aboutsummaryrefslogtreecommitdiff
path: root/tests
diff options
context:
space:
mode:
authorAlon Zakai <alonzakai@gmail.com>2013-08-12 14:15:58 -0700
committerAlon Zakai <alonzakai@gmail.com>2013-08-12 14:21:09 -0700
commitb77b7482bf0570efa9b8f319ccb591fbab2d5f89 (patch)
tree3628a0ea7e99114dcd6daf74371424fc5e6496e6 /tests
parent7c9c4d8cdd8f4a00322916d8d701f155e60eac49 (diff)
split out handling SDL events from making C events for them, to make SDL_PumpEvents work; fixes #1419
Diffstat (limited to 'tests')
-rwxr-xr-xtests/runner.py13
-rw-r--r--tests/sdl_pumpevents.c54
2 files changed, 67 insertions, 0 deletions
diff --git a/tests/runner.py b/tests/runner.py
index 9a8670b6..8d2cbcb4 100755
--- a/tests/runner.py
+++ b/tests/runner.py
@@ -13471,6 +13471,19 @@ Press any key to continue.'''
Popen([PYTHON, EMCC, os.path.join(self.get_dir(), 'sdl_mouse.c'), '-O2', '--minify', '0', '-o', 'sdl_mouse.js', '--pre-js', 'pre.js']).communicate()
self.run_browser('page.html', '', '/report_result?600')
+ def test_sdl_pumpevents(self):
+ # key events should be detected using SDL_PumpEvents
+ open(os.path.join(self.get_dir(), 'pre.js'), 'w').write('''
+ function keydown(c) {
+ var event = document.createEvent("KeyboardEvent");
+ event.initKeyEvent("keydown", true, true, window,
+ 0, 0, 0, 0,
+ c, c);
+ document.dispatchEvent(event);
+ }
+ ''')
+ self.btest('sdl_pumpevents.c', expected='3', args=['--pre-js', 'pre.js'])
+
def test_sdl_audio(self):
shutil.copyfile(path_from_root('tests', 'sounds', 'alarmvictory_1.ogg'), os.path.join(self.get_dir(), 'sound.ogg'))
shutil.copyfile(path_from_root('tests', 'sounds', 'alarmcreatemiltaryfoot_1.wav'), os.path.join(self.get_dir(), 'sound2.wav'))
diff --git a/tests/sdl_pumpevents.c b/tests/sdl_pumpevents.c
new file mode 100644
index 00000000..64becaad
--- /dev/null
+++ b/tests/sdl_pumpevents.c
@@ -0,0 +1,54 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <SDL/SDL.h>
+
+#include <emscripten.h>
+// bug - SDL_GetKeyboardState doesn't return scancodes, it returns keycodes, so acts exactly like
+// SDL_GetKeyState instead
+#define SDL_GetKeyState SDL_GetKeyboardState
+
+int result = 0;
+
+int loop1()
+{
+ unsigned i;
+ int r = 0;
+
+ // method 1: SDL_PollEvent loop
+ SDL_Event e;
+ while (SDL_PollEvent(&e));
+
+ const Uint8 *keys = SDL_GetKeyState(NULL);
+ if (keys[SDLK_LEFT])
+ r = 1;
+
+ return r;
+}
+
+int loop2()
+{
+ unsigned i;
+ int r = 0;
+
+ // method 2: SDL_PumpEvents
+ SDL_PumpEvents();
+
+ const Uint8 *keys = SDL_GetKeyState(NULL);
+ if (keys[SDLK_RIGHT])
+ r = 2;
+
+ return r;
+}
+
+int main(int argc, char *argv[])
+{
+ SDL_Init(SDL_INIT_EVERYTHING);
+ SDL_SetVideoMode(600, 400, 32, SDL_SWSURFACE);
+
+ emscripten_run_script("keydown(37);"); // left
+ result += loop1();
+ emscripten_run_script("keydown(39);"); // right
+ result += loop2();
+ REPORT_RESULT();
+ return 0;
+}