diff options
author | ToadKing <toadking@toadking.com> | 2013-08-12 23:45:41 -0400 |
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committer | ToadKing <toadking@toadking.com> | 2013-08-12 23:45:41 -0400 |
commit | bd615f6f4499cc2b928c5603ba98d6bd689e608e (patch) | |
tree | 89a1943278d4fbb666260723e8ca8a11d462f241 /src/library_openal.js | |
parent | 7466223864929d50d02407dde1da331133a0bef1 (diff) |
reimplement getCurrentTime
Diffstat (limited to 'src/library_openal.js')
-rw-r--r-- | src/library_openal.js | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/src/library_openal.js b/src/library_openal.js index cbb5c0bb..7f5d5df6 100644 --- a/src/library_openal.js +++ b/src/library_openal.js @@ -8,6 +8,12 @@ var LibraryOpenAL = { QUEUE_INTERVAL: 25, QUEUE_LOOKAHEAD: 100, + getCurrentTime: function(context) { + // currentTime is frozen during execution, use performance timers to + // emulate the current time at call time + return (window['performance']['now']() - context.startTime) / 1000.0; + }, + updateSources: function(context) { for (var i = 0; i < context.src.length; i++) { AL.updateSource(context.src[i]); @@ -22,7 +28,7 @@ var LibraryOpenAL = { return; } - var currentTime = AL.currentContext.ctx.currentTime; + var currentTime = AL.getCurrentTime(AL.currentContext); var startTime = src.bufferPosition; for (var i = src.buffersPlayed; i < src.queue.length; i++) { @@ -73,7 +79,7 @@ var LibraryOpenAL = { if (src.state !== 0x1013 /* AL_PAUSED */) { src.state = 0x1012 /* AL_PLAYING */; // Reset our position. - src.bufferPosition = AL.currentContext.ctx.currentTime; + src.bufferPosition = AL.getCurrentTime(AL.currentContext); src.buffersPlayed = 0; #if OPENAL_DEBUG console.log('setSourceState resetting and playing source ' + idx); @@ -81,7 +87,7 @@ var LibraryOpenAL = { } else { src.state = 0x1012 /* AL_PLAYING */; // Use the current offset from src.bufferPosition to resume at the correct point. - src.bufferPosition = AL.currentContext.ctx.currentTime - src.bufferPosition; + src.bufferPosition = AL.getCurrentTime(AL.currentContext) - src.bufferPosition; #if OPENAL_DEBUG console.log('setSourceState resuming source ' + idx + ' at ' + src.bufferPosition.toFixed(4)); #endif @@ -92,7 +98,7 @@ var LibraryOpenAL = { if (src.state === 0x1012 /* AL_PLAYING */) { src.state = 0x1013 /* AL_PAUSED */; // Store off the current offset to restore with on resume. - src.bufferPosition = AL.currentContext.ctx.currentTime - src.bufferPosition; + src.bufferPosition = AL.getCurrentTime(AL.currentContext) - src.bufferPosition; AL.stopSourceQueue(src); #if OPENAL_DEBUG console.log('setSourceState pausing source ' + idx + ' at ' + src.bufferPosition.toFixed(4)); @@ -206,7 +212,8 @@ var LibraryOpenAL = { err: 0, src: [], buf: [], - interval: setInterval(function() { AL.updateSources(context); }, AL.QUEUE_INTERVAL) + interval: setInterval(function() { AL.updateSources(context); }, AL.QUEUE_INTERVAL), + startTime: window['performance']['now']() }; AL.contexts.push(context); return AL.contexts.length; |