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authorAlon Zakai <alonzakai@gmail.com>2013-08-24 11:34:28 -0700
committerAlon Zakai <alonzakai@gmail.com>2013-08-24 11:34:28 -0700
commite14d1653664b12c5ea6587d9914745472f55b196 (patch)
tree9853cea803db0bf7653b5aa05b2fa52cc0602fbd /tests/float_tex.cpp
parent3daa674543695403b6951ffef77430aa04b2dcf9 (diff)
parent4830246784330dfed1538a534a6dfd35c87b93f6 (diff)
Merge pull request #1551 from waywardmonkeys/fix_browser_test_issues
Fix browser test issues
Diffstat (limited to 'tests/float_tex.cpp')
-rw-r--r--tests/float_tex.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/float_tex.cpp b/tests/float_tex.cpp
index 61531124..c40ff786 100644
--- a/tests/float_tex.cpp
+++ b/tests/float_tex.cpp
@@ -113,7 +113,7 @@ static void gl_init(void) {
/* Store the vertices in a vertex buffer object (VBO) */
glGenBuffers(1, &indicesVBO);
glBindBuffer(GL_ARRAY_BUFFER, indicesVBO);
- glBufferData(GL_ARRAY_BUFFER, elements.size() * sizeof(uint), &elements[0], GL_STATIC_DRAW);
+ glBufferData(GL_ARRAY_BUFFER, elements.size() * sizeof(float), &elements[0], GL_STATIC_DRAW);
/* Get the locations of the uniforms so we can access them */
nodeSamplerLocation = glGetUniformLocation(program, "nodeInfo");
glBindAttribLocation(program, 0, "indices");