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authorJukka Jylänki <jujjyl@gmail.com>2014-01-22 12:26:21 +0200
committerJukka Jylänki <jujjyl@gmail.com>2014-01-22 12:29:29 +0200
commite797f2af396f79acb824aaac8ac7befa7528dfa3 (patch)
tree26c0febee99e8b3ec607eb03edc8081f3485e511 /tests
parentcc77e142465c3df7ac02dfe21560e23ab7d1df70 (diff)
Fix default vertex color to (1,1,1,1) and properly enable correct attribute streams when doing immediate mode rendering when GL_FFP_ONLY is set.
Diffstat (limited to 'tests')
-rw-r--r--tests/s3tc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/s3tc.c b/tests/s3tc.c
index 5f7bee83..eb2ed3fc 100644
--- a/tests/s3tc.c
+++ b/tests/s3tc.c
@@ -133,7 +133,7 @@ int main(int argc, char *argv[])
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_VERTEX_ARRAY);
- // Render the last item using oldschool glBegin etc
+ // Render the last item using oldschool glBegin etc
glBegin( GL_TRIANGLE_STRIP );
glTexCoord2i( 0, 0 ); glVertex3f( 100, 300, 0 );
glTexCoord2i( 1, 0 ); glVertex3f( 300, 300, 0 );