diff options
author | Jez Ng <me@jezng.com> | 2013-07-10 15:20:27 -0700 |
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committer | Jez Ng <me@jezng.com> | 2013-07-10 15:28:04 -0700 |
commit | 827d8314b1ecab7e2ea5d171521c505928c55202 (patch) | |
tree | 6b4b8d578762ea765c34876dcf4605eefd1ce8da /src/library_sdl.js | |
parent | e45d35c401bed52cc096187db3912e63b6ecce64 (diff) |
Cast signedness in library_SDL functions.
Diffstat (limited to 'src/library_sdl.js')
-rw-r--r-- | src/library_sdl.js | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/src/library_sdl.js b/src/library_sdl.js index 2dd347d7..de644aac 100644 --- a/src/library_sdl.js +++ b/src/library_sdl.js @@ -246,7 +246,7 @@ var LibrarySDL = { }, translateRGBAToCSSRGBA: function(r, g, b, a) { - return 'rgba(' + r + ',' + g + ',' + b + ',' + (a/255) + ')'; + return 'rgba(' + (r&0xff) + ',' + (g&0xff) + ',' + (b&0xff) + ',' + (a&0xff)/255 + ')'; }, translateRGBAToColor: function(r, g, b, a) { @@ -1713,6 +1713,10 @@ var LibrarySDL = { $SDL_gfx: { drawRectangle: function(surf, x1, y1, x2, y2, action, cssColor) { + x1 = x1 << 16 >> 16; + y1 = y1 << 16 >> 16; + x2 = x2 << 16 >> 16; + y2 = y2 << 16 >> 16; var surfData = SDL.surfaces[surf]; assert(!surfData.locked); // but we could unlock and re-lock if we must.. // TODO: if ctx does not change, leave as is, and also do not re-set xStyle etc. @@ -1726,6 +1730,10 @@ var LibrarySDL = { surfData.ctx.restore(); }, drawLine: function(surf, x1, y1, x2, y2, cssColor) { + x1 = x1 << 16 >> 16; + y1 = y1 << 16 >> 16; + x2 = x2 << 16 >> 16; + y2 = y2 << 16 >> 16; var surfData = SDL.surfaces[surf]; assert(!surfData.locked); // but we could unlock and re-lock if we must.. surfData.ctx.save(); @@ -1738,6 +1746,10 @@ var LibrarySDL = { }, // See http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas drawEllipse: function(surf, x, y, rx, ry, action, cssColor) { + x = x << 16 >> 16; + y = y << 16 >> 16; + rx = rx << 16 >> 16; + ry = ry << 16 >> 16; var surfData = SDL.surfaces[surf]; assert(!surfData.locked); // but we could unlock and re-lock if we must.. |