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author | Ehsan Akhgari <ehsan.akhgari@gmail.com> | 2012-06-22 14:32:29 -0400 |
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committer | Ehsan Akhgari <ehsan.akhgari@gmail.com> | 2012-06-22 14:32:29 -0400 |
commit | e127b03c6247ed3fb0492abd8a596ed7a7ddb11d (patch) | |
tree | 42d769e2037c03fb9ae1ba68f87fa3713f0dae54 /tests/runner.py | |
parent | 0c3005012ee5ef9e022614fe432973baaa7254b6 (diff) |
Don't hardcode the density into the fragment shader for fogs
Instead, read it in as a uniform, so that the same shader can be reused
with different density values.
Diffstat (limited to 'tests/runner.py')
0 files changed, 0 insertions, 0 deletions