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authorAlon Zakai <alonzakai@gmail.com>2013-05-17 11:23:38 -0700
committerAlon Zakai <alonzakai@gmail.com>2013-05-17 11:23:38 -0700
commitfc1b49cd5ed55a4633e49665a9e17047af3619ca (patch)
tree9ba7422f053c6876b8cdbd64503c8c27af75c83b /tests/gl_subdata.cpp
parenta7c47e66eed5c2db9aac373f9b0d043d9f048703 (diff)
fix highp to lowp in tests
Diffstat (limited to 'tests/gl_subdata.cpp')
-rw-r--r--tests/gl_subdata.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/gl_subdata.cpp b/tests/gl_subdata.cpp
index d159b2b2..5c6a9926 100644
--- a/tests/gl_subdata.cpp
+++ b/tests/gl_subdata.cpp
@@ -9,7 +9,7 @@ extern "C" {
}
static const char vertex_shader[] =
"#ifdef GL_ES\n"
- "precision highp float;\n"
+ "precision lowp float;\n"
"#endif\n"
"attribute float indices;\n"
"uniform sampler2D nodeInfo;\n"
@@ -25,7 +25,7 @@ static const char vertex_shader[] =
"}\n";
static const char fragment_shader[] =
"#ifdef GL_ES\n"
- "precision highp float;\n"
+ "precision lowp float;\n"
"#endif\n"
"\n"
"varying vec4 color;\n"