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author | Michael J. Bishop <mbtyke@gmail.com> | 2013-03-16 19:34:23 -0400 |
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committer | Michael J. Bishop <mbtyke@gmail.com> | 2013-03-16 19:34:23 -0400 |
commit | cb49e9a7e958dba8984c16c4445e83e24be24a3c (patch) | |
tree | 4a7caf239f4c91118692a1de5347c842298d9ef2 /tests/bullet/src/BulletMultiThreaded | |
parent | 3baf8e7f6927ba173e8c797f20ddef98179f898e (diff) |
When finding renderers in the cache, the stride of the current vertex
buffer object is also taken into account.
This fixes a problem where a renderer could be used to draw a
vertex buffer object with a different stride value than the renderer
captured when the renderer was created.
Diffstat (limited to 'tests/bullet/src/BulletMultiThreaded')
0 files changed, 0 insertions, 0 deletions