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authorJohn Vilk <jvilk@cs.umass.edu>2013-11-06 22:08:33 -0500
committerJohn Vilk <jvilk@cs.umass.edu>2013-11-10 02:25:17 -0500
commit39b138d4ddda29b535285bc1c5223641dcacce28 (patch)
tree84684a42f652d043e03918034f7d3b972f45d84b /src/struct_info.json
parentd446e2b3c3b96474106b9bd47f35d901abb14f6d (diff)
[SDL] Joystick API implementation using HTML5 Gamepad API
Works in browsers that implement the working draft of the standard (current Chrome / Firefox stable): http://www.w3.org/TR/2012/WD-gamepad-20120529/#gamepad-interface ...and browsers that implement the editor's draft (current Firefox Nightly): https://dvcs.w3.org/hg/gamepad/raw-file/default/gamepad.html#idl-def-Gamepad Contains unit tests for both event types.
Diffstat (limited to 'src/struct_info.json')
-rw-r--r--src/struct_info.json15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/struct_info.json b/src/struct_info.json
index 5b4726e8..f6499295 100644
--- a/src/struct_info.json
+++ b/src/struct_info.json
@@ -961,6 +961,21 @@
"x",
"y"
],
+ "SDL_JoyAxisEvent": [
+ "type",
+ "which",
+ "axis",
+ "padding1",
+ "padding2",
+ "value"
+ ],
+ "SDL_JoyButtonEvent": [
+ "type",
+ "which",
+ "button",
+ "state",
+ "padding1"
+ ],
"SDL_ResizeEvent": [
"type",
"w",