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authorAlon Zakai <alonzakai@gmail.com>2013-05-02 12:00:58 -0700
committerAlon Zakai <alonzakai@gmail.com>2013-05-02 12:00:58 -0700
commitfa95b24c889a0d24b63fbde77e5a430380c6930b (patch)
tree6e758d7c4402b6c77c4a46491b83bfdb27f0463b /src/library_sdl.js
parentc7359d1c1113e480061906a6f4bb930936711c13 (diff)
fix SDL.keyboardState size to add safe buffer zone
Diffstat (limited to 'src/library_sdl.js')
-rw-r--r--src/library_sdl.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/library_sdl.js b/src/library_sdl.js
index 911b83e2..a1fb871f 100644
--- a/src/library_sdl.js
+++ b/src/library_sdl.js
@@ -653,8 +653,8 @@ var LibrarySDL = {
document.addEventListener("visibilitychange", SDL.receiveEvent);
}
window.onunload = SDL.receiveEvent;
- SDL.keyboardState = _malloc(1024); // SDL needs 512, add some buffer to be safe
- _memset(SDL.keyboardState, 0, 1024);
+ SDL.keyboardState = _malloc(0x10000); // Our SDL needs 512, but 64K is safe for older SDLs
+ _memset(SDL.keyboardState, 0, 0x10000);
// Initialize this structure carefully for closure
SDL.DOMEventToSDLEvent['keydown'] = 0x300 /* SDL_KEYDOWN */;
SDL.DOMEventToSDLEvent['keyup'] = 0x301 /* SDL_KEYUP */;