diff options
author | Alon Zakai <alonzakai@gmail.com> | 2011-10-06 17:01:54 -0700 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2011-10-06 17:01:54 -0700 |
commit | 533c228e4150114c1b826bca109c9d56dca41939 (patch) | |
tree | 79619fbcaa1f3d64d3ebfe65c5684c9ab1350813 /system/include/SDL/SDL_touch.h | |
parent | fc437084c77ad1ab578e3933c3b9f08ea20e2d59 (diff) |
SDL 1.3 headers
Diffstat (limited to 'system/include/SDL/SDL_touch.h')
-rw-r--r-- | system/include/SDL/SDL_touch.h | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/system/include/SDL/SDL_touch.h b/system/include/SDL/SDL_touch.h new file mode 100644 index 00000000..587efcbf --- /dev/null +++ b/system/include/SDL/SDL_touch.h @@ -0,0 +1,124 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +/** + * \file SDL_touch.h + * + * Include file for SDL touch event handling. + */ + +#ifndef _SDL_touch_h +#define _SDL_touch_h + +#include "SDL_stdinc.h" +#include "SDL_error.h" +#include "SDL_video.h" + +#include "begin_code.h" +/* Set up for C function definitions, even when using C++ */ +#ifdef __cplusplus +/* *INDENT-OFF* */ +extern "C" { +/* *INDENT-ON* */ +#endif + + +typedef Sint64 SDL_TouchID; +typedef Sint64 SDL_FingerID; + + +struct SDL_Finger { + SDL_FingerID id; + Uint16 x; + Uint16 y; + Uint16 pressure; + Uint16 xdelta; + Uint16 ydelta; + Uint16 last_x, last_y,last_pressure; /* the last reported coordinates */ + SDL_bool down; +}; + +typedef struct SDL_Touch SDL_Touch; +typedef struct SDL_Finger SDL_Finger; + + +struct SDL_Touch { + + /* Free the touch when it's time */ + void (*FreeTouch) (SDL_Touch * touch); + + /* data common for tablets */ + float pressure_max, pressure_min; + float x_max,x_min; + float y_max,y_min; + Uint16 xres,yres,pressureres; + float native_xres,native_yres,native_pressureres; + float tilt; /* for future use */ + float rotation; /* for future use */ + + /* Data common to all touch */ + SDL_TouchID id; + SDL_Window *focus; + + char *name; + Uint8 buttonstate; + SDL_bool relative_mode; + SDL_bool flush_motion; + + int num_fingers; + int max_fingers; + SDL_Finger** fingers; + + void *driverdata; +}; + + + +/* Function prototypes */ + +/** + * \brief Get the touch object at the given id. + * + * + */ + extern DECLSPEC SDL_Touch* SDLCALL SDL_GetTouch(SDL_TouchID id); + + + +/** + * \brief Get the finger object of the given touch, at the given id. + * + * + */ + extern + DECLSPEC SDL_Finger* SDLCALL SDL_GetFinger(SDL_Touch *touch, SDL_FingerID id); + +/* Ends C function definitions when using C++ */ +#ifdef __cplusplus +/* *INDENT-OFF* */ +} +/* *INDENT-ON* */ +#endif +#include "close_code.h" + +#endif /* _SDL_mouse_h */ + +/* vi: set ts=4 sw=4 expandtab: */ |