + size = field.substr(1)|0; + alignSize = 1; } else { throw 'Unclear type in struct: ' + field + ', in ' + type.name_ + ' :: ' + dump(Types.types[type.name_]); } @@ -353,7 +357,7 @@ var Runtime = { }, addFunction: function(func, sig) { - assert(sig); + //assert(sig); // TODO: support asm var table = FUNCTION_TABLE; // TODO: support asm var ret = table.length; table.push(func); @@ -505,26 +509,19 @@ function getRuntime() { // example, -1 in int32 would be a very large number as unsigned. function unSign(value, bits, ignore, sig) { if (value >= 0) { -#if CHECK_SIGNS - if (!ignore) CorrectionsMonitor.note('UnSign', 1, sig); -#endif return value; } #if CHECK_SIGNS - if (!ignore) CorrectionsMonitor.note('UnSign', 0, sig); + if (!ignore) throw 'UnSign'; #endif return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts : Math.pow(2, bits) + value; - // TODO: clean up previous line } // Converts a value we have as unsigned, into a signed value. For // example, 200 in a uint8 would be a negative number. function reSign(value, bits, ignore, sig) { if (value <= 0) { -#if CHECK_SIGNS - if (!ignore) CorrectionsMonitor.note('ReSign', 1, sig); -#endif return value; } var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 @@ -536,10 +533,7 @@ function reSign(value, bits, ignore, sig) { // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors // TODO: In i64 mode 1, resign the two parts separately and safely #if CHECK_SIGNS - if (!ignore) { - CorrectionsMonitor.note('ReSign', 0, sig); - noted = true; - } + if (!ignore) throw 'ReSign'; #endif value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts } @@ -548,18 +542,9 @@ function reSign(value, bits, ignore, sig) { // without CHECK_SIGNS, we would just do the |0 shortcut, so check that that // would indeed give the exact same result. if (bits === 32 && (value|0) !== value && typeof value !== 'boolean') { - if (!ignore) { - CorrectionsMonitor.note('ReSign', 0, sig); - noted = true; - } + if (!ignore) throw 'ReSign'; } - if (!noted) CorrectionsMonitor.note('ReSign', 1, sig); #endif return value; } -// Just a stub. We don't care about noting compile-time corrections. But they are called. -var CorrectionsMonitor = { - note: function(){} -}; - diff --git a/src/settings.js b/src/settings.js index 0234d0ca..7caa5b92 100644 --- a/src/settings.js +++ b/src/settings.js @@ -92,13 +92,9 @@ var PRECISE_I64_MATH = 1; // If enabled, i64 addition etc. is emulated - which i // that we can't know at compile time that 64-bit math is needed. For example, if you // print 64-bit values with printf, but never add them, we can't know at compile time // and you need to set this to 2. -var PRECISE_I32_MUL = 0; // If enabled, i64 math is done in i32 multiplication. This is necessary if the values - // exceed the JS double-integer limit of ~52 bits. This option can normally be disabled - // because generally i32 multiplication works ok without it, and enabling it has a big - // impact on performance. - // Note that you can hand-optimize your code to avoid the need for this: If you do - // multiplications that actually need 64-bit precision inside 64-bit values, things - // will work properly. (Unless the LLVM optimizer turns them into 32-bit values?) +var PRECISE_I32_MUL = 1; // If enabled, i32 multiplication is done with full precision, which means it is + // correct even if the value exceeds the JS double-integer limit of ~52 bits (otherwise, + // rounding will occur above that range). var CLOSURE_ANNOTATIONS = 0; // If set, the generated code will be annotated for the closure // compiler. This potentially lets closure optimize the code better. @@ -134,6 +130,16 @@ var SAFE_HEAP_LOG = 0; // Log out all SAFE_HEAP operations var ASM_HEAP_LOG = 0; // Simple heap logging, like SAFE_HEAP_LOG but cheaper, and in asm.js +var CORRUPTION_CHECK = 0; // When enabled, will emit a buffer area at the beginning and + // end of each allocation on the heap, filled with canary + // values that can be checked later. Corruption is checked for + // at the end of each at each free() (see jsifier to add more, and you + // can add more manual checks by calling CorruptionChecker.checkAll). + // 0 means not enabled, higher values mean the size of the + // buffer areas as a multiple of the allocated area (so + // 1 means 100%, or buffer areas equal to allocated area, + // both before and after). This must be an integer. + var LABEL_DEBUG = 0; // 1: Print out functions as we enter them // 2: Also print out each label as we enter it var LABEL_FUNCTION_FILTERS = []; // Filters for function label debug. @@ -148,11 +154,13 @@ var LIBRARY_DEBUG = 0; // Print out when we enter a library call (library*.js). // Runtime.debug at runtime for logging to cease, and can set it when you // want it back. A simple way to set it in C++ is // emscripten_run_script("Runtime.debug = ...;"); -var GL_DEBUG = 0; // Print out all calls into WebGL. As with LIBRARY_DEBUG, you can set a runtime - // option, in this case GL.debug. var SOCKET_DEBUG = 0; // Log out socket/network data transfer. -var PROFILE_MAIN_LOOP = 0; // Profile the function called in set_main_loop +var GL_DEBUG = 0; // Print out all calls into WebGL. As with LIBRARY_DEBUG, you can set a runtime + // option, in this case GL.debug. +var GL_TESTING = 0; // When enabled, sets preserveDrawingBuffer in the context, to allow tests to work (but adds overhead) +var GL_MAX_TEMP_BUFFER_SIZE = 2097152; // How large GL emulation temp buffers are +var GL_UNSAFE_OPTS = 1; // Enables some potentially-unsafe optimizations in GL emulation code var DISABLE_EXCEPTION_CATCHING = 0; // Disables generating code to actually catch exceptions. If the code you // are compiling does not actually rely on catching exceptions (but the @@ -203,21 +211,10 @@ var FS_LOG = 0; // Log all FS operations. This is especially helpful when you'r // a new project and want to see a list of file system operations happening // so that you can create a virtual file system with all of the required files. -var PGO = 0; // Profile-guided optimization. - // When run with the CHECK_* options, will not fail on errors. Instead, will - // keep a record of which checks succeeded and which failed. On shutdown, will - // print out that information. This is useful for knowing which lines need - // checking enabled and which do not, that is, this is a way to automate the - // generation of line data for CORRECT_*_LINES options. - // All CORRECT_* options default to 1 with PGO builds. - // See https://github.com/kripken/emscripten/wiki/Optimizing-Code for more info - var NAMED_GLOBALS = 0; // If 1, we use global variables for globals. Otherwise // they are referred to by a base plus an offset (called an indexed global), // saving global variables but adding runtime overhead. -var PROFILE = 0; // Enables runtime profiling. See test_profiling for a usage example. - var EXPORT_ALL = 0; // If true, we export all the symbols var EXPORTED_FUNCTIONS = ['_main']; // Functions that are explicitly exported. These functions are kept alive // through LLVM dead code elimination, and also made accessible outside of @@ -325,7 +322,6 @@ var BENCHMARK = 0; // If 1, will just time how long main() takes to execute, and var ASM_JS = 0; // If 1, generate code in asm.js format. XXX This is highly experimental, // and will not work on most codebases yet. It is NOT recommended that you // try this yet. -var USE_MATH_IMUL = 0; // If 1, use Math.imul when useful var EXPLICIT_ZEXT = 0; // If 1, generate an explicit conversion of zext i1 to i32, using ?: diff --git a/system/lib/libc.symbols b/system/lib/libc.symbols index b98a79e4..d41f4140 100644 --- a/system/lib/libc.symbols +++ b/system/lib/libc.symbols @@ -48,8 +48,3 @@ _ZNSt20bad_array_new_lengthC2Ev _ZNSt20bad_array_new_lengthD0Ev _ZNSt20bad_array_new_lengthD1Ev _ZNSt20bad_array_new_lengthD2Ev -memcpy -llvm.memcpy.i32 -llvm.memcpy.i64 -llvm.memcpy.p0i8.p0i8.i32 -llvm.memcpy.p0i8.p0i8.i64 diff --git a/system/lib/libcxx/symbols b/system/lib/libcxx/symbols index 23d4a7a4..0d412de7 100644 --- a/system/lib/libcxx/symbols +++ b/system/lib/libcxx/symbols @@ -767,7 +767,6 @@ W _ZNKSt3__19money_putIwNS_19ostreambuf_iteratorIwNS_11char_traitsIwEEEEE3putES4_bRNS_8ios_baseEwe W _ZNKSt3__19money_putIwNS_19ostreambuf_iteratorIwNS_11char_traitsIwEEEEE6do_putES4_bRNS_8ios_baseEwRKNS_12basic_stringIwS3_NS_9allocatorIwEEEE W _ZNKSt3__19money_putIwNS_19ostreambuf_iteratorIwNS_11char_traitsIwEEEEE6do_putES4_bRNS_8ios_baseEwe - T _ZNKSt8bad_cast4whatEv T _ZNKSt9exception4whatEv T _ZNSt10bad_typeidC1Ev T _ZNSt10bad_typeidC2Ev @@ -2561,11 +2560,6 @@ d _ZNSt3__1L7__wcoutE d _ZNSt3__1L8__rs_mutE W _ZNSt3__1plIcNS_11char_traitsIcEENS_9allocatorIcEEEENS_12basic_stringIT_T0_T1_EEPKS6_RKS9_ - T _ZNSt8bad_castC1Ev - T _ZNSt8bad_castC2Ev - T _ZNSt8bad_castD0Ev - T _ZNSt8bad_castD1Ev - T _ZNSt8bad_castD2Ev T _ZNSt9exceptionD0Ev T _ZNSt9exceptionD1Ev T _ZNSt9exceptionD2Ev @@ -2719,7 +2713,6 @@ D _ZTISt15underflow_error D _ZTISt16invalid_argument D _ZTISt16nested_exception - D _ZTISt8bad_cast D _ZTISt9exception C _ZTSNSt3__110__stdinbufIcEE C _ZTSNSt3__110__stdinbufIwEE @@ -2855,7 +2848,6 @@ D _ZTSSt15underflow_error D _ZTSSt16invalid_argument D _ZTSSt16nested_exception - D _ZTSSt8bad_cast D _ZTSSt9exception D _ZTTNSt3__110istrstreamE D _ZTTNSt3__110ostrstreamE @@ -2980,7 +2972,6 @@ D _ZTVSt15underflow_error D _ZTVSt16invalid_argument D _ZTVSt16nested_exception - D _ZTVSt8bad_cast D _ZTVSt9exception W _ZThn8_NKSt3__115time_get_bynameIcNS_19istreambuf_iteratorIcNS_11char_traitsIcEEEEE3__XEv W _ZThn8_NKSt3__115time_get_bynameIcNS_19istreambuf_iteratorIcNS_11char_traitsIcEEEEE3__cEv diff --git a/system/lib/libcxxabi/symbols b/system/lib/libcxxabi/symbols index 8ef205ba..b63f2f82 100644 --- a/system/lib/libcxxabi/symbols +++ b/system/lib/libcxxabi/symbols @@ -10,3 +10,10 @@ D _ZTVN10__cxxabiv121__vmi_class_type_infoE D _ZTVN10__cxxabiv123__fundamental_type_infoE D _ZTVN10__cxxabiv129__pointer_to_member_type_infoE + D _ZTSSt9type_info + T _ZNKSt8bad_cast4whatEv + T _ZNSt8bad_castC1Ev + T _ZNSt8bad_castC2Ev + D _ZTISt8bad_cast + D _ZTSSt8bad_cast + D _ZTVSt8bad_cast diff --git a/tests/aniso.png b/tests/aniso.png Binary files differindex 5f5812d2..2bcb2f5f 100644 --- a/tests/aniso.png +++ b/tests/aniso.png diff --git a/tests/cubegeom.c b/tests/cubegeom.c index c137ad80..6158b124 100644 --- a/tests/cubegeom.c +++ b/tests/cubegeom.c @@ -207,6 +207,20 @@ int main(int argc, char *argv[]) glNormalPointer(GL_BYTE, 32, (void*)12); glColorPointer(4, GL_UNSIGNED_BYTE, 32, (void*)28); + int temp; // test glGetPointerv, glGetIntegerv + glGetPointerv(GL_VERTEX_ARRAY_POINTER, &temp); assert(temp == 0); + glGetPointerv(GL_COLOR_ARRAY_POINTER, &temp); assert(temp == 28); + glGetPointerv(GL_TEXTURE_COORD_ARRAY_POINTER, &temp); assert(temp == 16); + glGetIntegerv(GL_VERTEX_ARRAY_SIZE, &temp); assert(temp == 3); + glGetIntegerv(GL_VERTEX_ARRAY_TYPE, &temp); assert(temp == GL_FLOAT); + glGetIntegerv(GL_VERTEX_ARRAY_STRIDE, &temp); assert(temp == 32); + glGetIntegerv(GL_COLOR_ARRAY_SIZE, &temp); assert(temp == 4); + glGetIntegerv(GL_COLOR_ARRAY_TYPE, &temp); assert(temp == GL_UNSIGNED_BYTE); + glGetIntegerv(GL_COLOR_ARRAY_STRIDE, &temp); assert(temp == 32); + glGetIntegerv(GL_TEXTURE_COORD_ARRAY_SIZE, &temp); assert(temp == 2); + glGetIntegerv(GL_TEXTURE_COORD_ARRAY_TYPE, &temp); assert(temp == GL_FLOAT); + glGetIntegerv(GL_TEXTURE_COORD_ARRAY_STRIDE, &temp); assert(temp == 32); + glBindTexture(GL_TEXTURE_2D, texture); // diffuse? glActiveTexture(GL_TEXTURE0); glActiveTexture(GL_TEXTURE1); diff --git a/tests/cubegeom_pre2_vao.c b/tests/cubegeom_pre2_vao.c new file mode 100644 index 00000000..98bedd54 --- /dev/null +++ b/tests/cubegeom_pre2_vao.c @@ -0,0 +1,380 @@ +/* +THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION +AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN. + +THE ORIGINAL AUTHOR IS KYLE FOLEY. + +THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY +OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF +MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE, +ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE +RESULTING FROM THE USE, MODIFICATION, OR +REDISTRIBUTION OF THIS SOFTWARE. +*/ + +#if !EMSCRIPTEN +#define USE_GLEW 1 +#endif + +#if USE_GLEW +#include "GL/glew.h" +#endif + +#include "SDL/SDL.h" +#if !USE_GLEW +#include "SDL/SDL_opengl.h" +#endif + +#include <stdio.h> +#include <string.h> +#include <assert.h> + +PFNGLGENVERTEXARRAYSPROC glGenVertexArrays_ = NULL; +PFNGLBINDVERTEXARRAYPROC glBindVertexArray_ = NULL; +PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays_ = NULL; + +void verify() { + int width = 640, height = 480; + unsigned char *data = (unsigned char*)malloc(width*height*4); + glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, data); + int sum = 0; + for (int x = 0; x < width*height*4; x++) { + if (x % 4 != 3) sum += x * data[x]; + } +#if EMSCRIPTEN + int result = sum; + REPORT_RESULT(); +#endif +} + +int main(int argc, char *argv[]) +{ + SDL_Surface *screen; + if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) { + printf("Unable to initialize SDL: %s\n", SDL_GetError()); + return 1; + } + + SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); + screen = SDL_SetVideoMode( 640, 480, 24, SDL_OPENGL ); + if ( !screen ) { + printf("Unable to set video mode: %s\n", SDL_GetError()); + return 1; + } + + glClearColor( 0, 0, 0, 0 ); + glClear( GL_COLOR_BUFFER_BIT ); + + glGenVertexArrays_ = (PFNGLGENVERTEXARRAYSPROC) SDL_GL_GetProcAddress("glGenVertexArrays"); + assert(glGenVertexArrays_); + glBindVertexArray_ = (PFNGLBINDVERTEXARRAYPROC) SDL_GL_GetProcAddress("glBindVertexArray"); + assert(glBindVertexArray_); + glDeleteVertexArrays_ = (PFNGLDELETEVERTEXARRAYSPROC) SDL_GL_GetProcAddress("glDeleteVertexArrays"); + assert(glDeleteVertexArrays_); + + // Generate a VAO + GLuint vao; + glGenVertexArrays_(1, &vao); + glBindVertexArray_(vao); + + // Create a texture + + GLuint texture; + glGenTextures( 1, &texture ); + glBindTexture( GL_TEXTURE_2D, texture ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + GLubyte textureData[16*16*4]; + for (int x = 0; x < 16; x++) { + for (int y = 0; y < 16; y++) { + *((int*)&textureData[(x*16 + y) * 4]) = x*16 + ((y*16) << 8); + } + } + glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, + GL_RGBA, GL_UNSIGNED_BYTE, textureData ); + + // Create a second texture + + GLuint texture2; + glGenTextures( 1, &texture2 ); + glBindTexture( GL_TEXTURE_2D, texture2 ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + GLubyte texture2Data[] = { 0xff, 0, 0, 0xff, + 0, 0xff, 0, 0xaa, + 0, 0, 0xff, 0x55, + 0x80, 0x90, 0x70, 0 }; + glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, + GL_RGBA, GL_UNSIGNED_BYTE, texture2Data ); + + // BEGIN + +#if USE_GLEW + glewInit(); +#endif + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + // original: glFrustum(-0.6435469817188064, 0.6435469817188064 ,-0.48266022190470925, 0.48266022190470925 ,0.5400000214576721, 2048); + //glFrustum(-0.6435469817188064, 0.1435469817188064 ,-0.48266022190470925, 0.88266022190470925 ,0.5400000214576721, 2048); + GLfloat pm[] = { 1.372136116027832, 0, 0, 0, 0, 0.7910231351852417, 0, 0, -0.6352481842041016, 0.29297152161598206, -1.0005275011062622, -1, 0, 0, -1.080284833908081, 0 }; + glLoadMatrixf(pm); + + glMatrixMode(GL_MODELVIEW); + GLfloat matrixData[] = { -1, 0, 0, 0, + 0, 0,-1, 0, + 0, 1, 0, 0, + 0, 0, 0, 1 }; + glLoadMatrixf(matrixData); + //glTranslated(-512,-512,-527); // XXX this should be uncommented, but if it is then nothing is shown + +// glEnable(GL_CULL_FACE); + // glEnable(GL_DEPTH_TEST); + + //glClear(GL_DEPTH_BUFFER_BIT); + +// glEnableClientState(GL_NORMAL_ARRAY); + // glEnableClientState(GL_COLOR_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + + glActiveTexture(GL_TEXTURE0); + + glEnableClientState(GL_VERTEX_ARRAY); + + GLuint arrayBuffer, elementBuffer; + glGenBuffers(1, &arrayBuffer); + glGenBuffers(1, &elementBuffer); + + GLubyte arrayData[] = { +/* +[0, 0, 0, 67] ==> 128 float +[0, 0, 128, 67] ==> 256 float +[0, 0, 0, 68] ==> 512 float +[0, 0, 128, 68] ==> 1024 float + +[vertex x ] [vertex y ] [vertex z ] [nr] [texture u ] [texture v ] [lm u ] [lm v ] [color r,g,b,a ] */ + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 0 + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 1 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 2 + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 3 + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 4 + 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 5 + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 6 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 7 + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 8 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 9 + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 10 + 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 11 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 12 + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 13 + 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 14 + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 15 + + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128 + }; + assert(sizeof(arrayData) == 1408); + glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer); + glBufferData(GL_ARRAY_BUFFER, sizeof(arrayData), arrayData, GL_STATIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, 0); + + GLushort elementData[] = { 1, 2, 0, 2, 3, 0, 5, 6, 4, 6, 7, 4, 9, 10, 8, 10, 11, 8, 13, 14, 12, 14, 15, 12 }; + assert(sizeof(elementData) == 48); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(elementData), elementData, GL_STATIC_DRAW); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + + glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer); + + // sauer vertex data is apparently 0-12: V3F, 12: N1B, 16-24: T2F, 24-28: T2S, 28-32: C4B + glVertexPointer(3, GL_FLOAT, 32, (void*)0); // all these apply to the ARRAY_BUFFER that is bound + glTexCoordPointer(2, GL_FLOAT, 32, (void*)16); +// glClientActiveTexture(GL_TEXTURE1); // XXX seems to be ignored in native build +// glTexCoordPointer(2, GL_SHORT, 32, (void*)24); +// glClientActiveTexture(GL_TEXTURE0); // likely not needed, it is a cleanup +// glNormalPointer(GL_BYTE, 32, (void*)12); +// glColorPointer(4, GL_UNSIGNED_BYTE, 32, (void*)28); + + glBindTexture(GL_TEXTURE_2D, texture); // diffuse? + glActiveTexture(GL_TEXTURE0); + glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, texture2); // lightmap? + glActiveTexture(GL_TEXTURE0); + + GLint ok; + + const char *vertexShader = "uniform mat4 u_modelView;\n" + "uniform mat4 u_projection;\n" + "varying vec4 v_texCoord0;\n" + "void main(void)\n" + "{\n" // (gl_ProjectionMatrix * gl_ModelViewMatrix * gl_Vertex) + // (u_projection * u_modelView * a_position) + " gl_Position = (u_projection * u_modelView * gl_Vertex) + vec4(200, 0, 0, 0);\n" + " v_texCoord0.xy = gl_MultiTexCoord0.xy/20.0;\n" // added /100 here + "}\n"; + const char *fragmentShader = "uniform sampler2D diffusemap;\n" + "varying vec4 v_texCoord0;\n" + "void main(void)\n" + "{\n" + " vec4 diffuse = texture2D(diffusemap, v_texCoord0.xy);\n" + " gl_FragColor = diffuse;\n" + "}\n"; + + GLuint vs = glCreateShader(GL_VERTEX_SHADER); + glShaderSource(vs, 1, &vertexShader, NULL); + glCompileShader(vs); + glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); + if (!ok) { + printf("Shader compilation error with vertex\n"); + GLint infoLen = 0; + glGetShaderiv (vs, GL_INFO_LOG_LENGTH, &infoLen); + if (infoLen > 1) + { + char* infoLog = (char *)malloc(sizeof(char) * infoLen+1); + glGetShaderInfoLog(vs, infoLen, NULL, infoLog); + printf("Error compiling shader:\n%s\n", infoLog); + } + } + + GLuint fs = glCreateShader(GL_FRAGMENT_SHADER); + glShaderSource(fs, 1, &fragmentShader, NULL); + glCompileShader(fs); + glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); + if (!ok) { + printf("Shader compilation error with fragment\n"); + GLint infoLen = 0; + glGetShaderiv (vs, GL_INFO_LOG_LENGTH, &infoLen); + if (infoLen > 1) + { + char* infoLog = (char *)malloc(sizeof(char) * infoLen+1); + glGetShaderInfoLog(vs, infoLen, NULL, infoLog); + printf("Error compiling shader:\n%s\n", infoLog); + } + } + + GLuint program = glCreateProgram(); + + glAttachShader(program, vs); + glAttachShader(program, fs); + glLinkProgram(program); + glGetProgramiv(program, GL_LINK_STATUS, &ok); + assert(ok); + + glUseProgram(program); + + //GLint lightmapLocation = glGetUniformLocation(program, "lightmap"); + //assert(lightmapLocation >= 0); + //glUniform1i(lightmapLocation, 1); // sampler2D? Is it the texture unit? + + GLint diffusemapLocation = glGetUniformLocation(program, "diffusemap"); + assert(diffusemapLocation >= 0); + glUniform1i(diffusemapLocation, 0); + + //GLint texgenscrollLocation = glGetUniformLocation(program, "texgenscroll"); + //assert(texgenscrollLocation >= 0); + + //GLint colorparamsLocation = glGetUniformLocation(program, "colorparams"); + //assert(colorparamsLocation >= 0); + + //GLfloat texgenscrollData[] = { 0, 0, 0, 0 }; + //glUniform4fv(texgenscrollLocation, 1, texgenscrollData); + + //GLfloat colorparamsData[] = { 2, 2, 2, 1 }; + //glUniform4fv(colorparamsLocation, 1, colorparamsData); + + { + GLfloat data[16]; + glGetFloatv(GL_MODELVIEW_MATRIX, data); + printf("Modelview: "); + for (int i = 0; i < 16; i++) printf("%.3f, ", data[i]); + printf("\n"); + //memset(data, 0, 16*4); + GLint modelViewLocation = glGetUniformLocation(program, "u_modelView"); + assert(modelViewLocation >= 0); + glUniformMatrix4fv(modelViewLocation, 1, GL_FALSE, data); + } + { + GLfloat data[16]; + glGetFloatv(GL_PROJECTION_MATRIX, data); + printf("Projection: "); + for (int i = 0; i < 16; i++) printf("%.3f, ", data[i]); + printf("\n"); + //memset(data, 0, 16*4); + GLint projectionLocation = glGetUniformLocation(program, "u_projection"); + assert(projectionLocation >= 0); + glUniformMatrix4fv(projectionLocation, 1, GL_FALSE, data); + } + +/* + glBindAttribLocation(program, 0, "a_position"); + glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 32, (void*)0); + glEnableVertexAttribArray(0); + + glBindAttribLocation(program, 1, "v_texCoord0"); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 32, (void*)16); + glEnableVertexAttribArray(1); +*/ + + // stop recording in the VAO + + glBindVertexArray_(0); + + // unbind all the stuff the VAO would save for us, so this is a valid test + + glBindBuffer(GL_ARRAY_BUFFER, 0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_VERTEX_ARRAY); + + // draw with VAO + + glBindVertexArray_(vao); + + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)12); + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*) 0); + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)24); + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)36); + + // END + + SDL_GL_SwapBuffers(); + + verify(); + +#if !EMSCRIPTEN + SDL_Delay(1500); +#endif + + // SDL_Quit(); + + return 0; +} + diff --git a/tests/cubegeom_pre2_vao2.c b/tests/cubegeom_pre2_vao2.c new file mode 100644 index 00000000..e3ab4d62 --- /dev/null +++ b/tests/cubegeom_pre2_vao2.c @@ -0,0 +1,381 @@ +/* +THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION +AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN. + +THE ORIGINAL AUTHOR IS KYLE FOLEY. + +THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY +OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF +MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE, +ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE +RESULTING FROM THE USE, MODIFICATION, OR +REDISTRIBUTION OF THIS SOFTWARE. +*/ + +#if !EMSCRIPTEN +#define USE_GLEW 1 +#endif + +#if USE_GLEW +#include "GL/glew.h" +#endif + +#include "SDL/SDL.h" +#if !USE_GLEW +#include "SDL/SDL_opengl.h" +#endif + +#include <stdio.h> +#include <string.h> +#include <assert.h> + +PFNGLGENVERTEXARRAYSPROC glGenVertexArrays_ = NULL; +PFNGLBINDVERTEXARRAYPROC glBindVertexArray_ = NULL; +PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays_ = NULL; + +void verify() { + int width = 640, height = 480; + unsigned char *data = (unsigned char*)malloc(width*height*4); + glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, data); + int sum = 0; + for (int x = 0; x < width*height*4; x++) { + if (x % 4 != 3) sum += x * data[x]; + } +#if EMSCRIPTEN + int result = sum; + REPORT_RESULT(); +#endif +} + +int main(int argc, char *argv[]) +{ + SDL_Surface *screen; + if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) { + printf("Unable to initialize SDL: %s\n", SDL_GetError()); + return 1; + } + + SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); + screen = SDL_SetVideoMode( 640, 480, 24, SDL_OPENGL ); + if ( !screen ) { + printf("Unable to set video mode: %s\n", SDL_GetError()); + return 1; + } + + glClearColor( 0, 0, 0, 0 ); + glClear( GL_COLOR_BUFFER_BIT ); + + glGenVertexArrays_ = (PFNGLGENVERTEXARRAYSPROC) SDL_GL_GetProcAddress("glGenVertexArrays"); + assert(glGenVertexArrays_); + glBindVertexArray_ = (PFNGLBINDVERTEXARRAYPROC) SDL_GL_GetProcAddress("glBindVertexArray"); + assert(glBindVertexArray_); + glDeleteVertexArrays_ = (PFNGLDELETEVERTEXARRAYSPROC) SDL_GL_GetProcAddress("glDeleteVertexArrays"); + assert(glDeleteVertexArrays_); + + glEnableClientState(GL_TEXTURE_COORD_ARRAY); // enabling it *before* the vao does nothing, the vao should wipe it out! + + // Generate a VAO + GLuint vao; + glGenVertexArrays_(1, &vao); + glBindVertexArray_(vao); + + // Create a texture + + GLuint texture; + glGenTextures( 1, &texture ); + glBindTexture( GL_TEXTURE_2D, texture ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + GLubyte textureData[16*16*4]; + for (int x = 0; x < 16; x++) { + for (int y = 0; y < 16; y++) { + *((int*)&textureData[(x*16 + y) * 4]) = x*16 + ((y*16) << 8); + } + } + glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, + GL_RGBA, GL_UNSIGNED_BYTE, textureData ); + + // Create a second texture + + GLuint texture2; + glGenTextures( 1, &texture2 ); + glBindTexture( GL_TEXTURE_2D, texture2 ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + GLubyte texture2Data[] = { 0xff, 0, 0, 0xff, + 0, 0xff, 0, 0xaa, + 0, 0, 0xff, 0x55, + 0x80, 0x90, 0x70, 0 }; + glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, + GL_RGBA, GL_UNSIGNED_BYTE, texture2Data ); + + // BEGIN + +#if USE_GLEW + glewInit(); +#endif + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + // original: glFrustum(-0.6435469817188064, 0.6435469817188064 ,-0.48266022190470925, 0.48266022190470925 ,0.5400000214576721, 2048); + //glFrustum(-0.6435469817188064, 0.1435469817188064 ,-0.48266022190470925, 0.88266022190470925 ,0.5400000214576721, 2048); + GLfloat pm[] = { 1.372136116027832, 0, 0, 0, 0, 0.7910231351852417, 0, 0, -0.6352481842041016, 0.29297152161598206, -1.0005275011062622, -1, 0, 0, -1.080284833908081, 0 }; + glLoadMatrixf(pm); + + glMatrixMode(GL_MODELVIEW); + GLfloat matrixData[] = { -1, 0, 0, 0, + 0, 0,-1, 0, + 0, 1, 0, 0, + 0, 0, 0, 1 }; + glLoadMatrixf(matrixData); + //glTranslated(-512,-512,-527); // XXX this should be uncommented, but if it is then nothing is shown + +// glEnable(GL_CULL_FACE); + // glEnable(GL_DEPTH_TEST); + + //glClear(GL_DEPTH_BUFFER_BIT); + +// glEnableClientState(GL_NORMAL_ARRAY); + // glEnableClientState(GL_COLOR_ARRAY); + + glActiveTexture(GL_TEXTURE0); + + glEnableClientState(GL_VERTEX_ARRAY); + + GLuint arrayBuffer, elementBuffer; + glGenBuffers(1, &arrayBuffer); + glGenBuffers(1, &elementBuffer); + + GLubyte arrayData[] = { +/* +[0, 0, 0, 67] ==> 128 float +[0, 0, 128, 67] ==> 256 float +[0, 0, 0, 68] ==> 512 float +[0, 0, 128, 68] ==> 1024 float + +[vertex x ] [vertex y ] [vertex z ] [nr] [texture u ] [texture v ] [lm u ] [lm v ] [color r,g,b,a ] */ + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 0 + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 1 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 2 + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 3 + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 4 + 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 5 + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 6 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 7 + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 8 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 9 + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 10 + 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 11 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 12 + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 13 + 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 14 + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 15 + + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128 + }; + assert(sizeof(arrayData) == 1408); + glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer); + glBufferData(GL_ARRAY_BUFFER, sizeof(arrayData), arrayData, GL_STATIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, 0); + + GLushort elementData[] = { 1, 2, 0, 2, 3, 0, 5, 6, 4, 6, 7, 4, 9, 10, 8, 10, 11, 8, 13, 14, 12, 14, 15, 12 }; + assert(sizeof(elementData) == 48); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(elementData), elementData, GL_STATIC_DRAW); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + + glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer); + + // sauer vertex data is apparently 0-12: V3F, 12: N1B, 16-24: T2F, 24-28: T2S, 28-32: C4B + glVertexPointer(3, GL_FLOAT, 32, (void*)0); // all these apply to the ARRAY_BUFFER that is bound + glTexCoordPointer(2, GL_FLOAT, 32, (void*)16); +// glClientActiveTexture(GL_TEXTURE1); // XXX seems to be ignored in native build +// glTexCoordPointer(2, GL_SHORT, 32, (void*)24); +// glClientActiveTexture(GL_TEXTURE0); // likely not needed, it is a cleanup +// glNormalPointer(GL_BYTE, 32, (void*)12); +// glColorPointer(4, GL_UNSIGNED_BYTE, 32, (void*)28); + + glBindTexture(GL_TEXTURE_2D, texture); // diffuse? + glActiveTexture(GL_TEXTURE0); + glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, texture2); // lightmap? + glActiveTexture(GL_TEXTURE0); + + GLint ok; + + const char *vertexShader = "uniform mat4 u_modelView;\n" + "uniform mat4 u_projection;\n" + "varying vec4 v_texCoord0;\n" + "void main(void)\n" + "{\n" // (gl_ProjectionMatrix * gl_ModelViewMatrix * gl_Vertex) + // (u_projection * u_modelView * a_position) + " gl_Position = (u_projection * u_modelView * gl_Vertex) + vec4(200, 0, 0, 0);\n" + " v_texCoord0.xy = gl_MultiTexCoord0.xy/20.0;\n" // added /100 here + "}\n"; + const char *fragmentShader = "uniform sampler2D diffusemap;\n" + "varying vec4 v_texCoord0;\n" + "void main(void)\n" + "{\n" + " vec4 diffuse = texture2D(diffusemap, v_texCoord0.xy);\n" + " gl_FragColor = diffuse;\n" + "}\n"; + + GLuint vs = glCreateShader(GL_VERTEX_SHADER); + glShaderSource(vs, 1, &vertexShader, NULL); + glCompileShader(vs); + glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); + if (!ok) { + printf("Shader compilation error with vertex\n"); + GLint infoLen = 0; + glGetShaderiv (vs, GL_INFO_LOG_LENGTH, &infoLen); + if (infoLen > 1) + { + char* infoLog = (char *)malloc(sizeof(char) * infoLen+1); + glGetShaderInfoLog(vs, infoLen, NULL, infoLog); + printf("Error compiling shader:\n%s\n", infoLog); + } + } + + GLuint fs = glCreateShader(GL_FRAGMENT_SHADER); + glShaderSource(fs, 1, &fragmentShader, NULL); + glCompileShader(fs); + glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); + if (!ok) { + printf("Shader compilation error with fragment\n"); + GLint infoLen = 0; + glGetShaderiv (vs, GL_INFO_LOG_LENGTH, &infoLen); + if (infoLen > 1) + { + char* infoLog = (char *)malloc(sizeof(char) * infoLen+1); + glGetShaderInfoLog(vs, infoLen, NULL, infoLog); + printf("Error compiling shader:\n%s\n", infoLog); + } + } + + GLuint program = glCreateProgram(); + + glAttachShader(program, vs); + glAttachShader(program, fs); + glLinkProgram(program); + glGetProgramiv(program, GL_LINK_STATUS, &ok); + assert(ok); + + glUseProgram(program); + + //GLint lightmapLocation = glGetUniformLocation(program, "lightmap"); + //assert(lightmapLocation >= 0); + //glUniform1i(lightmapLocation, 1); // sampler2D? Is it the texture unit? + + GLint diffusemapLocation = glGetUniformLocation(program, "diffusemap"); + assert(diffusemapLocation >= 0); + glUniform1i(diffusemapLocation, 0); + + //GLint texgenscrollLocation = glGetUniformLocation(program, "texgenscroll"); + //assert(texgenscrollLocation >= 0); + + //GLint colorparamsLocation = glGetUniformLocation(program, "colorparams"); + //assert(colorparamsLocation >= 0); + + //GLfloat texgenscrollData[] = { 0, 0, 0, 0 }; + //glUniform4fv(texgenscrollLocation, 1, texgenscrollData); + + //GLfloat colorparamsData[] = { 2, 2, 2, 1 }; + //glUniform4fv(colorparamsLocation, 1, colorparamsData); + + { + GLfloat data[16]; + glGetFloatv(GL_MODELVIEW_MATRIX, data); + printf("Modelview: "); + for (int i = 0; i < 16; i++) printf("%.3f, ", data[i]); + printf("\n"); + //memset(data, 0, 16*4); + GLint modelViewLocation = glGetUniformLocation(program, "u_modelView"); + assert(modelViewLocation >= 0); + glUniformMatrix4fv(modelViewLocation, 1, GL_FALSE, data); + } + { + GLfloat data[16]; + glGetFloatv(GL_PROJECTION_MATRIX, data); + printf("Projection: "); + for (int i = 0; i < 16; i++) printf("%.3f, ", data[i]); + printf("\n"); + //memset(data, 0, 16*4); + GLint projectionLocation = glGetUniformLocation(program, "u_projection"); + assert(projectionLocation >= 0); + glUniformMatrix4fv(projectionLocation, 1, GL_FALSE, data); + } + +/* + glBindAttribLocation(program, 0, "a_position"); + glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 32, (void*)0); + glEnableVertexAttribArray(0); + + glBindAttribLocation(program, 1, "v_texCoord0"); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 32, (void*)16); + glEnableVertexAttribArray(1); +*/ + + // stop recording in the VAO + + glBindVertexArray_(0); + + // unbind all the stuff the VAO would save for us, so this is a valid test + + glBindBuffer(GL_ARRAY_BUFFER, 0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_VERTEX_ARRAY); + + // draw with VAO + + glBindVertexArray_(vao); + + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)12); + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*) 0); + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)24); + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)36); + + // END + + SDL_GL_SwapBuffers(); + + verify(); + +#if !EMSCRIPTEN + SDL_Delay(1500); +#endif + + // SDL_Quit(); + + return 0; +} + diff --git a/tests/cubegeom_pre_vao.c b/tests/cubegeom_pre_vao.c new file mode 100644 index 00000000..f1d35fb5 --- /dev/null +++ b/tests/cubegeom_pre_vao.c @@ -0,0 +1,333 @@ +/* +THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION +AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN. + +THE ORIGINAL AUTHOR IS KYLE FOLEY. + +THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY +OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF +MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE, +ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE +RESULTING FROM THE USE, MODIFICATION, OR +REDISTRIBUTION OF THIS SOFTWARE. +*/ + +#if !EMSCRIPTEN +#define USE_GLEW 1 +#endif + +#if USE_GLEW +#include "GL/glew.h" +#endif + +#include "SDL/SDL.h" +#if !USE_GLEW +#include "SDL/SDL_opengl.h" +#endif + +#include <stdio.h> +#include <string.h> +#include <assert.h> + +void verify() { + int width = 640, height = 480; + unsigned char *data = (unsigned char*)malloc(width*height*4); + glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, data); + int sum = 0; + for (int x = 0; x < width*height*4; x++) { + if (x % 4 != 3) sum += x * data[x]; + } +#if EMSCRIPTEN + int result = sum; + REPORT_RESULT(); +#endif +} + +int main(int argc, char *argv[]) +{ + SDL_Surface *screen; + if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) { + printf("Unable to initialize SDL: %s\n", SDL_GetError()); + return 1; + } + + SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); + screen = SDL_SetVideoMode( 640, 480, 24, SDL_OPENGL ); + if ( !screen ) { + printf("Unable to set video mode: %s\n", SDL_GetError()); + return 1; + } + + glClearColor( 0, 0, 0, 0 ); + glClear( GL_COLOR_BUFFER_BIT ); + + // Create a texture + + GLuint texture; + glGenTextures( 1, &texture ); + glBindTexture( GL_TEXTURE_2D, texture ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + GLubyte textureData[16*16*4]; + for (int x = 0; x < 16; x++) { + for (int y = 0; y < 16; y++) { + *((int*)&textureData[(x*16 + y) * 4]) = x*16 + ((y*16) << 8); + } + } + glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, + GL_RGBA, GL_UNSIGNED_BYTE, textureData ); + + // Create a second texture + + GLuint texture2; + glGenTextures( 1, &texture2 ); + glBindTexture( GL_TEXTURE_2D, texture2 ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + GLubyte texture2Data[] = { 0xff, 0, 0, 0xff, + 0, 0xff, 0, 0xaa, + 0, 0, 0xff, 0x55, + 0x80, 0x90, 0x70, 0 }; + glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, + GL_RGBA, GL_UNSIGNED_BYTE, texture2Data ); + + // BEGIN + +#if USE_GLEW + glewInit(); +#endif + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + // original: glFrustum(-0.6435469817188064, 0.6435469817188064 ,-0.48266022190470925, 0.48266022190470925 ,0.5400000214576721, 2048); + //glFrustum(-0.6435469817188064, 0.1435469817188064 ,-0.48266022190470925, 0.88266022190470925 ,0.5400000214576721, 2048); + GLfloat pm[] = { 1.372136116027832, 0, 0, 0, 0, 0.7910231351852417, 0, 0, -0.6352481842041016, 0.29297152161598206, -1.0005275011062622, -1, 0, 0, -1.080284833908081, 0 }; + glLoadMatrixf(pm); + + glMatrixMode(GL_MODELVIEW); + GLfloat matrixData[] = { -1, 0, 0, 0, + 0, 0,-1, 0, + 0, 1, 0, 0, + 0, 0, 0, 1 }; + glLoadMatrixf(matrixData); + + glActiveTexture(GL_TEXTURE0); + + GLuint arrayBuffer, elementBuffer; + glGenBuffers(1, &arrayBuffer); + glGenBuffers(1, &elementBuffer); + + GLubyte arrayData[] = { +/* +[0, 0, 0, 67] ==> 128 float +[0, 0, 128, 67] ==> 256 float +[0, 0, 0, 68] ==> 512 float +[0, 0, 128, 68] ==> 1024 float + +[vertex x ] [vertex y ] [vertex z ] [nr] [texture u ] [texture v ] [lm u ] [lm v ] [color r,g,b,a ] */ + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 0 + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 1 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 2 + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 3 + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 4 + 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, // 5 + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 6 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 7 + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 8 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 9 + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 10 + 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 11 + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 12 + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 0, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 13 + 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 14 + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 128, 67, 0, 0, 0, 0, 128, 128, 128, 128, // 15 + + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 0, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 128, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, + 0, 0, 128, 68, 0, 0, 128, 68, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128 + }; + + // Generate a VAO + GLuint vao; + glGenVertexArrays(1, &vao); + glBindVertexArray(vao); + + assert(sizeof(arrayData) == 1408); + glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer); + glBufferData(GL_ARRAY_BUFFER, sizeof(arrayData), arrayData, GL_STATIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, 0); + + GLushort elementData[] = { 1, 2, 0, 2, 3, 0, 5, 6, 4, 6, 7, 4, 9, 10, 8, 10, 11, 8, 13, 14, 12, 14, 15, 12 }; + assert(sizeof(elementData) == 48); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(elementData), elementData, GL_STATIC_DRAW); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + + glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer); + + glBindTexture(GL_TEXTURE_2D, texture); // diffuse? + glActiveTexture(GL_TEXTURE0); + glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, texture2); // lightmap? + glActiveTexture(GL_TEXTURE0); + + GLint ok; + + const char *vertexShader = "attribute vec4 a_position;\n" + "attribute vec4 a_texCoord0;\n" + "uniform mat4 u_modelView;\n" + "uniform mat4 u_projection;\n" + "varying vec4 v_texCoord0;\n" + "void main(void)\n" + "{\n" + " gl_Position = (u_projection * u_modelView * a_position) + vec4(200, 0, 0, 0);\n" + " v_texCoord0.xy = a_texCoord0.xy/20.0;\n" // added /20 here + "}\n"; + const char *fragmentShader = "uniform sampler2D diffusemap;\n" + "varying vec4 v_texCoord0;\n" + "void main(void)\n" + "{\n" + " vec4 diffuse = texture2D(diffusemap, v_texCoord0.xy);\n" + " gl_FragColor = diffuse;\n" + "}\n"; + + GLuint vs = glCreateShader(GL_VERTEX_SHADER); + glShaderSource(vs, 1, &vertexShader, NULL); + glCompileShader(vs); + glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); + if (!ok) { + printf("Shader compilation error with vertex\n"); + GLint infoLen = 0; + glGetShaderiv (vs, GL_INFO_LOG_LENGTH, &infoLen); + if (infoLen > 1) + { + char* infoLog = (char *)malloc(sizeof(char) * infoLen+1); + glGetShaderInfoLog(vs, infoLen, NULL, infoLog); + printf("Error compiling shader:\n%s\n", infoLog); + } + } + + GLuint fs = glCreateShader(GL_FRAGMENT_SHADER); + glShaderSource(fs, 1, &fragmentShader, NULL); + glCompileShader(fs); + glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); + if (!ok) { + printf("Shader compilation error with fragment\n"); + GLint infoLen = 0; + glGetShaderiv (vs, GL_INFO_LOG_LENGTH, &infoLen); + if (infoLen > 1) + { + char* infoLog = (char *)malloc(sizeof(char) * infoLen+1); + glGetShaderInfoLog(vs, infoLen, NULL, infoLog); + printf("Error compiling shader:\n%s\n", infoLog); + } + } + + GLuint program = glCreateProgram(); + + glAttachShader(program, vs); + glAttachShader(program, fs); + glLinkProgram(program); + glGetProgramiv(program, GL_LINK_STATUS, &ok); + assert(ok); + + glUseProgram(program); + + GLint diffusemapLocation = glGetUniformLocation(program, "diffusemap"); + assert(diffusemapLocation >= 0); + glUniform1i(diffusemapLocation, 0); + + { + GLfloat data[16]; + glGetFloatv(GL_MODELVIEW_MATRIX, data); + printf("Modelview: "); + for (int i = 0; i < 16; i++) printf("%.3f, ", data[i]); + printf("\n"); + GLint modelViewLocation = glGetUniformLocation(program, "u_modelView"); + assert(modelViewLocation >= 0); + glUniformMatrix4fv(modelViewLocation, 1, GL_FALSE, data); + } + { + GLfloat data[16]; + glGetFloatv(GL_PROJECTION_MATRIX, data); + printf("Projection: "); + for (int i = 0; i < 16; i++) printf("%.3f, ", data[i]); + printf("\n"); + GLint projectionLocation = glGetUniformLocation(program, "u_projection"); + assert(projectionLocation >= 0); + glUniformMatrix4fv(projectionLocation, 1, GL_FALSE, data); + } + + glBindAttribLocation(program, 0, "a_position"); + glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 32, (void*)0); + glEnableVertexAttribArray(0); + + glBindAttribLocation(program, 1, "a_texCoord0"); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 32, (void*)16); + glEnableVertexAttribArray(1); + + // stop recording in the VAO + + glBindVertexArray(0); + + // unbind all the stuff the VAO would save for us, so this is a valid test + + glBindBuffer(GL_ARRAY_BUFFER, 0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + + glDisableVertexAttribArray(0); + glDisableVertexAttribArray(1); + + // draw with VAO + + glBindVertexArray(vao); + + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)12); + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*) 0); + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)24); + glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (void*)36); + + glBindVertexArray(0); + + glDeleteVertexArrays(1, &vao); + + // END + + SDL_GL_SwapBuffers(); + + verify(); + +#if !EMSCRIPTEN + SDL_Delay(1500); +#endif + + SDL_Quit(); + + return 0; +} diff --git a/tests/float_tex.png b/tests/float_tex.png Binary files differindex 8c3c6502..8fc005ff 100644 --- a/tests/float_tex.png +++ b/tests/float_tex.png diff --git a/tests/fuzz/1.c b/tests/fuzz/1.c new file mode 100644 index 00000000..2017fb76 --- /dev/null +++ b/tests/fuzz/1.c @@ -0,0 +1,117 @@ +/* + * This is a RANDOMLY GENERATED PROGRAM. + * + * Generator: csmith 2.2.0 + * Git version: a8697aa + * Options: --no-volatiles --no-math64 --max-block-depth 2 --max-block-size 2 --max-expr-complexity 2 --max-funcs 2 + * Seed: 1880513882 + */ + +#include "csmith.h" + + +static long __undefined; + +/* --- Struct/Union Declarations --- */ +union U0 { + int32_t f0; + int8_t f1; + const int8_t f2; +}; + +/* --- GLOBAL VARIABLES --- */ +static uint32_t g_4 = 9UL; +static int32_t g_6 = 0xB9DD952EL; +static const int32_t *g_5 = &g_6; +static union U0 g_7[3][9][6] = {{{{-8L},{5L},{0x901516EAL},{7L},{7L},{0x901516EAL}},{{0x520EA0C8L},{0x520EA0C8L},{0x0920A6FFL},{0x0021FBB9L},{0x888C5540L},{-8L}},{{0xDC87A9B6L},{0x42B48371L},{8L},{7L},{-8L},{0x0920A6FFL}},{{-1L},{0xDC87A9B6L},{8L},{5L},{0x520EA0C8L},{-8L}},{{-3L},{5L},{0x0920A6FFL},{0x865B49D5L},{0xDC87A9B6L},{0x901516EAL}},{{0x865B49D5L},{0xDC87A9B6L},{0x901516EAL},{0x0021FBB9L},{-1L},{-1L}},{{0x865B49D5L},{0x42B48371L},{0x42B48371L},{0x865B49D5L},{-3L},{0x0920A6FFL}},{{-3L},{0x520EA0C8L},{0x0021FBB9L},{5L},{0x865B49D5L},{-1L}},{{-1L},{5L},{0L},{7L},{0x865B49D5L},{0x901516EAL}}},{{{0xDC87A9B6L},{0x520EA0C8L},{7L},{0x0021FBB9L},{-3L},{-8L}},{{0x520EA0C8L},{0x42B48371L},{5L},{7L},{-1L},{0x0920A6FFL}},{{-8L},{0xDC87A9B6L},{5L},{5L},{0xDC87A9B6L},{-8L}},{{0x888C5540L},{5L},{7L},{0x865B49D5L},{0x520EA0C8L},{0x901516EAL}},{{7L},{0xDC87A9B6L},{0L},{0x0021FBB9L},{-8L},{-1L}},{{7L},{0x42B48371L},{0x0021FBB9L},{0x865B49D5L},{0x888C5540L},{0x0920A6FFL}},{{0x888C5540L},{0x520EA0C8L},{0x42B48371L},{5L},{7L},{-1L}},{{-8L},{5L},{0x901516EAL},{7L},{7L},{0x901516EAL}},{{0x520EA0C8L},{0x520EA0C8L},{0x0920A6FFL},{0x0021FBB9L},{0x888C5540L},{-8L}}},{{{0xDC87A9B6L},{0x42B48371L},{8L},{7L},{-8L},{0x0920A6FFL}},{{-1L},{0xDC87A9B6L},{8L},{5L},{0x520EA0C8L},{-8L}},{{-3L},{5L},{0x0920A6FFL},{0x865B49D5L},{0xDC87A9B6L},{0x901516EAL}},{{0x865B49D5L},{0xDC87A9B6L},{0x901516EAL},{0x0021FBB9L},{-1L},{-1L}},{{0x865B49D5L},{0x42B48371L},{0x42B48371L},{0x865B49D5L},{-3L},{0x0920A6FFL}},{{-3L},{0x520EA0C8L},{0x0021FBB9L},{5L},{0x865B49D5L},{-1L}},{{-1L},{5L},{0L},{7L},{0x865B49D5L},{0x901516EAL}},{{0xDC87A9B6L},{0x520EA0C8L},{7L},{0x0021FBB9L},{-3L},{-8L}},{{0x520EA0C8L},{0x42B48371L},{5L},{7L},{-1L},{0x0920A6FFL}}}}; +static int32_t g_31 = 1L; +static uint32_t g_32 = 4294967289UL; + + +/* --- FORWARD DECLARATIONS --- */ +static uint16_t func_1(void); +static int32_t * func_9(int32_t * p_10, uint16_t p_11); + + +/* --- FUNCTIONS --- */ +/* ------------------------------------------ */ +/* + * reads : g_4 g_5 g_7 g_32 + * writes: g_5 g_32 + */ +static uint16_t func_1(void) +{ /* block id: 0 */ + int32_t l_3 = (-1L); + if (((safe_unary_minus_func_int16_t_s(l_3)) >= g_4)) + { /* block id: 1 */ + int32_t *l_8 = &l_3; + g_5 = g_5; + (*l_8) ^= (g_7[1][3][2] , 0x44688D23L); + } + else + { /* block id: 4 */ + int32_t *l_12 = &l_3; + int32_t **l_13 = &l_12; + (*l_13) = func_9(((*l_13) = l_12), l_3); + } + return l_3; +} + + +/* ------------------------------------------ */ +/* + * reads : g_32 + * writes: g_32 + */ +static int32_t * func_9(int32_t * p_10, uint16_t p_11) +{ /* block id: 6 */ + int32_t *l_14 = &g_6; + int32_t *l_15 = &g_7[1][3][2].f0; + int32_t *l_16 = &g_6; + int32_t *l_17 = &g_6; + int32_t *l_18 = &g_6; + int32_t *l_19 = &g_6; + int32_t *l_20 = &g_6; + int32_t *l_21 = &g_6; + int32_t *l_22 = &g_6; + int32_t *l_23 = &g_7[1][3][2].f0; + int32_t l_24[8] = {0xF9F11119L,0xF9F11119L,0xF9F11119L,0xF9F11119L,0xF9F11119L,0xF9F11119L,0xF9F11119L,0xF9F11119L}; + int32_t *l_25 = &l_24[7]; + int32_t *l_26 = &l_24[2]; + int32_t *l_27 = &l_24[2]; + int32_t *l_28 = &l_24[0]; + int32_t *l_29 = &g_7[1][3][2].f0; + int32_t *l_30[10] = {(void*)0,(void*)0,(void*)0,(void*)0,(void*)0,(void*)0,(void*)0,(void*)0,(void*)0,(void*)0}; + int i; + ++g_32; + return p_10; +} + + + + +/* ---------------------------------------- */ +int main (int argc, char* argv[]) +{ + int i, j, k; + int print_hash_value = 0; + if (argc == 2 && strcmp(argv[1], "1") == 0) print_hash_value = 1; + platform_main_begin(); + crc32_gentab(); + func_1(); + for (i = 0; i < 3; i++) + { + for (j = 0; j < 1; j++) + { + for (k = 0; k < 1; k++) + { + transparent_crc(g_7[i][j][k].f0, "g_7[i][j][k].f0", print_hash_value); + transparent_crc(g_7[i][j][k].f1, "g_7[i][j][k].f1", print_hash_value); + if (print_hash_value) printf("index = [%d][%d][%d]\n", i, j, k); + } + } + } + platform_main_end(crc32_context ^ 0xFFFFFFFFUL, print_hash_value); + return 0; +} + diff --git a/tests/fuzz/1.c.txt b/tests/fuzz/1.c.txt new file mode 100644 index 00000000..701369f3 --- /dev/null +++ b/tests/fuzz/1.c.txt @@ -0,0 +1 @@ +checksum = 504CCDC diff --git a/tests/fuzz/creduce_tester.py b/tests/fuzz/creduce_tester.py new file mode 100755 index 00000000..c3460e9d --- /dev/null +++ b/tests/fuzz/creduce_tester.py @@ -0,0 +1,53 @@ +#!/usr/bin/python + +''' +Runs csmith, a C fuzzer, and looks for bugs +''' + +import os, sys, difflib +from subprocess import Popen, PIPE, STDOUT + +sys.path += [os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))), 'tools')] +import shared + +filename = sys.argv[1] +print 'testing file', filename + +print '2) Compile natively' +shared.try_delete(filename) +shared.execute([shared.CLANG_CC, '-O2', filename + '.c', '-o', filename] + CSMITH_CFLAGS, stderr=PIPE) +assert os.path.exists(filename) +print '3) Run natively' +try: + correct = shared.timeout_run(Popen([filename], stdout=PIPE, stderr=PIPE), 3) +except Exception, e: + print 'Failed or infinite looping in native, skipping', e + notes['invalid'] += 1 + os.exit(0) # boring + +print '4) Compile JS-ly and compare' + +def try_js(args): + shared.try_delete(filename + '.js') + shared.execute([shared.EMCC, '-O2', '-s', 'ASM_JS=1', '-s', 'PRECISE_I64_MATH=1', '-s', 'PRECISE_I32_MUL=1', filename + '.c', '-o', filename + '.js'] + CSMITH_CFLAGS + args, stderr=PIPE) + assert os.path.exists(filename + '.js') + js = shared.run_js(filename + '.js', stderr=PIPE, engine=engine1) + assert correct == js, ''.join([a.rstrip()+'\n' for a in difflib.unified_diff(correct.split('\n'), js.split('\n'), fromfile='expected', tofile='actual')]) + +# Try normally, then try unaligned because csmith does generate nonportable code that requires x86 alignment +ok = False +normal = True +for args, note in [([], None), (['-s', 'UNALIGNED_MEMORY=1'], 'unaligned')]: + try: + try_js(args) + ok = True + if note: + notes[note] += 1 + break + except Exception, e: + print e + normal = False +if not ok: sys.exit(1) + +sys.exit(0) # boring + diff --git a/tests/fuzz/csmith.h b/tests/fuzz/csmith.h new file mode 100644 index 00000000..f1334a37 --- /dev/null +++ b/tests/fuzz/csmith.h @@ -0,0 +1,130 @@ +/* -*- mode: C -*- + * + * Copyright (c) 2007-2010 The University of Utah + * All rights reserved. + * + * This file is part of `csmith', a random generator of C programs. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef RANDOM_RUNTIME_H +#define RANDOM_RUNTIME_H + +#ifdef CSMITH_MINIMAL +#include "csmith_minimal.h" +#else + +/*****************************************************************************/ + +#include <string.h> + +#define __STDC_LIMIT_MACROS +#include "random_inc.h" + +static uint32_t crc32_tab[256]; +static uint32_t crc32_context = 0xFFFFFFFFUL; + +static void +crc32_gentab (void) +{ + uint32_t crc; + const uint32_t poly = 0xEDB88320UL; + int i, j; + + for (i = 0; i < 256; i++) { + crc = i; + for (j = 8; j > 0; j--) { + if (crc & 1) { + crc = (crc >> 1) ^ poly; + } else { + crc >>= 1; + } + } + crc32_tab[i] = crc; + } +} + +static void +crc32_byte (uint8_t b) { + crc32_context = + ((crc32_context >> 8) & 0x00FFFFFF) ^ + crc32_tab[(crc32_context ^ b) & 0xFF]; +} + +#if defined(__SPLAT__) || defined (__COMPCERT__) || defined(NO_LONGLONG) +static void +crc32_8bytes (uint32_t val) +{ + crc32_byte ((val>>0) & 0xff); + crc32_byte ((val>>8) & 0xff); + crc32_byte ((val>>16) & 0xff); + crc32_byte ((val>>24) & 0xff); +} + +static void +transparent_crc (uint32_t val, char* vname, int flag) +{ + crc32_8bytes(val); + if (flag) { + printf("...checksum after hashing %s : %X\n", vname, crc32_context ^ 0xFFFFFFFFU); + } +} +#else +static void +crc32_8bytes (uint64_t val) +{ + crc32_byte ((val>>0) & 0xff); + crc32_byte ((val>>8) & 0xff); + crc32_byte ((val>>16) & 0xff); + crc32_byte ((val>>24) & 0xff); + crc32_byte ((val>>32) & 0xff); + crc32_byte ((val>>40) & 0xff); + crc32_byte ((val>>48) & 0xff); + crc32_byte ((val>>56) & 0xff); +} + +static void +transparent_crc (uint64_t val, char* vname, int flag) +{ + crc32_8bytes(val); + if (flag) { + printf("...checksum after hashing %s : %lX\n", vname, crc32_context ^ 0xFFFFFFFFUL); + } +} +#endif + +/*****************************************************************************/ + +#endif + +#endif /* RANDOM_RUNTIME_H */ + +/* + * Local Variables: + * c-basic-offset: 4 + * tab-width: 4 + * End: + */ + +/* End of file. */ diff --git a/tests/fuzz/csmith_driver.py b/tests/fuzz/csmith_driver.py new file mode 100755 index 00000000..1cb85451 --- /dev/null +++ b/tests/fuzz/csmith_driver.py @@ -0,0 +1,100 @@ +#!/usr/bin/python + +''' +Runs csmith, a C fuzzer, and looks for bugs +''' + +import os, sys, difflib +from subprocess import Popen, PIPE, STDOUT + +sys.path += [os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))), 'tools')] +import shared + +engine1 = eval('shared.' + sys.argv[1]) if len(sys.argv) > 1 else shared.JS_ENGINES[0] +engine2 = eval('shared.' + sys.argv[2]) if len(sys.argv) > 2 else None + +print 'testing js engines', engine1, engine2 + +CSMITH = os.path.expanduser('~/Dev/csmith/src/csmith') +CSMITH_CFLAGS = ['-I' + os.path.expanduser('~/Dev/csmith/runtime/')] + +filename = os.path.join(shared.CANONICAL_TEMP_DIR, 'fuzzcode') + +shared.DEFAULT_TIMEOUT = 1 + +tried = 0 + +notes = { 'invalid': 0, 'unaligned': 0, 'embug': 0 } + +while 1: + print 'Tried %d, notes: %s' % (tried, notes) + tried += 1 + print '1) Generate C' + shared.execute([CSMITH, '--no-volatiles', '--no-math64'], stdout=open(filename + '.c', 'w')) + + print '2) Compile natively' + shared.try_delete(filename) + shared.execute([shared.CLANG_CC, '-O2', filename + '.c', '-o', filename] + CSMITH_CFLAGS, stderr=PIPE) + assert os.path.exists(filename) + print '3) Run natively' + try: + correct = shared.timeout_run(Popen([filename], stdout=PIPE, stderr=PIPE), 3) + except Exception, e: + print 'Failed or infinite looping in native, skipping', e + notes['invalid'] += 1 + continue + + print '4) Compile JS-ly and compare' + + def try_js(args): + shared.try_delete(filename + '.js') + shared.execute([shared.EMCC, '-O2', '-s', 'ASM_JS=1', '-s', 'PRECISE_I64_MATH=1', '-s', 'PRECISE_I32_MUL=1', filename + '.c', '-o', filename + '.js'] + CSMITH_CFLAGS + args, stderr=PIPE) + assert os.path.exists(filename + '.js') + js = shared.run_js(filename + '.js', stderr=PIPE, engine=engine1, check_timeout=True) + assert correct == js, ''.join([a.rstrip()+'\n' for a in difflib.unified_diff(correct.split('\n'), js.split('\n'), fromfile='expected', tofile='actual')]) + + # Try normally, then try unaligned because csmith does generate nonportable code that requires x86 alignment + ok = False + normal = True + for args, note in [([], None), (['-s', 'UNALIGNED_MEMORY=1'], 'unaligned')]: + try: + try_js(args) + ok = True + if note: + notes[note] += 1 + break + except Exception, e: + print e + normal = False + if not ok: + print "EMSCRIPTEN BUG" + notes['embug'] += 1 + continue #break + #if not ok: + # try: # finally, try with safe heap. if that is triggered, this is nonportable code almost certainly + # try_js(['-s', 'SAFE_HEAP=1']) + # except Exception, e: + # print e + # js = shared.run_js(filename + '.js', stderr=PIPE, full_output=True) + # print js + # if 'SAFE_HEAP' in js: + # notes['safeheap'] += 1 + # else: + # break + + # This is ok. Try in secondary JS engine too + if engine2 and normal: + try: + js2 = shared.run_js(filename + '.js', stderr=PIPE, engine=engine2, full_output=True, check_timeout=True) + except: + print 'failed to run in secondary', js2 + break + + # asm.js testing + assert 'warning: Successfully compiled asm.js code' in js2, 'must validate' + js2 = js2.replace('\nwarning: Successfully compiled asm.js code\n', '') + + assert js2 == correct, ''.join([a.rstrip()+'\n' for a in difflib.unified_diff(correct.split('\n'), js2.split('\n'), fromfile='expected', tofile='actual')]) + 'ODIN FAIL' + print 'odin ok' + + diff --git a/tests/fuzz/platform_generic.h b/tests/fuzz/platform_generic.h new file mode 100644 index 00000000..b2ef33a3 --- /dev/null +++ b/tests/fuzz/platform_generic.h @@ -0,0 +1,132 @@ +/* -*- mode: C -*- + * + * + * Copyright (c) 2007, 2008 The University of Utah + * All rights reserved. + * + * This file is part of `csmith', a random generator of C programs. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef PLATFORM_GENERIC_H +#define PLATFORM_GENERIC_H + +/*****************************************************************************/ + +#ifdef STANDALONE +extern int printf (const char *, ...); +#else +#include <stdio.h> +#endif + +static void +platform_main_begin(void) +{ + /* Nothing to do. */ +} + +static void +platform_main_end(uint32_t crc, int flag) +{ +#if defined (__FRAMAC) + Frama_C_dump_assert_each(); +#endif + printf ("checksum = %X\n", crc); +#if defined (LOG_WRAPPERS) + { + int i, first; + + printf ("executed wrappers: "); + first = 1; + for (i=1; i<N_WRAP+1; i++) { + if (__executed_checks[i]) { + if (!first) { + printf (","); + } else { + first = 0; + } + printf ("%d", i); + } + } + printf ("\n"); + + printf ("dead wrappers: "); + first = 1; + for (i=1; i<N_WRAP+1; i++) { + if (!__executed_checks[i]) { + if (!first) { + printf (","); + } else { + first = 0; + } + printf ("%d", i); + } + } + printf ("\n"); + + printf ("wrappers that failed at least once: "); + first = 1; + for (i=1; i<N_WRAP+1; i++) { + if (__failed_checks[i]) { + if (!first) { + printf (","); + } else { + first = 0; + } + printf ("%d", i); + } + } + printf ("\n"); + + printf ("wrappers that never failed (or never executed): "); + first = 1; + for (i=1; i<N_WRAP+1; i++) { + if (!__failed_checks[i]) { + if (!first) { + printf (","); + } else { + first = 0; + } + printf ("%d", i); + } + } + printf ("\n"); + } +#endif +} + +#define MB (1<<20) + +/*****************************************************************************/ + +#endif /* PLATFORM_GENERIC_H */ + +/* + * Local Variables: + * c-basic-offset: 4 + * tab-width: 4 + * End: + */ + +/* End of file. */ diff --git a/tests/fuzz/random_inc.h b/tests/fuzz/random_inc.h new file mode 100644 index 00000000..7559cbd7 --- /dev/null +++ b/tests/fuzz/random_inc.h @@ -0,0 +1,129 @@ +/* -*- mode: C -*- + * + * Copyright (c) 2007-2010 The University of Utah + * All rights reserved. + * + * This file is part of `csmith', a random generator of C programs. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef RANDOM_INC_H +#define RANDOM_INC_H + + +#if defined(STANDALONE) + #if defined(_MSC_VER) + #include <limits.h> + #include "windows/stdint.h" + #elif defined (IA32_ARCH) + #include "stdint_ia32.h" + #elif defined (IA64_ARCH) + #include "stdint_ia64.h" + #elif defined (MSP430) + #include "stdint_msp430.h" + #elif defined (AVR_ARCH) + #include "stdint_avr.h" + #else + #include "stdint_ia32.h" + #endif +#else + #include <limits.h> + #if defined(_MSC_VER) + #include "windows/stdint.h" + #else + #include <stdint.h> + #endif +#endif + +#include <assert.h> + +/*****************************************************************************/ + +#ifndef DEPUTY +#define COUNT(n) +#define TC +#define SAFE +#endif + +/*****************************************************************************/ + +#ifdef LOG_WRAPPERS +#include "wrapper.h" +char __failed_checks[N_WRAP+1]; +char __executed_checks[N_WRAP+1]; +#define UNDEFINED(__val) (__failed_checks[index]=1,(__val)) +#define LOG_INDEX , int index +#define LOG_EXEC __executed_checks[index]=1; +#else +#define UNDEFINED(__val) (__val) +#define LOG_INDEX +#define LOG_EXEC +#endif + +#if defined(AVR_ARCH) +#include "platform_avr.h" +#elif defined (MSP430) +#include "platform_msp430.h" +#else +#include "platform_generic.h" +#endif + +#define STATIC static + +#if defined (USE_MATH_MACROS_NOTMP) +#include "safe_math_macros_notmp.h" +#elif defined (USE_MATH_MACROS) +#include "safe_math_macros.h" +#else +#define FUNC_NAME(x) (safe_##x) +#include "safe_math.h" +#undef FUNC_NAME +#endif + +#define INT_BIT (sizeof(int)*CHAR_BIT) +#define _CSMITH_BITFIELD(x) (((x)>INT_BIT)?((x)%INT_BIT):(x)) + +#ifdef TCC + +void* memcpy(void* dest, const void* src, size_t count) { + char* dst8 = (char*)dest; + char* src8 = (char*)src; + + while (count--) { + *dst8++ = *src8++; + } + return dest; +} + +void *memset(void *s, int c, size_t n) +{ + unsigned char* p=s; + while(n--) + *p++ = (unsigned char)c; + return s; +} + +#endif + +#endif // RANDOM_INC_H diff --git a/tests/fuzz/safe_math.h b/tests/fuzz/safe_math.h new file mode 100644 index 00000000..393ebba1 --- /dev/null +++ b/tests/fuzz/safe_math.h @@ -0,0 +1,947 @@ + +#ifndef SAFE_MATH_H +#define SAFE_MATH_H + + + + + + + + + +STATIC int8_t +FUNC_NAME(unary_minus_func_int8_t_s)(int8_t si LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT8_MAX>=INT_MAX) + (si==INT8_MIN) ? + (UNDEFINED(si)) : +#endif +#endif + -si; +} + +STATIC int8_t +FUNC_NAME(add_func_int8_t_s_s)(int8_t si1, int8_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT8_MAX>=INT_MAX) + (((si1>0) && (si2>0) && (si1 > (INT8_MAX-si2))) || ((si1<0) && (si2<0) && (si1 < (INT8_MIN-si2)))) ? + (UNDEFINED(si1)) : +#endif +#endif + (si1 + si2); +} + +STATIC int8_t +FUNC_NAME(sub_func_int8_t_s_s)(int8_t si1, int8_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT8_MAX>=INT_MAX) + (((si1^si2) & (((si1 ^ ((si1^si2) & (~INT8_MAX)))-si2)^si2)) < 0) ? + (UNDEFINED(si1)) : +#endif +#endif + (si1 - si2); +} + +STATIC int8_t +FUNC_NAME(mul_func_int8_t_s_s)(int8_t si1, int8_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT8_MAX>=INT_MAX) + (((si1 > 0) && (si2 > 0) && (si1 > (INT8_MAX / si2))) || ((si1 > 0) && (si2 <= 0) && (si2 < (INT8_MIN / si1))) || ((si1 <= 0) && (si2 > 0) && (si1 < (INT8_MIN / si2))) || ((si1 <= 0) && (si2 <= 0) && (si1 != 0) && (si2 < (INT8_MAX / si1)))) ? + (UNDEFINED(si1)) : +#endif +#endif + si1 * si2; +} + +STATIC int8_t +FUNC_NAME(mod_func_int8_t_s_s)(int8_t si1, int8_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((si2 == 0) || ((si1 == INT8_MIN) && (si2 == (-1)))) ? + (UNDEFINED(si1)) : +#endif + (si1 % si2); +} + +STATIC int8_t +FUNC_NAME(div_func_int8_t_s_s)(int8_t si1, int8_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((si2 == 0) || ((si1 == INT8_MIN) && (si2 == (-1)))) ? + (UNDEFINED(si1)) : +#endif + (si1 / si2); +} + +STATIC int8_t +FUNC_NAME(lshift_func_int8_t_s_s)(int8_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((int)right) < 0) || (((int)right) >= 32) || (left > (INT8_MAX >> ((int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((int)right)); +} + +STATIC int8_t +FUNC_NAME(lshift_func_int8_t_s_u)(int8_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((unsigned int)right) >= 32) || (left > (INT8_MAX >> ((unsigned int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((unsigned int)right)); +} + +STATIC int8_t +FUNC_NAME(rshift_func_int8_t_s_s)(int8_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((int)right) < 0) || (((int)right) >= 32))? + (UNDEFINED(left)) : +#endif + (left >> ((int)right)); +} + +STATIC int8_t +FUNC_NAME(rshift_func_int8_t_s_u)(int8_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((unsigned int)right) >= 32)) ? + (UNDEFINED(left)) : +#endif + (left >> ((unsigned int)right)); +} + + + +STATIC int16_t +FUNC_NAME(unary_minus_func_int16_t_s)(int16_t si LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT16_MAX>=INT_MAX) + (si==INT16_MIN) ? + (UNDEFINED(si)) : +#endif +#endif + -si; +} + +STATIC int16_t +FUNC_NAME(add_func_int16_t_s_s)(int16_t si1, int16_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT16_MAX>=INT_MAX) + (((si1>0) && (si2>0) && (si1 > (INT16_MAX-si2))) || ((si1<0) && (si2<0) && (si1 < (INT16_MIN-si2)))) ? + (UNDEFINED(si1)) : +#endif +#endif + (si1 + si2); +} + +STATIC int16_t +FUNC_NAME(sub_func_int16_t_s_s)(int16_t si1, int16_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT16_MAX>=INT_MAX) + (((si1^si2) & (((si1 ^ ((si1^si2) & (~INT16_MAX)))-si2)^si2)) < 0) ? + (UNDEFINED(si1)) : +#endif +#endif + (si1 - si2); +} + +STATIC int16_t +FUNC_NAME(mul_func_int16_t_s_s)(int16_t si1, int16_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT16_MAX>=INT_MAX) + (((si1 > 0) && (si2 > 0) && (si1 > (INT16_MAX / si2))) || ((si1 > 0) && (si2 <= 0) && (si2 < (INT16_MIN / si1))) || ((si1 <= 0) && (si2 > 0) && (si1 < (INT16_MIN / si2))) || ((si1 <= 0) && (si2 <= 0) && (si1 != 0) && (si2 < (INT16_MAX / si1)))) ? + (UNDEFINED(si1)) : +#endif +#endif + si1 * si2; +} + +STATIC int16_t +FUNC_NAME(mod_func_int16_t_s_s)(int16_t si1, int16_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((si2 == 0) || ((si1 == INT16_MIN) && (si2 == (-1)))) ? + (UNDEFINED(si1)) : +#endif + (si1 % si2); +} + +STATIC int16_t +FUNC_NAME(div_func_int16_t_s_s)(int16_t si1, int16_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((si2 == 0) || ((si1 == INT16_MIN) && (si2 == (-1)))) ? + (UNDEFINED(si1)) : +#endif + (si1 / si2); +} + +STATIC int16_t +FUNC_NAME(lshift_func_int16_t_s_s)(int16_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((int)right) < 0) || (((int)right) >= 32) || (left > (INT16_MAX >> ((int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((int)right)); +} + +STATIC int16_t +FUNC_NAME(lshift_func_int16_t_s_u)(int16_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((unsigned int)right) >= 32) || (left > (INT16_MAX >> ((unsigned int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((unsigned int)right)); +} + +STATIC int16_t +FUNC_NAME(rshift_func_int16_t_s_s)(int16_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((int)right) < 0) || (((int)right) >= 32))? + (UNDEFINED(left)) : +#endif + (left >> ((int)right)); +} + +STATIC int16_t +FUNC_NAME(rshift_func_int16_t_s_u)(int16_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((unsigned int)right) >= 32)) ? + (UNDEFINED(left)) : +#endif + (left >> ((unsigned int)right)); +} + + + +STATIC int32_t +FUNC_NAME(unary_minus_func_int32_t_s)(int32_t si LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT32_MAX>=INT_MAX) + (si==INT32_MIN) ? + (UNDEFINED(si)) : +#endif +#endif + -si; +} + +STATIC int32_t +FUNC_NAME(add_func_int32_t_s_s)(int32_t si1, int32_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT32_MAX>=INT_MAX) + (((si1>0) && (si2>0) && (si1 > (INT32_MAX-si2))) || ((si1<0) && (si2<0) && (si1 < (INT32_MIN-si2)))) ? + (UNDEFINED(si1)) : +#endif +#endif + (si1 + si2); +} + +STATIC int32_t +FUNC_NAME(sub_func_int32_t_s_s)(int32_t si1, int32_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT32_MAX>=INT_MAX) + (((si1^si2) & (((si1 ^ ((si1^si2) & (~INT32_MAX)))-si2)^si2)) < 0) ? + (UNDEFINED(si1)) : +#endif +#endif + (si1 - si2); +} + +STATIC int32_t +FUNC_NAME(mul_func_int32_t_s_s)(int32_t si1, int32_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT32_MAX>=INT_MAX) + (((si1 > 0) && (si2 > 0) && (si1 > (INT32_MAX / si2))) || ((si1 > 0) && (si2 <= 0) && (si2 < (INT32_MIN / si1))) || ((si1 <= 0) && (si2 > 0) && (si1 < (INT32_MIN / si2))) || ((si1 <= 0) && (si2 <= 0) && (si1 != 0) && (si2 < (INT32_MAX / si1)))) ? + (UNDEFINED(si1)) : +#endif +#endif + si1 * si2; +} + +STATIC int32_t +FUNC_NAME(mod_func_int32_t_s_s)(int32_t si1, int32_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((si2 == 0) || ((si1 == INT32_MIN) && (si2 == (-1)))) ? + (UNDEFINED(si1)) : +#endif + (si1 % si2); +} + +STATIC int32_t +FUNC_NAME(div_func_int32_t_s_s)(int32_t si1, int32_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((si2 == 0) || ((si1 == INT32_MIN) && (si2 == (-1)))) ? + (UNDEFINED(si1)) : +#endif + (si1 / si2); +} + +STATIC int32_t +FUNC_NAME(lshift_func_int32_t_s_s)(int32_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((int)right) < 0) || (((int)right) >= 32) || (left > (INT32_MAX >> ((int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((int)right)); +} + +STATIC int32_t +FUNC_NAME(lshift_func_int32_t_s_u)(int32_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((unsigned int)right) >= 32) || (left > (INT32_MAX >> ((unsigned int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((unsigned int)right)); +} + +STATIC int32_t +FUNC_NAME(rshift_func_int32_t_s_s)(int32_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((int)right) < 0) || (((int)right) >= 32))? + (UNDEFINED(left)) : +#endif + (left >> ((int)right)); +} + +STATIC int32_t +FUNC_NAME(rshift_func_int32_t_s_u)(int32_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((unsigned int)right) >= 32)) ? + (UNDEFINED(left)) : +#endif + (left >> ((unsigned int)right)); +} + +#ifndef NO_LONGLONG + + +STATIC int64_t +FUNC_NAME(unary_minus_func_int64_t_s)(int64_t si LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT64_MAX>=INT_MAX) + (si==INT64_MIN) ? + (UNDEFINED(si)) : +#endif +#endif + -si; +} + +STATIC int64_t +FUNC_NAME(add_func_int64_t_s_s)(int64_t si1, int64_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT64_MAX>=INT_MAX) + (((si1>0) && (si2>0) && (si1 > (INT64_MAX-si2))) || ((si1<0) && (si2<0) && (si1 < (INT64_MIN-si2)))) ? + (UNDEFINED(si1)) : +#endif +#endif + (si1 + si2); +} + +STATIC int64_t +FUNC_NAME(sub_func_int64_t_s_s)(int64_t si1, int64_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT64_MAX>=INT_MAX) + (((si1^si2) & (((si1 ^ ((si1^si2) & (~INT64_MAX)))-si2)^si2)) < 0) ? + (UNDEFINED(si1)) : +#endif +#endif + (si1 - si2); +} + +STATIC int64_t +FUNC_NAME(mul_func_int64_t_s_s)(int64_t si1, int64_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE +#if (INT64_MAX>=INT_MAX) + (((si1 > 0) && (si2 > 0) && (si1 > (INT64_MAX / si2))) || ((si1 > 0) && (si2 <= 0) && (si2 < (INT64_MIN / si1))) || ((si1 <= 0) && (si2 > 0) && (si1 < (INT64_MIN / si2))) || ((si1 <= 0) && (si2 <= 0) && (si1 != 0) && (si2 < (INT64_MAX / si1)))) ? + (UNDEFINED(si1)) : +#endif +#endif + si1 * si2; +} + +STATIC int64_t +FUNC_NAME(mod_func_int64_t_s_s)(int64_t si1, int64_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((si2 == 0) || ((si1 == INT64_MIN) && (si2 == (-1)))) ? + (UNDEFINED(si1)) : +#endif + (si1 % si2); +} + +STATIC int64_t +FUNC_NAME(div_func_int64_t_s_s)(int64_t si1, int64_t si2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((si2 == 0) || ((si1 == INT64_MIN) && (si2 == (-1)))) ? + (UNDEFINED(si1)) : +#endif + (si1 / si2); +} + +STATIC int64_t +FUNC_NAME(lshift_func_int64_t_s_s)(int64_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((int)right) < 0) || (((int)right) >= 32) || (left > (INT64_MAX >> ((int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((int)right)); +} + +STATIC int64_t +FUNC_NAME(lshift_func_int64_t_s_u)(int64_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((unsigned int)right) >= 32) || (left > (INT64_MAX >> ((unsigned int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((unsigned int)right)); +} + +STATIC int64_t +FUNC_NAME(rshift_func_int64_t_s_s)(int64_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((int)right) < 0) || (((int)right) >= 32))? + (UNDEFINED(left)) : +#endif + (left >> ((int)right)); +} + +STATIC int64_t +FUNC_NAME(rshift_func_int64_t_s_u)(int64_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((left < 0) || (((unsigned int)right) >= 32)) ? + (UNDEFINED(left)) : +#endif + (left >> ((unsigned int)right)); +} + +#endif + + + + + +STATIC uint8_t +FUNC_NAME(unary_minus_func_uint8_t_u)(uint8_t ui LOG_INDEX) +{ + LOG_EXEC + return -ui; +} + +STATIC uint8_t +FUNC_NAME(add_func_uint8_t_u_u)(uint8_t ui1, uint8_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ui1 + ui2; +} + +STATIC uint8_t +FUNC_NAME(sub_func_uint8_t_u_u)(uint8_t ui1, uint8_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ui1 - ui2; +} + +STATIC uint8_t +FUNC_NAME(mul_func_uint8_t_u_u)(uint8_t ui1, uint8_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ((unsigned int)ui1) * ((unsigned int)ui2); +} + +STATIC uint8_t +FUNC_NAME(mod_func_uint8_t_u_u)(uint8_t ui1, uint8_t ui2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (ui2 == 0) ? + (UNDEFINED(ui1)) : +#endif + (ui1 % ui2); +} + +STATIC uint8_t +FUNC_NAME(div_func_uint8_t_u_u)(uint8_t ui1, uint8_t ui2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (ui2 == 0) ? + (UNDEFINED(ui1)) : +#endif + (ui1 / ui2); +} + +STATIC uint8_t +FUNC_NAME(lshift_func_uint8_t_u_s)(uint8_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((int)right) < 0) || (((int)right) >= 32) || (left > (UINT8_MAX >> ((int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((int)right)); +} + +STATIC uint8_t +FUNC_NAME(lshift_func_uint8_t_u_u)(uint8_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((unsigned int)right) >= 32) || (left > (UINT8_MAX >> ((unsigned int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((unsigned int)right)); +} + +STATIC uint8_t +FUNC_NAME(rshift_func_uint8_t_u_s)(uint8_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((int)right) < 0) || (((int)right) >= 32)) ? + (UNDEFINED(left)) : +#endif + (left >> ((int)right)); +} + +STATIC uint8_t +FUNC_NAME(rshift_func_uint8_t_u_u)(uint8_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (((unsigned int)right) >= 32) ? + (UNDEFINED(left)) : +#endif + (left >> ((unsigned int)right)); +} + + + +STATIC uint16_t +FUNC_NAME(unary_minus_func_uint16_t_u)(uint16_t ui LOG_INDEX) +{ + LOG_EXEC + return -ui; +} + +STATIC uint16_t +FUNC_NAME(add_func_uint16_t_u_u)(uint16_t ui1, uint16_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ui1 + ui2; +} + +STATIC uint16_t +FUNC_NAME(sub_func_uint16_t_u_u)(uint16_t ui1, uint16_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ui1 - ui2; +} + +STATIC uint16_t +FUNC_NAME(mul_func_uint16_t_u_u)(uint16_t ui1, uint16_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ((unsigned int)ui1) * ((unsigned int)ui2); +} + +STATIC uint16_t +FUNC_NAME(mod_func_uint16_t_u_u)(uint16_t ui1, uint16_t ui2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (ui2 == 0) ? + (UNDEFINED(ui1)) : +#endif + (ui1 % ui2); +} + +STATIC uint16_t +FUNC_NAME(div_func_uint16_t_u_u)(uint16_t ui1, uint16_t ui2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (ui2 == 0) ? + (UNDEFINED(ui1)) : +#endif + (ui1 / ui2); +} + +STATIC uint16_t +FUNC_NAME(lshift_func_uint16_t_u_s)(uint16_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((int)right) < 0) || (((int)right) >= 32) || (left > (UINT16_MAX >> ((int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((int)right)); +} + +STATIC uint16_t +FUNC_NAME(lshift_func_uint16_t_u_u)(uint16_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((unsigned int)right) >= 32) || (left > (UINT16_MAX >> ((unsigned int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((unsigned int)right)); +} + +STATIC uint16_t +FUNC_NAME(rshift_func_uint16_t_u_s)(uint16_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((int)right) < 0) || (((int)right) >= 32)) ? + (UNDEFINED(left)) : +#endif + (left >> ((int)right)); +} + +STATIC uint16_t +FUNC_NAME(rshift_func_uint16_t_u_u)(uint16_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (((unsigned int)right) >= 32) ? + (UNDEFINED(left)) : +#endif + (left >> ((unsigned int)right)); +} + + + +STATIC uint32_t +FUNC_NAME(unary_minus_func_uint32_t_u)(uint32_t ui LOG_INDEX) +{ + LOG_EXEC + return -ui; +} + +STATIC uint32_t +FUNC_NAME(add_func_uint32_t_u_u)(uint32_t ui1, uint32_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ui1 + ui2; +} + +STATIC uint32_t +FUNC_NAME(sub_func_uint32_t_u_u)(uint32_t ui1, uint32_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ui1 - ui2; +} + +STATIC uint32_t +FUNC_NAME(mul_func_uint32_t_u_u)(uint32_t ui1, uint32_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ((unsigned int)ui1) * ((unsigned int)ui2); +} + +STATIC uint32_t +FUNC_NAME(mod_func_uint32_t_u_u)(uint32_t ui1, uint32_t ui2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (ui2 == 0) ? + (UNDEFINED(ui1)) : +#endif + (ui1 % ui2); +} + +STATIC uint32_t +FUNC_NAME(div_func_uint32_t_u_u)(uint32_t ui1, uint32_t ui2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (ui2 == 0) ? + (UNDEFINED(ui1)) : +#endif + (ui1 / ui2); +} + +STATIC uint32_t +FUNC_NAME(lshift_func_uint32_t_u_s)(uint32_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((int)right) < 0) || (((int)right) >= 32) || (left > (UINT32_MAX >> ((int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((int)right)); +} + +STATIC uint32_t +FUNC_NAME(lshift_func_uint32_t_u_u)(uint32_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((unsigned int)right) >= 32) || (left > (UINT32_MAX >> ((unsigned int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((unsigned int)right)); +} + +STATIC uint32_t +FUNC_NAME(rshift_func_uint32_t_u_s)(uint32_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((int)right) < 0) || (((int)right) >= 32)) ? + (UNDEFINED(left)) : +#endif + (left >> ((int)right)); +} + +STATIC uint32_t +FUNC_NAME(rshift_func_uint32_t_u_u)(uint32_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (((unsigned int)right) >= 32) ? + (UNDEFINED(left)) : +#endif + (left >> ((unsigned int)right)); +} + +#ifndef NO_LONGLONG + + +STATIC uint64_t +FUNC_NAME(unary_minus_func_uint64_t_u)(uint64_t ui LOG_INDEX) +{ + LOG_EXEC + return -ui; +} + +STATIC uint64_t +FUNC_NAME(add_func_uint64_t_u_u)(uint64_t ui1, uint64_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ui1 + ui2; +} + +STATIC uint64_t +FUNC_NAME(sub_func_uint64_t_u_u)(uint64_t ui1, uint64_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ui1 - ui2; +} + +STATIC uint64_t +FUNC_NAME(mul_func_uint64_t_u_u)(uint64_t ui1, uint64_t ui2 LOG_INDEX) +{ + LOG_EXEC + return ((unsigned long long int)ui1) * ((unsigned long long int)ui2); +} + +STATIC uint64_t +FUNC_NAME(mod_func_uint64_t_u_u)(uint64_t ui1, uint64_t ui2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (ui2 == 0) ? + (UNDEFINED(ui1)) : +#endif + (ui1 % ui2); +} + +STATIC uint64_t +FUNC_NAME(div_func_uint64_t_u_u)(uint64_t ui1, uint64_t ui2 LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (ui2 == 0) ? + (UNDEFINED(ui1)) : +#endif + (ui1 / ui2); +} + +STATIC uint64_t +FUNC_NAME(lshift_func_uint64_t_u_s)(uint64_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((int)right) < 0) || (((int)right) >= 32) || (left > (UINT64_MAX >> ((int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((int)right)); +} + +STATIC uint64_t +FUNC_NAME(lshift_func_uint64_t_u_u)(uint64_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((unsigned int)right) >= 32) || (left > (UINT64_MAX >> ((unsigned int)right)))) ? + (UNDEFINED(left)) : +#endif + (left << ((unsigned int)right)); +} + +STATIC uint64_t +FUNC_NAME(rshift_func_uint64_t_u_s)(uint64_t left, int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + ((((int)right) < 0) || (((int)right) >= 32)) ? + (UNDEFINED(left)) : +#endif + (left >> ((int)right)); +} + +STATIC uint64_t +FUNC_NAME(rshift_func_uint64_t_u_u)(uint64_t left, unsigned int right LOG_INDEX) +{ + LOG_EXEC + return +#ifndef UNSAFE + (((unsigned int)right) >= 32) ? + (UNDEFINED(left)) : +#endif + (left >> ((unsigned int)right)); +} + +#endif + +#endif diff --git a/tests/gears.png b/tests/gears.png Binary files differindex ffb855c4..a35db625 100644 --- a/tests/gears.png +++ b/tests/gears.png diff --git a/tests/gl_ps.c b/tests/gl_ps.c index 81579c1d..6ea0e3db 100644 --- a/tests/gl_ps.c +++ b/tests/gl_ps.c @@ -78,6 +78,9 @@ void shaders() { glLinkProgram(program); glGetProgramiv(program, GL_LINK_STATUS, &ok); assert(ok); + assert(glIsProgram(program)); + assert(!glIsProgram(0)); + assert(!glIsProgram(program+1)); // a number that can't be a real shader glUseProgram(program); diff --git a/tests/gl_ps.png b/tests/gl_ps.png Binary files differindex 185f7166..ac13ec0b 100644 --- a/tests/gl_ps.png +++ b/tests/gl_ps.png diff --git a/tests/gl_ps_packed.c b/tests/gl_ps_packed.c new file mode 100644 index 00000000..9ab99cb8 --- /dev/null +++ b/tests/gl_ps_packed.c @@ -0,0 +1,230 @@ +/******************************************************************* + * * + * Using SDL With OpenGL * + * * + * Tutorial by Kyle Foley (sdw) * + * * + * http://gpwiki.org/index.php/SDL:Tutorials:Using_SDL_with_OpenGL * + * * + *******************************************************************/ + +/* +THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION +AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN. + +THE ORIGINAL AUTHOR IS KYLE FOLEY. + +THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY +OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF +MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE, +ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE +RESULTING FROM THE USE, MODIFICATION, OR +REDISTRIBUTION OF THIS SOFTWARE. +*/ + +#if !EMSCRIPTEN +#define USE_GLEW 1 +#endif + +#if USE_GLEW +#include "GL/glew.h" +#endif + +#include "SDL/SDL.h" +#include "SDL/SDL_image.h" +#if !USE_GLEW +#include "SDL/SDL_opengl.h" +#endif + +#include <stdio.h> +#include <string.h> +#include <assert.h> + +void shaders() { +#if USE_GLEW + glewInit(); +#endif + + GLint ok; + + const char *vertexShader = "void main(void) \n" + "{ \n" + " gl_Position = ftransform(); \n" + " gl_TexCoord[0] = gl_MultiTexCoord0; \n" + " gl_FrontColor = gl_Color; \n" + "} \n"; + const char *fragmentShader = "uniform sampler2D tex0; \n" + "void main(void) \n" + "{ \n" + " gl_FragColor = gl_Color * texture2D(tex0, gl_TexCoord[0].xy); \n" + "} \n"; + + GLuint vs = glCreateShader(GL_VERTEX_SHADER); + glShaderSource(vs, 1, &vertexShader, NULL); + glCompileShader(vs); + glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); + assert(ok); + + GLuint fs = glCreateShader(GL_FRAGMENT_SHADER); + glShaderSource(fs, 1, &fragmentShader, NULL); + glCompileShader(fs); + glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); + assert(ok); + + GLuint program = glCreateProgram(); + + glAttachShader(program, vs); + glAttachShader(program, fs); + glLinkProgram(program); + glGetProgramiv(program, GL_LINK_STATUS, &ok); + assert(ok); + + glUseProgram(program); +} + +int main(int argc, char *argv[]) +{ + SDL_Surface *screen; + + // Slightly different SDL initialization + if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) { + printf("Unable to initialize SDL: %s\n", SDL_GetError()); + return 1; + } + + SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); // *new* + + screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL ); // *changed* + if ( !screen ) { + printf("Unable to set video mode: %s\n", SDL_GetError()); + return 1; + } + + // Set the OpenGL state after creating the context with SDL_SetVideoMode + + glClearColor( 0, 0, 0, 0 ); + +#if !EMSCRIPTEN + glEnable( GL_TEXTURE_2D ); // Need this to display a texture XXX unnecessary in OpenGL ES 2.0/WebGL +#endif + + glViewport( 0, 0, 640, 480 ); + + glMatrixMode( GL_PROJECTION ); + GLfloat matrixData[] = { 2.0/640, 0, 0, 0, + 0, -2.0/480, 0, 0, + 0, 0, -1, 0, + -1, 1, 0, 1 }; + glLoadMatrixf(matrixData); // test loadmatrix + + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + + // Load the OpenGL texture + + GLuint texture; // Texture object handle + SDL_Surface *surface; // Gives us the information to make the texture + + if ( (surface = IMG_Load("screenshot.png")) ) { + + // Check that the image's width is a power of 2 + if ( (surface->w & (surface->w - 1)) != 0 ) { + printf("warning: image.bmp's width is not a power of 2\n"); + } + + // Also check if the height is a power of 2 + if ( (surface->h & (surface->h - 1)) != 0 ) { + printf("warning: image.bmp's height is not a power of 2\n"); + } + + // Have OpenGL generate a texture object handle for us + glGenTextures( 1, &texture ); + + // Bind the texture object + glBindTexture( GL_TEXTURE_2D, texture ); + + // Set the texture's stretching properties + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + + //SDL_LockSurface(surface); + + // Add some greyness + memset(surface->pixels, 0x66, surface->w*surface->h); + + // Edit the texture object's image data using the information SDL_Surface gives us + glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, surface->w, surface->h, 0, + GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels ); + + //SDL_UnlockSurface(surface); + } + else { + printf("SDL could not load image.bmp: %s\n", SDL_GetError()); + SDL_Quit(); + return 1; + } + + // Free the SDL_Surface only if it was successfully created + if ( surface ) { + SDL_FreeSurface( surface ); + } + + // Clear the screen before drawing + glClear( GL_COLOR_BUFFER_BIT ); + + shaders(); + + // Bind the texture to which subsequent calls refer to + glBindTexture( GL_TEXTURE_2D, texture ); + + // Use clientside vertex pointers to render two items. In this test we have each + // attribute in a separate buffer, packed (i.e. stride == 0) + GLfloat vertexData[] = { 10, 10, + 300, 10, + 300, 128, + 10, 128, + 410, 10, + 600, 10, + 630, 200, + 310, 250, + 100, 300, + 300, 300, + 300, 400, + 100, 400 }; + GLfloat textureData[] = { 0, 0, + 1, 0, + 1, 1, + 0, 1, + 0, 0.5, + 1, 0.5, + 1, 1, + 0.5, 1, + 0, 0, + 1, 0, + 1, 1, + 0, 1, }; + + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glTexCoordPointer(2, GL_FLOAT, 0, textureData); + glEnableClientState(GL_VERTEX_ARRAY); + glVertexPointer(2, GL_FLOAT, 0, vertexData); + + glDrawArrays(GL_QUADS, 0, 12); + + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_VERTEX_ARRAY); + + SDL_GL_SwapBuffers(); + +#if !EMSCRIPTEN + // Wait for 3 seconds to give us a chance to see the image + SDL_Delay(3000); +#endif + + // Now we can delete the OpenGL texture and close down SDL + glDeleteTextures( 1, &texture ); + + SDL_Quit(); + + return 0; +} diff --git a/tests/gl_ps_workaround.c b/tests/gl_ps_workaround.c new file mode 100644 index 00000000..1e2a5c41 --- /dev/null +++ b/tests/gl_ps_workaround.c @@ -0,0 +1,230 @@ +/******************************************************************* + * * + * Using SDL With OpenGL * + * * + * Tutorial by Kyle Foley (sdw) * + * * + * http://gpwiki.org/index.php/SDL:Tutorials:Using_SDL_with_OpenGL * + * * + *******************************************************************/ + +/* +THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION +AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN. + +THE ORIGINAL AUTHOR IS KYLE FOLEY. + +THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY +OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF +MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE, +ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE +RESULTING FROM THE USE, MODIFICATION, OR +REDISTRIBUTION OF THIS SOFTWARE. +*/ + +#if !EMSCRIPTEN +#define USE_GLEW 1 +#endif + +#if USE_GLEW +#include "GL/glew.h" +#endif + +#include "SDL/SDL.h" +#include "SDL/SDL_image.h" +#if !USE_GLEW +#include "SDL/SDL_opengl.h" +#endif + +#include <stdio.h> +#include <string.h> +#include <assert.h> + +void shaders() { +#if USE_GLEW + glewInit(); +#endif + + GLint ok; + + const char *vertexShader = "void main(void) \n" + "{ \n" + " gl_Position = ftransform(); \n" + " gl_TexCoord[0] = gl_MultiTexCoord0; \n" + " gl_FrontColor = gl_Color; \n" + "} \n"; + const char *fragmentShader = "uniform sampler2D tex0; \n" + "void main(void) \n" + "{ \n" + " gl_FragColor = gl_Color * texture2D(tex0, gl_TexCoord[0].xy); \n" + "} \n"; + + GLuint vs = glCreateShader(GL_VERTEX_SHADER); + glShaderSource(vs, 1, &vertexShader, NULL); + glCompileShader(vs); + glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); + assert(ok); + + GLuint fs = glCreateShader(GL_FRAGMENT_SHADER); + glShaderSource(fs, 1, &fragmentShader, NULL); + glCompileShader(fs); + glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); + assert(ok); + + GLuint program = glCreateProgram(); + + glAttachShader(program, vs); + glAttachShader(program, fs); + glLinkProgram(program); + glGetProgramiv(program, GL_LINK_STATUS, &ok); + assert(ok); + + glUseProgram(program); +} + +int main(int argc, char *argv[]) +{ + SDL_Surface *screen; + + // Slightly different SDL initialization + if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) { + printf("Unable to initialize SDL: %s\n", SDL_GetError()); + return 1; + } + + SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); // *new* + + screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL ); // *changed* + if ( !screen ) { + printf("Unable to set video mode: %s\n", SDL_GetError()); + return 1; + } + + // Set the OpenGL state after creating the context with SDL_SetVideoMode + + glClearColor( 0, 0, 0, 0 ); + +#if !EMSCRIPTEN + glEnable( GL_TEXTURE_2D ); // Need this to display a texture XXX unnecessary in OpenGL ES 2.0/WebGL +#endif + + glViewport( 0, 0, 640, 480 ); + + glMatrixMode( GL_PROJECTION ); + GLfloat matrixData[] = { 2.0/640, 0, 0, 0, + 0, -2.0/480, 0, 0, + 0, 0, -1, 0, + -1, 1, 0, 1 }; + glLoadMatrixf(matrixData); // test loadmatrix + + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + + // Load the OpenGL texture + + GLuint texture; // Texture object handle + SDL_Surface *surface; // Gives us the information to make the texture + + if ( (surface = IMG_Load("screenshot.png")) ) { + + // Check that the image's width is a power of 2 + if ( (surface->w & (surface->w - 1)) != 0 ) { + printf("warning: image.bmp's width is not a power of 2\n"); + } + + // Also check if the height is a power of 2 + if ( (surface->h & (surface->h - 1)) != 0 ) { + printf("warning: image.bmp's height is not a power of 2\n"); + } + + // Have OpenGL generate a texture object handle for us + glGenTextures( 1, &texture ); + + // Bind the texture object + glBindTexture( GL_TEXTURE_2D, texture ); + + // Set the texture's stretching properties + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + + //SDL_LockSurface(surface); + + // Add some greyness + memset(surface->pixels, 0x66, surface->w*surface->h); + + // Edit the texture object's image data using the information SDL_Surface gives us + glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, surface->w, surface->h, 0, + GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels ); + + //SDL_UnlockSurface(surface); + } + else { + printf("SDL could not load image.bmp: %s\n", SDL_GetError()); + SDL_Quit(); + return 1; + } + + // Free the SDL_Surface only if it was successfully created + if ( surface ) { + SDL_FreeSurface( surface ); + } + + // Clear the screen before drawing + glClear( GL_COLOR_BUFFER_BIT ); + + shaders(); + + // Bind the texture to which subsequent calls refer to + glBindTexture( GL_TEXTURE_2D, texture ); + + // Use clientside vertex pointers to render two items. In this test we have each + // attribute in a separate buffer, packed (i.e. stride == 0) + GLfloat vertexData[] = { 10, 10, + 300, 10, + 300, 128, + 10, 128, + 410, 10, + 600, 10, + 630, 200, + 310, 250, + 100, 300, + 300, 300, + 300, 400, + 100, 400 }; + GLfloat textureData[] = { 0, 0, + 1, 0, + 1, 1, + 0, 1, + 0, 0.5, + 1, 0.5, + 1, 1, + 0.5, 1, + 0, 0, + 1, 0, + 1, 1, + 0, 1, }; + + glEnableClientState(GL_TEXTURE_2D); // XXX should be GL_TEXTURE_COORD_ARRAY); // XXX + glTexCoordPointer(2, GL_FLOAT, 0, textureData); + glEnableClientState(GL_VERTEX_ARRAY); + glVertexPointer(2, GL_FLOAT, 0, vertexData); + + glDrawArrays(GL_QUADS, 0, 12); + + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_VERTEX_ARRAY); + + SDL_GL_SwapBuffers(); + +#if !EMSCRIPTEN + // Wait for 3 seconds to give us a chance to see the image + SDL_Delay(3000); +#endif + + // Now we can delete the OpenGL texture and close down SDL + glDeleteTextures( 1, &texture ); + + SDL_Quit(); + + return 0; +} diff --git a/tests/gl_ps_workaround2.c b/tests/gl_ps_workaround2.c new file mode 100644 index 00000000..e5bd2fd1 --- /dev/null +++ b/tests/gl_ps_workaround2.c @@ -0,0 +1,230 @@ +/******************************************************************* + * * + * Using SDL With OpenGL * + * * + * Tutorial by Kyle Foley (sdw) * + * * + * http://gpwiki.org/index.php/SDL:Tutorials:Using_SDL_with_OpenGL * + * * + *******************************************************************/ + +/* +THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION +AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN. + +THE ORIGINAL AUTHOR IS KYLE FOLEY. + +THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY +OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF +MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE, +ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE +RESULTING FROM THE USE, MODIFICATION, OR +REDISTRIBUTION OF THIS SOFTWARE. +*/ + +#if !EMSCRIPTEN +#define USE_GLEW 1 +#endif + +#if USE_GLEW +#include "GL/glew.h" +#endif + +#include "SDL/SDL.h" +#include "SDL/SDL_image.h" +#if !USE_GLEW +#include "SDL/SDL_opengl.h" +#endif + +#include <stdio.h> +#include <string.h> +#include <assert.h> + +void shaders() { +#if USE_GLEW + glewInit(); +#endif + + GLint ok; + + const char *vertexShader = "void main(void) \n" + "{ \n" + " gl_Position = ftransform(); \n" + " gl_TexCoord[0] = gl_MultiTexCoord0; \n" + " gl_FrontColor = gl_Color; \n" + "} \n"; + const char *fragmentShader = "uniform sampler2D tex0; \n" + "void main(void) \n" + "{ \n" + " gl_FragColor = gl_Color * texture2D(tex0, gl_TexCoord[0].xy); \n" + "} \n"; + + GLuint vs = glCreateShader(GL_VERTEX_SHADER); + glShaderSource(vs, 1, &vertexShader, NULL); + glCompileShader(vs); + glGetShaderiv(vs, GL_COMPILE_STATUS, &ok); + assert(ok); + + GLuint fs = glCreateShader(GL_FRAGMENT_SHADER); + glShaderSource(fs, 1, &fragmentShader, NULL); + glCompileShader(fs); + glGetShaderiv(fs, GL_COMPILE_STATUS, &ok); + assert(ok); + + GLuint program = glCreateProgram(); + + glAttachShader(program, vs); + glAttachShader(program, fs); + glLinkProgram(program); + glGetProgramiv(program, GL_LINK_STATUS, &ok); + assert(ok); + + glUseProgram(program); +} + +int main(int argc, char *argv[]) +{ + SDL_Surface *screen; + + // Slightly different SDL initialization + if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) { + printf("Unable to initialize SDL: %s\n", SDL_GetError()); + return 1; + } + + SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); // *new* + + screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL ); // *changed* + if ( !screen ) { + printf("Unable to set video mode: %s\n", SDL_GetError()); + return 1; + } + + // Set the OpenGL state after creating the context with SDL_SetVideoMode + + glClearColor( 0, 0, 0, 0 ); + +#if !EMSCRIPTEN + glEnable( GL_TEXTURE_2D ); // Need this to display a texture XXX unnecessary in OpenGL ES 2.0/WebGL +#endif + + glViewport( 0, 0, 640, 480 ); + + glMatrixMode( GL_PROJECTION ); + GLfloat matrixData[] = { 2.0/640, 0, 0, 0, + 0, -2.0/480, 0, 0, + 0, 0, -1, 0, + -1, 1, 0, 1 }; + glLoadMatrixf(matrixData); // test loadmatrix + + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + + // Load the OpenGL texture + + GLuint texture; // Texture object handle + SDL_Surface *surface; // Gives us the information to make the texture + + if ( (surface = IMG_Load("screenshot.png")) ) { + + // Check that the image's width is a power of 2 + if ( (surface->w & (surface->w - 1)) != 0 ) { + printf("warning: image.bmp's width is not a power of 2\n"); + } + + // Also check if the height is a power of 2 + if ( (surface->h & (surface->h - 1)) != 0 ) { + printf("warning: image.bmp's height is not a power of 2\n"); + } + + // Have OpenGL generate a texture object handle for us + glGenTextures( 1, &texture ); + + // Bind the texture object + glBindTexture( GL_TEXTURE_2D, texture ); + + // Set the texture's stretching properties + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + + //SDL_LockSurface(surface); + + // Add some greyness + memset(surface->pixels, 0x66, surface->w*surface->h); + + // Edit the texture object's image data using the information SDL_Surface gives us + glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, surface->w, surface->h, 0, + GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels ); + + //SDL_UnlockSurface(surface); + } + else { + printf("SDL could not load image.bmp: %s\n", SDL_GetError()); + SDL_Quit(); + return 1; + } + + // Free the SDL_Surface only if it was successfully created + if ( surface ) { + SDL_FreeSurface( surface ); + } + + // Clear the screen before drawing + glClear( GL_COLOR_BUFFER_BIT ); + + shaders(); + + // Bind the texture to which subsequent calls refer to + glBindTexture( GL_TEXTURE_2D, texture ); + + // Use clientside vertex pointers to render two items. In this test we have each + // attribute in a separate buffer, packed (i.e. stride == 0) + GLfloat vertexData[] = { 10, 10, + 300, 10, + 300, 128, + 10, 128, + 410, 10, + 600, 10, + 630, 200, + 310, 250, + 100, 300, + 300, 300, + 300, 400, + 100, 400 }; + GLfloat textureData[] = { 0, 0, + 1, 0, + 1, 1, + 0, 1, + 0, 0.5, + 1, 0.5, + 1, 1, + 0.5, 1, + 0, 0, + 1, 0, + 1, 1, + 0, 1, }; + + glEnable(GL_TEXTURE_2D); // XXX should be GL_TEXTURE_COORD_ARRAY); and also glEnableClientState! XXX two workarounds here + glTexCoordPointer(2, GL_FLOAT, 0, textureData); + glEnableClientState(GL_VERTEX_ARRAY); + glVertexPointer(2, GL_FLOAT, 0, vertexData); + + glDrawArrays(GL_QUADS, 0, 12); + + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_VERTEX_ARRAY); + + SDL_GL_SwapBuffers(); + +#if !EMSCRIPTEN + // Wait for 3 seconds to give us a chance to see the image + SDL_Delay(3000); +#endif + + // Now we can delete the OpenGL texture and close down SDL + glDeleteTextures( 1, &texture ); + + SDL_Quit(); + + return 0; +} diff --git a/tests/glbook/CH13_ParticleSystem.png b/tests/glbook/CH13_ParticleSystem.png Binary files differindex ff9c3496..4b69414f 100644 --- a/tests/glbook/CH13_ParticleSystem.png +++ b/tests/glbook/CH13_ParticleSystem.png diff --git a/tests/perspective.c b/tests/perspective.c new file mode 100644 index 00000000..72f4c50f --- /dev/null +++ b/tests/perspective.c @@ -0,0 +1,408 @@ +/* + * SDL OpenGL Tutorial. + * (c) Michael Vance, 2000 + * briareos@lokigames.com + * + * Distributed under terms of the LGPL. + */ + +#include <SDL/SDL.h> + +#ifdef EMSCRIPTEN +#include <GL/gl.h> +#include <GL/glu.h> +#include "emscripten.h" +#else +#include <GL/gl.h> +#include <GL/glu.h> +#endif +#include <stdio.h> +#include <stdlib.h> + +#ifdef EMSCRIPTEN + #define emColor4ubv(x) +#else +#define emColor4ubv(x) glColor4ubv(x) +#endif + +static GLboolean should_rotate = GL_TRUE; + +static void quit_tutorial( int code ) +{ + /* + * Quit SDL so we can release the fullscreen + * mode and restore the previous video settings, + * etc. + */ + SDL_Quit( ); + + /* Exit program. */ + exit( code ); +} + +static void handle_key_down( SDL_keysym* keysym ) +{ + + /* + * We're only interested if 'Esc' has + * been presssed. + * + * EXERCISE: + * Handle the arrow keys and have that change the + * viewing position/angle. + */ + switch( keysym->sym ) { + case SDLK_ESCAPE: + quit_tutorial( 0 ); + break; + case SDLK_SPACE: + should_rotate = !should_rotate; + break; + default: + break; + } + +} + +static void process_events( void ) +{ + /* Our SDL event placeholder. */ + SDL_Event event; + + /* Grab all the events off the queue. */ + while( SDL_PollEvent( &event ) ) { + + switch( event.type ) { + case SDL_KEYDOWN: + /* Handle key presses. */ + handle_key_down( &event.key.keysym ); + break; + case SDL_QUIT: + /* Handle quit requests (like Ctrl-c). */ + quit_tutorial( 0 ); + break; + } + + } + +} + +static void draw_screen( void ) +{ + /* Our angle of rotation. */ + static float angle = 0.0f; + + /* + * EXERCISE: + * Replace this awful mess with vertex + * arrays and a call to glDrawElements. + * + * EXERCISE: + * After completing the above, change + * it to use compiled vertex arrays. + * + * EXERCISE: + * Verify my windings are correct here ;). + */ + static GLfloat v0[] = { -1.0f, -1.0f, 1.0f }; + static GLfloat v1[] = { 1.0f, -1.0f, 1.0f }; + static GLfloat v2[] = { 1.0f, 1.0f, 1.0f }; + static GLfloat v3[] = { -1.0f, 1.0f, 1.0f }; + static GLfloat v4[] = { -1.0f, -1.0f, -1.0f }; + static GLfloat v5[] = { 1.0f, -1.0f, -1.0f }; + static GLfloat v6[] = { 1.0f, 1.0f, -1.0f }; + static GLfloat v7[] = { -1.0f, 1.0f, -1.0f }; + static GLubyte red[] = { 255, 0, 0, 255 }; + static GLubyte green[] = { 0, 255, 0, 255 }; + static GLubyte blue[] = { 0, 0, 255, 255 }; + static GLubyte white[] = { 255, 255, 255, 255 }; + static GLubyte yellow[] = { 0, 255, 255, 255 }; + static GLubyte black[] = { 0, 0, 0, 255 }; + static GLubyte orange[] = { 255, 255, 0, 255 }; + static GLubyte purple[] = { 255, 0, 255, 0 }; + + /* Clear the color and depth buffers. */ + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + /* We don't want to modify the projection matrix. */ + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity( ); + + /* Move down the z-axis. */ + glTranslatef( 0.0, 0.0, -5.0 ); + + /* Rotate. */ + glRotatef( angle, 0.0, 1.0, 0.0 ); + + if( should_rotate ) { + + if( ++angle > 360.0f ) { + angle = 0.0f; + } + + } + + /* Send our triangle data to the pipeline. */ + glBegin( GL_TRIANGLES ); + + emColor4ubv( red ); + glVertex3fv( v0 ); + emColor4ubv( green ); + glVertex3fv( v1 ); + emColor4ubv( blue ); + glVertex3fv( v2 ); + + emColor4ubv( red ); + glVertex3fv( v0 ); + emColor4ubv( blue ); + glVertex3fv( v2 ); + emColor4ubv( white ); + glVertex3fv( v3 ); + + emColor4ubv( green ); + glVertex3fv( v1 ); + emColor4ubv( black ); + glVertex3fv( v5 ); + emColor4ubv( orange ); + glVertex3fv( v6 ); + + emColor4ubv( green ); + glVertex3fv( v1 ); + emColor4ubv( orange ); + glVertex3fv( v6 ); + emColor4ubv( blue ); + glVertex3fv( v2 ); + + emColor4ubv( black ); + glVertex3fv( v5 ); + emColor4ubv( yellow ); + glVertex3fv( v4 ); + emColor4ubv( purple ); + glVertex3fv( v7 ); + + emColor4ubv( black ); + glVertex3fv( v5 ); + emColor4ubv( purple ); + glVertex3fv( v7 ); + emColor4ubv( orange ); + glVertex3fv( v6 ); + + emColor4ubv( yellow ); + glVertex3fv( v4 ); + emColor4ubv( red ); + glVertex3fv( v0 ); + emColor4ubv( white ); + glVertex3fv( v3 ); + + emColor4ubv( yellow ); + glVertex3fv( v4 ); + emColor4ubv( white ); + glVertex3fv( v3 ); + emColor4ubv( purple ); + glVertex3fv( v7 ); + + emColor4ubv( white ); + glVertex3fv( v3 ); + emColor4ubv( blue ); + glVertex3fv( v2 ); + emColor4ubv( orange ); + glVertex3fv( v6 ); + + emColor4ubv( white ); + glVertex3fv( v3 ); + emColor4ubv( orange ); + glVertex3fv( v6 ); + emColor4ubv( purple ); + glVertex3fv( v7 ); + + emColor4ubv( green ); + glVertex3fv( v1 ); + emColor4ubv( red ); + glVertex3fv( v0 ); + emColor4ubv( yellow ); + glVertex3fv( v4 ); + + emColor4ubv( green ); + glVertex3fv( v1 ); + emColor4ubv( yellow ); + glVertex3fv( v4 ); + emColor4ubv( black ); + glVertex3fv( v5 ); + + glEnd( ); + + /* + * EXERCISE: + * Draw text telling the user that 'Spc' + * pauses the rotation and 'Esc' quits. + * Do it using vetors and textured quads. + */ + + /* + * Swap the buffers. This this tells the driver to + * render the next frame from the contents of the + * back-buffer, and to set all rendering operations + * to occur on what was the front-buffer. + * + * Double buffering prevents nasty visual tearing + * from the application drawing on areas of the + * screen that are being updated at the same time. + */ + SDL_GL_SwapBuffers( ); +} + +static void setup_opengl( int width, int height ) +{ + float ratio = (float) width / (float) height; + + /* Our shading model--Gouraud (smooth). */ + glShadeModel( GL_SMOOTH ); + + /* Culling. */ + glCullFace( GL_BACK ); + glFrontFace( GL_CCW ); + glEnable( GL_CULL_FACE ); + + /* Set the clear color. */ + glClearColor( 0, 0, 0, 0 ); + + /* Setup our viewport. */ + glViewport( 0, 0, width, height ); + + /* + * Change to the projection matrix and set + * our viewing volume. + */ + glMatrixMode( GL_PROJECTION ); + glLoadIdentity( ); + /* + * EXERCISE: + * Replace this with a call to glFrustum. + */ + gluPerspective( 60.0, ratio, 1.0, 1024.0 ); +} + +void one_iter(); +void one_iter() { + process_events( ); + /* Draw the screen. */ + draw_screen( ); +} + +int main( int argc, char* argv[] ) +{ + /* Information about the current video settings. */ + const SDL_VideoInfo* info = NULL; + /* Dimensions of our window. */ + int width = 0; + int height = 0; + /* Color depth in bits of our window. */ + int bpp = 0; + /* Flags we will pass into SDL_SetVideoMode. */ + int flags = 0; + + /* First, initialize SDL's video subsystem. */ + if( SDL_Init( SDL_INIT_VIDEO ) < 0 ) { + /* Failed, exit. */ + fprintf( stderr, "Video initialization failed: %s\n", + SDL_GetError( ) ); + quit_tutorial( 1 ); + } + + /* Let's get some video information. */ + info = SDL_GetVideoInfo( ); + + if( !info ) { + /* This should probably never happen. */ + fprintf( stderr, "Video query failed: %s\n", + SDL_GetError( ) ); + quit_tutorial( 1 ); + } + + /* + * Set our width/height to 640/480 (you would + * of course let the user decide this in a normal + * app). We get the bpp we will request from + * the display. On X11, VidMode can't change + * resolution, so this is probably being overly + * safe. Under Win32, ChangeDisplaySettings + * can change the bpp. + */ + width = 640; + height = 480; + bpp = info->vfmt->BitsPerPixel; + + /* + * Now, we want to setup our requested + * window attributes for our OpenGL window. + * We want *at least* 5 bits of red, green + * and blue. We also want at least a 16-bit + * depth buffer. + * + * The last thing we do is request a double + * buffered window. '1' turns on double + * buffering, '0' turns it off. + * + * Note that we do not use SDL_DOUBLEBUF in + * the flags to SDL_SetVideoMode. That does + * not affect the GL attribute state, only + * the standard 2D blitting setup. + */ +// SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 5 ); +// SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 5 ); +// SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 5 ); +// SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 ); +// SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); + + /* + * We want to request that SDL provide us + * with an OpenGL window, in a fullscreen + * video mode. + * + * EXERCISE: + * Make starting windowed an option, and + * handle the resize events properly with + * glViewport. + */ + flags = SDL_OPENGL;// | SDL_FULLSCREEN; + + /* + * Set the video mode + */ + if( SDL_SetVideoMode( width, height, bpp, flags ) == 0 ) { + /* + * This could happen for a variety of reasons, + * including DISPLAY not being set, the specified + * resolution not being available, etc. + */ + fprintf( stderr, "Video mode set failed: %s\n", + SDL_GetError( ) ); + quit_tutorial( 1 ); + } + + /* + * At this point, we should have a properly setup + * double-buffered window for use with OpenGL. + */ + setup_opengl( width, height ); + + /* + * Now we want to begin our normal app process-- + * an event loop with a lot of redrawing. + */ + one_iter(); // just one for testing purposes + +#ifndef EMSCRIPTEN + SDL_Delay(2000); +#endif + + /* + * EXERCISE: + * Record timings using SDL_GetTicks() and + * and print out frames per second at program + * end. + */ + + /* Never reached. */ + return 0; +} diff --git a/tests/perspective.png b/tests/perspective.png Binary files differnew file mode 100644 index 00000000..04cedc71 --- /dev/null +++ b/tests/perspective.png diff --git a/tests/runner.py b/tests/runner.py index b6980933..96a2dabd 100755 --- a/tests/runner.py +++ b/tests/runner.py @@ -100,14 +100,8 @@ class RunnerCore(unittest.TestCase): for temp_file in os.listdir(TEMP_DIR): if temp_file.endswith('.ll'): self.has_prev_ll = True - + def tearDown(self): - if self.save_JS: - for name in os.listdir(self.get_dir()): - if name.endswith(('.o.js', '.cc.js')): - suff = '.'.join(name.split('.')[-2:]) - shutil.copy(os.path.join(self.get_dir(), name), - os.path.join(TEMP_DIR, self.id().replace('__main__.', '').replace('.test_', '.')+'.'+suff)) if not self.save_dir: # rmtree() fails on Windows if the current working directory is inside the tree. os.chdir(os.path.join(self.get_dir(), '..')) @@ -140,6 +134,12 @@ class RunnerCore(unittest.TestCase): def get_stdout_path(self): return os.path.join(self.get_dir(), 'stdout') + def hardcode_arguments(self, filename, args): + # Hardcode in the arguments, so js is portable without manual commandlinearguments + if not args: return + js = open(filename).read() + open(filename, 'w').write(js.replace('var ret = run();', 'var ret = run(%s);' % str(args))) + def prep_ll_run(self, filename, ll_file, force_recompile=False, build_ll_hook=None): if ll_file.endswith(('.bc', '.o')): if ll_file != filename + '.o': @@ -435,6 +435,8 @@ process(sys.argv[1]) sys.argv = map(lambda arg: arg if not arg.startswith('test_') else 'default.' + arg, sys.argv) +test_index = 0 + if 'benchmark' not in str(sys.argv) and 'sanity' not in str(sys.argv) and 'browser' not in str(sys.argv): # Tests @@ -448,29 +450,35 @@ if 'benchmark' not in str(sys.argv) and 'sanity' not in str(sys.argv) and 'brows class T(RunnerCore): # Short name, to make it more fun to use manually on the commandline ## Does a complete test - builds, runs, checks output, etc. def do_run(self, src, expected_output, args=[], output_nicerizer=None, output_processor=None, no_build=False, main_file=None, additional_files=[], js_engines=None, post_build=None, basename='src.cpp', libraries=[], includes=[], force_c=False, build_ll_hook=None, extra_emscripten_args=[]): - if force_c or (main_file is not None and main_file[-2:]) == '.c': - basename = 'src.c' - Building.COMPILER = to_cc(Building.COMPILER) - - dirname = self.get_dir() - filename = os.path.join(dirname, basename) - if not no_build: - self.build(src, dirname, filename, main_file=main_file, additional_files=additional_files, libraries=libraries, includes=includes, - build_ll_hook=build_ll_hook, extra_emscripten_args=extra_emscripten_args, post_build=post_build) - - # Run in both JavaScript engines, if optimizing - significant differences there (typed arrays) - if js_engines is None: - js_engines = JS_ENGINES - if Settings.USE_TYPED_ARRAYS: - js_engines = filter(lambda engine: engine != V8_ENGINE, js_engines) # V8 issue 1822 - js_engines = filter(lambda engine: engine not in self.banned_js_engines, js_engines) - if len(js_engines) == 0: return self.skip('No JS engine present to run this test with. Check %s and the paths therein.' % EM_CONFIG) - for engine in js_engines: - js_output = self.run_generated_code(engine, filename + '.o.js', args, output_nicerizer=output_nicerizer) - self.assertContained(expected_output, js_output.replace('\r\n', '\n')) - self.assertNotContained('ERROR', js_output) - - #shutil.rmtree(dirname) # TODO: leave no trace in memory. But for now nice for debugging + if force_c or (main_file is not None and main_file[-2:]) == '.c': + basename = 'src.c' + Building.COMPILER = to_cc(Building.COMPILER) + + dirname = self.get_dir() + filename = os.path.join(dirname, basename) + if not no_build: + self.build(src, dirname, filename, main_file=main_file, additional_files=additional_files, libraries=libraries, includes=includes, + build_ll_hook=build_ll_hook, extra_emscripten_args=extra_emscripten_args, post_build=post_build) + + # Run in both JavaScript engines, if optimizing - significant differences there (typed arrays) + if js_engines is None: + js_engines = JS_ENGINES + if Settings.USE_TYPED_ARRAYS: + js_engines = filter(lambda engine: engine != V8_ENGINE, js_engines) # V8 issue 1822 + js_engines = filter(lambda engine: engine not in self.banned_js_engines, js_engines) + if len(js_engines) == 0: return self.skip('No JS engine present to run this test with. Check %s and the paths therein.' % EM_CONFIG) + for engine in js_engines: + js_output = self.run_generated_code(engine, filename + '.o.js', args, output_nicerizer=output_nicerizer) + self.assertContained(expected_output, js_output.replace('\r\n', '\n')) + self.assertNotContained('ERROR', js_output) + + #shutil.rmtree(dirname) # TODO: leave no trace in memory. But for now nice for debugging + + if self.save_JS: + global test_index + self.hardcode_arguments(filename + '.o.js', args) + shutil.copyfile(filename + '.o.js', os.path.join(TEMP_DIR, str(test_index) + '.js')) + test_index += 1 # No building - just process an existing .ll file (or .bc, which we turn into .ll) def do_ll_run(self, ll_file, expected_output=None, args=[], js_engines=None, output_nicerizer=None, post_build=None, force_recompile=False, build_ll_hook=None, extra_emscripten_args=[]): @@ -1131,7 +1139,6 @@ m_divisor is 1091269979 def test_i32_mul_precise(self): if self.emcc_args == None: return self.skip('needs ta2') - self.emcc_args += ['-s', 'PRECISE_I32_MUL=1'] src = r''' #include <stdio.h> @@ -1146,6 +1153,10 @@ m_divisor is 1091269979 self.do_run(src, '3217489085') def test_i32_mul_semiprecise(self): + if Settings.ASM_JS: return self.skip('asm is always fully precise') + + Settings.PRECISE_I32_MUL = 0 # we want semiprecise here + src = r''' #include <stdio.h> @@ -2845,6 +2856,23 @@ Exiting setjmp function, level: 0, prev_jmp: -1 ''' self.do_run(src, 'a1: 0\na2: 0\na3: 1\nb1: 0\nb2: 1\nb3: 1\nc1: 1\nc2: 1\nc3: 1\n') + def test_dynamic_cast_2(self): + if self.emcc_args is None: return self.skip('need libcxxabi') + + src = r''' + #include <stdio.h> + #include <typeinfo> + + class Class {}; + + int main() { + const Class* dp = dynamic_cast<const Class*>(&typeid(Class)); + // should return dp == NULL, + printf("pointer: %p\n", dp); + } + ''' + self.do_run(src, "pointer: (nil)") + def test_funcptr(self): src = ''' #include <stdio.h> @@ -3966,6 +3994,18 @@ The current type of b is: 9 ''' self.do_run(src, '*0\n') + def test_time_c(self): + src = r''' + #include <time.h> + #include <stdio.h> + + int main() { + time_t t = time(0); + printf("time: %s\n", ctime(&t)); + } + ''' + self.do_run(src, 'time: ') # compilation check, mainly + def test_intentional_fault(self): if Settings.ASM_JS: return self.skip('no throw support in asm') # Some programs intentionally segfault themselves, we should compile that into a throw @@ -4095,10 +4135,12 @@ The current type of b is: 9 ''' self.do_run(src, '*0.00,0.00,0.00*\n*0,77,0*\n*0,77,0*\n*0,77,0*') - def test_memcpy(self): + def test_memcpy_memcmp(self): src = ''' #include <stdio.h> #include <string.h> + #include <assert.h> + #define MAXX 48 void reset(unsigned char *buffer) { for (int i = 0; i < MAXX; i++) buffer[i] = i+1; @@ -4119,6 +4161,20 @@ The current type of b is: 9 reset(buffer); memcpy(buffer+i, buffer+j, k); dump(buffer); + assert(memcmp(buffer+i, buffer+j, k) == 0); + buffer[i + k/2]++; + if (buffer[i + k/2] != 0) { + assert(memcmp(buffer+i, buffer+j, k) > 0); + } else { + assert(memcmp(buffer+i, buffer+j, k) < 0); + } + buffer[i + k/2]--; + buffer[j + k/2]++; + if (buffer[j + k/2] != 0) { + assert(memcmp(buffer+i, buffer+j, k) < 0); + } else { + assert(memcmp(buffer+i, buffer+j, k) > 0); + } } } } @@ -4197,6 +4253,19 @@ The current type of b is: 9 ''' self.do_run(src, 'final: -403200.'); + def test_memmove3(self): + src = ''' + #include <stdio.h> + #include <string.h> + int main() { + char str[] = "memmove can be vvery useful....!"; + memmove(str+15, str+16, 17); + puts(str); + return 0; + } + ''' + self.do_run(src, 'memmove can be very useful....!') + def test_bsearch(self): if Settings.QUANTUM_SIZE == 1: return self.skip('Test cannot work with q1') @@ -5299,9 +5368,30 @@ Pass: 0.000012 0.000012''') return(0); } ''' - self.do_run(src, '3\nday 19, month Nov, year 2012'); + def test_sscanf_5(self): + src = r''' + #include "stdio.h" + + static const char *colors[] = { + " c black", + ". c #001100", + "X c #111100" + }; + + int main(){ + unsigned char code; + char color[32]; + int rcode; + for(int i = 0; i < 3; i++) { + rcode = sscanf(colors[i], "%c c %s", &code, color); + printf("%i, %c, %s\n", rcode, code, color); + } + } + ''' + self.do_run(src, '2, , black\n2, ., #001100\n2, X, #111100'); + def test_langinfo(self): src = open(path_from_root('tests', 'langinfo', 'test.c'), 'r').read() expected = open(path_from_root('tests', 'langinfo', 'output.txt'), 'r').read() @@ -6283,6 +6373,53 @@ int main(int argc, char **argv) { self.do_run(src, '789:123.46\n0:100.1') + def test_reinterpreted_ptrs(self): + if self.emcc_args is None: return self.skip('needs emcc and libc') + + src = r''' +#include <stdio.h> + +class Foo { +private: + float bar; +public: + int baz; + + Foo(): bar(0), baz(4711) {}; + + int getBar() const; +}; + +int Foo::getBar() const { + return this->bar; +}; + +const Foo *magic1 = reinterpret_cast<Foo*>(0xDEAD111F); +const Foo *magic2 = reinterpret_cast<Foo*>(0xDEAD888F); + +static void runTest() { + + const Foo *a = new Foo(); + const Foo *b = a; + + if (a->getBar() == 0) { + if (a->baz == 4712) + b = magic1; + else + b = magic2; + } + + printf("%s\n", (b == magic1 ? "magic1" : (b == magic2 ? "magic2" : "neither"))); +}; + +extern "C" { + int main(int argc, char **argv) { + runTest(); + } +} +''' + self.do_run(src, 'magic2') + def test_jansson(self): return self.skip('currently broken') @@ -6783,7 +6920,7 @@ def process(filename): if self.emcc_args is None: return self.skip('Very slow without ta2, and we would also need to include dlmalloc manually without emcc') if Settings.QUANTUM_SIZE == 1: return self.skip('TODO FIXME') - Settings.CORRECT_SIGNS = 1 # XXX: in default, we fail with 2 here, even though the pgo_data should be correct (and works in s_0_0). Investigate this. + Settings.CORRECT_SIGNS = 1 Settings.CORRECT_OVERFLOWS = 0 Settings.CORRECT_ROUNDINGS = 0 if self.emcc_args is None: Settings.SAFE_HEAP = 0 # uses time.h to set random bytes, other stuff @@ -6995,6 +7132,14 @@ def process(filename): self.assertIdentical(clean(open('release.js').read()), clean(open('debug%d.js' % debug).read())) # EMCC_DEBUG=1 mode must not generate different code! print >> sys.stderr, 'debug check %d passed too' % debug + try: + os.environ['EMCC_FORCE_STDLIBS'] = '1' + print 'EMCC_FORCE_STDLIBS' + do_test() + finally: + del os.environ['EMCC_FORCE_STDLIBS'] + print >> sys.stderr, 'EMCC_FORCE_STDLIBS ok' + try_delete(CANONICAL_TEMP_DIR) else: print >> sys.stderr, 'not doing debug check' @@ -7062,6 +7207,16 @@ def process(filename): finally: del os.environ['EMCC_LEAVE_INPUTS_RAW'] + def test_fuzz(self): + if Settings.USE_TYPED_ARRAYS != 2: return self.skip('needs ta2') + + Building.COMPILER_TEST_OPTS += ['-I' + path_from_root('tests', 'fuzz')] + + for name in glob.glob(path_from_root('tests', 'fuzz', '*.c')): + print name + self.do_run(open(path_from_root('tests', 'fuzz', name)).read(), + open(path_from_root('tests', 'fuzz', name + '.txt')).read(), force_c=True) + # Autodebug the code def do_autodebug(self, filename): output = Popen([PYTHON, AUTODEBUGGER, filename+'.o.ll', filename+'.o.ll.ll'], stdout=PIPE, stderr=self.stderr_redirect).communicate()[0] @@ -7113,40 +7268,101 @@ def process(filename): ''' self.do_run(src, '''AD:-1,1''', build_ll_hook=self.do_autodebug) - def test_profiling(self): - if Settings.ASM_JS: return self.skip('asm does not support profiling') + def test_corruption(self): + if Settings.ASM_JS: return self.skip('cannot use corruption checks in asm') + if Settings.USE_TYPED_ARRAYS != 2: return self.skip('needs ta2 for actual test') - src = ''' - #include <emscripten.h> - #include <unistd.h> + Settings.CORRUPTION_CHECK = 1 - int main() + src = r''' + #include <stdio.h> + #include <stdlib.h> + #include <string.h> + int main(int argc, char **argv) { + int size = 1024*argc; + char *buffer = (char*)malloc(size); + #if CORRUPT + memset(buffer, argc, size+15); + #else + memset(buffer, argc, size); + #endif + for (int x = 0; x < size; x += argc*3) buffer[x] = x/3; + int ret = 0; + for (int x = 0; x < size; x++) ret += buffer[x]; + free(buffer); + printf("All ok, %d\n", ret); + } + ''' + + for corrupt in [1]: + self.do_run(src.replace('CORRUPT', str(corrupt)), 'Heap corruption detected!' if corrupt else 'All ok, 4209') + + def test_corruption_2(self): + if Settings.ASM_JS: return self.skip('cannot use corruption checks in asm') + if Settings.USE_TYPED_ARRAYS != 2: return self.skip('needs ta2 for actual test') + + Settings.SAFE_HEAP = 1 + Settings.CORRUPTION_CHECK = 1 + + # test for free(0), malloc(0), etc. + src = r''' + #include <iostream> + #include <fstream> + #include <stdlib.h> + #include <stdio.h> + + void bye() { + printf("all ok\n"); + } + + int main() { + atexit(bye); + + std::string testPath = "/Script/WA-KA.txt"; + std::fstream str(testPath.c_str(), std::ios::in | std::ios::binary); + + if (str.is_open()) { - EMSCRIPTEN_PROFILE_INIT(3); - EMSCRIPTEN_PROFILE_BEGIN(0); - usleep(10 * 1000); - EMSCRIPTEN_PROFILE_END(0); - EMSCRIPTEN_PROFILE_BEGIN(1); - usleep(50 * 1000); - EMSCRIPTEN_PROFILE_END(1); - EMSCRIPTEN_PROFILE_BEGIN(2); - usleep(250 * 1000); - EMSCRIPTEN_PROFILE_END(2); - return 0; + std::cout << "open!" << std::endl; + } else { + std::cout << "missing!" << std::endl; } + + return 1; + } ''' + self.do_run(src, 'missing!\nall ok\n') - post1 = ''' -def process(filename): - src = open(filename, 'a') - src.write(\'\'\' - Profiling.dump(); - \'\'\') - src.close() -''' + def test_corruption_3(self): + if Settings.ASM_JS: return self.skip('cannot use corruption checks in asm') + if Settings.USE_TYPED_ARRAYS != 2: return self.skip('needs ta2 for actual test') - self.do_run(src, '''Profiling data: -Block 0: ''', post_build=post1) + Settings.CORRUPTION_CHECK = 1 + + # realloc + src = r''' + #include <stdlib.h> + #include <stdio.h> + #include <assert.h> + + void bye() { + printf("all ok\n"); + } + + int main(int argc, char **argv) { + atexit(bye); + + char *buffer = (char*)malloc(100); + for (int i = 0; i < 100; i++) buffer[i] = (i*i)%256; + buffer = (char*)realloc(buffer, argc + 50); + for (int i = 0; i < argc + 50; i++) { + //printf("%d : %d : %d : %d\n", i, (int)(buffer + i), buffer[i], (char)((i*i)%256)); + assert(buffer[i] == (char)((i*i)%256)); + } + return 1; + } + ''' + self.do_run(src, 'all ok\n') ### Integration tests @@ -7676,6 +7892,8 @@ def process(filename): def test_debug(self): if '-g' not in Building.COMPILER_TEST_OPTS: Building.COMPILER_TEST_OPTS.append('-g') + if self.emcc_args is not None: + if '-O1' in self.emcc_args or '-O2' in self.emcc_args: return self.skip('optimizations remove LLVM debug info') src = ''' #include <stdio.h> @@ -8051,7 +8269,6 @@ class %s(T): Settings.ASSERTIONS = 1-embetter Settings.SAFE_HEAP = 1-(embetter and llvm_opts) Building.LLVM_OPTS = llvm_opts - Settings.PGO = 0 Settings.CHECK_OVERFLOWS = 1-(embetter or llvm_opts) Settings.CORRECT_OVERFLOWS = 1-(embetter and llvm_opts) Settings.CORRECT_SIGNS = 0 @@ -8061,7 +8278,6 @@ class %s(T): Settings.INIT_STACK = 0 Settings.RUNTIME_TYPE_INFO = 0 Settings.DISABLE_EXCEPTION_CATCHING = 0 - Settings.PROFILE = 0 Settings.INCLUDE_FULL_LIBRARY = 0 Settings.BUILD_AS_SHARED_LIB = 0 Settings.RUNTIME_LINKED_LIBS = [] @@ -8084,11 +8300,11 @@ TT = %s exec('o1 = make_run("o1", compiler=CLANG, emcc_args=["-O1", "-s", "SAFE_HEAP=1"])') # Make one run with -O2, but without closure (we enable closure in specific tests, otherwise on everything it is too slow) - exec('o2 = make_run("o2", compiler=CLANG, emcc_args=["-O2", "--closure", "0"])') + exec('o2 = make_run("o2", compiler=CLANG, emcc_args=["-O2"])') # asm.js - #exec('asm = make_run("asm", compiler=CLANG, emcc_args=["-O0", "--closure", "0", "-s", "ASM_JS=1"])') - exec('asm2 = make_run("asm2", compiler=CLANG, emcc_args=["-O2", "--closure", "0", "-s", "ASM_JS=1"])') + #exec('asm = make_run("asm", compiler=CLANG, emcc_args=["-O0", "-s", "ASM_JS=1"])') + exec('asm2 = make_run("asm2", compiler=CLANG, emcc_args=["-O2", "-s", "ASM_JS=1"])') # Make custom runs with various options for compiler, quantum, embetter, typed_arrays, llvm_opts in [ @@ -8114,11 +8330,12 @@ TT = %s # --version output = Popen([PYTHON, compiler, '--version'], stdout=PIPE, stderr=PIPE).communicate() - self.assertContained('''emcc (Emscripten GCC-like replacement) 2.0 -Copyright (C) 2012 the Emscripten authors. + output = output[0].replace('\r', '') + self.assertContained('''emcc (Emscripten GCC-like replacement)''', output) + self.assertContained('''Copyright (C) 2013 the Emscripten authors (see AUTHORS.txt) This is free and open source software under the MIT license. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -''', output[0].replace('\r', ''), output[1].replace('\r', '')) +''', output) # -v, without input files output = Popen([PYTHON, compiler, '-v'], stdout=PIPE, stderr=PIPE).communicate() @@ -8224,20 +8441,22 @@ Options that are modified or new in %s include: (['-o', 'something.js', '-O0'], 0, None, 0, 0), (['-o', 'something.js', '-O1'], 1, None, 0, 0), (['-o', 'something.js', '-O1', '--closure', '1'], 1, None, 1, 0), - (['-o', 'something.js', '-O2'], 2, None, 1, 1), + (['-o', 'something.js', '-O2'], 2, None, 0, 1), (['-o', 'something.js', '-O2', '--closure', '0'], 2, None, 0, 0), + (['-o', 'something.js', '-O2', '-g'], 2, None, 0, 0), (['-o', 'something.js', '-O3'], 3, None, 1, 1), (['-o', 'something.js', '-O3', '--closure', '0'], 3, None, 0, 0), # and, test compiling to bitcode first (['-o', 'something.bc'], 0, [], 0, 0), (['-o', 'something.bc'], 0, ['-O0'], 0, 0), (['-o', 'something.bc'], 1, ['-O1'], 0, 0), - (['-o', 'something.bc'], 2, ['-O2'], 1, 0), + (['-o', 'something.bc'], 2, ['-O2'], 0, 0), (['-o', 'something.bc'], 3, ['-O3'], 1, 0), (['-O1', '-o', 'something.bc'], 0, [], 0, 0), # -Ox is ignored and warned about ]: - #print params, opt_level, bc_params, closure + print params, opt_level, bc_params, closure, has_malloc self.clear() + keep_debug = '-g' in params output = Popen([PYTHON, compiler, path_from_root('tests', 'hello_world_loop' + ('_malloc' if has_malloc else '') + '.cpp')] + params, stdout=PIPE, stderr=PIPE).communicate() assert len(output[0]) == 0, output[0] @@ -8261,14 +8480,13 @@ Options that are modified or new in %s include: else: # closure has not been run, we can do some additional checks. TODO: figure out how to do these even with closure assert 'Module._main = ' not in generated, 'closure compiler should not have been run' - # XXX find a way to test this: assert ('& 255' in generated or '&255' in generated) == (opt_level <= 2), 'corrections should be in opt <= 2' - assert ('(label)' in generated) == (opt_level <= 1), 'relooping should be in opt >= 2' - assert ('assert(STACKTOP < STACK_MAX' in generated) == (opt_level == 0), 'assertions should be in opt == 0' - assert 'var $i;' in generated or 'var $i_0' in generated or 'var $storemerge3;' in generated or 'var $storemerge4;' in generated or 'var $i_04;' in generated, 'micro opts should always be on' + if keep_debug: + assert ('(label)' in generated) == (opt_level <= 1), 'relooping should be in opt >= 2' + assert ('assert(STACKTOP < STACK_MAX' in generated) == (opt_level == 0), 'assertions should be in opt == 0' + assert 'var $i;' in generated or 'var $i_0' in generated or 'var $storemerge3;' in generated or 'var $storemerge4;' in generated or 'var $i_04;' in generated, 'micro opts should always be on' if opt_level >= 2: - assert re.search('HEAP8\[\$\w+ \+ \(+\$\w+ ', generated) or re.search('HEAP8\[HEAP32\[', generated), 'eliminator should create compound expressions, and fewer one-time vars' # also in -O1, but easier to test in -O2 + assert re.search('HEAP8\[\$?\w+ \+ \(+\$?\w+ ', generated) or re.search('HEAP8\[HEAP32\[', generated), 'eliminator should create compound expressions, and fewer one-time vars' # also in -O1, but easier to test in -O2 assert ('_puts(' in generated) == (opt_level >= 1), 'with opt >= 1, llvm opts are run and they should optimize printf to puts' - assert ('function _malloc(bytes) {' in generated) == (not has_malloc), 'If malloc is needed, it should be there, if not not' assert 'function _main() {' in generated, 'Should be unminified, including whitespace' assert ('-O3' in (params+(bc_params or []))) or'function _dump' in generated, 'No inlining by default' @@ -8588,6 +8806,21 @@ f.close() self.assertContained('result: 62', run_js(os.path.join(self.get_dir(), 'a.out.js'))) + def test_asm_undefined(self): + src = r''' + #include <stdio.h> + extern void doit(); + int main(int argc, char **argv) { + if (argc == 121) doit(); + printf("done\n"); + return 1; + } + ''' + filename = self.in_dir('src.cpp') + open(filename, 'w').write(src) + out, err = Popen([PYTHON, EMCC, filename, '-s', 'ASM_JS=1', '-O2'], stderr=PIPE).communicate() + assert 'Warning: Unresolved symbol' in err, 'always warn on undefs in asm, since it breaks validation' + def test_redundant_link(self): lib = "int mult() { return 1; }" lib_name = os.path.join(self.get_dir(), 'libA.c') @@ -9011,7 +9244,7 @@ f.close() return 0; } ''') - Popen([PYTHON, EMCC, '-O2', '--closure', '-0', os.path.join(self.get_dir(), 'main.cpp')]).communicate() + Popen([PYTHON, EMCC, '-O2', os.path.join(self.get_dir(), 'main.cpp')]).communicate() output = run_js(os.path.join(self.get_dir(), 'a.out.js'), full_output=True, stderr=PIPE) self.assertContained('''0:0 1:1 @@ -9223,6 +9456,26 @@ f.close() finally: del os.environ['EMCC_DEBUG'] + def test_debuginfo(self): + if os.environ.get('EMCC_DEBUG'): return self.skip('cannot run in debug mode') + try: + os.environ['EMCC_DEBUG'] = '1' + # llvm debug info is kept only when we can see it, which is without the js optimize, -O0. js debug info is lost by registerize in -O2, so - g disables it + for args, expect_llvm, expect_js in [ + (['-O0'], True, True), + (['-O0', '-g'], True, True), + (['-O1'], False, True), + (['-O1', '-g'], False, True), + (['-O2'], False, False), + (['-O2', '-g'], False, True), + ]: + print args, expect_llvm, expect_js + output, err = Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world.cpp')] + args, stdout=PIPE, stderr=PIPE).communicate() + assert expect_llvm == ('strip-debug' not in err) + assert expect_js == ('registerize' not in err) + finally: + del os.environ['EMCC_DEBUG'] + def test_scons(self): # also incidentally tests c++11 integration in llvm 3.1 try_delete(os.path.join(self.get_dir(), 'test')) shutil.copytree(path_from_root('tests', 'scons'), os.path.join(self.get_dir(), 'test')) @@ -9958,6 +10211,12 @@ elif 'browser' in str(sys.argv): Popen([PYTHON, EMCC, os.path.join(self.get_dir(), 'sdl_image.c'), '-O2', '--preload-file', 'screenshot.jpg', '-o', 'page.html']).communicate() self.run_browser('page.html', '', '/report_result?600') + def test_sdl_image_jpeg(self): + shutil.copyfile(path_from_root('tests', 'screenshot.jpg'), os.path.join(self.get_dir(), 'screenshot.jpeg')) + open(os.path.join(self.get_dir(), 'sdl_image_jpeg.c'), 'w').write(self.with_report_result(open(path_from_root('tests', 'sdl_image_jpeg.c')).read())) + Popen([PYTHON, EMCC, os.path.join(self.get_dir(), 'sdl_image_jpeg.c'), '--preload-file', 'screenshot.jpeg', '-o', 'page.html']).communicate() + self.run_browser('page.html', '', '/report_result?600') + def test_sdl_image_compressed(self): for image, width in [(path_from_root('tests', 'screenshot2.png'), 300), (path_from_root('tests', 'screenshot.jpg'), 600)]: @@ -9977,12 +10236,12 @@ elif 'browser' in str(sys.argv): self.run_browser('page.html', '', '/report_result?' + str(width)) def test_sdl_image_prepare(self): - # load an image file, get pixel data. Also O2 coverage for --preload-file + # load an image file, get pixel data. shutil.copyfile(path_from_root('tests', 'screenshot.jpg'), os.path.join(self.get_dir(), 'screenshot.not')) self.btest('sdl_image_prepare.c', reference='screenshot.jpg', args=['--preload-file', 'screenshot.not']) def test_sdl_image_prepare_data(self): - # load an image file, get pixel data. Also O2 coverage for --preload-file + # load an image file, get pixel data. shutil.copyfile(path_from_root('tests', 'screenshot.jpg'), os.path.join(self.get_dir(), 'screenshot.not')) self.btest('sdl_image_prepare_data.c', reference='screenshot.jpg', args=['--preload-file', 'screenshot.not']) @@ -10080,56 +10339,56 @@ elif 'browser' in str(sys.argv): # SDL, OpenGL, textures, immediate mode. Closure for more coverage shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) self.reftest(path_from_root('tests', 'screenshot-gray-purple.png')) - Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_ogl.c'), '-O2', '--minify', '0', '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png']).communicate() + Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_ogl.c'), '-O2', '--minify', '0', '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png', '-s', 'GL_TESTING=1']).communicate() self.run_browser('something.html', 'You should see an image with gray at the top.', '/report_result?0') def test_sdl_ogl_defaultmatrixmode(self): # SDL, OpenGL, textures, immediate mode. Closure for more coverage shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) self.reftest(path_from_root('tests', 'screenshot-gray-purple.png')) - Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_ogl_defaultMatrixMode.c'), '--minify', '0', '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png']).communicate() + Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_ogl_defaultMatrixMode.c'), '--minify', '0', '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png', '-s', 'GL_TESTING=1']).communicate() self.run_browser('something.html', 'You should see an image with gray at the top.', '/report_result?0') def test_sdl_ogl_p(self): # Immediate mode with pointers shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) self.reftest(path_from_root('tests', 'screenshot-gray.png')) - Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_ogl_p.c'), '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png']).communicate() + Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_ogl_p.c'), '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png', '-s', 'GL_TESTING=1']).communicate() self.run_browser('something.html', 'You should see an image with gray at the top.', '/report_result?0') def test_sdl_fog_simple(self): # SDL, OpenGL, textures, fog, immediate mode. Closure for more coverage shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) self.reftest(path_from_root('tests', 'screenshot-fog-simple.png')) - Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_fog_simple.c'), '-O2', '--minify', '0', '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png']).communicate() + Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_fog_simple.c'), '-O2', '--minify', '0', '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png', '-s', 'GL_TESTING=1']).communicate() self.run_browser('something.html', 'You should see an image with fog.', '/report_result?0') def test_sdl_fog_negative(self): # SDL, OpenGL, textures, fog, immediate mode. Closure for more coverage shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) self.reftest(path_from_root('tests', 'screenshot-fog-negative.png')) - Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_fog_negative.c'), '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png']).communicate() + Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_fog_negative.c'), '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png', '-s', 'GL_TESTING=1']).communicate() self.run_browser('something.html', 'You should see an image with fog.', '/report_result?0') def test_sdl_fog_density(self): # SDL, OpenGL, textures, fog, immediate mode. Closure for more coverage shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) self.reftest(path_from_root('tests', 'screenshot-fog-density.png')) - Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_fog_density.c'), '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png']).communicate() + Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_fog_density.c'), '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png', '-s', 'GL_TESTING=1']).communicate() self.run_browser('something.html', 'You should see an image with fog.', '/report_result?0') def test_sdl_fog_exp2(self): # SDL, OpenGL, textures, fog, immediate mode. Closure for more coverage shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) self.reftest(path_from_root('tests', 'screenshot-fog-exp2.png')) - Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_fog_exp2.c'), '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png']).communicate() + Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_fog_exp2.c'), '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png', '-s', 'GL_TESTING=1']).communicate() self.run_browser('something.html', 'You should see an image with fog.', '/report_result?0') def test_sdl_fog_linear(self): # SDL, OpenGL, textures, fog, immediate mode. Closure for more coverage shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) self.reftest(path_from_root('tests', 'screenshot-fog-linear.png')) - Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_fog_linear.c'), '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png']).communicate() + Popen([PYTHON, EMCC, path_from_root('tests', 'sdl_fog_linear.c'), '-o', 'something.html', '--pre-js', 'reftest.js', '--preload-file', 'screenshot.png', '-s', 'GL_TESTING=1']).communicate() self.run_browser('something.html', 'You should see an image with fog.', '/report_result?0') def test_worker(self): @@ -10269,26 +10528,26 @@ elif 'browser' in str(sys.argv): def test_glgears(self): self.reftest(path_from_root('tests', 'gears.png')) Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_gles.c'), '-o', 'something.html', - '-DHAVE_BUILTIN_SINCOS', '--pre-js', 'reftest.js']).communicate() + '-DHAVE_BUILTIN_SINCOS', '--pre-js', 'reftest.js', '-s', 'GL_TESTING=1']).communicate() self.run_browser('something.html', 'You should see animating gears.', '/report_result?0') def test_glgears_animation(self): Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_gles.c'), '-o', 'something.html', - '-DHAVE_BUILTIN_SINCOS', + '-DHAVE_BUILTIN_SINCOS', '-s', 'GL_TESTING=1', '--shell-file', path_from_root('tests', 'hello_world_gles_shell.html')]).communicate() self.run_browser('something.html', 'You should see animating gears.', '/report_gl_result?true') def test_glgears_bad(self): # Make sure that OpenGL ES is not available if typed arrays are not used Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_gles.c'), '-o', 'something.html', - '-DHAVE_BUILTIN_SINCOS', + '-DHAVE_BUILTIN_SINCOS', '-s', 'GL_TESTING=1', '-s', 'USE_TYPED_ARRAYS=0', '--shell-file', path_from_root('tests', 'hello_world_gles_shell.html')]).communicate() self.run_browser('something.html', 'You should not see animating gears.', '/report_gl_result?false') def test_glgears_deriv(self): self.reftest(path_from_root('tests', 'gears.png')) - Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_gles_deriv.c'), '-o', 'something.html', + Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_gles_deriv.c'), '-o', 'something.html', '-s', 'GL_TESTING=1', '-DHAVE_BUILTIN_SINCOS', '--pre-js', 'reftest.js']).communicate() self.run_browser('something.html', 'You should see animating gears.', '/report_result?0') src = open('something.html').read() @@ -10319,7 +10578,7 @@ elif 'browser' in str(sys.argv): args = ['--preload-file', 'smoke.tga', '-O2'] # test optimizations and closure here as well for more coverage self.reftest(book_path(basename.replace('.bc', '.png'))) - Popen([PYTHON, EMCC, program, '-o', 'program.html', '--pre-js', 'reftest.js'] + args).communicate() + Popen([PYTHON, EMCC, program, '-o', 'program.html', '--pre-js', 'reftest.js', '-s', 'GL_TESTING=1'] + args).communicate() self.run_browser('program.html', '', '/report_result?0') def btest(self, filename, expected=None, reference=None, reference_slack=0, args=[]): # TODO: use in all other tests @@ -10334,7 +10593,7 @@ elif 'browser' in str(sys.argv): expected = [str(i) for i in range(0, reference_slack+1)] shutil.copyfile(path_from_root('tests', filename), os.path.join(self.get_dir(), filename)) self.reftest(path_from_root('tests', reference)) - args = args + ['--pre-js', 'reftest.js'] + args = args + ['--pre-js', 'reftest.js', '-s', 'GL_TESTING=1'] Popen([PYTHON, EMCC, os.path.join(self.get_dir(), filename), '-o', 'test.html'] + args).communicate() if type(expected) is str: expected = [expected] self.run_browser('test.html', '.', ['/report_result?' + e for e in expected]) @@ -10369,6 +10628,19 @@ elif 'browser' in str(sys.argv): shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) self.btest('gl_ps.c', reference='gl_ps.png', args=['--preload-file', 'screenshot.png']) + def test_gl_ps_packed(self): + # packed data that needs to be strided + shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) + self.btest('gl_ps_packed.c', reference='gl_ps.png', args=['--preload-file', 'screenshot.png']) + + def test_gl_ps_workaround(self): + shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) + self.btest('gl_ps_workaround.c', reference='gl_ps.png', args=['--preload-file', 'screenshot.png']) + + def test_gl_ps_workaround2(self): + shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) + self.btest('gl_ps_workaround2.c', reference='gl_ps.png', args=['--preload-file', 'screenshot.png']) + def test_matrix_identity(self): self.btest('gl_matrix_identity.c', expected=['-1882984448', '460451840']) @@ -10417,6 +10689,15 @@ elif 'browser' in str(sys.argv): def test_cubegeom_fog(self): self.btest('cubegeom_fog.c', expected=['1617140399', '-898782526', '-946179526']) + def test_cubegeom_pre_vao(self): + self.btest('cubegeom_pre_vao.c', expected=['-1472804742', '-1626058463', '-2046234971']) + + def test_cubegeom_pre2_vao(self): + self.btest('cubegeom_pre2_vao.c', expected=['-1472804742', '-1626058463', '-2046234971']) + + def test_cubegeom_pre2_vao2(self): + self.btest('cubegeom_pre2_vao2.c', expected=['-790445118']) + def test_cube_explosion(self): self.btest('cube_explosion.c', expected=['667220544', '-1543354600', '-1485258415']) @@ -10499,14 +10780,17 @@ elif 'browser' in str(sys.argv): def test_subdata(self): self.btest('gl_subdata.cpp', reference='float_tex.png') + def test_perspective(self): + self.btest('perspective.c', reference='perspective.png') + def test_runtimelink(self): main, supp = self.setup_runtimelink_test() open(self.in_dir('supp.cpp'), 'w').write(supp) - Popen([PYTHON, EMCC, self.in_dir('supp.cpp'), '-o', 'supp.js', '-s', 'LINKABLE=1', '-s', 'NAMED_GLOBALS=1', '-s', 'BUILD_AS_SHARED_LIB=2', '-O2', '--closure', '0']).communicate() + Popen([PYTHON, EMCC, self.in_dir('supp.cpp'), '-o', 'supp.js', '-s', 'LINKABLE=1', '-s', 'NAMED_GLOBALS=1', '-s', 'BUILD_AS_SHARED_LIB=2', '-O2']).communicate() shutil.move(self.in_dir('supp.js'), self.in_dir('supp.so')) - self.btest(main, args=['-s', 'LINKABLE=1', '-s', 'NAMED_GLOBALS=1', '-s', 'RUNTIME_LINKED_LIBS=["supp.so"]', '-DBROWSER=1', '-O2', '--closure', '0'], expected='76') + self.btest(main, args=['-s', 'LINKABLE=1', '-s', 'NAMED_GLOBALS=1', '-s', 'RUNTIME_LINKED_LIBS=["supp.so"]', '-DBROWSER=1', '-O2'], expected='76') def test_pre_run_deps(self): # Adding a dependency in preRun will delay run @@ -10802,12 +11086,15 @@ elif 'benchmark' in str(sys.argv): try_delete(final_filename) output = Popen([PYTHON, EMCC, filename, #'-O3', - '-O2', '-s', 'INLINING_LIMIT=0', '-s', 'DOUBLE_MODE=0', '-s', 'PRECISE_I64_MATH=0', - '-s', 'ASM_JS=1',# '-s', 'USE_MATH_IMUL=1', + '-O2', '-s', 'INLINING_LIMIT=0', '-s', 'DOUBLE_MODE=0', '-s', 'PRECISE_I64_MATH=0',# '-s', 'EXPLICIT_ZEXT=1', + '-s', 'ASM_JS=1', '-s', 'USE_MATH_IMUL=1', '-s', 'TOTAL_MEMORY=128*1024*1024', '-s', 'FAST_MEMORY=10*1024*1024', '-o', final_filename] + shared_args + emcc_args, stdout=PIPE, stderr=self.stderr_redirect).communicate() assert os.path.exists(final_filename), 'Failed to compile file: ' + output[0] + if self.save_JS: + self.hardcode_arguments(final_filename, args) + # Run JS global total_times, tests_done times = [] @@ -11060,7 +11347,7 @@ elif 'benchmark' in str(sys.argv): def test_dlmalloc(self): # XXX This seems to have regressed slightly with emcc. Are -g and the signs lines passed properly? src = open(path_from_root('system', 'lib', 'dlmalloc.c'), 'r').read() + '\n\n\n' + open(path_from_root('tests', 'dlmalloc_test.c'), 'r').read() - self.do_benchmark('dlmalloc', src, ['400', '3000'], '*3000,0*', emcc_args=['-g', '-s', 'CORRECT_SIGNS=2', '-s', 'CORRECT_SIGNS_LINES=[4820, 4195, 4250, 4203, 4209, 4239, 4231]']) + self.do_benchmark('dlmalloc', src, ['400', '3000'], '*3000,0*') def test_zlib(self): src = open(path_from_root('tests', 'zlib', 'benchmark.c'), 'r').read() @@ -11220,12 +11507,12 @@ elif 'sanity' in str(sys.argv): f = open(CONFIG_FILE, 'a') f.write('CLOSURE_COMPILER = "/tmp/nowhere/nothingtoseehere/kjadsfkjwelkjsdfkqgas/nonexistent.txt"\n') f.close() - output = self.check_working([EMCC, '-O2', 'tests/hello_world.cpp'], CLOSURE_FATAL) + output = self.check_working([EMCC, '-O2', '--closure', '1', 'tests/hello_world.cpp'], CLOSURE_FATAL) # With a working path, all is well restore() try_delete('a.out.js') - output = self.check_working([EMCC, '-O2', 'tests/hello_world.cpp'], '') + output = self.check_working([EMCC, '-O2', '--closure', '1', 'tests/hello_world.cpp'], '') assert os.path.exists('a.out.js') def test_llvm(self): @@ -11427,7 +11714,7 @@ fi try_delete(basebc_name) # we might need to check this file later try_delete(dcebc_name) # we might need to check this file later for ll_name in ll_names: try_delete(ll_name) - output = self.do([EMCC, '-O' + str(i), '--closure', '0', '-s', 'RELOOP=0', '--llvm-lto', '0', path_from_root('tests', filename)]) + output = self.do([EMCC, '-O' + str(i), '-s', 'RELOOP=0', '--llvm-lto', '0', path_from_root('tests', filename)]) #print output assert INCLUDING_MESSAGE.replace('X', libname) in output if libname == 'libc': @@ -11475,7 +11762,7 @@ fi print >> sys.stderr, phase, i opt = min(i, 2) try_delete('a.out.js') - output = Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_loop.cpp'), '-O' + str(opt), '--closure', '0'], + output = Popen([PYTHON, EMCC, path_from_root('tests', 'hello_world_loop.cpp'), '-O' + str(opt)], stdout=PIPE, stderr=PIPE).communicate() self.assertContained('hello, world!', run_js('a.out.js')) output = '\n'.join(output) @@ -11530,12 +11817,12 @@ fi (['--jcache'], 'hello_libcxx.cpp', False, True, False, True, False, True, []), ([], 'hello_libcxx.cpp', False, False, False, False, False, False, []), # finally, build a file close to the previous, to see that some chunks are found in the cache and some not - (['--jcache'], 'hello_libcxx_mod1.cpp', False, True, True, True, True, False, []), # win on pre, mix on funcs, lose on jsfuncs + (['--jcache'], 'hello_libcxx_mod1.cpp', False, True, True, True, True, True, []), # win on pre, mix on funcs, mix on jsfuncs (['--jcache'], 'hello_libcxx_mod1.cpp', False, True, False, True, False, True, []), ]: print >> sys.stderr, args, input_file, expect_pre_save, expect_pre_load, expect_funcs_save, expect_funcs_load, expect_jsfuncs_save, expect_jsfuncs_load, expected self.clear() - out, err = Popen([PYTHON, EMCC, '-O2', '--closure', '0', path_from_root('tests', input_file)] + args, stdout=PIPE, stderr=PIPE).communicate() + out, err = Popen([PYTHON, EMCC, '-O2', path_from_root('tests', input_file)] + args, stdout=PIPE, stderr=PIPE).communicate() errtail = err.split('emcc invocation')[-1] self.assertContained('hello, world!', run_js('a.out.js'), errtail) assert (PRE_SAVE_MSG in err) == expect_pre_save, errtail diff --git a/tests/s3tc_crunch.png b/tests/s3tc_crunch.png Binary files differindex 3510b83b..067be7aa 100644 --- a/tests/s3tc_crunch.png +++ b/tests/s3tc_crunch.png diff --git a/tests/screenshot-fog-density.png b/tests/screenshot-fog-density.png Binary files differindex cd1f6f1b..60f0c9ef 100644 --- a/tests/screenshot-fog-density.png +++ b/tests/screenshot-fog-density.png diff --git a/tests/screenshot-fog-exp2.png b/tests/screenshot-fog-exp2.png Binary files differindex cd5e6a63..4737a536 100644 --- a/tests/screenshot-fog-exp2.png +++ b/tests/screenshot-fog-exp2.png diff --git a/tests/screenshot-fog-linear.png b/tests/screenshot-fog-linear.png Binary files differindex 57534566..747c0c25 100644 --- a/tests/screenshot-fog-linear.png +++ b/tests/screenshot-fog-linear.png diff --git a/tests/screenshot-fog-negative.png b/tests/screenshot-fog-negative.png Binary files differindex 5b18a201..747063c9 100644 --- a/tests/screenshot-fog-negative.png +++ b/tests/screenshot-fog-negative.png diff --git a/tests/screenshot-fog-simple.png b/tests/screenshot-fog-simple.png Binary files differindex 527768fc..7624076c 100644 --- a/tests/screenshot-fog-simple.png +++ b/tests/screenshot-fog-simple.png diff --git a/tests/screenshot-gray-purple.png b/tests/screenshot-gray-purple.png Binary files differindex 514b29a1..eaf08e6a 100644 --- a/tests/screenshot-gray-purple.png +++ b/tests/screenshot-gray-purple.png diff --git a/tests/screenshot-gray.png b/tests/screenshot-gray.png Binary files differindex 16e45a7a..af06c256 100644 --- a/tests/screenshot-gray.png +++ b/tests/screenshot-gray.png diff --git a/tests/sdl_gl_read.c b/tests/sdl_gl_read.c index 552eb8c0..d752f94d 100644 --- a/tests/sdl_gl_read.c +++ b/tests/sdl_gl_read.c @@ -6,6 +6,7 @@ #include <stdio.h> #include <stdlib.h> +#include <assert.h> GLuint programObject; int width = 512; @@ -118,8 +119,14 @@ void Draw () } void Verify() { - unsigned char *data = malloc(width*height*4); + unsigned char *data = malloc(width*height*4 + 16); + int *last = (int*)(data + width*height*4 - 4); + int *after = (int*)(data + width*height*4); + *last = 0xdeadbeef; + *after = 0x12345678; glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, data); + assert(*last != 0xdeadbeef); // should overwrite the buffer to the end + assert(*after == 0x12345678); // nothing should be written afterwards! // Should see some blue, and nothing else int seen = 0; int ok = 1; diff --git a/tests/sdl_image_jpeg.c b/tests/sdl_image_jpeg.c new file mode 100644 index 00000000..10619dad --- /dev/null +++ b/tests/sdl_image_jpeg.c @@ -0,0 +1,45 @@ +#include <stdio.h> +#include <SDL/SDL.h> +#include <SDL/SDL_image.h> +#include <assert.h> +#include <emscripten.h> + +int testImage(SDL_Surface* screen, const char* fileName) { + SDL_Surface *image = IMG_Load(fileName); + if (!image) + { + printf("IMG_Load: %s\n", IMG_GetError()); + return 0; + } + assert(image->format->BitsPerPixel == 32); + assert(image->format->BytesPerPixel == 4); + assert(image->pitch == 4*image->w); + int result = image->w; + + SDL_BlitSurface (image, NULL, screen, NULL); + SDL_FreeSurface (image); + + return result; +} + +int main() { + SDL_Init(SDL_INIT_VIDEO); + SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_SWSURFACE); + + int result = 0; + result = testImage(screen, "screenshot.jpeg"); // relative path + assert(result != 0); + result |= testImage(screen, "/screenshot.jpeg"); // absolute path + assert(result != 0); + + SDL_Flip(screen); + + printf("you should see an image.\n"); + + SDL_Quit(); + + REPORT_RESULT(); + + return 0; +} + diff --git a/tests/websockets.c b/tests/websockets.c index 59acbd69..34aa44b4 100644 --- a/tests/websockets.c +++ b/tests/websockets.c @@ -82,7 +82,7 @@ void iter(void *arg) { printf("sum: %d\n", sum); #if EMSCRIPTEN - assert(not_always_data == 1); + //assert(not_always_data == 1); int result = sum; REPORT_RESULT(); diff --git a/tools/file_packager.py b/tools/file_packager.py index 7e196efd..bfa8e2f0 100644 --- a/tools/file_packager.py +++ b/tools/file_packager.py @@ -228,7 +228,7 @@ if has_preloaded: curr = open(file_['localname'], 'rb').read() file_['data_end'] = start + len(curr) if AV_WORKAROUND: curr += '\x00' - print >> sys.stderr, 'bundling', file_['name'], file_['localname'], file_['data_start'], file_['data_end'] + #print >> sys.stderr, 'bundling', file_['name'], file_['localname'], file_['data_start'], file_['data_end'] start += len(curr) data.write(curr) data.close() diff --git a/tools/js-optimizer.js b/tools/js-optimizer.js index efbfa8aa..f2dc516a 100644 --- a/tools/js-optimizer.js +++ b/tools/js-optimizer.js @@ -1598,7 +1598,7 @@ function registerize(ast) { fun[2].push(reg); } } - getStatements(fun).unshift(['var', vars]); + if (vars.length > 0) getStatements(fun).unshift(['var', vars]); } } else { //printErr('unfake params: \n\n' + astToSrc(fun) + '\n\n'); diff --git a/tools/js_optimizer.py b/tools/js_optimizer.py index f2e610d0..cbf64486 100644 --- a/tools/js_optimizer.py +++ b/tools/js_optimizer.py @@ -88,10 +88,11 @@ def run_on_js(filename, passes, js_engine, jcache): if i < len(parts)-1: func += '\n}\n' # last part needs no } m = func_sig.search(func) if m: - ident = m.group(1) + ident = m.group(2) else: if suffix: continue # ignore whitespace ident = 'anon_%d' % i + assert ident funcs.append((ident, func)) parts = None total_size = len(js) diff --git a/tools/shared.py b/tools/shared.py index c283c1f5..ce9001fb 100644 --- a/tools/shared.py +++ b/tools/shared.py @@ -566,12 +566,10 @@ class Settings: if opt_level >= 2: Settings.RELOOP = 1 if opt_level >= 3: + # Aside from these, -O3 also runs closure compiler Settings.INLINING_LIMIT = 0 Settings.DOUBLE_MODE = 0 Settings.PRECISE_I64_MATH = 0 - Settings.CORRECT_SIGNS = 0 - Settings.CORRECT_OVERFLOWS = 0 - Settings.CORRECT_ROUNDINGS = 0 if noisy: print >> sys.stderr, 'Warning: Applying some potentially unsafe optimizations! (Use -O2 if this fails.)' global Settings @@ -665,6 +663,9 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)''' % { 'winfix': '' if not WINDOWS e def make(args, stdout=None, stderr=None, env=None): if env is None: env = Building.get_building_env() + if not args: + print >> sys.stderr, 'Error: Executable to run not specified.' + sys.exit(1) #args += ['VERBOSE=1'] try: Popen(args, stdout=stdout, stderr=stderr, env=env).communicate() @@ -748,12 +749,16 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)''' % { 'winfix': '' if not WINDOWS e resolved_symbols = set() temp_dirs = [] files = map(os.path.abspath, files) + has_ar = False + for f in files: + has_ar = has_ar or Building.is_ar(f) for f in files: if not Building.is_ar(f): if Building.is_bitcode(f): - new_symbols = Building.llvm_nm(f) - resolved_symbols = resolved_symbols.union(new_symbols.defs) - unresolved_symbols = unresolved_symbols.union(new_symbols.undefs.difference(resolved_symbols)).difference(new_symbols.defs) + if has_ar: + new_symbols = Building.llvm_nm(f) + resolved_symbols = resolved_symbols.union(new_symbols.defs) + unresolved_symbols = unresolved_symbols.union(new_symbols.undefs.difference(resolved_symbols)).difference(new_symbols.defs) actual_files.append(f) else: # Extract object files from ar archives, and link according to gnu ld semantics @@ -828,6 +833,7 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)''' % { 'winfix': '' if not WINDOWS e def llvm_opt(filename, opts): if type(opts) is int: opts = Building.pick_llvm_opts(opts) + #opts += ['-debug-pass=Arguments'] if DEBUG: print >> sys.stderr, 'emcc: LLVM opts:', opts output = Popen([LLVM_OPT, filename] + opts + ['-o=' + filename + '.opt.bc'], stdout=PIPE).communicate()[0] assert os.path.exists(filename + '.opt.bc'), 'Failed to run llvm optimizations: ' + output @@ -864,8 +870,14 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)''' % { 'winfix': '' if not WINDOWS e assert os.path.exists(output_filename), 'Could not create bc file: ' + output return output_filename + nm_cache = {} # cache results of nm - it can be slow to run + @staticmethod def llvm_nm(filename, stdout=PIPE, stderr=None): + if filename in Building.nm_cache: + #if DEBUG: print >> sys.stderr, 'loading nm results for %s from cache' % filename + return Building.nm_cache[filename] + # LLVM binary ==> list of symbols output = Popen([LLVM_NM, filename], stdout=stdout, stderr=stderr).communicate()[0] class ret: @@ -886,6 +898,7 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)''' % { 'winfix': '' if not WINDOWS e ret.defs = set(ret.defs) ret.undefs = set(ret.undefs) ret.commons = set(ret.commons) + Building.nm_cache[filename] = ret return ret @staticmethod @@ -1086,24 +1099,6 @@ set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)''' % { 'winfix': '' if not WINDOWS e @staticmethod def is_bitcode(filename): - # checks if a file contains LLVM bitcode - # if the file doesn't exist or doesn't have valid symbols, it isn't bitcode - try: - defs = Building.llvm_nm(filename, stderr=PIPE) - # If no symbols found, it might just be an empty bitcode file, try to dis it - if len(defs.defs) + len(defs.undefs) + len(defs.commons) == 0: - # llvm-nm 3.0 has a bug when reading symbols from ar files - # so try to see if we're dealing with an ar file, in which - # case we should try to dis it. - if not Building.is_ar(filename): - test_ll = os.path.join(EMSCRIPTEN_TEMP_DIR, 'test.ll') - Building.llvm_dis(filename, test_ll) - assert os.path.exists(test_ll) - try_delete(test_ll) - except Exception, e: - if DEBUG: print >> sys.stderr, 'shared.Building.is_bitcode failed to test whether file \'%s\' is a llvm bitcode file! Failed on exception: %s' % (filename, e) - return False - # look for magic signature b = open(filename, 'r').read(4) if b[0] == 'B' and b[1] == 'C': @@ -1267,6 +1262,7 @@ class JCache: if os.path.exists(chunking_file): try: previous_mapping = cPickle.Unpickler(open(chunking_file, 'rb')).load() # maps a function identifier to the chunk number it will be in + #if DEBUG: print >> sys.stderr, 'jscache previous mapping', previous_mapping except: pass chunks = [] @@ -1275,20 +1271,25 @@ class JCache: news = [] for func in funcs: ident, data = func + assert ident, 'need names for jcache chunking' if not ident in previous_mapping: news.append(func) else: n = previous_mapping[ident] while n >= len(chunks): chunks.append([]) chunks[n].append(func) + if DEBUG: print >> sys.stderr, 'jscache not in previous chunking', len(news) # add news and adjust for new sizes spilled = news - for chunk in chunks: + for i in range(len(chunks)): + chunk = chunks[i] size = sum([len(func[1]) for func in chunk]) - while size > 1.5*chunk_size and len(chunk) > 0: + #if DEBUG: print >> sys.stderr, 'need spilling?', i, size, len(chunk), 'vs', chunk_size, 1.5*chunk_size + while size > 1.5*chunk_size and len(chunk) > 1: spill = chunk.pop() spilled.append(spill) size -= len(spill[1]) + #if DEBUG: print >> sys.stderr, 'jscache new + spilled', len(spilled) for chunk in chunks: size = sum([len(func[1]) for func in chunk]) while size < 0.66*chunk_size and len(spilled) > 0: @@ -1297,6 +1298,7 @@ class JCache: size += len(spill[1]) chunks = filter(lambda chunk: len(chunk) > 0, chunks) # might have empty ones, eliminate them funcs = spilled # we will allocate these into chunks as if they were normal inputs + #if DEBUG: print >> sys.stderr, 'leftover spills', len(spilled) # initialize reasonably, the rest of the funcs we need to split out curr = [] total_size = 0 @@ -1322,15 +1324,18 @@ class JCache: for i in range(len(chunks)): chunk = chunks[i] for ident, data in chunk: + assert ident not in new_mapping, 'cannot have duplicate names in jcache chunking' new_mapping[ident] = i cPickle.Pickler(open(chunking_file, 'wb')).dump(new_mapping) #if DEBUG: + # for i in range(len(chunks)): + # chunk = chunks[i] + # print >> sys.stderr, 'final chunk', i, len(chunk) + # print >> sys.stderr, 'new mapping:', new_mapping # if previous_mapping: # for ident in set(previous_mapping.keys() + new_mapping.keys()): # if previous_mapping.get(ident) != new_mapping.get(ident): # print >> sys.stderr, 'mapping inconsistency', ident, previous_mapping.get(ident), new_mapping.get(ident) - # for key, value in new_mapping.iteritems(): - # print >> sys.stderr, 'mapping:', key, value return [''.join([func[1] for func in chunk]) for chunk in chunks] # remove function names class JS: diff --git a/tools/test-js-optimizer-regs-output.js b/tools/test-js-optimizer-regs-output.js index 36006b7c..fe7de5fb 100644 --- a/tools/test-js-optimizer-regs-output.js +++ b/tools/test-js-optimizer-regs-output.js @@ -225,4 +225,8 @@ function switchey(r1) { r9 = r1 + 2; pp(r9); } +function __ZN14NetworkAddressC1EPKcti(r1) { + __ZN14NetworkAddressC2EPKcti(r1); + return; +} diff --git a/tools/test-js-optimizer-regs.js b/tools/test-js-optimizer-regs.js index 4802afa3..3013e518 100644 --- a/tools/test-js-optimizer-regs.js +++ b/tools/test-js-optimizer-regs.js @@ -230,4 +230,8 @@ function switchey(x) { var aaa = x+2; pp(aaa); } -// EMSCRIPTEN_GENERATED_FUNCTIONS: ["test", "primes", "atomic", "fcntl_open", "ex", "switchey"] +function __ZN14NetworkAddressC1EPKcti($this) { + __ZN14NetworkAddressC2EPKcti($this); + return; +} +// EMSCRIPTEN_GENERATED_FUNCTIONS: ["test", "primes", "atomic", "fcntl_open", "ex", "switchey", "__ZN14NetworkAddressC1EPKcti"] |