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authorDouglas T. Crosher <dtc-moz@scieneer.com>2013-07-10 19:52:56 +1000
committerDouglas T. Crosher <dtc-moz@scieneer.com>2013-07-10 19:52:56 +1000
commit83a7d76953c63c0bf0e22be344be723ab4c1fef5 (patch)
tree8562e5eace99e84bdefb57faf391361e9f0882b5 /tests/nbody-java/java_io_OutputStream.c
parent4158ce9871d88c2856fe2d47a85ea283e534c7bc (diff)
* Replace the 'scan' function, which maps a WebGL object to an
associated integer id, with a 'name' property stored on the object. The linear scan was rather slow, and as the vector grew in size games were slowing to a few fps.
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