diff options
author | Alon Zakai <alonzakai@gmail.com> | 2012-09-14 15:48:16 -0700 |
---|---|---|
committer | Alon Zakai <alonzakai@gmail.com> | 2012-09-14 15:48:16 -0700 |
commit | fcad40c708aa7035040c918d4f873cc594a3b4cf (patch) | |
tree | 23615ffba4b9ab726c473e9b13103e2f3789c370 /tools/reproduceriter.js | |
parent | b66102531234544638ac0bb6e7658097f95011ab (diff) |
split out reproducerwriter shell
Diffstat (limited to 'tools/reproduceriter.js')
-rw-r--r-- | tools/reproduceriter.js | 864 |
1 files changed, 0 insertions, 864 deletions
diff --git a/tools/reproduceriter.js b/tools/reproduceriter.js index ab04e576..fab5faf9 100644 --- a/tools/reproduceriter.js +++ b/tools/reproduceriter.js @@ -1,868 +1,4 @@ -// environment for shell -if (typeof navigator == 'undefined') { - var window = { - location: { - toString: function() { - return '%s'; - }, - search: '?%s', - }, - fakeNow: 0, // we don't use Date.now() - rafs: [], - timeouts: [], - uid: 0, - requestAnimationFrame: function(func) { - func.uid = window.uid++; - print('adding raf ' + func.uid); - window.rafs.push(func); - }, - setTimeout: function(func, ms) { - func.uid = window.uid++; - print('adding timeout ' + func.uid); - window.timeouts.push({ - func: func, - when: window.fakeNow + (ms || 0) - }); - window.timeouts.sort(function(x, y) { return y.when - x.when }); - }, - onIdle: %s, - runEventLoop: function() { - // run forever until an exception stops this replay - var iter = 0; - while (1) { - var start = Recorder.dnow(); - print('event loop: ' + (iter++)); - if (window.rafs.length == 0 && window.timeouts.length == 0) { - if (window.onIdle) { - window.onIdle(); - } else { - throw 'main loop is idle!'; - } - } - // rafs - var currRafs = window.rafs; - window.rafs = []; - for (var i = 0; i < currRafs.length; i++) { - var raf = currRafs[i]; - print('calling raf: ' + raf.uid);// + ': ' + raf.toString().substring(0, 50)); - raf(); - } - // timeouts - var now = window.fakeNow; - var timeouts = window.timeouts; - window.timeouts = []; - while (timeouts.length && timeouts[timeouts.length-1].when <= now) { - var timeout = timeouts.pop(); - print('calling timeout: ' + timeout.func.uid);// + ': ' + timeout.func.toString().substring(0, 50)); - timeout.func(); - } - // increment 'time' - window.fakeNow += 16.666; - print('main event loop iteration took ' + (Recorder.dnow() - start) + ' ms'); - } - }, - URL: { - createObjectURL: function(x) { - return x; // the blob itself is returned - }, - revokeObjectURL: function(x) {}, - }, - }; - var setTimeout = window.setTimeout; - var document = { - eventListeners: {}, - addEventListener: function(id, func) { - var listeners = this.eventListeners[id]; - if (!listeners) { - listeners = this.eventListeners[id] = []; - } - listeners.push(func); - }, - callEventListeners: function(id) { - var listeners = this.eventListeners[id]; - if (listeners) { - listeners.forEach(function(listener) { listener() }); - } - }, - getElementById: function(id) { - switch(id) { - case 'canvas': { - return { - getContext: function(which) { - switch(which) { - case 'experimental-webgl': { - return { - /* ClearBufferMask */ - DEPTH_BUFFER_BIT : 0x00000100, - STENCIL_BUFFER_BIT : 0x00000400, - COLOR_BUFFER_BIT : 0x00004000, - - /* BeginMode */ - POINTS : 0x0000, - LINES : 0x0001, - LINE_LOOP : 0x0002, - LINE_STRIP : 0x0003, - TRIANGLES : 0x0004, - TRIANGLE_STRIP : 0x0005, - TRIANGLE_FAN : 0x0006, - - /* AlphaFunction (not supported in ES20) */ - /* NEVER */ - /* LESS */ - /* EQUAL */ - /* LEQUAL */ - /* GREATER */ - /* NOTEQUAL */ - /* GEQUAL */ - /* ALWAYS */ - - /* BlendingFactorDest */ - ZERO : 0, - ONE : 1, - SRC_COLOR : 0x0300, - ONE_MINUS_SRC_COLOR : 0x0301, - SRC_ALPHA : 0x0302, - ONE_MINUS_SRC_ALPHA : 0x0303, - DST_ALPHA : 0x0304, - ONE_MINUS_DST_ALPHA : 0x0305, - - /* BlendingFactorSrc */ - /* ZERO */ - /* ONE */ - DST_COLOR : 0x0306, - ONE_MINUS_DST_COLOR : 0x0307, - SRC_ALPHA_SATURATE : 0x0308, - /* SRC_ALPHA */ - /* ONE_MINUS_SRC_ALPHA */ - /* DST_ALPHA */ - /* ONE_MINUS_DST_ALPHA */ - - /* BlendEquationSeparate */ - FUNC_ADD : 0x8006, - BLEND_EQUATION : 0x8009, - BLEND_EQUATION_RGB : 0x8009, /* same as BLEND_EQUATION */ - BLEND_EQUATION_ALPHA : 0x883D, - - /* BlendSubtract */ - FUNC_SUBTRACT : 0x800A, - FUNC_REVERSE_SUBTRACT : 0x800B, - - /* Separate Blend Functions */ - BLEND_DST_RGB : 0x80C8, - BLEND_SRC_RGB : 0x80C9, - BLEND_DST_ALPHA : 0x80CA, - BLEND_SRC_ALPHA : 0x80CB, - CONSTANT_COLOR : 0x8001, - ONE_MINUS_CONSTANT_COLOR : 0x8002, - CONSTANT_ALPHA : 0x8003, - ONE_MINUS_CONSTANT_ALPHA : 0x8004, - BLEND_COLOR : 0x8005, - - /* Buffer Objects */ - ARRAY_BUFFER : 0x8892, - ELEMENT_ARRAY_BUFFER : 0x8893, - ARRAY_BUFFER_BINDING : 0x8894, - ELEMENT_ARRAY_BUFFER_BINDING : 0x8895, - - STREAM_DRAW : 0x88E0, - STATIC_DRAW : 0x88E4, - DYNAMIC_DRAW : 0x88E8, - - BUFFER_SIZE : 0x8764, - BUFFER_USAGE : 0x8765, - - CURRENT_VERTEX_ATTRIB : 0x8626, - - /* CullFaceMode */ - FRONT : 0x0404, - BACK : 0x0405, - FRONT_AND_BACK : 0x0408, - - /* DepthFunction */ - /* NEVER */ - /* LESS */ - /* EQUAL */ - /* LEQUAL */ - /* GREATER */ - /* NOTEQUAL */ - /* GEQUAL */ - /* ALWAYS */ - - /* EnableCap */ - /* TEXTURE_2D */ - CULL_FACE : 0x0B44, - BLEND : 0x0BE2, - DITHER : 0x0BD0, - STENCIL_TEST : 0x0B90, - DEPTH_TEST : 0x0B71, - SCISSOR_TEST : 0x0C11, - POLYGON_OFFSET_FILL : 0x8037, - SAMPLE_ALPHA_TO_COVERAGE : 0x809E, - SAMPLE_COVERAGE : 0x80A0, - - /* ErrorCode */ - NO_ERROR : 0, - INVALID_ENUM : 0x0500, - INVALID_VALUE : 0x0501, - INVALID_OPERATION : 0x0502, - OUT_OF_MEMORY : 0x0505, - - /* FrontFaceDirection */ - CW : 0x0900, - CCW : 0x0901, - - /* GetPName */ - LINE_WIDTH : 0x0B21, - ALIASED_POINT_SIZE_RANGE : 0x846D, - ALIASED_LINE_WIDTH_RANGE : 0x846E, - CULL_FACE_MODE : 0x0B45, - FRONT_FACE : 0x0B46, - DEPTH_RANGE : 0x0B70, - DEPTH_WRITEMASK : 0x0B72, - DEPTH_CLEAR_VALUE : 0x0B73, - DEPTH_FUNC : 0x0B74, - STENCIL_CLEAR_VALUE : 0x0B91, - STENCIL_FUNC : 0x0B92, - STENCIL_FAIL : 0x0B94, - STENCIL_PASS_DEPTH_FAIL : 0x0B95, - STENCIL_PASS_DEPTH_PASS : 0x0B96, - STENCIL_REF : 0x0B97, - STENCIL_VALUE_MASK : 0x0B93, - STENCIL_WRITEMASK : 0x0B98, - STENCIL_BACK_FUNC : 0x8800, - STENCIL_BACK_FAIL : 0x8801, - STENCIL_BACK_PASS_DEPTH_FAIL : 0x8802, - STENCIL_BACK_PASS_DEPTH_PASS : 0x8803, - STENCIL_BACK_REF : 0x8CA3, - STENCIL_BACK_VALUE_MASK : 0x8CA4, - STENCIL_BACK_WRITEMASK : 0x8CA5, - VIEWPORT : 0x0BA2, - SCISSOR_BOX : 0x0C10, - /* SCISSOR_TEST */ - COLOR_CLEAR_VALUE : 0x0C22, - COLOR_WRITEMASK : 0x0C23, - UNPACK_ALIGNMENT : 0x0CF5, - PACK_ALIGNMENT : 0x0D05, - MAX_TEXTURE_SIZE : 0x0D33, - MAX_VIEWPORT_DIMS : 0x0D3A, - SUBPIXEL_BITS : 0x0D50, - RED_BITS : 0x0D52, - GREEN_BITS : 0x0D53, - BLUE_BITS : 0x0D54, - ALPHA_BITS : 0x0D55, - DEPTH_BITS : 0x0D56, - STENCIL_BITS : 0x0D57, - POLYGON_OFFSET_UNITS : 0x2A00, - /* POLYGON_OFFSET_FILL */ - POLYGON_OFFSET_FACTOR : 0x8038, - TEXTURE_BINDING_2D : 0x8069, - SAMPLE_BUFFERS : 0x80A8, - SAMPLES : 0x80A9, - SAMPLE_COVERAGE_VALUE : 0x80AA, - SAMPLE_COVERAGE_INVERT : 0x80AB, - - /* GetTextureParameter */ - /* TEXTURE_MAG_FILTER */ - /* TEXTURE_MIN_FILTER */ - /* TEXTURE_WRAP_S */ - /* TEXTURE_WRAP_T */ - - COMPRESSED_TEXTURE_FORMATS : 0x86A3, - - /* HintMode */ - DONT_CARE : 0x1100, - FASTEST : 0x1101, - NICEST : 0x1102, - - /* HintTarget */ - GENERATE_MIPMAP_HINT : 0x8192, - - /* DataType */ - BYTE : 0x1400, - UNSIGNED_BYTE : 0x1401, - SHORT : 0x1402, - UNSIGNED_SHORT : 0x1403, - INT : 0x1404, - UNSIGNED_INT : 0x1405, - FLOAT : 0x1406, - - /* PixelFormat */ - DEPTH_COMPONENT : 0x1902, - ALPHA : 0x1906, - RGB : 0x1907, - RGBA : 0x1908, - LUMINANCE : 0x1909, - LUMINANCE_ALPHA : 0x190A, - - /* PixelType */ - /* UNSIGNED_BYTE */ - UNSIGNED_SHORT_4_4_4_4 : 0x8033, - UNSIGNED_SHORT_5_5_5_1 : 0x8034, - UNSIGNED_SHORT_5_6_5 : 0x8363, - - /* Shaders */ - FRAGMENT_SHADER : 0x8B30, - VERTEX_SHADER : 0x8B31, - MAX_VERTEX_ATTRIBS : 0x8869, - MAX_VERTEX_UNIFORM_VECTORS : 0x8DFB, - MAX_VARYING_VECTORS : 0x8DFC, - MAX_COMBINED_TEXTURE_IMAGE_UNITS : 0x8B4D, - MAX_VERTEX_TEXTURE_IMAGE_UNITS : 0x8B4C, - MAX_TEXTURE_IMAGE_UNITS : 0x8872, - MAX_FRAGMENT_UNIFORM_VECTORS : 0x8DFD, - SHADER_TYPE : 0x8B4F, - DELETE_STATUS : 0x8B80, - LINK_STATUS : 0x8B82, - VALIDATE_STATUS : 0x8B83, - ATTACHED_SHADERS : 0x8B85, - ACTIVE_UNIFORMS : 0x8B86, - ACTIVE_ATTRIBUTES : 0x8B89, - SHADING_LANGUAGE_VERSION : 0x8B8C, - CURRENT_PROGRAM : 0x8B8D, - - /* StencilFunction */ - NEVER : 0x0200, - LESS : 0x0201, - EQUAL : 0x0202, - LEQUAL : 0x0203, - GREATER : 0x0204, - NOTEQUAL : 0x0205, - GEQUAL : 0x0206, - ALWAYS : 0x0207, - - /* StencilOp */ - /* ZERO */ - KEEP : 0x1E00, - REPLACE : 0x1E01, - INCR : 0x1E02, - DECR : 0x1E03, - INVERT : 0x150A, - INCR_WRAP : 0x8507, - DECR_WRAP : 0x8508, - - /* StringName */ - VENDOR : 0x1F00, - RENDERER : 0x1F01, - VERSION : 0x1F02, - - /* TextureMagFilter */ - NEAREST : 0x2600, - LINEAR : 0x2601, - - /* TextureMinFilter */ - /* NEAREST */ - /* LINEAR */ - NEAREST_MIPMAP_NEAREST : 0x2700, - LINEAR_MIPMAP_NEAREST : 0x2701, - NEAREST_MIPMAP_LINEAR : 0x2702, - LINEAR_MIPMAP_LINEAR : 0x2703, - - /* TextureParameterName */ - TEXTURE_MAG_FILTER : 0x2800, - TEXTURE_MIN_FILTER : 0x2801, - TEXTURE_WRAP_S : 0x2802, - TEXTURE_WRAP_T : 0x2803, - - /* TextureTarget */ - TEXTURE_2D : 0x0DE1, - TEXTURE : 0x1702, - - TEXTURE_CUBE_MAP : 0x8513, - TEXTURE_BINDING_CUBE_MAP : 0x8514, - TEXTURE_CUBE_MAP_POSITIVE_X : 0x8515, - TEXTURE_CUBE_MAP_NEGATIVE_X : 0x8516, - TEXTURE_CUBE_MAP_POSITIVE_Y : 0x8517, - TEXTURE_CUBE_MAP_NEGATIVE_Y : 0x8518, - TEXTURE_CUBE_MAP_POSITIVE_Z : 0x8519, - TEXTURE_CUBE_MAP_NEGATIVE_Z : 0x851A, - MAX_CUBE_MAP_TEXTURE_SIZE : 0x851C, - - /* TextureUnit */ - TEXTURE0 : 0x84C0, - TEXTURE1 : 0x84C1, - TEXTURE2 : 0x84C2, - TEXTURE3 : 0x84C3, - TEXTURE4 : 0x84C4, - TEXTURE5 : 0x84C5, - TEXTURE6 : 0x84C6, - TEXTURE7 : 0x84C7, - TEXTURE8 : 0x84C8, - TEXTURE9 : 0x84C9, - TEXTURE10 : 0x84CA, - TEXTURE11 : 0x84CB, - TEXTURE12 : 0x84CC, - TEXTURE13 : 0x84CD, - TEXTURE14 : 0x84CE, - TEXTURE15 : 0x84CF, - TEXTURE16 : 0x84D0, - TEXTURE17 : 0x84D1, - TEXTURE18 : 0x84D2, - TEXTURE19 : 0x84D3, - TEXTURE20 : 0x84D4, - TEXTURE21 : 0x84D5, - TEXTURE22 : 0x84D6, - TEXTURE23 : 0x84D7, - TEXTURE24 : 0x84D8, - TEXTURE25 : 0x84D9, - TEXTURE26 : 0x84DA, - TEXTURE27 : 0x84DB, - TEXTURE28 : 0x84DC, - TEXTURE29 : 0x84DD, - TEXTURE30 : 0x84DE, - TEXTURE31 : 0x84DF, - ACTIVE_TEXTURE : 0x84E0, - - /* TextureWrapMode */ - REPEAT : 0x2901, - CLAMP_TO_EDGE : 0x812F, - MIRRORED_REPEAT : 0x8370, - - /* Uniform Types */ - FLOAT_VEC2 : 0x8B50, - FLOAT_VEC3 : 0x8B51, - FLOAT_VEC4 : 0x8B52, - INT_VEC2 : 0x8B53, - INT_VEC3 : 0x8B54, - INT_VEC4 : 0x8B55, - BOOL : 0x8B56, - BOOL_VEC2 : 0x8B57, - BOOL_VEC3 : 0x8B58, - BOOL_VEC4 : 0x8B59, - FLOAT_MAT2 : 0x8B5A, - FLOAT_MAT3 : 0x8B5B, - FLOAT_MAT4 : 0x8B5C, - SAMPLER_2D : 0x8B5E, - SAMPLER_CUBE : 0x8B60, - - /* Vertex Arrays */ - VERTEX_ATTRIB_ARRAY_ENABLED : 0x8622, - VERTEX_ATTRIB_ARRAY_SIZE : 0x8623, - VERTEX_ATTRIB_ARRAY_STRIDE : 0x8624, - VERTEX_ATTRIB_ARRAY_TYPE : 0x8625, - VERTEX_ATTRIB_ARRAY_NORMALIZED : 0x886A, - VERTEX_ATTRIB_ARRAY_POINTER : 0x8645, - VERTEX_ATTRIB_ARRAY_BUFFER_BINDING : 0x889F, - - /* Shader Source */ - COMPILE_STATUS : 0x8B81, - - /* Shader Precision-Specified Types */ - LOW_FLOAT : 0x8DF0, - MEDIUM_FLOAT : 0x8DF1, - HIGH_FLOAT : 0x8DF2, - LOW_INT : 0x8DF3, - MEDIUM_INT : 0x8DF4, - HIGH_INT : 0x8DF5, - - /* Framebuffer Object. */ - FRAMEBUFFER : 0x8D40, - RENDERBUFFER : 0x8D41, - - RGBA4 : 0x8056, - RGB5_A1 : 0x8057, - RGB565 : 0x8D62, - DEPTH_COMPONENT16 : 0x81A5, - STENCIL_INDEX : 0x1901, - STENCIL_INDEX8 : 0x8D48, - DEPTH_STENCIL : 0x84F9, - - RENDERBUFFER_WIDTH : 0x8D42, - RENDERBUFFER_HEIGHT : 0x8D43, - RENDERBUFFER_INTERNAL_FORMAT : 0x8D44, - RENDERBUFFER_RED_SIZE : 0x8D50, - RENDERBUFFER_GREEN_SIZE : 0x8D51, - RENDERBUFFER_BLUE_SIZE : 0x8D52, - RENDERBUFFER_ALPHA_SIZE : 0x8D53, - RENDERBUFFER_DEPTH_SIZE : 0x8D54, - RENDERBUFFER_STENCIL_SIZE : 0x8D55, - - FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE : 0x8CD0, - FRAMEBUFFER_ATTACHMENT_OBJECT_NAME : 0x8CD1, - FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL : 0x8CD2, - FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE : 0x8CD3, - - COLOR_ATTACHMENT0 : 0x8CE0, - DEPTH_ATTACHMENT : 0x8D00, - STENCIL_ATTACHMENT : 0x8D20, - DEPTH_STENCIL_ATTACHMENT : 0x821A, - - NONE : 0, - - FRAMEBUFFER_COMPLETE : 0x8CD5, - FRAMEBUFFER_INCOMPLETE_ATTACHMENT : 0x8CD6, - FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT : 0x8CD7, - FRAMEBUFFER_INCOMPLETE_DIMENSIONS : 0x8CD9, - FRAMEBUFFER_UNSUPPORTED : 0x8CDD, - - FRAMEBUFFER_BINDING : 0x8CA6, - RENDERBUFFER_BINDING : 0x8CA7, - MAX_RENDERBUFFER_SIZE : 0x84E8, - - INVALID_FRAMEBUFFER_OPERATION : 0x0506, - - /* WebGL-specific enums */ - UNPACK_FLIP_Y_WEBGL : 0x9240, - UNPACK_PREMULTIPLY_ALPHA_WEBGL : 0x9241, - CONTEXT_LOST_WEBGL : 0x9242, - UNPACK_COLORSPACE_CONVERSION_WEBGL : 0x9243, - BROWSER_DEFAULT_WEBGL : 0x9244, - - items: {}, - id: 0, - getExtension: function() { return 1 }, - createBuffer: function() { - var id = this.id++; - this.items[id] = { - which: 'buffer', - }; - return id; - }, - deleteBuffer: function(){}, - bindBuffer: function(){}, - bufferData: function(){}, - getParameter: function(pname) { - switch(pname) { - case /* GL_VENDOR */ 0x1F00: return 'FakeShellGLVendor'; - case /* GL_RENDERER */ 0x1F01: return 'FakeShellGLRenderer'; - case /* GL_VERSION */ 0x1F02: return '0.0.1'; - case /* GL_MAX_TEXTURE_SIZE */ 0x0D33: return 16384; - case /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ 0x851C: return 16384; - case /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ 0x84FF: return 16; - case /* GL_MAX_TEXTURE_IMAGE_UNITS_NV */ 0x8872: return 16; - case /* GL_MAX_VERTEX_UNIFORM_VECTORS */ 0x8DFB: return 4096; - case /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ 0x8DFD: return 4096; - case /* GL_MAX_VARYING_VECTORS */ 0x8DFC: return 32; - case /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ 0x8B4D: return 32; - default: throw 'getParameter ' + pname; - } - }, - getSupportedExtensions: function() { - return ["OES_texture_float", "OES_standard_derivatives", "EXT_texture_filter_anisotropic", "MOZ_EXT_texture_filter_anisotropic", "MOZ_WEBGL_lose_context", "MOZ_WEBGL_compressed_texture_s3tc", "MOZ_WEBGL_depth_texture"]; - }, - createShader: function(type) { - var id = this.id++; - this.items[id] = { - which: 'shader', - type: type, - }; - return id; - }, - getShaderParameter: function(shader, pname) { - switch(pname) { - case /* GL_SHADER_TYPE */ 0x8B4F: return this.items[shader].type; - case /* GL_COMPILE_STATUS */ 0x8B81: return true; - default: throw 'getShaderParameter ' + pname; - } - }, - shaderSource: function(){}, - compileShader: function(){}, - createProgram: function() { - var id = this.id++; - this.items[id] = { - which: 'program', - shaders: [], - }; - return id; - }, - attachShader: function(program, shader) { - this.items[program].shaders.push(shader); - }, - bindAttribLocation: function(){}, - linkProgram: function(){}, - getProgramParameter: function(program, pname) { - switch(pname) { - case /* LINK_STATUS */ 0x8B82: return true; - case /* ACTIVE_UNIFORMS */ 0x8B86: return 4; - default: throw 'getProgramParameter ' + pname; - } - }, - deleteShader: function(){}, - deleteProgram: function(){}, - viewport: function(){}, - clearColor: function(){}, - clearDepth: function(){}, - depthFunc: function(){}, - enable: function(){}, - disable: function(){}, - frontFace: function(){}, - cullFace: function(){}, - activeTexture: function(){}, - createTexture: function() { - var id = this.id++; - this.items[id] = { - which: 'texture', - }; - return id; - }, - deleteTexture: function(){}, - boundTextures: {}, - bindTexture: function(target, texture) { - this.boundTextures[target] = texture; - }, - texParameteri: function(){}, - pixelStorei: function(){}, - texImage2D: function(){}, - compressedTexImage2D: function(){}, - useProgram: function(){}, - getUniformLocation: function() { - return null; - }, - getActiveUniform: function(program, index) { - return { - size: 1, - type: /* INT_VEC3 */ 0x8B54, - name: 'activeUniform' + index, - }; - }, - clear: function(){}, - uniform4fv: function(){}, - uniform1i: function(){}, - getAttribLocation: function() { return 1 }, - vertexAttribPointer: function(){}, - enableVertexAttribArray: function(){}, - disableVertexAttribArray: function(){}, - drawElements: function(){}, - drawArrays: function(){}, - depthMask: function(){}, - depthRange: function(){}, - bufferSubData: function(){}, - blendFunc: function(){}, - createFramebuffer: function() { - var id = this.id++; - this.items[id] = { - which: 'framebuffer', - shaders: [], - }; - return id; - }, - bindFramebuffer: function(){}, - framebufferTexture2D: function(){}, - checkFramebufferStatus: function() { - return /* FRAMEBUFFER_COMPLETE */ 0x8CD5; - }, - createRenderbuffer: function() { - var id = this.id++; - this.items[id] = { - which: 'renderbuffer', - shaders: [], - }; - return id; - }, - bindRenderbuffer: function(){}, - renderbufferStorage: function(){}, - framebufferRenderbuffer: function(){}, - }; - } - case '2d': { - return { - drawImage: function(){}, - getImageData: function(x, y, w, h) { - return { - width: w, - height: h, - data: new Uint8ClampedArray(w*h), - }; - }, - }; - } - default: throw 'canvas.getContext: ' + which; - } - }, - requestPointerLock: function() { - document.callEventListeners('pointerlockchange'); - }, - style: {}, - eventListeners: {}, - addEventListener: document.addEventListener, - callEventListeners: document.callEventListeners, - requestFullScreen: function() { - var that = this; - window.setTimeout(function() { - that.callEventListeners('fullscreenchange'); - }); - }, - }; - } - case 'status-text': case 'progress': { - return {}; - } - default: throw 'getElementById: ' + id; - } - }, - createElement: function(what) { - switch (what) { - case 'canvas': return document.getElementById(what); - case 'script': { - var ret = {}; - window.setTimeout(function() { - print('loading script: ' + ret.src); - load(ret.src); - print(' script loaded.'); - if (ret.onload) { - window.setTimeout(function() { - ret.onload(); // yeah yeah this might vanish - }); - } - }); - return ret; - } - default: throw 'createElement ' + what; - } - }, - elements: {}, - querySelector: function(id) { - if (!document.elements[id]) { - document.elements[id] = { - classList: { - add: function(){}, - remove: function(){}, - }, - eventListeners: {}, - addEventListener: document.addEventListener, - callEventListeners: document.callEventListeners, - }; - }; - return document.elements[id]; - }, - styleSheets: [{ - cssRules: [], - insertRule: function(){}, - }], - body: { - appendChild: function(){}, - }, - }; - var alert = function(x) { - print(x); - }; - var performance = { - now: function() { - // print('performance.now! ' + new Error().stack); - return Date.now(); // XXX XXX XXX - }, - }; - function fixPath(path) { - if (path[0] == '/') path = path.substring(1); - var dirsToDrop = %d; // go back to root dir if first_js is in a subdir - for (var i = 0; i < dirsToDrop; i++) { - path = '../' + path; - } - return path - } - var XMLHttpRequest = function() { - return { - open: function(mode, path, async) { - path = fixPath(path); - this.mode = mode; - this.path = path; - this.async = async; - }, - send: function() { - if (!this.async) { - this.doSend(); - } else { - var that = this; - window.setTimeout(function() { - that.doSend(); - if (that.onload) that.onload(); - }, 0); - } - }, - doSend: function() { - if (this.responseType == 'arraybuffer') { - this.response = read(this.path, 'binary'); - } else { - this.responseText = read(this.path); - } - }, - }; - }; - var Audio = function() { - return { - play: function(){}, - pause: function(){}, - cloneNode: function() { - return this; - }, - }; - }; - var Image = function() { - var that = this; - window.setTimeout(function() { - that.complete = true; - that.width = 64; - that.height = 64; - if (that.onload) that.onload(); - }); - }; - var Worker = function(workerPath) { - workerPath = fixPath(workerPath); - var workerCode = read(workerPath); - workerCode = workerCode.replace(/Module/g, 'zzModuleyy' + (Worker.id++)). // prevent collision with the global Module object. Note that this becomes global, so we need unique ids - replace(/Date.now/g, 'Recorder.dnow'). // recorded values are just for the "main thread" - workers were not recorded, and should not consume - replace(/performance.now/g, 'Recorder.pnow'). - replace(/Math.random/g, 'Recorder.random'). - replace(/\nonmessage = /, '\nvar onmessage = '); // workers commonly do "onmessage = ", we need to varify that to sandbox - print('loading worker ' + workerPath + ' : ' + workerCode.substring(0, 50)); - eval(workerCode); // will implement onmessage() - - function duplicateJSON(json) { - function handleTypedArrays(key, value) { - if (value && value.toString && value.toString().substring(0, 8) == '[object ' && value.length && value.byteLength) { - return Array.prototype.slice.call(value); - } - return value; - } - return JSON.parse(JSON.stringify(json, handleTypedArrays)) - } - this.terminate = function(){}; - this.postMessage = function(msg) { - msg.messageId = Worker.messageId++; - print('main thread sending message ' + msg.messageId + ' to worker ' + workerPath); - window.setTimeout(function() { - print('worker ' + workerPath + ' receiving message ' + msg.messageId); - onmessage({ data: duplicateJSON(msg) }); - }); - }; - var thisWorker = this; - var postMessage = function(msg) { - msg.messageId = Worker.messageId++; - print('worker ' + workerPath + ' sending message ' + msg.messageId); - window.setTimeout(function() { - print('main thread receiving message ' + msg.messageId + ' from ' + workerPath); - thisWorker.onmessage({ data: duplicateJSON(msg) }); - }); - }; - }; - Worker.id = 0; - Worker.messageId = 0; - var screen = { - width: 800, - height: 600, - availWidth: 800, - availHeight: 600, - }; - var console = { - log: function(x) { - print(x); - }, - }; - var MozBlobBuilder = function() { - this.data = new Uint8Array(0); - this.append = function(buffer) { - var data = new Uint8Array(buffer); - var combined = new Uint8Array(this.data.length + data.length); - combined.set(this.data); - combined.set(data, this.data.length); - this.data = combined; - }; - this.getBlob = function() { - return this.data.buffer; // return the buffer as a "blob". XXX We might need to change this if it is not opaque - }; - |