diff options
author | Alon Zakai <alonzakai@gmail.com> | 2014-01-15 17:01:19 -0800 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2014-01-15 17:01:19 -0800 |
commit | c42b937808924f6b922b29d2e0fd1fe1d1b0411c (patch) | |
tree | 4027d435b6638a7e72b9519990298fb9314ecc96 /src/library_sdl.js | |
parent | 8478d6aee54d6c52de16d8c58309534afbf5bf9e (diff) | |
parent | e5ccf17e84e7a5102bf9e05ffef01e6672b4c15a (diff) |
Merge branch 'incoming'
Diffstat (limited to 'src/library_sdl.js')
-rw-r--r-- | src/library_sdl.js | 34 |
1 files changed, 29 insertions, 5 deletions
diff --git a/src/library_sdl.js b/src/library_sdl.js index 1c1e8107..fc38dd1c 100644 --- a/src/library_sdl.js +++ b/src/library_sdl.js @@ -1059,11 +1059,35 @@ var LibrarySDL = { var src = buffer >> 2; var dst = 0; var isScreen = surf == SDL.screen; - var data32 = new Uint32Array(data.buffer); - var num = data32.length; - while (dst < num) { - // HEAP32[src++] is an optimization. Instead, we could do {{{ makeGetValue('buffer', 'dst', 'i32') }}}; - data32[dst++] = HEAP32[src++] | (isScreen ? 0xff000000 : 0); + var num; + if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) { + // IE10/IE11: ImageData objects are backed by the deprecated CanvasPixelArray, + // not UInt8ClampedArray. These don't have buffers, so we need to revert + // to copying a byte at a time. We do the undefined check because modern + // browsers do not define CanvasPixelArray anymore. + num = data.length; + while (dst < num) { + var val = HEAP32[src]; // This is optimized. Instead, we could do {{{ makeGetValue('buffer', 'dst', 'i32') }}}; + data[dst ] = val & 0xff; + data[dst+1] = (val >> 8) & 0xff; + data[dst+2] = (val >> 16) & 0xff; + data[dst+3] = isScreen ? 0xff : ((val >> 24) & 0xff); + src++; + dst += 4; + } + } else { + var data32 = new Uint32Array(data.buffer); + num = data32.length; + if (isScreen) { + while (dst < num) { + // HEAP32[src++] is an optimization. Instead, we could do {{{ makeGetValue('buffer', 'dst', 'i32') }}}; + data32[dst++] = HEAP32[src++] | 0xff000000; + } + } else { + while (dst < num) { + data32[dst++] = HEAP32[src++]; + } + } } #else var num = surfData.image.data.length; |