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authorAlon Zakai <alonzakai@gmail.com>2012-03-23 17:35:13 -0700
committerAlon Zakai <alonzakai@gmail.com>2012-03-23 17:35:13 -0700
commit3ca9645e0b214fce990f2cf63b9c3294fa6b0179 (patch)
tree13c46da667f4785e6155131cf57d528b86ff3ff9 /system/include/SDL/SDL_keycode.h
parent6b2a2b6c8a3f416660be36a846a45cf635af2a5d (diff)
alter SDL scancode mask, to help older SDL apps work
Diffstat (limited to 'system/include/SDL/SDL_keycode.h')
-rw-r--r--system/include/SDL/SDL_keycode.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/system/include/SDL/SDL_keycode.h b/system/include/SDL/SDL_keycode.h
index 5be1f715..472ca28e 100644
--- a/system/include/SDL/SDL_keycode.h
+++ b/system/include/SDL/SDL_keycode.h
@@ -41,7 +41,9 @@
*/
typedef Sint32 SDL_Keycode;
-#define SDLK_SCANCODE_MASK (1<<30)
+// XXX Emscripten: We use a mask of 10, which is closer to old SDL, and gives
+// a better chance of SDL 1.X apps working
+#define SDLK_SCANCODE_MASK (1<<10)
#define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK)
enum