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| author | Alon Zakai <alonzakai@gmail.com> | 2013-08-26 11:58:01 -0700 | 
|---|---|---|
| committer | Alon Zakai <alonzakai@gmail.com> | 2013-08-26 11:58:01 -0700 | 
| commit | 422d9a1f3227ae8f47fa8bd0037c2220bb2017f7 (patch) | |
| tree | 107571ed84b48bab5bfb5aea6b7e5b01b814929f /tests/sdl_headless.c | |
| parent | 1c92c15746d6eff0522fdb819a8d4213334f1144 (diff) | |
make headless test use its own file
Diffstat (limited to 'tests/sdl_headless.c')
| -rw-r--r-- | tests/sdl_headless.c | 65 | 
1 files changed, 65 insertions, 0 deletions
diff --git a/tests/sdl_headless.c b/tests/sdl_headless.c new file mode 100644 index 00000000..349c5e26 --- /dev/null +++ b/tests/sdl_headless.c @@ -0,0 +1,65 @@ +#include <stdio.h> +#include <stdlib.h> +#include <SDL/SDL.h> +#include <SDL/SDL_ttf.h> +#include <emscripten.h> + + +int main(int argc, char **argv) { +#if EMSCRIPTEN +  // include GL stuff, to check that we can compile hybrid 2d/GL apps +  extern void glBegin(int mode); +  extern void glBindBuffer(int target, int buffer); +  if (argc == 9876) { +    glBegin(0); +    glBindBuffer(0, 0); +  } +#endif + +  SDL_Init(SDL_INIT_VIDEO); +  SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_HWSURFACE); + +  printf("Init: %d\n", TTF_Init()); + +  TTF_Font *font = TTF_OpenFont("sans-serif", 40); +  printf("Font: %p\n", font); + +  SDL_Color color = { 0xff, 0x99, 0x00, 0xff }; + +  SDL_Surface *text = TTF_RenderText_Solid(font, "hello orange world", color); + +  SDL_Color color2 = { 0xbb, 0, 0xff, 0xff }; +  SDL_Surface *text2 = TTF_RenderText_Solid(font, "a second line, purple", color2); + +  // render +  SDL_Rect dest = { 0, 50, 0, 0 }; +  SDL_BlitSurface (text, NULL, screen, NULL); +  dest.y = 100; +  SDL_BlitSurface (text2, NULL, screen, &dest); + +  // fill stuff +  SDL_Rect rect = { 200, 200, 175, 125 }; +  SDL_FillRect(screen, &rect, SDL_MapRGBA(screen->format, 0x22, 0x22, 0xff, 0xff)); + +  SDL_Flip(screen);  + +  SDL_LockSurface(screen); + +  int sum = 0; +  for (int i = 0; i < screen->h; i++) { +    sum += *((char*)screen->pixels + i*screen->w*4 + i*4 + 0); +  } +  printf("Sum: %d\n", sum); + +  printf("you should see two lines of text in different colors and a blue rectangle\n"); + +  SDL_Quit(); + +  printf("done.\n"); + +  int result = sum > 3000 && sum < 5000; // varies a little on different browsers, font differences? +  REPORT_RESULT(); + +  return 0; +} +  | 
