diff options
author | Alon Zakai <alonzakai@gmail.com> | 2012-09-26 13:20:05 -0700 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2012-09-26 13:20:05 -0700 |
commit | c70758e3b49beb016a3d9db7b609c499d55de48b (patch) | |
tree | 6a53bd8ae82ecc8a56d885c93f2097c779027492 /src | |
parent | d9e13a5a3ceeaa500e9c75e52547c8b67950c441 (diff) | |
parent | ac36f1a7237e1e804d7f07bed4226a3f5a3320d8 (diff) |
Merge branch 'incoming'
Diffstat (limited to 'src')
-rw-r--r-- | src/library.js | 2 | ||||
-rw-r--r-- | src/settings.js | 4 |
2 files changed, 4 insertions, 2 deletions
diff --git a/src/library.js b/src/library.js index 798a6f58..1c150bc9 100644 --- a/src/library.js +++ b/src/library.js @@ -359,7 +359,7 @@ LibraryManager.library = { var success = true; if (typeof XMLHttpRequest !== 'undefined') { // Browser. - assert('Cannot do synchronous binary XHRs in modern browsers. Use --embed-file or --preload-file in emcc'); + throw 'Cannot do synchronous binary XHRs in modern browsers. Use --embed-file or --preload-file in emcc'; } else if (Module['read']) { // Command-line. try { diff --git a/src/settings.js b/src/settings.js index fe532bda..76dc25a1 100644 --- a/src/settings.js +++ b/src/settings.js @@ -53,9 +53,11 @@ var FAST_MEMORY = 2*1024*1024; // The amount of memory to initialize to 0. This var MICRO_OPTS = 1; // Various micro-optimizations, like nativizing variables var RELOOP = 0; // Recreate js native loops from llvm data var USE_TYPED_ARRAYS = 2; // Use typed arrays for the heap. See https://github.com/kripken/emscripten/wiki/Code-Generation-Modes/ + // 0 means no typed arrays are used. // 1 has two heaps, IHEAP (int32) and FHEAP (double), // and addresses there are a match for normal addresses. - // 2 is a single heap, accessible through views as int8, int32, etc. + // 2 is a single heap, accessible through views as int8, int32, etc. This is + // the recommended mode both for performance and for compatibility. var USE_FHEAP = 1; // Relevant in USE_TYPED_ARRAYS == 1. If this is disabled, only IHEAP will be used, and FHEAP // not generated at all. This is useful if your code is 100% ints without floats or doubles var DOUBLE_MODE = 1; // How to load and store 64-bit doubles. Without typed arrays or in typed array mode 1, |