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authorAlon Zakai <alonzakai@gmail.com>2011-10-06 17:01:54 -0700
committerAlon Zakai <alonzakai@gmail.com>2011-10-06 17:01:54 -0700
commit533c228e4150114c1b826bca109c9d56dca41939 (patch)
tree79619fbcaa1f3d64d3ebfe65c5684c9ab1350813 /system/include/SDL/SDL_platform.h
parentfc437084c77ad1ab578e3933c3b9f08ea20e2d59 (diff)
SDL 1.3 headers
Diffstat (limited to 'system/include/SDL/SDL_platform.h')
-rw-r--r--system/include/SDL/SDL_platform.h160
1 files changed, 160 insertions, 0 deletions
diff --git a/system/include/SDL/SDL_platform.h b/system/include/SDL/SDL_platform.h
new file mode 100644
index 00000000..9e7a33b0
--- /dev/null
+++ b/system/include/SDL/SDL_platform.h
@@ -0,0 +1,160 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ * \file SDL_platform.h
+ *
+ * Try to get a standard set of platform defines.
+ */
+
+#ifndef _SDL_platform_h
+#define _SDL_platform_h
+
+#if defined(_AIX)
+#undef __AIX__
+#define __AIX__ 1
+#endif
+#if defined(__BEOS__)
+#undef __BEOS__
+#define __BEOS__ 1
+#endif
+#if defined(__HAIKU__)
+#undef __HAIKU__
+#define __HAIKU__ 1
+#endif
+#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
+#undef __BSDI__
+#define __BSDI__ 1
+#endif
+#if defined(_arch_dreamcast)
+#undef __DREAMCAST__
+#define __DREAMCAST__ 1
+#endif
+#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
+#undef __FREEBSD__
+#define __FREEBSD__ 1
+#endif
+#if defined(hpux) || defined(__hpux) || defined(__hpux__)
+#undef __HPUX__
+#define __HPUX__ 1
+#endif
+#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
+#undef __IRIX__
+#define __IRIX__ 1
+#endif
+#if defined(linux) || defined(__linux) || defined(__linux__)
+#undef __LINUX__
+#define __LINUX__ 1
+#endif
+#if defined(ANDROID)
+#undef __ANDROID__
+#undef __LINUX__ /*do we need to do this?*/
+#define __ANDROID__ 1
+#endif
+
+#if defined(__APPLE__)
+/* lets us know what version of Mac OS X we're compiling on */
+#include "AvailabilityMacros.h"
+#include "TargetConditionals.h"
+#ifndef MAC_OS_X_VERSION_10_4
+#define MAC_OS_X_VERSION_10_4 1040
+#endif
+#ifndef MAC_OS_X_VERSION_10_5
+#define MAC_OS_X_VERSION_10_5 1050
+#endif
+#ifndef MAC_OS_X_VERSION_10_6
+#define MAC_OS_X_VERSION_10_6 1060
+#endif
+#if TARGET_OS_IPHONE
+/* if compiling for iPhone */
+#undef __IPHONEOS__
+#define __IPHONEOS__ 1
+#undef __MACOSX__
+#else
+/* if not compiling for iPhone */
+#undef __MACOSX__
+#define __MACOSX__ 1
+#endif /* TARGET_OS_IPHONE */
+#endif /* defined(__APPLE__) */
+
+#if defined(__NetBSD__)
+#undef __NETBSD__
+#define __NETBSD__ 1
+#endif
+#if defined(__OpenBSD__)
+#undef __OPENBSD__
+#define __OPENBSD__ 1
+#endif
+#if defined(__OS2__)
+#undef __OS2__
+#define __OS2__ 1
+#endif
+#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
+#undef __OSF__
+#define __OSF__ 1
+#endif
+#if defined(__QNXNTO__)
+#undef __QNXNTO__
+#define __QNXNTO__ 1
+#endif
+#if defined(riscos) || defined(__riscos) || defined(__riscos__)
+#undef __RISCOS__
+#define __RISCOS__ 1
+#endif
+#if defined(__SVR4)
+#undef __SOLARIS__
+#define __SOLARIS__ 1
+#endif
+#if defined(WIN32) || defined(_WIN32)
+#undef __WIN32__
+#define __WIN32__ 1
+#endif
+
+#if defined(__NDS__)
+#undef __NINTENDODS__
+#define __NINTENDODS__ 1
+#endif
+
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+/**
+ * \brief Gets the name of the platform.
+ */
+extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_platform_h */
+
+/* vi: set ts=4 sw=4 expandtab: */